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About Traffic Drivers

Tired of driving on abandoned roads in Rust? Traffic Drivers adds AI-driven vehicles with armed companions ready to defend their drivers. Customize everything from vehicle setups to AI behavior, making each road feel more dynamic and unpredictable!

 

Features:

🚗 Dynamic AI Traffic

 • AI-powered vehicles patrol Rust’s roads with armed drivers and companions.

 • Customizable AI reactions – decide how they respond to attacks!

 • Companions will fiercely protect their driver.


🔥 High-Speed Combat & Encounters

 • Bots fight back when their vehicle is attacked.

 • Drivers can temporarily accelerate when under fire.

 • Setup damage rates, loot tables, and AI health settings.


🔧 Full Vehicle Customization

 • Choose vehicle modules – add storage, engines, and protection.

 • Set fuel limits or enable infinite fuel.

 • Adjust max speed, destroy rules, and car respawn times.

 • Optional locks for security


💰 Loot & Rewards System

 • Configure loot inside storage modules – control drop rates and item amounts.

 • Customize driver & companion inventory – weapons, clothes, and other supplies.
   

⚙ Spawn Control

 • Set limits on active traffic vehicles.

 • Adjust minimum road length

 • Configure auto-destruction for stuck cars.

 • Prevent AI from attacking friendly drivers and companions.
   

Total Customization & Control:


🛠️ Vehicle Presets:

 • Select modules (cockpit, storage, engine types).

 • Adjust fuel, speed, engine durability, and others.

 • Define loot contents inside storage modules.


🎯 Driver & Companion AI:

 • Set driver names, health, appearance, and clothing.

 • Configure damage resistance and response to attacks.

 • Equip companions with custom armor, health, and weapons to protect their driver.
   

📸 See It in Action! Watch the Video

📃 Configuration:

{
   "Vehicle presets": {
      "3-Ñ… модульный транспорт": {
         "Modules": [
            "vehicle.1mod.engine",
            "vehicle.1mod.storage",
            "vehicle.1mod.cockpit.with.engine"
         ],
         "Add codelock?": false,
         "Add door lock?": false,
         "Engine parts tier (0-3, 0 to spawn without parts)": 3,
         "Fuel amount (-1 for max amount)": -1,
         "Water amount for fuel tank (not necessary, -1 for max amount)": 0,
         "Max speed": 10.0,
         "Enable infinite fuel": true,
         "Driver preset name (leave blank to spawn random driver)": "",
         "Destroy car after driver death?": false,
         "Block access to engine parts?": true,
         "Destroy engine parts after driver death?": true,
         "Loot in Storage Module": {
            "Add loot to Storage Module": true,
            "Loot": [
               {
                  "Item shortname": "wood",
                  "Item skin": 0,
                  "Item name (not necessary)": null,
                  "Spawn chance": 100.0,
                  "Item amount": {
                     "Minimum": 1000.0,
                     "Maximum": 10000.0
                  }
               },
               {
                  "Item shortname": "stones",
                  "Item skin": 0,
                  "Item name (not necessary)": null,
                  "Spawn chance": 100.0,
                  "Item amount": {
                     "Minimum": 5000.0,
                     "Maximum": 50000.0
                  }
               }
            ]
         }
      }
   },
   "Driver presets": {
      "Водитель Ярик": {
         "Display driver name": "Водитель Ярик",
         "Bot skin (0 - random)": 0,
         "Bot health": {
            "Minimum": 100.0,
            "Maximum": 150.0
         },
         "Bot loot": [
            {
               "Item name": null,
               "Item shortname": "rifle.ak",
               "Item skin": 0,
               "Spawn chance": 100.0,
               "Item amount": {
                  "Minimum": 1.0,
                  "Maximum": 1.0
               },
               "Target container (main, belt, wear)": "belt"
            },
            {
               "Item name": null,
               "Item shortname": "hatchet",
               "Item skin": 0,
               "Spawn chance": 100.0,
               "Item amount": {
                  "Minimum": 1.0,
                  "Maximum": 1.0
               },
               "Target container (main, belt, wear)": "main"
            }
         ],
         "Driver will be moving with default speed (1) or will be increase max. speed for a while (2) when attacked?": 2,
         "Damage receive rate": 0.5,
         "Clothes": [
            {
               "Item shortname": "hazmatsuit",
               "Item skin": 0
            }
         ],
         "Companion": {
            "Spawn companion for driver? (he will shoot and protect him)": true,
            "Display companion name": "Компаньон-защитник",
            "Companion health": {
               "Minimum": 100.0,
               "Maximum": 150.0
            },
            "Clothes": [
               {
                  "Item shortname": "attire.banditguard",
                  "Item skin": 0
               }
            ],
            "Damage receive rate": 0.5,
            "Damage rate": 2.0
         }
      }
   },
   "Limits, spawn and interaction setup": {
      "Maximum amount of cars": {
         "Minimum": 1.0,
         "Maximum": 5.0
      },
      "Minimum road width": 100,
      "After how many seconds destroy stuck car?": 60.0,
      "Delay between spawn next car": 5,
      "Prevent bots from attacking drivers and companions?": true
   }
}

 

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