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Note from Mike: Original author Damo has stepped back, I will be maintaining the plugin for the foreseeable future... I'll do my best to keep us running smoothly and up to date
Easy to use Death Message ! Less CPU, Less memory !
No redundant code, No redundant permissions, No redundant settings, Easy to use!
About Permissions:
Chat Command:
Other : When the FloatUI blocks other buttons, the death message will temporarily switch to the chat box after clicking (Time depends on config setting)
Config :
{ "➊ Global Messages settings": { "Enable About Animal": true, "Enable About Entitys": true, "Enable About NPC": true }, "➋ Display name modification and activation": { "➀ Animal name": { "bear": { "Display name": "bear", "Enable": true }, "boar": { "Display name": "boar", "Enable": true }, "chicken": { "Display name": "chicken", "Enable": true }, "horse": { "Display name": "horse", "Enable": true }, "stag": { "Display name": "stag", "Enable": true }, "testridablehorse": { "Display name": "testridablehorse", "Enable": true }, "wolf": { "Display name": "wolf", "Enable": true }, "zombie": { "Display name": "zombie", "Enable": true } }, "➁ NPC name": { "bandit_conversationalist": { "Display name": "bandit_conversationalist", "Enable": true }, "bandit_shopkeeper": { "Display name": "bandit_shopkeeper", "Enable": true }, "boat_shopkeeper": { "Display name": "boat_shopkeeper", "Enable": true }, "missionprovider_bandit_a": { "Display name": "missionprovider_bandit_a", "Enable": true }, "missionprovider_bandit_b": { "Display name": "missionprovider_bandit_b", "Enable": true }, "missionprovider_fishing_a": { "Display name": "missionprovider_fishing_a", "Enable": true }, "missionprovider_fishing_b": { "Display name": "missionprovider_fishing_b", "Enable": true }, "missionprovider_outpost_a": { "Display name": "missionprovider_outpost_a", "Enable": true }, "missionprovider_outpost_b": { "Display name": "missionprovider_outpost_b", "Enable": true }, "missionprovider_stables_a": { "Display name": "missionprovider_stables_a", "Enable": true }, "missionprovider_stables_b": { "Display name": "missionprovider_stables_b", "Enable": true }, "npc_bandit_guard": { "Display name": "npc_bandit_guard", "Enable": true }, "npc_tunneldweller": { "Display name": "npc_tunneldweller", "Enable": true }, "npc_underwaterdweller": { "Display name": "npc_underwaterdweller", "Enable": true }, "player": { "Display name": "player", "Enable": true }, "scarecrow": { "Display name": "scarecrow", "Enable": true }, "scientistnpc_patrol": { "Display name": "scientistnpc_patrol", "Enable": true }, "scientistnpc_peacekeeper": { "Display name": "scientistnpc_peacekeeper", "Enable": true }, "scientistnpc_roam": { "Display name": "scientistnpc_roam", "Enable": true }, "scientistnpc_roamtethered": { "Display name": "scientistnpc_roamtethered", "Enable": true }, "stables_shopkeeper": { "Display name": "stables_shopkeeper", "Enable": true } }, "➂ Entity name": { "autoturret_deployed": { "Display name": "autoturret_deployed", "Enable": false }, "beartrap": { "Display name": "beartrap", "Enable": false }, "bradleyapc": { "Display name": "bradleyapc", "Enable": true }, "flameturret.deployed": { "Display name": "flameturret.deployed", "Enable": false }, "guntrap.deployed": { "Display name": "guntrap.deployed", "Enable": false }, "landmine": { "Display name": "landmine", "Enable": false }, "patrolhelicopter": { "Display name": "patrolhelicopter", "Enable": true }, "sam_site_turret_deployed": { "Display name": "sam_site_turret_deployed", "Enable": false }, "sentry.scientist.static": { "Display name": "sentry.scientist.static", "Enable": false } }, "➃ Weapon name": { "Assault Rifle": "Assault Rifle", "Bolt Action Rifle": "Bolt Action Rifle", "Bone Club": "Bone Club", "Bone Knife": "Bone Knife", "Butcher Knife": "Butcher Knife", "Candy Cane Club": "Candy Cane Club", "Chainsaw": "Chainsaw", "Combat Knife": "Combat Knife", "Compound Bow": "Compound Bow", "Crossbow": "Crossbow", "Custom SMG": "Custom SMG", "Double Barrel Shotgun": "Double Barrel Shotgun", "Eoka Pistol": "Eoka Pistol", "explosive": "explosive", "Flame Thrower": "Flame Thrower", "Flashlight": "Flashlight", "grenade": "grenade", "Hatchet": "Hatchet", "heat": "heat", "Hunting Bow": "Hunting Bow", "Jackhammer": "Jackhammer", "L96 Rifle": "L96 Rifle", "Longsword": "Longsword", "LR-300 Assault Rifle": "LR-300 Assault Rifle", "M249": "M249", "M39 Rifle": "M39 Rifle", "M92 Pistol": "M92 Pistol", "Mace": "Mace", "MP5A4": "MP5A4", "Multiple Grenade Launcher": "Multiple Grenade Launcher", "Nailgun": "Nailgun", "Pickaxe": "Pickaxe", "Pump Shotgun": "Pump Shotgun", "Python Revolver": "Python Revolver", "Revolver": "Revolver", "Rock": "Rock", "Rocket Launcher": "Rocket Launcher", "Salvaged Axe": "Salvaged Axe", "Salvaged Cleaver": "Salvaged Cleaver", "Salvaged Hammer": "Salvaged Hammer", "Salvaged Icepick": "Salvaged Icepick", "Salvaged Sword": "Salvaged Sword", "Semi-Automatic Pistol": "Semi-Automatic Pistol", "Semi-Automatic Rifle": "Semi-Automatic Rifle", "Spas-12 Shotgun": "Spas-12 Shotgun", "Stone Hatchet": "Stone Hatchet", "Stone Pickaxe": "Stone Pickaxe", "Stone Spear": "Stone Spear", "Thompson": "Thompson", "Torch": "Torch", "Waterpipe Shotgun": "Waterpipe Shotgun", "Wooden Spear": "Wooden Spear" }, "➄ Body part name": { "Arm": "Arm", "Body": "Body", "Chest": "Chest", "Foot": "Foot", "Hand": "Hand", "Head": "Head", "Leg": "Leg", "Stomach": "Stomach" } }, "➌ Other settings": { "Chat Icon Id": "0", "Click on FloatUI switch to the chat box in seconds": 10, "Default command": "dm", "Default display(true = FloatUI , false = Chat box)": true, "FloatUI message closing time second": 10 }, "➍ Lang settings": { "AnimalKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m", "BradleyapcKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m", "ButtonSwitch": "Auto switch death message to <color=#FFFF00>ChatBox</color> <color=#FF0000>{0}</color> seconds", "ChatTitle": "", "DisplayNumber": "Display number", "DIY": "DIY control panel", "EntityKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m", "FloatUILocation": "UI Location", "FontPosition": "Font position", "FontSize": "Font size", "IntervalStretch": "Interval stretch", "LengthWidth": "Length Width", "MessageTochat": "Toggle death message to <color=#FFFF00>ChatBox</color>", "MessageToFloatUI": "Toggle death message to <color=#66FF00>FloatUI</color>", "NoPermission": "Not have permission !", "NPCKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m", "PatrolHelicopterKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m", "PlayerKillAnimal": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m", "PlayerKillBradleyapc": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m", "PlayerKillEntity": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m", "PlayerKillNPC": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m", "PlayerKillPatrolHelicopter": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m", "PlayerKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m", "PlayerSuicide": "<color=#FFFF00>{0}</color> suicide", "Reset": "Reset" } }
By MikeHawke
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