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  • Update details
    v1.1.1
    Released
    Download size258.9 kB
    Total versions10
    Time between versions 333 days
    Typical update pace About every 110 days
    Freshness 23 days ago

About Auto Pilot

Give your players an autopilot, a feature that enables AI-controlled driving and flying! Players simply set a destination, sit back, and let the autopilot take them there!

 

Features:

🚗 Autopilot for Ground, Air and Water Vehicles

• Works with cars, motorcycles, bicycles, helicopters, boats and horses.

🎯 Navigation System

• AI determines the most efficient route to the selected destination.

• Obstacle detection helps prevent car crashes.
   
⚙ Complete Customization & Control

• Adjust maximum speed and AI behavior for ground vehicles.

• Fine-tune altitude, pitch, and throttle strength for helicopters.

💡 How to Use:

1️⃣ Type /autopilot in chat.

2️⃣ Select a location on the in-game map.

3️⃣ Your AI autopilot will take over and drive or fly you there!

📜 Permissions:

🚗  Land Vehicles

autopilot.modularcar – Grants access to autopilot for modular cars.

autopilot.motorbike – Grants access to autopilot for motor bikes (motorcycles)

autopilot.pedalbike – Grants access to autopilot for pedal bikes (bicycles)

autopilot.horse – Grants access to autopilot for horses

🚁 Air Vehicles

autopilot.attackhelicopter – Grants access to autopilot for attack helicopters

autopilot.scraptransporthelicopter – Grants access to autopilot for scrap transport helicopters

autopilot.minicopter – Grants access to autopilot for minicopters

🚤 Water Vehicles

autopilot.motorrowboat – Grants access to autopilot for motor rowboats

autopilot.rhib – Grants access to autopilot for RHIBs

autopilot.tugboat – Grants access to autopilot for tugboats

📸 See It in Action! Watch the Video

📄 Configuration:

{
  "Mini helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Transport helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Attack helicopter autopilot settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Flight height setting": {
      "Min": 50.0,
      "Max": 150.0
    }
  },
  "Boat Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "RHIB Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "Tugboat Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100,
    "Minimum depth for determining transport passability when searching for a route": 0.5,
    "Max speed on obstacle detection": 5.0
  },
  "Car Auto Pilot Settings": {
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100
  },
  "Motor Bike Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true,
    "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100
  },
  "Pedal Bike Auto Pilot Settings": {
    "Process control update timer(0 - 0.2)": 0.0,
    "Disable autopilot when trying to control the player": true,
    "Max speed": 20.0,
    "Distance to route control point to reach": 15.0,
    "Transport push force from obstacle in collision(0 - disables push)": 3.0,
    "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10,
    "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60,
    "Max speed on obstacle detection": 5.0,
    "Allow you to search for a route on roads (takes precedence over off-road)": true,
    "Allow you to search for an off-road route": true
  }
}

 

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