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Personal Animal 1.3.9

$30.00
   (6 reviews)

6 Screenshots

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About Personal Animal

Bring these intelligent animal companions to your server! They can fight, gather resources, carry supplies, and even be ridden. Choose from various customizable animals: bear, boar, chicken, deer, or wolf!

 

Features:

✔️ Resource Gathering & Looting

• Collect essential resources like wood, stone, and ore.

• Automatically gather resources within 50 meters using auto-pickup.

• Loot crates and boxes for valuable items.

✔️ A True Companion

• Command your animal to attack enemies, structures, or objects.

• Ride your animal for faster travel.

• Store items in the animal’s inventory (configurable up to 36 slots).

• Keep your companion healthy with a nutrition system that restores health.


Total Customization & Control

🎯 Animal Settings

• Select your preferred animal: Bear, Boar, Chicken, Deer, or Wolf.

• Configure max health, respawn time, and combat abilities.

• Adjust damage rates, player interactions, and looting permissions.

🛠️ User-Friendly Controls & UI

• Assign commands with a customizable buttons.

• Display 3D arrows over targets for better visibility.

• Fully customize the GUI layout, colors, and refresh rate.

• Blacklist specific items from your animal’s inventory bag.

🍖 Feeding System

• Enable nutrition settings to maintain your animal’s health.

• Configure health restoration values for different food items.
   
Useful Commands:

✅ /panimal – Spawn or despawn your animal.

✅ /panimal follow – Have your animal follow you.

✅ /panimal health – Check your animal’s current health.

✅ /panimal auto-pickup enable/disable – Turn resource auto-collection on or off.

✅ /panimal where – Locate your animal on the map.

📸 See It in Action! Watch the Video

📃 Configuration:

{
   "Controls setup": {
      "Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
      "Range of action of the assignment button": 25.0,
      "Display 3D arrows over a target?": true,
      "Arrow display duration": 2
   },
   "GUI setup": {
      "How many seconds to update the GUI?": 6,
      "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
      "Panel position": {
         "type": "RectTransform",
         "anchormin": "1 1",
         "anchormax": "1 1",
         "offsetmin": "-170 -104",
         "offsetmax": "-10 -10"
      },
      "Second position of the panel (used if the player has a personal bot)": {
         "type": "RectTransform",
         "anchormin": "0.0 0.0",
         "anchormax": "1.0 1.0",
         "offsetmin": "0.0 0.0",
         "offsetmax": "0.0 0.0"
      },
      "1 panel color": "#7f8c8d",
      "2 panel color": "#bdc3c7",
      "Health bar color": "#2ecc71",
      "Shortcut buttons": []
   },
   "Setting up personal animals by permission": {
      "personalanimal.wolf": {
         "The name of the animal to be selected through the command when spawning": "wolf",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf",
         "Maximum health": 200,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      },
      "personalanimal.bear": {
         "The name of the animal to be selected through the command when spawning": "bear",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear",
         "Maximum health": 200,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      },
      "personalanimal.boar": {
         "The name of the animal to be selected through the command when spawning": "boar",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar",
         "Maximum health": 200,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      },
      "personalanimal.chicken": {
         "The name of the animal to be selected through the command when spawning": "chicken",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken",
         "Maximum health": 200,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      },
      "personalanimal.stag": {
         "The name of the animal to be selected through the command when spawning": "stag",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag",
         "Maximum health": 200,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      },
      "personalanimal.polarbear": {
         "The name of the animal to be selected through the command when spawning": "polarbear",
         "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear",
         "Maximum health": 400,
         "Animal spawn cooldown": 10.0,
         "Addons setup": {
            "Enable the ability to ride an animal?": true,
            "Add a bag to an animal to store resources?": true,
            "Number of available slots in the bag (maximum 36)": 12
         },
         "Functions setup": {
            "Can the animal attack objects?": true,
            "Can an animal loot boxes?": true,
            "Can the animal pick up resources?": true,
            "Does the animal have to defend itself?": true,
            "Should the animal protect the owner?": true,
            "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
         },
         "Damage, interactions and loot setup": {
            "Animal damage rate": 2.0,
            "Damage rate receive for an animal": 1.0,
            "Can the animal damage players?": true,
            "Can players damage the animal?": true,
            "Despawn animal corpse after death?": false,
            "Setting up resource pickup rates": {
               "stones": 5.0
            },
            "Black list of items that cannot be put in the bag": [
               "rocket.launcher"
            ]
         },
         "Nutrition setup": {
            "Turn on the animal feeding system?": true,
            "Setting health for food eaten": {
               "corn": 5.0
            }
         }
      }
   },
   "List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [
      "foodbox",
      "vehicle_parts"
   ]
}

 

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