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Found 19 results

  1. Version 6.6.6

    22 downloads

    Bored of the default outpost? want something like these big modded servers with their fancy outposts - Look no further! This is the default outpost with features added on top. The main intent of use would be on RustMaps. All Features in this monument: - Default Outpost Features. - All Bandit Camp Features. - 2 Heli Vendors. - Many Extra Recyclers with seating. (optional) - Shop Fronts for player trading. (optional) - Roof Top Gambling area. - Black Jack section under the helipad. - Parkour for players to try their luck. - Made with Performance and Looks in mind. There is a version without Recycling Seating and Shop Fronts and this product is not intended to be used on Rust Edit unless editing the features. Join my services discord for more: here
    $15.00
  2. Version 0.1.1

    36 downloads

    Adds a reputation system, similar to the well-known Infestation Survivor Stories(The WarZ). More information on how the plugin works can be found at the bottom in the "Principle of work" section. P.S. Before making a purchase, I kindly ask you to carefully review all the features of the plugin, especially the configuration file. Displaying the reputation to other players while a waving; Displaying reputation above the player while aiming. Unfortunately, the reputation will also be displayed if a player is in certain bushes; Displaying the reputation of all visible players in the bandit zone; Forbidding bandits from visiting Safe Zones(except Bandit Camp). Also, notifying players about it. reputationmaster.vip - Provides the ability to set a fake rank value. reputationmaster.admin - Provides the ability to set or reset reputation value to other players. { "ImageLibrary Counter Check": 5, "Reputation Master command": "rep", "Use GameTip for messages?": true, "Use ddraw command, for displaying the rank? NOTE! To use, an administrator flag is required, which is granted before rendering and revoked immediately after issuing the command": true, "Is it worth displaying reputation when aiming at a player with a scope (ddraw should be enabled)? NOTE! The player's reputation may be displayed in certain bushes": false, "The time of self-defense for a lawman against an attack by another lawman(in minutes).": 15, "Forbid bandits from visiting the SafeZone(except for Banditcamp)?": true, "The time(in seconds) a bandit can stay in the SafeZone before being killed, and anyone can loot their loot": 10.0, "The prefab name of the effect upon killing a bandit in the SafeZone": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "Banditcamp custom position(xyz, example: '91.96 36.47 558.32'). Leave it blank to use default.": "", "The minimum value for fake reputation": -10000, "The maximum value for fake reputation": 10000, "UI. Display rank in the status bar(the AdvancedStatus plugin is required)": true, "UI. Status - Height": 30, "UI. Position - Left to Right": true, "UI. Position - AnchorMin": "1 0.9", "UI. Position - AnchorMax": "1 0.9", "UI. Position - OffsetMin": "-208 -15", "UI. Position - OffsetMax": "-16 15", "UI. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "UI. Text - Font Color(empty to use by rank)": "", "UI. Text Value - Font Color(empty to use by rank)": "", "UI. Text - Font Size": 14, "UI. Background - Transparency": 0.6, "UI. Reputation Positive Value Image - URL": "https://i.imgur.com/HKqyHO8.png", "UI. Reputation Negative Value Image - URL": "https://i.imgur.com/mMdm55h.png", "UI. Added Value Sound - Prefab Name": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "List of available reputations": [ { "MinRange": -3.40282347E+38, "MaxRange": -1000.0, "Name": "Assassin", "Reward": 20.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "IsDefault": false, "ImgURL": "https://i.imgur.com/CdDKpwv.png", "Color": "#FF341E" }, { "MinRange": -999.99, "MaxRange": -600.0, "Name": "Villain", "Reward": 15.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "IsDefault": false, "ImgURL": "https://i.imgur.com/XBXToOD.png", "Color": "#FF7466" }, { "MinRange": -599.99, "MaxRange": -300.0, "Name": "Hitman", "Reward": 10.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "IsDefault": false, "ImgURL": "https://i.imgur.com/9ZzkdWA.png", "Color": "#FF9489" }, { "MinRange": -299.99, "MaxRange": -100.0, "Name": "Bandit", "Reward": 4.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "IsDefault": false, "ImgURL": "https://i.imgur.com/uF1M1DC.png", "Color": "#FF9D1E" }, { "MinRange": -99.99, "MaxRange": -25.0, "Name": "Outlaw", "Reward": 3.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/e6Th4li.png", "Color": "#FFC442" }, { "MinRange": -24.99, "MaxRange": -5.0, "Name": "Thug", "Reward": 2.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/SvFePzj.png", "Color": "#FFDA89" }, { "MinRange": -4.99, "MaxRange": 9.99, "Name": "Civilian", "Reward": 1.0, "Penalty": -1.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": true, "ImgURL": "https://i.imgur.com/cgi9T1D.png", "Color": "#5EC0CA" }, { "MinRange": 10.0, "MaxRange": 19.99, "Name": "Constable", "Reward": 2.0, "Penalty": -1.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/6M1TaL1.png", "Color": "#72DCDB" }, { "MinRange": 20.0, "MaxRange": 79.99, "Name": "Deputy", "Reward": 3.0, "Penalty": -2.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/sDxPbEK.png", "Color": "#99FFFF" }, { "MinRange": 80.0, "MaxRange": 249.99, "Name": "Lawman", "Reward": 4.0, "Penalty": -15.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/MZCEjDD.png", "Color": "#66FEFF" }, { "MinRange": 250.0, "MaxRange": 499.99, "Name": "Guardian", "Reward": 10.0, "Penalty": -40.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/RrzkQls.png", "Color": "#1EFEFF" }, { "MinRange": 500.0, "MaxRange": 999.99, "Name": "Vigilante", "Reward": 15.0, "Penalty": -60.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/OE9Qsti.png", "Color": "#00D6D6" }, { "MinRange": 1000.0, "MaxRange": 3.40282347E+38, "Name": "Paragon", "Reward": 20.0, "Penalty": -125.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/6yzrXE0.png", "Color": "#0AFBFB" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 0 } } Note: To use ddraw, an administrator flag is required, which is granted before rendering and revoked immediately after issuing the command. The player's reputation may be displayed in certain bushes. { "MinRange": -3.40282347E+38, "MaxRange": -1000.0, "Name": "Assassin", "Reward": 20.0, "Penalty": 0.0, "IsLawman": false, "AllowSafeZone": false, "IsDefault": false, "ImgURL": "https://i.imgur.com/CdDKpwv.png", "Color": "#FF341E" }, { "MinRange": -4.99, "MaxRange": 9.99, "Name": "Civilian", "Reward": 1.0, "Penalty": -1.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": true, "ImgURL": "https://i.imgur.com/cgi9T1D.png", "Color": "#5EC0CA" }, { "MinRange": 1000.0, "MaxRange": 3.40282347E+38, "Name": "Paragon", "Reward": 20.0, "Penalty": -125.0, "IsLawman": true, "AllowSafeZone": true, "IsDefault": false, "ImgURL": "https://i.imgur.com/6yzrXE0.png", "Color": "#0AFBFB" } MinRange, MaxRange - Range of values for the group rank; Name - Name of the rank; Reward - Reward for killing or reviving(divided by 2) a player in this rank. If the initiating player has IsLawman = true, the value will be positive, otherwise, it will be negative; Penalty - Penalty for a peaceful player of this rank, for killing another peaceful player. If the target did not initiate this pvp first; IsLawman - Does the rank apply to peaceful players? AllowSafeZone - Is this rank allowed to visit Safe Zones (except Bandit Camp)? The "Forbid bandits from visiting the SafeZone (except for Banditcamp)" config should be set to true; IsDefault - Default rank. Note: only one rank can be set as default; ImgURL - Rank image; Color - Rank color. EN: { "MsgNotAllowed": "You do not have permissions to use this command!", "MsgPlayerNotFound": "The specified player was not found!", "MsgPlayerMoreThanOne": "More than one player found!", "MsgResetAllValues": "Successfully reset {0} reputations!", "MsgResetPlayerValue": "{0}'s reputation successfully reset!", "MsgFakeValueSucceeded": "Value {0} successfully set as fake!", "MsgFakeValueFailed": "You need to specify a digit value for the fake reputation.", "MsgBanditZoneSet": "Position {0} successfully set for Bandit Camp!", "MsgBanditZoneSetDefault": "Default position {0} set for Bandit Camp!", "MsgBanditZoneSetNoSafeZone": "Safe Zone is not available near position {0}!", "MsgBanditZoneFailed": "Failed to set {0} as the position for the Bandit Camp!", "MsgPlayerNewValue": "Player {0} assigned a new reputation value: {1}({2})!", "MsgPlayerNewValueWrong": "Incorrect format! Example: '/rep *userNameOrId* *value*'.", "MsgReputation": "Reputation", "MsgNewReputation": "Congratulations! You've reached a new reputation rank {0}!", "MsgKillNoPenalty": "You have killed {0}({1}). However, since he attacked you first, you will not be penalized.", "MsgInit": "You attacked {0}({1}) first. If he kills you within {2} minutes, he will not receive a penalty.", "MsgBanditEnterSafeZone": "You are not welcome here! If you do not leave this place, you will be killed in {0} seconds.", "MsgBanditLeaveSafeZone": "Do not return here anymore! Individuals like you belong in the Bandit Camp!", "MsgLawmanEnterBanditZone": "You've entered the Bandit Camp! Be cautious, there are plenty of outlaws around here!", "MsgLawmanLeaveBanditZone": "You've left the Bandit Camp! We recommend avoiding this place.", "MsgBanditEnterBanditZone": "Welcome to the Bandit Camp! Make yourself at home!", "MsgBanditLeaveBanditZone": "You've left the Bandit Camp! We hope for your swift return!", "MsgShowPlayerReputation": "{0}'s rank is {1}({2})." } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgPlayerNotFound": "Указанный игрок не найден!", "MsgPlayerMoreThanOne": "Найдено игроков больше чем один!", "MsgResetAllValues": "Успешно сброшено {0} репутаций!", "MsgResetPlayerValue": "Репутация игрока {0} успешно сброшена!", "MsgFakeValueSucceeded": "Ложное значение {0} успешно установлено!", "MsgFakeValueFailed": "Вам необходимо указать числовое значение ложной репутации.", "MsgBanditZoneSet": "Позиция {0}, успешно установлена для Лагеря Бандитов!", "MsgBanditZoneSetDefault": "Позиция по умолчанию {0}, установлена для Лагеря Бандитов!", "MsgBanditZoneSetNoSafeZone": "Рядом с позицией {0} нет Сейф Зоны!", "MsgBanditZoneFailed": "{0} не удалось установить как позицию для Лагеря Бандитов!", "MsgPlayerNewValue": "Игроку {0} установлено новое значение репутации: {1}({2})!", "MsgPlayerNewValueWrong": "Не верный формат! Пример: '/rep *имяИлиИд* *значение*'.", "MsgReputation": "Репутация", "MsgNewReputation": "Поздравляем! Вы получили новый ранг репутации {0}!", "MsgKillNoPenalty": "Вы убили {0}({1}). Но так как он первым вас атаковал, вас не накажут.", "MsgInit": "Вы первым атаковали {0}({1}). Если он вас убьет в течении {2} минут, то не получит штрафа.", "MsgBanditEnterSafeZone": "Вам здесь не рады! Если вы не покинете это место, то вас убьет через {0} секунд.", "MsgBanditLeaveSafeZone": "Больше сюда не возвращайтесь! Таким как вы место в Лагере Бандитов!", "MsgLawmanEnterBanditZone": "Вы пришли в Лагерь Бандитов! Будьте бдительны, здесь полно отморозков!", "MsgLawmanLeaveBanditZone": "Вы покинули Лагерь Бандитов! Советуем обходить это место.", "MsgBanditEnterBanditZone": "Добро пожаловать в Лагерь Бандитов! Будьте как дома!", "MsgBanditLeaveBanditZone": "Вы покинули Лагерь Бандитов! Надеемся на скорое ваше возвращение!", "MsgShowPlayerReputation": "Ранг игрока {0}: {1}({2})." } fake *value* - Sets a fake reputation value for display to other players. reset *userNameOrID* - Resets the reputation of the specified player. Permission "reputationmaster.admin" required. reset all - Resets the reputation of all players. Permission "reputationmaster.admin" required. *userNameOrID* *value* - Sets a new reputation value for the specified player. Permission "reputationmaster.admin" required. banditzone *pos* - New position(x, y, z) for the bandit zone. Requires a safezone. Permission "reputationmaster.admin" required. Example: /rep fake 150 ReputationValueUpdated: Called after the player's reputation value has changed. void ReputationValueUpdated(ulong userID, string repName, float repValue) { Puts($"{userID} updated a reputation value to {repValue}. Current reputation rank is {repName}."); } ReputationUpdated: Called after player received a new reputation rank. void ReputationUpdated(ulong userID, string oldRep, string newRep, bool isLawman, bool allowSafeZone, float repValue) { Puts($"{userID} has updated their rank from {oldRep} to {newRep}. Is peaceful: {isLawman}\nSafe Zones: {allowSafeZone}\nReputation Value: {repValue}"); } (float) GetReputationValue(ulong userID) - Returns the reputation value of the specified player. Returns null if the player is not found. GetReputationValue(string userID) (string) GetReputationName(ulong userID) - Returns the reputation name of the specified player. Returns null if the player is not found. GetReputationName(string userID) You can create as many reputation ranks as you want, but there are only two main groups: Lawmen(peaceful or civilians); Outlaws(bandits). Each kill has a different scores depending of the reputation rank of the victim and attacker. For exampe, if you are a Civilian, you will receive: Paragon: -20 Vigilant: -15 Guardian: -10 Lawman: -4 Deputy: -3 Constable: -2 Civillian: -1 Thug: +2 Outlaw: +3 Bandit: +4 Hitman: +10 Villain: +15 Assassin: +20 Reviving: For reviving a player, you will receive a reward divided by 2. If the target is a lawman, the reward will be positive, else if a target is a bandit, it will be negative. Also, this is the only way out of bandit rank for bandits. Outlaw: When you reach the outlaw reputation, you have no more back! Except for reviving a peaceful player. You can kill other bandits but still counting as negative reputation! So, after you reach the outlaw reputation rank, scores by killing a player of a certain reputation will be as follows(negative reward value) : Paragon: -20 Vigilant: -15 Guardian: -10 Lawman: -4 Deputy: -3 Constable: -2 Civillian: -1 Thug: -2 Outlaw: -3 Bandit: -4 Hitman: -10 Villain: -15 Assassin: -20 Lawman: The scores will be as follows for each kill a outlaw reputation ranks(positive reward value) : Assassin: +20 Villain: +15 Hitman: +10 Bandit: +4 Outlaw: +3 Thug: +2 But for killing a peaceful player, you will receive penalties based on your rank. A list of penalties for each reputation rank: Paragon: -125 Vigilante: -60 Guardian: -40 Lawman: -15 Deputy: -2 Constable: -1 Civilian: -1 There is also a self-defense system that works as follows: If a peaceful player initiates an attack on another peaceful player, a timer of 15 minutes(sets from config) is activated, during which the victim can kill the attacker without penalties. So, it's very hard to become a lawman, and it's very easy to get out from lawman.
    $4.99
  3. IIIaKa

    vDelivery

    Version 0.1.1

    29 downloads

    vDelivery allows players with the permission to add a terminal(from drone station) to the vending machine and change the delivery fee. With creating the HUD on spawn vending machine. Note: For transactions with a custom fee, you still need to have 20 scrap available, which will not be taken. Also, for the vending machines modified by CustomVendingSetup(umod), there is no custom fee. vDelivery.one - Provides the ability to add the number of terminals specified for this permission in the configuration file. And use custom delivery fee. vDelivery.two - Provides the ability to add the number of terminals specified for this permission in the configuration file. And use custom delivery fee. vDelivery.three - Provides the ability to add the number of terminals specified for this permission in the configuration file. And use custom delivery fee. vDelivery.admin - Provides unrestricted access to the plugin's functionality. This includes the ability to add/remove or clear terminals from other players' vending machines. { "ImageLibrary Counter Check": 5, "vDelivery command": "vdelivery", "Use GameTip for messages?": true, "Is it worth ignoring the inaccessibility of drones?": false, "Display position - Forward": -0.35, "Display position - Up": 1.8, "Display position - Right": 0.0, "Display rotation - x": 0.0, "Display rotation - y": 180.0, "Display rotation - z": 0.0, "Max ammount of Vending machines with the Terminal": { "vDelivery.one": 1, "vDelivery.two": 3, "vDelivery.three": 5 }, "Delivery fee for each permissions": [ { "Permission name": "vDelivery.one", "Delivery fee item": "scrap", "Delivery fee amount": 20 }, { "Permission name": "vDelivery.two", "Delivery fee item": "scrap", "Delivery fee amount": 20 }, { "Permission name": "vDelivery.three", "Delivery fee item": "scrap", "Delivery fee amount": 20 } ], "UI - Duration": 6.0, "UI_HUD. Position - AnchorMin": "0 0.9", "UI_HUD. Position - AnchorMax": "0.25 1", "UI_HUD. Position - OffsetMin": "20 0", "UI_HUD. Position - OffsetMax": "0 -30", "UI_HUD. Icon - Url": "https://i.imgur.com/4Adzkb8.png", "UI_HUD. Icon - Color": "#CCE699", "UI_HUD. Icon - Transparency": 0.8, "UI. Text - Font": "RobotoCondensed-Bold.ttf", "UI. Text - Font Size": 14, "UI. Text - Font Color": "#FFFFFF", "UI. Text description - Font": "RobotoCondensed-Regular.ttf", "UI. Text description - Font Size": 12, "UI. Text description - Font Color": "#FFFFFF", "Show HUD Sound - Prefab Name": "assets/bundled/prefabs/fx/invite_notice.prefab", "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } EN: { "MsgNotAllowed": "You do not have permission to use this command!", "MsgNotOwner": "You are not the owner of this vending machine!", "MsgNotAccessible": "The vending machine is not accessible to drones!", "MsgNotVending": "You need to look at the vending machine or provide correct net ID!", "MsgNotVendingDelivery": "The vending machine does not have a terminal!", "MsgLimitReached": "You cannot add a terminal as you have reached your limit of {0}!", "MsgAddBtn": "Add a terminal to the vending machine?", "MsgAddBtnDesc": "Click on the notification to confirm", "MsgMyAdded": "The terminal has been successfully added!", "MsgMyRemoved": "The terminal has been successfully removed!", "MsgMyAllRemoved": "All your terminals have been successfully removed!", "MsgPlayerAllRemoved": "All {0}'s terminals have been successfully removed!", "MsgAllRemoved": "All terminals have been successfully removed!", "MsgTerminalsNotFound": "No terminals found!", "MsgPlayerTerminalsNotFound": "{0}'s terminals not found!", "MsgNoHaveCustomFee": "To pay the personal fee, you need to have :{0}:(x{1}). Using default fee settings!" } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgNotOwner": "Вы не являетесь владельцем данного торгового автомата!", "MsgNotAccessible": "Торговый автомат не доступен для дронов!", "MsgNotVending": "Вам необходимо смотреть на торговый автомат или указать корректный net ID!", "MsgNotVendingDelivery": "Торговый автомат не имеет терминала!", "MsgLimitReached": "Вы не можете добавить терминал, так как вы превысили свой лимит в {0}!", "MsgAddBtn": "Добавить терминал к торговому автомату?", "MsgAddBtnDesc": "Нажмите на уведомление для подтверждения", "MsgMyAdded": "Терминал успешно добавлен!", "MsgMyRemoved": "Терминал успешно удален!", "MsgMyAllRemoved": "Все ваши терминалы успешно удалены!", "MsgPlayerAllRemoved": "Все терминалы игрока {0} успешно удалены!", "MsgAllRemoved": "Все терминалы успешно удалены!", "MsgTerminalsNotFound": "Терминалы не найдены!", "MsgPlayerTerminalsNotFound": "Терминалы игрока {0} не найдены!", "MsgNoHaveCustomFee": "Для оплаты персональной комиссии вам необходимо иметь :{0}:(x{1}). Использование настроек комиссии по умолчанию!" } add - Adding a terminal to the vending machine that you are looking at from a distance of no more than 10 meters. *netID* - Adding a terminal to a vending machine with the specified netID; remove - Removing a terminal from the vending machine that you are looking at from a distance of no more than 10 meters. *netID* - Removing a terminal from the vending machine with the specified netID; clear - Removing all of your terminals from vending machines. *userID* - Removing all of specified player's terminals from vending machines. Permission "vDelivery.admin" required. all - Removing all terminals from vending machines. Permission "vDelivery.admin" required. Example: /vdelivery add /vdelivery clear all
    $4.99
  4. Version 0.1.3

    34 downloads

    Big Wheel Game UI statistics. Store Big Wheel Games and Players statistics. Creates a HUD button when a player sits on a game chair. Note: To make players avatars available, in the ImageLibrary config file you need to: set true in the "Avatars - Store player avatars"; set API key in the "Steam API key (get one here https://steamcommunity.com/dev/apikey).". bigwheelstats.use - Provides access to use UI. { "ImageLibrary Counter Check": 5, "Big Wheel Game - Default name": "BIG WHEEL GAME", "Big Wheel Game - New best player announce effect prefab name": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "UI. Text - Font": "RobotoCondensed-Bold.ttf", "UI. Text - FadeIn": 1.0, "UI_HUD. Icon - Url": "https://i.imgur.com/HvoFS7p.png", "UI_HUD. Icon - Color": "#808080", "UI_HUD. Icon - Transparency": 0.5, "UI_HUD. Icon - Is Raw Image": false, "UI_HUD. Icon - AnchorMin": "0.8 0.025", "UI_HUD. Icon - AnchorMax": "0.825 0.07", "UI_Stats. MainBackground - Color": "#1A1A1A", "UI_Stats. MainBackground - Transparency": 0.95, "UI_Stats. Icons - BigWheel Url": "https://i.imgur.com/MhW63JV.png", "UI_Stats. Icons - 404 Url": "https://i.imgur.com/ke7jDDm.png", "UI_Stats. Icons - Exit Url": "https://i.imgur.com/O9m6yZF.png", "UI_Stats. Icons - Exit Color": "#D94026", "UI_Stats. Icons - Exit Transparency": 0.6, "UI_Stats. Icons - Exit Is Raw Image": false, "UI_Stats. Icons - Exit AnchorMin": "0.8 0.025", "UI_Stats. Icons - Exit AnchorMax": "0.825 0.07", "UI_Stats. Panel - Background Color": "#4C4C4C", "UI_Stats. Panel - Background Transparency": 0.5, "UI_Stats. Panel - Main AnchorMin": "0.25 0.2", "UI_Stats. Panel - Main AnchorMax": "0.75 0.9", "UI_Stats. Panel_Column_Header - Font Size": 16, "UI_Stats. Panel_Column_Header - Color": "#4C4C4C", "UI_Stats. Panel_Column_Header - Transparency": 1.0, "UI_Stats. Panel_Column_Header - Active Color": "#595959", "UI_Stats. Panel_Column_Header - Active Transparency": 1.0, "UI_Stats. Panel_Column_Header - Font Color": "#CCCCB2", "UI_Stats. Panel_Column_Header - Font Active Color": "#FFFFFF", "UI_Stats. Panel_Column_Item - Font Size": 16, "UI_Stats. Panel_Column_Item - Color": "#808080", "UI_Stats. Panel_Column_Item - Transparency": 0.3, "UI_Stats. Panel_Column_Item - Even Color": "#808080", "UI_Stats. Panel_Column_Item - Even Transparency": 0.3, "UI_Stats. Panel_Column_Item - Font Color": "#CCCCB2", "UI_Stats. Panel_Column_Item - Font Active Color": "#FFFFFF", "UI_Stats. Panel_404 - Font Size": 20, "UI_Stats. Panel_404 - Icon Color": "#000000", "UI_Stats. Panel_404 - Icon Transparency": 0.5, "UI_Stats. Panel_404 - Font Color": "#CCCCCC", "UI_Stats. Panel_404 - Font Transparency": 0.5, "UI_Stats. Panel_Menu - Font Size": 18, "UI_Stats. Panel_Menu_Buttons - Color": "#808080", "UI_Stats. Panel_Menu_Buttons - Transparency": 0.4, "UI_Stats. Panel_Menu_Buttons - Active Color": "#3380BF", "UI_Stats. Panel_Menu_Buttons - Active Transparency": 0.6, "UI_Stats. Panel_Menu_Buttons - Font Color": "#CCCCCC", "UI_Stats. Panel_Menu_Buttons - Font Transparency": 0.5, "UI_Stats. Panel_Menu_Buttons - Font Active Color": "#FFFFFF", "UI_Stats. Panel_Menu_Buttons - Font Active Transparency": 1.0, "UI_Stats. Panel_Mid_Personal_Top_Info - Font Size": 16, "UI_Stats. Panel_Mid_Personal_Top_Info - Font Color": "#FFFFFF", "UI_Stats. Panel_Mid_Personal_Top_Info_Nick - Online Color": "#CCFFB2", "UI_Stats. Panel_Mid_Personal_Top_Info_Nick - Online Transparency": 0.4, "UI_Stats. Panel_Mid_Personal_Top_Info_Nick - Offline Color": "#FF0000", "UI_Stats. Panel_Mid_Personal_Top_Info_Nick - Offline Transparency": 0.4, "UI_Stats. Panel_Mid_Personal_Top_Card - Background Color": "#808080", "UI_Stats. Panel_Mid_Personal_Top_Card - Background Transparency": 0.4, "UI_Stats. Panel_Mid_Personal_Top_Card - Title Font Size": 12, "UI_Stats. Panel_Mid_Personal_Top_Card - Value Font Size": 16, "UI_Stats. Panel_Mid_Personal_Top_Card - Title Font Color": "#808080", "UI_Stats. Panel_Mid_Personal_Top_Card - Value Font Color": "0.8 0.8 0.7 1", "UI_Stats. Panel_Mid_Personal_Top_HitList - Win Color": "#CCFFB2", "UI_Stats. Panel_Mid_Personal_Top_HitList - Win Transparency": 0.4, "UI_Stats. Panel_Mid_Personal_Top_HitList - Lose Color": "#E6004C", "UI_Stats. Panel_Mid_Personal_Top_HitList - Lose Transparency": 0.4, "UI_Stats. Panel_Mid_Players_ItemList_Item_Info - Name Font Size": 12, "UI_Stats. Panel_Mid_Players_ItemList_Item_Info - ID Font Size": 10, "UI_Stats. Panel_Mid_Players_ItemList_Item_Info - Name Font Color": "#505046", "UI_Stats. Panel_Mid_Players_ItemList_Item_Info - Name Font Active Color": "#FFFFFF", "UI_Stats. Panel_Mid_Players_ItemList_Item_Info - ID Font Color": "#808080", "UI_Stats. Panel_Mid_Players_ItemList_Item - Even Color": "#808080", "UI_Stats. Panel_Mid_Players_ItemList_Item - Even Transparency": 0.3, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Info - Name Font Size": 12, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Info - ID Font Size": 10, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Info - Name Font Color": "#CCCCB2", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Info - Name Font Active Color": "#FFFFFF", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Info - ID Font Color": "#808080", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Yellow Color": "#BFBF40", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Yellow Transparency": 0.4, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Green Color": "#408C8C", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Green Transparency": 0.4, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Blue Color": "#03598C", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Blue Transparency": 0.4, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Purple Color": "#8026CC", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Purple Transparency": 0.4, "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Red Color": "#B24C59", "UI_Stats. Panel_Mid_Wheels_ItemList_Item_Hit - Red Transparency": 0.4, "UI_Stats. Panel_Mid_Wheels_ItemList_Item - Even Color": "#808080", "UI_Stats. Panel_Mid_Wheels_ItemList_Item - Even Transparency": 0.3, "UI_Stats. Panel_Mid_Wheel_Info - Font Size": 16, "UI_Stats. Panel_Mid_Wheel_Info - Color": "#808080", "UI_Stats. Panel_Mid_Wheel_Info - Transparency": 0.4, "UI_Stats. Panel_Mid_Wheel_Info - Font Color": "#FFFFFF", "UI_Stats. Panel_Mid_Wheel_Card - Background Color": "#808080", "UI_Stats. Panel_Mid_Wheel_Card - Background Transparency": 0.4, "UI_Stats. Panel_Mid_Wheel_Card - Title Font Size": 12, "UI_Stats. Panel_Mid_Wheel_Card - Value Font Size": 16, "UI_Stats. Panel_Mid_Wheel_Card - Title Font Color": "#808080", "UI_Stats. Panel_Mid_Wheel_Card - Value Font Color": "#CCCCB2", "UI_Stats. Panel_Mid_Wheel_HitList_Item - Font Size": 18, "UI_Stats. Panel_Mid_Wheel_HitList_Item - Font Color": "#CCCCB2", "UI_Stats. Panel_Footer - Font Size": 16, "UI_Stats. Panel_Footer - Color": "#4C4C4C", "UI_Stats. Panel_Footer - Transparency": 0.4, "UI_Stats. Panel_Footer - Font Color": "#CCCCB2", "UI_Stats. Panel_Footer_Buttons - Between Button Text": "...", "UI_Stats. Panel_Footer_Buttons - Color": "#808080", "UI_Stats. Panel_Footer_Buttons - Transparency": 0.4, "UI_Stats. Panel_Footer_Buttons - Active Color": "#3380BF", "UI_Stats. Panel_Footer_Buttons - Active Transparency": 0.6, "UI_Stats. Panel_Footer_Buttons - Font Color": "#CCCCB2", "UI_Stats. Panel_Footer_Buttons - Font Active Color": "#FFFFFF", "UI_Stats. Panel_Footer_Buttons_Custom - Command": "", "Version": { "Major": 0, "Minor": 1, "Patch": 3 } } [string]UI. Text - Font - Font for text. List of available fonts: https://umod.org/guides/rust/basic-concepts-of-gui#fonts. [string]UI_HUD. Icon - Color - The HUD icon color. By default, CuiImageComponent is used. To use CuiRawImageComponent, set the value to "0 0 0 0". [string]UI_Stats. Icons - Exit Color - The Exit icon color. By default, CuiImageComponent is used. To use CuiRawImageComponent, set the value to "0 0 0 0". EN: { "MsgMenuButtonsPersonal": "My stats", "MsgMenuButtonsPlayers": "Top players", "MsgMenuButtonsWheels": "Wheel list", "MsgHitYellow": "Yellow", "MsgHitGreen": "Green", "MsgHitBlue": "Blue", "MsgHitPurple": "Purple", "MsgHitRed": "Red", "MsgFooterCustomButton": "My button", "MsgMid404Player": "Player {0} not found", "MsgMid404PlayersList": "Players list is empty", "MsgMid404BigWheel": "BigWheel {0} not found", "MsgMid404BigWheelsList": "BigWheels list is empty", "MsgMidPersonalStatsTotalSpins": "Total spins", "MsgMidPersonalStatsWinSpins": "Win spins", "MsgMidPersonalStatsLoseSpins": "Lose spins", "MsgMidPersonalStatsScrapSpend": "Scrap spend", "MsgMidPersonalStatsScrapWin": "Scrap win", "MsgMidPersonalStatsScrapResult": "Scrap result", "MsgMidPersonalStatsScrapRecordBid": "Scrap record bid", "MsgMidPersonalStatsScrapLastBid": "Scrap last bid", "MsgMidPersonalStatsScrapLastWin": "Scrap last win", "MsgMidPersonalStatsHitListHeaderItem": "Item", "MsgMidPersonalStatsHitListHeaderHit": "Hit", "MsgMidPersonalStatsHitListHeaderBidAmount": "Bid amount", "MsgMidPersonalStatsHitListHeaderResultAmount": "Result", "MsgMidPlayersListHeaderPlayer": "Player", "MsgMidPlayersListHeaderTotal": "Total", "MsgMidPlayersListHeaderLoses": "Loses", "MsgMidPlayersListHeaderWins": "Wins", "MsgMidPlayersListHeaderRecordBid": "Record bid", "MsgMidPlayersListHeaderRecordWin": "Record win", "MsgMidPlayersListHeaderResult": "Result", "MsgMidWheelsListHeaderBigWheelGame": "Big wheel game", "MsgMidWheelsListHeaderTotalSpins": "Total spins", "MsgMidWheelsListHeaderCurrentSpins": "Spins after restart", "MsgMidWheelStatsBestPlayer": "Best player", "MsgMidWheelStatsDefaultBestPlayer": "Empty", "MsgMidWheelStatsCurrentSpins": "Spins after restart", "MsgMidWheelStatsTotalSpins": "Total spins", "MsgMidWheelStatsTotalYellow": "Yellow", "MsgMidWheelStatsTotalGreen": "Green", "MsgMidWheelStatsTotalBlue": "Blue", "MsgMidWheelStatsTotalPurple": "Purple", "MsgMidWheelStatsTotalRed": "Red" } RU: { "MsgMenuButtonsPersonal": "Моя статистика", "MsgMenuButtonsPlayers": "Топ игроков", "MsgMenuButtonsWheels": "Список игр", "MsgHitYellow": "Желтый", "MsgHitGreen": "Зеленый", "MsgHitBlue": "Синий", "MsgHitPurple": "Фиолетовый", "MsgHitRed": "Красный", "MsgFooterCustomButton": "Моя кнопка", "MsgMid404Player": "Игрок {0} не найден", "MsgMid404PlayersList": "Список игроков пуст", "MsgMid404BigWheel": "Игра {0} не найдена", "MsgMid404BigWheelsList": "Список игр пуст", "MsgMidPersonalStatsTotalSpins": "Всего ставок", "MsgMidPersonalStatsWinSpins": "Выигрышные ставки", "MsgMidPersonalStatsLoseSpins": "Проигрышные ставки", "MsgMidPersonalStatsScrapSpend": "Потрачено скрапа", "MsgMidPersonalStatsScrapWin": "Выиграно скрапа", "MsgMidPersonalStatsScrapResult": "Итог скрапа", "MsgMidPersonalStatsScrapRecordBid": "Рекордная ставка", "MsgMidPersonalStatsScrapLastBid": "Последняя ставка", "MsgMidPersonalStatsScrapLastWin": "Последний выигрыш", "MsgMidPersonalStatsHitListHeaderItem": "Предмет", "MsgMidPersonalStatsHitListHeaderHit": "Число", "MsgMidPersonalStatsHitListHeaderBidAmount": "Ставка", "MsgMidPersonalStatsHitListHeaderResultAmount": "Итог", "MsgMidPlayersListHeaderPlayer": "Игрок", "MsgMidPlayersListHeaderTotal": "Всего", "MsgMidPlayersListHeaderLoses": "Проигрышей", "MsgMidPlayersListHeaderWins": "Выигрышей", "MsgMidPlayersListHeaderRecordBid": "Рекордная ставка", "MsgMidPlayersListHeaderRecordWin": "Рекордный выигрыш", "MsgMidPlayersListHeaderResult": "Итог", "MsgMidWheelsListHeaderBigWheelGame": "Игра", "MsgMidWheelsListHeaderTotalSpins": "Всего вращений", "MsgMidWheelsListHeaderCurrentSpins": "Вращений после рестарта", "MsgMidWheelStatsBestPlayer": "Лучший игрок", "MsgMidWheelStatsDefaultBestPlayer": "Пусто", "MsgMidWheelStatsCurrentSpins": "Вращений после рестарта", "MsgMidWheelStatsTotalSpins": "Всего вращений", "MsgMidWheelStatsTotalYellow": "Желтый", "MsgMidWheelStatsTotalGreen": "Зеленый", "MsgMidWheelStatsTotalBlue": "Синий", "MsgMidWheelStatsTotalPurple": "Фиолетовый", "MsgMidWheelStatsTotalRed": "Красный" } BWG_HUD_show - Shows HUD. Works only when player is sitting on the game chair. Permission "bigwheelstats.use" required. BWG_Stats_open - Opens UI panel. Works only when player is sitting on the game chair. Permission "bigwheelstats.use" required.
    $14.99
  5. Version 1.0.2

    2,212 downloads

    Introducing my free combined outpost. Everything from the bandit camp can be found in both versions, and nothing has been left out. Enjoy, Maybe leave me a review. Quick Start Install Video Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMapsByRobJ Discord
    Free
  6. Version 1.0

    3 downloads

    This is my Large Oil Refinery Monument. Taken over by the Bandits, It's a fast way to process fuel.. if you can hold the territory long enough! Prefab Count: 268 The Large Oil Refinery contains the following: 12x Oil Refinery Inputs 1x Oil Pump Bandit stash of fuel NPC/Bot vendor area (Plugin needed) Prefab Modifiers Height Splat Topology Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server.
    $7.50
  7. Version 1.0.1a

    17 downloads

    This is my Racetrack 3 monument. It's a large racing monument with a 32 car starting grid. It's built in a Bandit theme so the track is dirt and the surrounding area is cabins and swamp. Build your favourite vehicle and line up against your rivals in a guaranteed action packed dirt & destruction racing experience with your friends or server community Prefab count: 1936 Racetrack 3 contains the following: Pitlane Garage with 10 vehicle lifts Day/Night sensor lighting CCTV Camera Coverage to view events from any 'Computer Station' Rusty Robob Series 3 (Vehicle-Part Vending Bot) Large Oil Refinery, Tier 1 work bench, Repair bench 2 x custom Ramp Prefabs (Place them yourself. Check Images) Prefab Modifiers: Height Splat Topology CCTV codes: DIRTTRACK0 DIRTTRACK1 DIRTTRACK2 DIRTTRACK3 Any issues? Give me a shout on my Discord Channel
    $14.99
  8. Paine

    Junk Town

    Version 1.0.0

    106 downloads

    Prefabs: 951 This is a reimagined bandit camp. It offers all of the original features of bandit camp plus a few extra. Car lift Research table Refinery Large Furnace Drone Marketplace Casino Cabin
    Free
  9. Version 1.1.1

    2 downloads

    Mini Outpost This Outpost is intended to be used on maps that have limited space (Onegrid Maps) or when you want to use something that gives you a vanilla look and feel but is still fresh. This monument offers all the features of the default (Facepunch) outpost and bandit camp with the extra addition of the new caboose blackjack machines. Features Helicopter Vendor/Helipad (Optional) Outpost Mission NPC's Bandit Mission NPC's (Optional) Outpost Vending Machines Bandit Camp Vending Machines (Optional) Chippy Machines Gambling Wheel (Optional) Card Tables (Optional) Slot Machines (Optional) Blackjack Machines (Optional) For Support If you need help with this prefab join my discord and make a ticket ClassyMaps Discord. You can also contact me directly on Discord Classy#2120 but I recommend you join the Discord since there are more people who can help.
    $19.99
  10. Version 2.4.0

    20 downloads

    This is a basic combined outpost that includes all of the features from the Bandit camp and implements them into the Outpost. Fully compatible with Rustmaps.com to procedurally generate a custom outpost on your maps with their premium tool! Basic Combined Outpost This is a basic modified outpost that includes all of the features from the Bandit camp and implements them into the Outpost. This outpost adds all the features of the Bandit Camp Including the Heli Vendor, Mission NPC’s, Vending Machines, Gambling Wheel, Card Tables, and Slot Machines. This outpost is fully compatible with the RustMaps.com’s premium custom map generator tool so you can easily generate your maps with this monument included on them! For more info join the RustMaps Discord here and reach out to hoppel#0001 for more info on that premium tool. Details Helicopter Vendor/Helipad Mission NPC’s Bandit Camp Vending Machines Gambling Wheel Card Tables Slot Machines If you need help or support you can contact me on discord Classy#2120 you can also report any bugs through discord.
    $14.99
  11. Version 1.0.1

    11 downloads

    Prefabs: ~840 A smaller version of the classic outpost. Both outpost and bandit camp are combined with all of the amenities of both. Prefect for servers with smaller map the can't fork out all of the land that the normal outpost takes. An underground tunnel entrance is also built into the monument for easy access to the tunnels. A small underground tunnel system is included. There is also a special rooftop recycler and lounge for minicopter owners that don't want to be harassed at the ground recyclers.
    $14.99
  12. Version 1.0.1

    16 downloads

    A cozy small underground outpost equipped with all the necessary Trading / Shops + Gambling Wheel & Poker Tables. This Monument comes with 3 prefabs.. > Sewer Outpost - [ Just includes the Inner Monument and no Surface Exit / Entrance ] > Sewer Outpost W Chimmey - [ Includes Exits but NO Surface Connection ] > Sewer Outpost W SurfaceEntrance - [ Full Prefab ] I feel like a lot of Custom Safezone are overwhelming and too much to explore and run through. This Monument make it simplistic and great for Smaller Servers / 1 Grids & More.
    $8.00
  13. Cork

    The Casino

    Version 0.5

    18 downloads

    THE CASINO - BY CORK Come on down and check out the new Rusty Casino. The casino gives your server a place for all your players to meet and have fun in a nice and weapon free area. The casino is also a great place for your players to relieve themselves of their gambling addictions with lots to do! Games currently in the casino: - Wheelspin - Chippy - Slot machines - Card games (coming soon) Extra small details: - You can use the stove to cook food behind the bar - Usable toilet!?!?! - Piano for beautiful music to the players ears - Auto Turrets to keep the casino safe of chads
    $10.00
  14. Version 1.0.1

    3 downloads

    Hi all. This is my first job and there may be something wrong, let me know of any errors found in the discussions and I'll fix it soon. There are masks of heights, topologies, biomes, etc. P.S I welcome any ideas and suggestions!
    $5.00
  15. Version 1.0.0

    10 downloads

    Nice little tropical themed outpost/bandit combination, complete with vending machines, quest npcs, recyclers, shopfronts for trading, drone stations, zipline connection points, gambling, airwolf, and much more! Extremely Detailed with great looking lighting, especially at night. Will be updated consistently in the future.
    $7.99
  16. Version 1.0.0

    309 downloads

    This is a broken Prefab. Hey guys this is my first attempt at creating a prefab for rust, let me know what you think! Has height, topology, and splat layer. Feel free to download, edit, and share.
    Free
  17. Version 1.0.7

    66 downloads

    This monument is a mini space saving all in one outpost and bandit camp. Nothing is missing you have all vending machines and bandit vendors as well as recyclers, workbench, refinery, helicopter shop on the roof and even a poker room + drone station. Perfect for one grid or smaller size maps with the smaller footprint. HDRP Compatible 2 Versions Included: HDRP Bandit and Outpost 2 in 1 HDRP Outpost Only Version Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Bandit version needs https://github.com/k1lly0u/Oxide.Ext.RustEdit installed and running. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord
    $16.00
  18. Version 1.0.4

    37 downloads

    The custom compound monument is near perfect copy of the monument from rust but with a few changes including no safe zone versions No peacekeeping scientist and no turrets with aim bot or cool down periods if you are aggro the defences. Included in this package is three versions.. 1. Bandit controlled compound is my favourite and it's a semi safe environment where you only get killed if you shoot your gun. 2. Buildable version of the compound has a few of the buildings removed and you are able to build in the gaps to create your own row houses and build in garages with no AI guards. 3. Empty version is just a copy of the compound without any extras or trimmings for you to edit to your liking and add your own AI etc. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Watch Install Video Delete unneeded compound. Contact And Help For help/support my discord group is best: Join RustMaps Discord INSTALL HELP VIDEO
    $12.00
  19. Version 2.0

    11 downloads

    DESCRIPTION IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This monument comes in two versions: With and without NPCs (Scientists). The Bandit Barge is perfect to chill after raiding the oil rig or the container carrier. Loots are available for those who have the right key cards. DETAILS Objects: 880 Topology: None Terrain Layer: None Puzzle: x1 Fuse, Blue Key Card & Red Key Card This monument is part of https://codefling.com/maps/keanland IN GAME VISIT This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: R-18 Direct: steam://connect/199.127.61.42:28215 F1 console: client.connect 199.127.61.42:28215 NETWORK Discord: https://discord.gg/jahBP5enxj YouTube: https://www.youtube.com/SKIROW Website: https://www.skirowmods.com
    $6.99
1.1m

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Total customers served.

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