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About Auto Pilot

Give your players an autopilot, a feature that enables AI-controlled driving and flying! Players simply set a destination, sit back, and let the autopilot take them there!

 

Features:

🚗 Autopilot for Ground, Air and Water Vehicles

• Works with cars, motorcycles, bicycles, helicopters and boats.

🎯 Navigation System

• AI determines the most efficient route to the selected destination.

• Obstacle detection helps prevent car crashes.
   
⚙ Complete Customization & Control

• Adjust maximum speed and AI behavior for ground vehicles.

• Fine-tune altitude, pitch, and throttle strength for helicopters.

💡 How to Use:

1️⃣ Type /autopilot in chat.

2️⃣ Select a location on the in-game map.

3️⃣ Your AI autopilot will take over and drive or fly you there!

📜 Permissions:

🚗  Land Vehicles

autopilot.modularcar – Grants access to autopilot for modular cars.

autopilot.motorbike – Grants access to autopilot for motor bikes (motorcycles)

autopilot.pedalbike – Grants access to autopilot for pedal bikes (bicycles)

🚁 Air Vehicles

autopilot.attackhelicopter – Grants access to autopilot for attack helicopters

autopilot.scraptransporthelicopter – Grants access to autopilot for scrap transport helicopters

autopilot.minicopter – Grants access to autopilot for minicopters

🚤 Water Vehicles

autopilot.motorrowboat – Grants access to autopilot for motor rowboats

autopilot.rhib – Grants access to autopilot for RHIBs

autopilot.tugboat – Grants access to autopilot for tugboats

📸 See It in Action! Watch the Video

📄 Configuration:

{
  "Mini helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Transport helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Attack helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Boat Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "RHIB Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "Tugboat Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "Car Auto Pilot Settings": {
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100
  },
  "Motor Bike Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100
  },
  "Pedal Bike Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true
  }
}

 

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