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Personal NPC 1.5.1

$50.00
   (5 reviews)

4 Screenshots

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About Personal NPC

The plugin adds personal bots to your server, which players can spawn with a command and give them various instructions.
At the moment, the bot can:

  • Attack various targets (bots, players, various buildings, barrels and many other objects)
  • Gather resources
    • Stones, sulfur stones, metal stones
    • Trees
  • Gather and pickup resources in 50 meters from the start point (/pnpc auto-farm, /pnpc auto-pickup)
  • Pickup resources 
  • Pickup dropped items
  • Follow the player, stand in position
  • Protect the owner or yourself if any of them is attacked
  • Attack an object that is attacked by the owner (/pnpc combat)
  • Loot crates 
  • Travel with the player on
    • Minicopter
    • Car
    • Boat
    • And other transport
  • Recover the owner if he is in a wounded state
  • Transport the owner on helicopters (https://codefling.com/plugins/pnpc-helicopter-ai)

You can customize:

  • Bot spawn delay
  • Controls
    • Choose which button will be assigned tasks to the bot
    • Range of the task assignment button
    • Display of 3D arrow and its duration
  • GUI Interface
    • Once in how many seconds the menu will be refreshed
    • Adjust the panel layer (Hud, Overlay, etc.)
    • Adjust menu position
    • Customize colors
    • Add or change shortcuts to the menu
  • Set up bots by permission
    • Select bot name
    • Set max. health
    • Choose a bot appearance
    • Adjust bot speed
    • Enable bot endless ammo
    • Enable display of the bot on the map
    • Make a start kit for the bot
    • Customize capabilities
      • Can a bot loot crates
      • Can a bot gather trees and stones
      • Can a bot pick up resources
      • Should the bot protect the owner
      • Should a bot defend itself
      • Can a bot travel with a player in a transport?
      • Can a bot pick up dropped items
      • Recover the owner from a wounded state
        • Can a bot recover its owner from a wounded state?
        • Recover time
      • Can a bot attack other people's buildings
      • Can a bot attack its owner's buildings
      • Can a bot collect resources within a radius of 50 meters (/ pnpc auto-pickup)
      • Can a bot farm resources within a radius of 50 meters (/ pnpc auto-farm)
    • Customize gather options
      • Shortname of items that can gather trees
      • Shortname of items that can gather stones and ore
      • Customize gather rates for specific items
    • Customize damage and interaction
      • Adjust the bot damage rate
      • Adjust the bot receive damage rate
      • Can players damage the bot
      • Can a bot damage players
      • Can turrets target and kill a bot
      • Can bot owner turrets target and kill bot
    • Set up a black list of items that cannot be put into the inventory of the bot

Video: 

 

By default, the plugin has 2 localization files, for Russian and English
Commands:
 

/pnpc - spawns or despawns the bot
/pnpc where - displays in the chat where the bot is
/pnpc health - displays the current health of the bot in the chat
/pnpc follow - instructs the bot to follow the owner
/pnpc combat - the bot begins to attack those who are attacked by the owner
/pnpc ignore - the bot ignores those who attack it and the owner

/pnpc auto-pickup - displays information about the auto-pickup function
     /pnpc auto-pickup (wood, metal, sulfur, stone, all) - selection of resources for pickup, if you need to remove a resource from the list, you need to re-enter it
     /pnpc auto-pickup enable - enable auto-pickup of resources
     /pnpc auto-pickup disable - disable auto-pickup of resources
 
/pnpc auto-farm - displays information about the auto-farm function
     /pnpc auto-farm (wood, metal, sulfur, stone, all) - selection of resources for farm, if you need to remove a resource from the list, you need to re-enter it
     /pnpc auto-farm enable - enable auto-farm resources
     /pnpc auto-farm disable - disable auto-farm resources

pnpc.item {STEAM_ID} {skin_id} - gives the player an item to install the bot


Configuration:

{
  "Control setup": {
    "Which button will assign tasks to the bot, kill/get/collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
    "Range of the task assignment button": 25.0,
    "Display 3D arrows over a target?": true,
    "Arrow display duration": 2
  },
  "GUI customization": {
    "How many seconds to update the GUI?": 6.0,
    "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
    "Panel position adjustment": {
      "type": "RectTransform",
      "anchormin": "1 1",
      "anchormax": "1 1",
      "offsetmin": "-170 -104",
      "offsetmax": "-10 -10"
    },
    "1 panel color": "#7f8c8d",
    "2 panel color": "#bdc3c7",
    "Health bar color": "#2ecc71",
    "Shortcut buttons": [
      {
        "Text on button": "Auto-Farm: Wood",
        "Executable chat commands": [
          "pnpc auto-farm wood",
          "pnpc auto-farm enable"
        ]
      },
      {
        "Text on button": "Auto-Farm: Stone",
        "Executable chat commands": [
          "pnpc auto-farm stone",
          "pnpc auto-farm enable"
        ]
      },
      {
        "Text on button": "Auto-Pickup: Wood",
        "Executable chat commands": [
          "pnpc auto-pickup wood",
          "pnpc auto-pickup enable"
        ]
      },
      {
        "Text on button": "Auto-Pickup: Stone",
        "Executable chat commands": [
          "pnpc auto-pickup stone",
          "pnpc auto-pickup enable"
        ]
      }
    ]
  },
  "Bot settings by permission": {
    "personalnpc.bot1": {
      "Bot spawn delay": 300.0,
      "The name of the bot to be selected through the command when spawning": "bot1",
      "Bot name": "Personal bot of player %OWNER_NAME%",
      "Bot appearance (0 - random)": 0,
      "Maximum health": 150.0,
      "Bot speed (slowest, slow, normal, fast)": "normal",
      "Enable infinite ammo for the bot?": true,
      "Enable display of the bot on the map? (frankenstein icon)": true,
      "Start kit": [
        {
          "Item name": "",
          "Item shortname": "shoes.boots",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "pants",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hoodie",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "mask.bandana",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hat.boonie",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "sunglasses",
          "Item skin": 0,
          "Item amount": 1,
          "In which container to place? (belt, main, wear)": "wear"
        }
      ],
      "Functions setup": {
        "Can a bot loot crates?": true,
        "Can the bot mine trees and stones?": true,
        "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true,
        "Should the bot protect the owner?": true,
        "Should the bot defend itself?": true,
        "Can the bot travel by car/copter and other vehicles?": true,
        "Can the bot pick up dropped items?": true,
        "Recover the owner from a wounded state": {
          "Can the bot recover the owner if he is in a wounded state?": true,
          "Recover time": 6.0
        },
        "Can the bot attack other people's buildings?": true,
        "Can a bot attack its owner's buildings?": false,
        "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true,
        "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true
      },
      "Gather setup": {
        "Shortname of items that can harvest trees": [
          "hatchet",
          "chainsaw",
          "hammer.salvaged",
          "stonehatchet",
          "axe.salvaged"
        ],
        "Shortname of items that can mine stones and ore": [
          "pickaxe",
          "stone.pickaxe",
          "hammer.salvaged",
          "jackhammer",
          "icepick.salvaged"
        ],
        "Setting up mining rates": {
          "stones": 2.0,
          "wood": 5.0
        }
      },
      "Damage and interactions setup": {
        "Bot damage rate": 2.0,
        "Bot recive damage rate": 0.5,
        "Can players damage the bot?": true,
        "Can the bot damage players?": true,
        "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false,
        "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true,
        "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [
          "barricade.sandbags"
        ]
      },
      "Black list of items that cannot be put into the inventory of the bot": [
        "rocket.launcher"
      ]
    }
  },
  "Bot install by item": [
    {
      "Item name": "PersonalNPC",
      "Item shortname": "furnace",
      "Item skin": 2741314889,
      "Bot info": {
        "Bot spawn delay": 300.0,
        "The name of the bot to be selected through the command when spawning": "bot1",
        "Bot name": "Personal bot of player %OWNER_NAME%",
        "Bot appearance (0 - random)": 0,
        "Maximum health": 150.0,
        "Bot speed (slowest, slow, normal, fast)": "normal",
        "Enable infinite ammo for the bot?": true,
        "Enable display of the bot on the map? (frankenstein icon)": true,
        "Start kit": [
          {
            "Item name": "",
            "Item shortname": "shoes.boots",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          },
          {
            "Item name": "",
            "Item shortname": "pants",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          },
          {
            "Item name": "",
            "Item shortname": "hoodie",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          },
          {
            "Item name": "",
            "Item shortname": "mask.bandana",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          },
          {
            "Item name": "",
            "Item shortname": "hat.boonie",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          },
          {
            "Item name": "",
            "Item shortname": "sunglasses",
            "Item skin": 0,
            "Item amount": 1,
            "In which container to place? (belt, main, wear)": "wear"
          }
        ],
        "Functions setup": {
          "Can a bot loot crates?": true,
          "Can the bot mine trees and stones?": true,
          "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true,
          "Should the bot protect the owner?": true,
          "Should the bot defend itself?": true,
          "Can the bot travel by car/copter and other vehicles?": true,
          "Can the bot pick up dropped items?": true,
          "Recover the owner from a wounded state": {
            "Can the bot recover the owner if he is in a wounded state?": true,
            "Recover time": 6.0
          },
          "Can the bot attack other people's buildings?": true,
          "Can a bot attack its owner's buildings?": false,
          "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true,
          "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true
        },
        "Gather setup": {
          "Shortname of items that can harvest trees": [
            "hatchet",
            "chainsaw",
            "hammer.salvaged",
            "stonehatchet",
            "axe.salvaged"
          ],
          "Shortname of items that can mine stones and ore": [
            "pickaxe",
            "stone.pickaxe",
            "hammer.salvaged",
            "jackhammer",
            "icepick.salvaged"
          ],
          "Setting up mining rates": {
            "stones": 2.0,
            "wood": 5.0
          }
        },
        "Damage and interactions setup": {
          "Bot damage rate": 2.0,
          "Bot recive damage rate": 0.5,
          "Can players damage the bot?": true,
          "Can the bot damage players?": true,
          "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false,
          "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true,
          "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [
            "barricade.sandbags"
          ]
        },
        "Black list of items that cannot be put into the inventory of the bot": [
          "rocket.launcher"
        ]
      }
    }
  ],
  "How many seconds will the bot update the information? (affects the performance and operation of the bot)": 0.01,
  "Spawn a backpack with his items when a bot dies? (otherwise his corpse will spawn)": false,
  "List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [
    "vehicle_parts"
  ]
}
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  • Love 1

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