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Everything posted by Bob Kazamakis
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Using Timed Permissions keeps server from restarting
Bob Kazamakis replied to Bob Kazamakis's Support Request in Support
Once this command is used, the server does not recover from a restart until the temporary permission's data file has been deleted. As far as the logs are concerned, I'd have to comb through them again but I don't recall seeing anything. I assume you're referring to the server logs or do you mean oxide logs? For what it's worth, both I and my server's host looked over them while I was having this issue and we didn't come up with anything but I'm also just a hobbyist "admin" so it's very possible that I missed something pertinent. -
Using Timed Permissions keeps server from restarting
Bob Kazamakis replied to Bob Kazamakis's Support Request in Support
It's been nearly a week with no response .. ? -
Using Timed Permissions keeps server from restarting
Bob Kazamakis replied to Bob Kazamakis's Support Request in Support
Just for completion's sake, I tested with another random perm as well to the same result: console command console return data file tperm grant group default itemfinder.use "2025-07-09 14:00" [Temporary Permissions] Method call 'GrantTemporaryPermission(DateTime)' to grant permission 'itemfinder.use' to group 'default' as a result of using the internal grant command by player 'Server Console'. [Temporary Permissions] 'default' (group) - Permission has been granted: 'itemfinder.use' until 2025-07-09 14:00:00(UTC) Permission 'itemfinder.use' granted to group 'default'. { "Players list": {}, "Groups list": { "default": { "Temporary Permissions": [ { "Name": "itemfinder.use", "AssignedDate": "2025-07-07T19:40:28.330466Z", "ExpireDate": "2025-07-09T14:00:00", "UntilWipe": false } ] } } } I'm not trying to beat a dead horse here but rather give as much information as I can, removing as many variables as possible. I've deleted all the plugins installed save for the three listed here and then ran the command for vanish to the same end, the server becomes unresponsive after loading Temporary Permissions. plugins Listing 3 plugins: 01 "Temporary Permissions" (0.1.5) by IIIaKa (0.03s / 376 KB) - TemporaryPermissions.cs 02 "Vanish" (1.9.2) by Whispers88 (0.00s / 0 B) - Vanish.cs 03 "Whitelist" (3.3.0) by Wulf/lukespragg (0.01s / 328 KB) - Whitelist.cs tperm grant group default vanish.allow "2025-07-09 14:00" [Temporary Permissions] Method call 'GrantTemporaryPermission(DateTime)' to grant permission 'vanish.allow' to group 'default' as a result of using the internal grant command by player 'Server Console'. [Temporary Permissions] 'default' (group) - Permission has been granted: 'vanish.allow' until 2025-07-09 14:00:00(UTC) Permission 'vanish.allow' granted to group 'default'. { "Players list": {}, "Groups list": { "default": { "Temporary Permissions": [ { "Name": "vanish.allow", "AssignedDate": "2025-07-07T20:34:06.499457Z", "ExpireDate": "2025-07-09T14:00:00", "UntilWipe": false } ] } } } -
Using Timed Permissions keeps server from restarting
Bob Kazamakis posted A Support Request in Support
So this is multiple weeks in the making trying to track down what *exactly* caused this rather than just jumping to a backup however, when I use this command: tperm grant group default skilltree.xpweekend "2025-07-09 14:00" The output to the console looks like this: tperm grant group default skilltree.xpweekend "2025-07-09 14:00" [Temporary Permissions] Method call 'GrantTemporaryPermission(DateTime)' to grant permission 'skilltree.xpweekend' to group 'default' as a result of using the internal grant command by player 'Server Console'. [Temporary Permissions] 'default' (group) - Permission has been granted: 'skilltree.xpweekend' until 2025-07-09 14:00:00(UTC) Permission 'skilltree.xpweekend' granted to group 'default'. The TemporaryPermissions.json in the oxide/data folder looks like this: { "Players list": {}, "Groups list": { "default": { "Temporary Permissions": [ { "Name": "skilltree.xpweekend", "AssignedDate": "2025-07-07T19:01:19.998661Z", "ExpireDate": "2025-07-09T14:00:00", "UntilWipe": false } ] } } } Upon restarting, both manually as well as using a plugin to restart the server, the server becomes unresponsive and you're unable to connect or control it. Assigning that permission manually does not cause this issue. The only way to recover the server is to shut it down manually and delete the TemporaryPermissions.json in the data folder. Again, assigning this manually does not cause this issue. It is only when I assign it using the temporary permissions plugin. -
Bull Reference Exception Console Spam
Bob Kazamakis replied to Bob Kazamakis's Support Request in Support
Alright, I do not know why: a) I cannot edit the stupid title b) the website completely ate my ticket. Long story short: Convoy is throwing NRE errors seemingly randomly upon spawning all of the sudden. Console: NullReferenceException: Object reference not set to an instance of an object Log: NullReferenceException: Object reference not set to an instance of an object at VehicleEngineController`1[TOwner].TryStartEngine (BasePlayer player) [0x00025] in <a3148f13afc149549234be0c76bbd845>:0 at Oxide.Plugins.Convoy+MountableVehicle.StartMoving () [0x00011] in <76c138b0edc34db0b00b5f39d13a22ab>:0 at Oxide.Plugins.Convoy+MountableVehicle.UpdateMoving () [0x00031] in <76c138b0edc34db0b00b5f39d13a22ab>:0 at Oxide.Plugins.Convoy+ConvoyPathVehicle.FixedUpdate () [0x00020] in <76c138b0edc34db0b00b5f39d13a22ab>:0 It's about 100k lines of this without anything changing in the error at all. Config: https://pastebin.com/zmyWzTpE I believe I've kept it pretty stock. We believed the issue was with the experimental route generation and changing that to standard did solve the problem for about a week. It has been working normally ever since, as far as I'm aware [there haven't been a billion errors, at least]. We're on a rust maps generated map: https://rustmaps.com/map/3c9b1f7c90ac4a519e371a25298cc6a7 -
You're a legend! Thanks a ton!
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Hey! I was wondering if it would be possible to include getting experience for dungeon completion? Our server doesn't use any of the economy plugins or anything and was thinking it would be kinda neat to just get a hit of XP upon completion. Thanks!
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Any word on this? It would be a pretty sweet add.
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I just mean like adding a shutdown 30m-style command. It's such a corner case that it just doesn't really matter though. The only reason I even thought about it was because I accidentally clipped the restart that I started yesterday before cancelling it so my server essentially restarted twice. It was my own fault but just made me think.
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- 37 comments
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- #roamtasks
- #roam
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- 112 comments
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- #customizablequests
- #dezlife
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- 406 comments
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- #helicopter
- #helicopters
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I know it's not really in the realm of what this plugin does exactly and, for me at least, only comes up on wipe situations but I was wondering if it would be possible to add a timed shutdown feature? If not, NBD, plugin is still great and like I said, it's not really what it's about.
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I farm. It's what I enjoy doing the most in this god forsaken game! Just a little tea cures what ails you! ... the problem is, so is everyone else. With this, you're no longer stuck to the competitive waterfront property! Want to make a farm on the top of a mountain? Do it up! Such a great plugin and very much worth it!
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This plugin kinda caught us off guard. We knew we wanted a custom crafting system but didn't know exactly what. We tried another one prior to this but holy crap, finding this opened up *exactly* what we were looking for- seamless integration! Coupling this with other plugins, we've more-or-less been able to remove all slash commands from our server! Want to buy a heli signal? Look at your workbench! Raidable base? workbench! Mini? Believe it or not .. workbench! This plugin is definitely slept on and it shouldn't be!
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- 39 comments
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- #rust
- #supply drop
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- 580 comments
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- #hud
- #interface
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- 30 comments
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- #event
- #mining outpost
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- 282 comments
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- #builder
- #automation
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I was apprehensive about this plugin at first considering its price and while I still feel it's pretty expensive, it's very nice that it adds passive monuments around the map and not just one or two but six or seven [or more]! It really is just install it and forget it while all of the sudden, your map has way more things to do!
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- 73 comments
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- #recycler
- #industrial
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For a couple wipes, we didn't need an entity limit because the rule of, "Don't be a dickhead" seemed to work well. That worked until a group joined our server and while they didn't do anything that would deem them banworthy, they certainly made the area by their base a blackhole. People would crater FPS getting near them. It was very annoying. This plugin is exactly what we ended up needing! It allows grouping of entities so it's very easy to add and change limits, either by default or permission based! Very, very helpful!
- 20 comments
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- #entitylimit
- #entity
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