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About Bike Drivers

Want more action on Rust roads? Bike Drivers adds AI bikers with ready to defend armed companions. Customize everything: from bike type and loot to AI behavior and path generation, including off-road support (beta) to surprise your players!

Features:

🏍️ Bike Setup

- Supports multiple bike types: MotorBike, MotorBike with Sidecar, Pedal Bike, and Pedal Trike.
- AI drivers and companions with customizable health, weapons, and behavior.
- Fully configurable event scheduling, custom route recording and automatic path generation (on road and off-road, beta).

  
🔥 Combat & AI Behavior

- AI bikers react dynamically to attacks, accepting or evading danger.
- Configure bot aggression — set if they fight back or ignore.
- Adjustable damage rates for bikes, drivers, and companions.
- Bike Customization & Settings
- Set max speed, fuel limits, and damage resistance for each bike type.
- Define storage capacity and loot inside bike container.
- Adjust bike durability and destroy options

  
🎯 Customizable Drivers & Companions

- Configure health, armor, weapons, and clothing for each bot.
- Set different damage rate per driver or companion.
- Customize bot’s loot — weapons, resources, and custom items.

  
🛠️ Event & Path System

- Record and save custom routes for custom maps
- Use random path generation to drive on road or off-road (beta)
- Adjust event frequency, restart delays, and limits.

🖥️ Admin Commands (permission drivercontroller.admin)

- spawnbiketest – Spawns a test AI bike.
- removetestbike – Removes a spawned test bike.
- visiblebike – Toggles admin visibility of spawned AI bikes.
- recordbikepath – Records a custom bike route.

📸 See It in Action! Watch the Video

⚠️ After downloading you’ll also get plugin called DriverController. It’s a single plugin to setup presets of bots and loot between all of my plugins.

📃 Configuration:

{
  "Event settings": {
    "Allowed events (vehicle) count": {
      "Min": 3.0,
      "Max": 6.0
    },
    "Event restart delay": {
      "Min": 60.0,
      "Max": 120.0
    },
    "Prevent NPC from attacking drivers and companions?": true,
    "Block damage to transport from not players?": true,
    "Block damage to driver and companion from not players?": true,
    "Destroy events of this plugin when pause is enabled?": true,
    "Behavior when Convoy appears": {
      "Pause events when Convoy starts?": true
    },
    "Marker text color": {
      "Color (for HEX, put # at the beginning)": "1 0.4 0.2 1"
    },
    "Event name for the marker": "EVENT BIKE",
    "Route recording settings": {
      "Enable recorded routes usage?": true,
      "Clear saved routes after wipe?": true,
      "Minimum distance between points to record in route (used when recording route)": 20.0,
      "Minimum number of points to save (used when recording route)": 50.0
    },
    "Route generation": {
      "Enable route generation": true
    },
    "Controller settings": {
      "Controller update timer (0 - 0.2)": 0.2
    }
  },
  "Loot container position settings": {
    "MotorBike": {
      "Container position offset on the vehicle": {
        "x": 0.0,
        "y": 0.95,
        "z": -0.8
      },
      "Container rotation offset on the vehicle": {
        "x": 0.0,
        "y": 0.0,
        "z": 0.0
      }
    },
    "MotorBikeSidecar": {
      "Container position offset on the vehicle": {
        "x": 0.0,
        "y": 0.95,
        "z": -0.8
      },
      "Container rotation offset on the vehicle": {
        "x": 0.0,
        "y": 0.0,
        "z": 0.0
      }
    },
    "PedalBike": {
      "Container position offset on the vehicle": {
        "x": 0.0,
        "y": 0.85,
        "z": -0.55
      },
      "Container rotation offset on the vehicle": {
        "x": 0.0,
        "y": 0.0,
        "z": 0.0
      }
    },
    "PedalTrike": {
      "Container position offset on the vehicle": {
        "x": 0.0,
        "y": 0.55,
        "z": -1.15
      },
      "Container rotation offset on the vehicle": {
        "x": 90.0,
        "y": 0.0,
        "z": 180.0
      }
    }
  },
  "Bike settings": [
    {
      "Activate this event?": true,
      "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBike",
      "Driver name (key) from driver settings in DriverController plugin": "DriverBike",
      "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [],
      "Loot container settings": {
        "Enable loot in vehicle container?": true,
        "Drop the loot when destroying the transport?": false,
        "Amount of slots": 1,
        "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
          "ResourcesBike"
        ]
      },
      "Use Road Routes (has priority over off-road)": true,
      "Use Off-Road Routes (used if no road routes are available)": true,
      "Controller settings": {
        "Max speed (km/h)": 40.0,
        "Maximum speed when obstacles detected (km/h)": 15.0,
        "Chase mode settings": {
          "Chase attacking players?": true,
          "Max chase distance": 150.0,
          "Chase timer": 120.0
        }
      },
      "Damage receive rate": 0.5,
      "Fuel settings": {
        "Enable automatic fuel refueling?": true,
        "Remove fuel when unlocking vehicle?": true,
        "Maximum fuel in vehicle": 500
      },
      "Vehicle headlight settings": {
        "Enable vehicle headlights?": true,
        "Use headlights only at night?": true
      },
      "Detonator settings": {
        "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
        "After how many seconds explosives will be blown up": 60.0,
        "Explosives position offset": {
          "x": 0.0,
          "y": 0.1,
          "z": 0.0
        }
      }
    },
    {
      "Activate this event?": true,
      "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBikeSidecar",
      "Driver name (key) from driver settings in DriverController plugin": "DriverBike",
      "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [
        "Companion1"
      ],
      "Loot container settings": {
        "Enable loot in vehicle container?": true,
        "Drop the loot when destroying the transport?": false,
        "Amount of slots": 1,
        "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
          "ResourcesBike"
        ]
      },
      "Use Road Routes (has priority over off-road)": true,
      "Use Off-Road Routes (used if no road routes are available)": true,
      "Controller settings": {
        "Max speed (km/h)": 40.0,
        "Maximum speed when obstacles detected (km/h)": 15.0,
        "Chase mode settings": {
          "Chase attacking players?": true,
          "Max chase distance": 150.0,
          "Chase timer": 120.0
        }
      },
      "Damage receive rate": 0.5,
      "Fuel settings": {
        "Enable automatic fuel refueling?": true,
        "Remove fuel when unlocking vehicle?": true,
        "Maximum fuel in vehicle": 500
      },
      "Vehicle headlight settings": {
        "Enable vehicle headlights?": true,
        "Use headlights only at night?": true
      },
      "Detonator settings": {
        "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
        "After how many seconds explosives will be blown up": 60.0,
        "Explosives position offset": {
          "x": 0.0,
          "y": 0.8,
          "z": 0.0
        }
      }
    },
    {
      "Activate this event?": true,
      "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalBike",
      "Driver name (key) from driver settings in DriverController plugin": "DriverBike",
      "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [],
      "Loot container settings": {
        "Enable loot in vehicle container?": true,
        "Drop the loot when destroying the transport?": false,
        "Amount of slots": 1,
        "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
          "ResourcesBike"
        ]
      },
      "Use Road Routes (has priority over off-road)": true,
      "Use Off-Road Routes (used if no road routes are available)": true,
      "Controller settings": {
        "Max speed (km/h)": 25.0,
        "Maximum speed when obstacles detected (km/h)": 5.0,
        "Chase mode settings": {
          "Chase attacking players?": true,
          "Max chase distance": 150.0,
          "Chase timer": 120.0
        }
      },
      "Damage receive rate": 0.5,
      "Fuel settings": {
        "Enable automatic fuel refueling?": false,
        "Remove fuel when unlocking vehicle?": true,
        "Maximum fuel in vehicle": 0
      },
      "Vehicle headlight settings": {
        "Enable vehicle headlights?": true,
        "Use headlights only at night?": true
      },
      "Detonator settings": {
        "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
        "After how many seconds explosives will be blown up": 60.0,
        "Explosives position offset": {
          "x": 0.0,
          "y": 0.1,
          "z": 0.0
        }
      }
    },
    {
      "Activate this event?": true,
      "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalTrike",
      "Driver name (key) from driver settings in DriverController plugin": "DriverBike",
      "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [
        "Companion1"
      ],
      "Loot container settings": {
        "Enable loot in vehicle container?": true,
        "Drop the loot when destroying the transport?": false,
        "Amount of slots": 1,
        "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [
          "ResourcesBike"
        ]
      },
      "Use Road Routes (has priority over off-road)": true,
      "Use Off-Road Routes (used if no road routes are available)": true,
      "Controller settings": {
        "Max speed (km/h)": 25.0,
        "Maximum speed when obstacles detected (km/h)": 5.0,
        "Chase mode settings": {
          "Chase attacking players?": true,
          "Max chase distance": 150.0,
          "Chase timer": 120.0
        }
      },
      "Damage receive rate": 0.5,
      "Fuel settings": {
        "Enable automatic fuel refueling?": false,
        "Remove fuel when unlocking vehicle?": true,
        "Maximum fuel in vehicle": 0
      },
      "Vehicle headlight settings": {
        "Enable vehicle headlights?": true,
        "Use headlights only at night?": true
      },
      "Detonator settings": {
        "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true,
        "After how many seconds explosives will be blown up": 60.0,
        "Explosives position offset": {
          "x": 0.0,
          "y": 0.8,
          "z": 0.0
        }
      }
    }
  ]
}

📑 DriverController Configuration:

{
  "Drivers settings": {
    "DriverBike": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "shoes.boots",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        },
        {
          "Item": {
            "Item shortname or ID": "wood.armor.pants",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        },
        {
          "Item": {
            "Item shortname or ID": "pants",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        },
        {
          "Item": {
            "Item shortname or ID": "wood.armor.jacket",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        },
        {
          "Item": {
            "Item shortname or ID": "hoodie",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        },
        {
          "Item": {
            "Item shortname or ID": "riot.helmet",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "pistol.revolver",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesDriver"
        ]
      }
    },
    "DriverCar": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesDriver"
        ]
      }
    },
    "DriverBoat": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "t1_smg",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesDriver"
        ]
      }
    },
    "PilotHeli": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "jumpsuit.suit.blue",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesDriver"
        ]
      }
    }
  },
  "Companion settings": {
    "Companion1": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit_scientist_nvgm",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesCompanion",
          "WeaponsCompanion"
        ]
      }
    },
    "Companion2": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit.arcticsuit",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesCompanion",
          "WeaponsCompanion"
        ]
      }
    },
    "Companion3": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit.lumberjack",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesCompanion",
          "WeaponsCompanion"
        ]
      }
    },
    "Companion4": {
      "Bot health": {
        "Min": 100.0,
        "Max": 150.0
      },
      "Prevent attacking players first?": true,
      "Damage receive rate": 2.0,
      "Damage rate": 2.0,
      "Spawn bag with items instead of corpse on death?": true,
      "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0,
      "Clothes": [
        {
          "Item": {
            "Item shortname or ID": "hazmatsuit.spacesuit",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Weapons": [
        {
          "Item": {
            "Item shortname or ID": "rifle.ak",
            "Item skin": 0
          },
          "Item custom name (if not needed leave empty)": null,
          "Amount": 1
        }
      ],
      "Bot loot": {
        "Enable loot after bot's death?": true,
        "Amount of slots": 5,
        "Loot set name (key) from loot settings (you can enter many sets for random selection)": [
          "ResourcesCompanion",
          "WeaponsCompanion"
        ]
      }
    }
  },
  "Loot settings": {
    "ResourcesBike": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 5000.0,
          "Max": 50000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 1000.0,
          "Max": 10000.0
        }
      }
    ],
    "ResourcesCar": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 5000.0,
          "Max": 50000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 1000.0,
          "Max": 10000.0
        }
      }
    ],
    "ResourcesBoat": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 5000.0,
          "Max": 50000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 1000.0,
          "Max": 10000.0
        }
      }
    ],
    "ResourcesHeli": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 5000.0,
          "Max": 50000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 1000.0,
          "Max": 10000.0
        }
      }
    ],
    "ResourcesDriver": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 1000.0,
          "Max": 10000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 100.0,
          "Max": 1000.0
        }
      }
    ],
    "ResourcesCompanion": [
      {
        "Item": {
          "Item shortname or ID": "wood",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 100.0,
          "Max": 1000.0
        }
      },
      {
        "Item": {
          "Item shortname or ID": "stones",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 100.0,
          "Max": 100.0
        },
        "Amount": {
          "Min": 10.0,
          "Max": 100.0
        }
      }
    ],
    "WeaponsCompanion": [
      {
        "Item": {
          "Item shortname or ID": "rifle.ak",
          "Item skin": 0
        },
        "Item custom name (if not needed leave empty)": null,
        "Spawn chance (0-100%)": {
          "Min": 40.0,
          "Max": 80.0
        },
        "Amount": {
          "Min": 1.0,
          "Max": 1.0
        }
      }
    ]
  }
}

 

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