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Version 2.7.5
10,213 downloads
This plugin will seamlessly handle all of the ugly side effects and glitches. Thanks to Stack-modifier's feature additions, it makes it feel just like Rusts default behavior, but better! Features Has a GUI Editor Patches Industrial Conveyor stack issues! Blocks Player movements while using GUI Editor Including Keybinds! This plugin has 2 commands and no Lang file Supports stacking of liquids Supports Stacking of Fuel Containers (hats, tools, etc.) Supports Stacking of Guns Supports Weapon Attachments Supports Stacking of Skins Works with SkinBox plugins Supports Stacking of Custom Items Supports Stacking of Custom Items with Custom Display Names Supports Stacking of Key Cards without losing the stack when swiping Supports Stacking Candy Cane Club without losing the stack while lick Support for modified presents for unwrapping The largest possible value in C# is 2,147,483,647 Which means anything over this stack-size will break the plugin Limits wearable clothing items to stack sizes of 1! ( on the player wear container only ) Limits weapon attachments to stack sizes of 1! ( On the weapon its self! so you can have bigger stacks! ) Known Conflicts RoadBradley & HeliSignals Are doing item creations wrong and setting the item.name field as vanilla item display names thus breaking stack support. ( don't set a vanilla display name only set them if its custom names as the fix ) Davids Shop UI ( recently changed how his default data files are createdfor items ) ( you need to generate a new Items.json file and re-do custom items / pricing inside it to fix stack bugs with old data files ) Magic Coin uses some of the same hooks set up config in it correctly to not conflict Custom Skin Stack Fix not needed this handles it properly Stack Size Controller cannot have 2 of the same plugins basically Extra Loot causes a stacking bug when a reboot occurs with skinned items preventing old skinned items from stacking with new skinned items IndustrialCustomSkinsFix not needed stack-modifier has the same patch in it. IQAlcoholFarm by BadMandarin/Mercury is not supported & will cause stack bugs / problems ( could be supported with an author update, but current version is not supported ) ItemPerks by imthenewguy Causes stack bugs/problems just by having this plugin on your server due to harmony patching done inside it + repair logic is bugged. Item creation is also not handled properly resulting in duplication issues with Conveyor movements nothing can be done about that. ( plugin requires a full rewrite for proper support & repairs. ) Plugins that do not handle Item Creation Correctly: ( Which break stacks ) Custom Item Drops by Machine ( Always sets the vanilla display name when its supposed to be null for vanilla items ) XP System by fastburst ( Always sets the vanilla display name when its supposed to be null for vanilla items ) Copy Paste ( Items created by copy paste its self will not stack since item creation is not handled properly ) This list will be constantly updated as devs fix their code accordingly & new ones are discovered to be flawed. Getting Started - Click Either Link to play video Video One Video Two Permissions stackmodifier.admin - Allows players access to the UI Editor. Chat Commands /stackmodifier -- Opens Editor UI, Must enable config option "Enable UI Editor": true /stackmodifier.reset ( is also console cmd ) -- Requires stackmodifier.admin perm ( resets stack-sizes ) /resetvenders -- Requires being an admin, only resets facepunches messed-up vendors, not all /stackmodifiercolor <inputpanel|inputtext|text|transparent> <color> <alpha|ex, 0.98> Example /stackmodifiercolor inputpanel #207086 0.25 UI Editor Commands set 8 -- Inside a categories Search Bar, type set and a value and it will apply it to the whole category, reset -- Inside a categories Search Bar type reset hit the enter key or click out of the field and it resets it. multiply -- Inside a categorie use the Search Bar & type multiply and a value and it will apply it to the whole category. if you reset or set, re-click the Category Tab to refresh it before making more changes! Otherwise you will have to do your first edit twice for it to start working again UI Editor Without Images? * At the top of the config you will see the following setting set to true save and reload. "Disable Images for UI Editor": false, < Disables images and allows full use Having Problems? * Warning this plugin is not compatible with custom-skins-stacks-fix plugin since this already handles everything. * If you already have a plugin that modifies the rust stack sizes you will first need to remove that plugin. * Then you simply load Stack Modifier onto your server open the config and start editing the Modified values to your new stack-size amounts! * When you are done simply save and reload the plugin! ( oxide. reload StackModifier ) * Alternatively you can utilize the built-in UI Editor and not ever need to touch the config! * Admins - Auth level 2 will always be ignored. * This plugin is not compatible with BetterVanish, I only support Vanish from umod. How to revert to vanilla? * Run the reset command while having the stackmodifier.admin perm or Unload Stack Modifier, delete the config, and restart your server. * It will reset the config back to vanilla settings allowing you to start over. API Hooks Interface.CallHook("OnStackSizeUpdated"); //called after the plugin updates the stack sizes on server reboots & when reloading the plugin. //It's also still called right after the UI editor is closed from modifying. //Inside the oxide hook I use called OnItemAddedToContainer theirs a hook of mine, if called mine will not touch it or fix the stacks. if (Interface.CallHook("OnIgnoreStackSize", player, item) != null) return; ## Configuration { "Disable Industrial Conveyor Patch (true = disabled)": false, "Industrial Conveyor Max Stack Size Per Move Default = 60": 130, "Industrial Conveyor Move Frequency Default = 5 (Lower = faster moving)": 3, "Disable Weapon Attachment stack fix (Unsubscribes from both OnWeaponModChange & CanMoveItem)": false, "Disable Wearable Clothes fix (Unsubscribes from OnItemAddedToContainer)": false, "Disable Ammo/Fuel duplication fix (Recommended false)": false, "Disable Candy Cane Club Lick fix & unwrap fix (Unsubscribes from OnItemAction)": false, "Disable OnCardSwipe fix (Unsubscribes from OnCardSwipe)": false, "Enable VendingMachine Ammo Fix (Recommended)": true, "Enable UI Editor": true, "Disable Images / Toggles off Images for UI Editor": false, "Sets editor command": "stackmodifier", "Sets reset command for both console & chat": "stackmodifier.reset", "Sets editor color command": "stackmodifiercolor", "Sets Default Category to open": "All", "Stack Modifier UI Title": "Stack Modifier Editor ◝(⁰▿⁰)◜", "UI - Stack Size Label": "Default Stacks", "UI - Set Stack Label": "Set Stacks", "UI - Search Bar Label": "Search", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖", "Colors": { "InputPanel": { "Hex": "#0E0E10", "Rgb": "0.0549019607843137 0.0549019607843137 0.0627450980392157 0.98" }, "InputText": { "Hex": "#FFE24B", "Rgb": "1 0.886274509803922 0.294117647058824 0.15" }, "TextColor": { "Hex": "#FFFFFF", "Rgb": "1 1 1 1" }, "Transparency": { "Hex": "#", "Rgb": "0 0 0 0.95" } }, "Category Stack Multipliers": { "Attire": 1, "Misc": 1, "Items": 1, "Ammunition": 1, "Construction": 1, "Component": 1, "Traps": 1, "Electrical": 1, "Fun": 1, "Food": 1, "Resources": 1, "Tool": 1, "Weapon": 1, "Medical": 1 }, "Stack Categories": { "Attire": { "hat.wolf": { "DisplayName": "Wolf Headdress", "Modified": 10 }, "horse.shoes.basic": { "DisplayName": "Basic Horse Shoes", "Modified": 10 } }, "Misc": { "fogmachine": { "DisplayName": "Fogger-3000", "Modified": 10 }, "sickle": { "DisplayName": "Sickle", "Modified": 10 } }, "Items": { "kayak": { "DisplayName": "Kayak", "Modified": 10 }, "map": { "DisplayName": "Paper Map", "Modified": 10 } }, "Ammunition": { "ammo.grenadelauncher.buckshot": { "DisplayName": "40mm Shotgun Round", "Modified": 20 }, "ammo.rocket.sam": { "DisplayName": "SAM Ammo", "Modified": 10 } }, "Construction": { "door.double.hinged.metal": { "DisplayName": "Sheet Metal Double Door", "Modified": 10 }, "building.planner": { "DisplayName": "Building Plan", "Modified": 10 } }, "Component": { "bleach": { "DisplayName": "Bleach", "Modified": 2 }, "vehicle.module": { "DisplayName": "Generic vehicle module", "Modified": 10 } }, "Traps": { "trap.bear": { "DisplayName": "Snap Trap", "Modified": 30 }, "samsite": { "DisplayName": "SAM Site", "Modified": 10 } }, "Electrical": { "ceilinglight": { "DisplayName": "Ceiling Light", "Modified": 10 }, "wiretool": { "DisplayName": "Wire Tool", "Modified": 100 } }, "Fun": { "firework.boomer.blue": { "DisplayName": "Blue Boomer", "Modified": 200 }, "telephone": { "DisplayName": "Telephone", "Modified": 10 } }, "Food": { "apple": { "DisplayName": "Apple", "Modified": 100 }, "woodtea.pure": { "DisplayName": "Pure Wood Tea", "Modified": 100 } }, "Resources": { "skull.human": { "DisplayName": "Human Skull", "Modified": 10 }, "wood": { "DisplayName": "Wood", "Modified": 10 } }, "Tool": { "tool.instant_camera": { "DisplayName": "Instant Camera", "Modified": 10 }, "bucket.water": { "DisplayName": "Water Bucket", "Modified": 10 } }, "Weapon": { "gun.water": { "DisplayName": "Water Gun", "Modified": 10 }, "spear.wooden": { "DisplayName": "Wooden Spear", "Modified": 10 } }, "Medical": { "blood": { "DisplayName": "Blood", "Modified": 100 }, "bandage": { "DisplayName": "Bandage", "Modified": 30 } } } }$24.99- 176 comments
- 18 reviews
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- #stacks
- #rust stacks
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Version 1.1.0
1,736 downloads
The best plugin that allows you to skip the night on the server. In addition to instant night skipping, you can use night acceleration. You can turn on white nights (under the full moon). Your players will love it! Features: Beautiful interface Voting is automatic (at the specified time in the config, without a command) Easy customization (time settings, text, interface, colors, etc.) Speeding up the day Speeding up the night White Nights (Full Moon) Commands sn.admin start_manually – Start voting manually Permissions skipnight.admin - for command "sn.admin" Video: FAQ: Where can I ask questions/get help quickly? My Discord: Mevent#4546 How do I turn on the full moon? 1. Enable nights with a full moon in the config. "Night with a full moon": true, 2. Configure the dates of the full moon in the config (you can get them from https://www.timeanddate.com/moon/phases/usa/new-york?year=2024) "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] Config { "Time Settings": { "Day Start": "06:00", "Night Start": "18:00", "Voting time": 60, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "21:00", "Time after voting (to which the night passes)": "08:00", "Fast skip the night": true, "Length of the night (minutes)": 5.0, "Length of the FAST night (minutes)": 2.0, "Length of the day (minutes)": 45.0, "Night with a full moon": true, "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] }, "UI Settings": { "Destroy Time": 5.0, "Show Image?": true, "Image": "https://i.imgur.com/uNSAY42.png", "Image Width": 42.0, "Image Height": 33.0, "Image Up Indent": 16.0, "Left Indent": 212.0, "Bottom Indent": 16.0, "Width": 178.0, "Height for default version": 82.0, "Height for unfolded version": 184.0, "Background Color": { "HEX": "#F8EBE3", "Opacity (0 - 100)": 4.0 }, "Background Materal": "assets/content/ui/uibackgroundblur-ingamemenu.mat", "Voting Button": { "Width": 150.0, "Height": 30.0, "Bottom Indent": 15.0 }, "Progress Bar": { "Width": 150.0, "Height": 20.0, "Bottom Indent": 55.0 }, "Colors": { "Color 1": { "HEX": "#ABE04E", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Color 3": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Color 4": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 } } }, "Votes Settings": { "Number of votes": 5, "Use a percentage of the online?": true, "Percentage of the online": 30.0 } }$19.95- 31 comments
- 6 reviews
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- 2 reviews
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Version 1.1.0
58 downloads
Effortlessly manage plugin updates across all your Rust Servers with a single command. Upload files to a Discord thread and watch them instantly sync across your servers, with full support for Oxide and Carbon, and any OS. Also allowing any trusted Staff Members to use FEATURES Effortlessly check for required updates across all your Rust servers via RCON, with minimal server overhead. Fully Compatible with Oxide and Carbon, and works seamlessly on both Windows and Linux. Optional Automatic Update Checks on a timer schedule that fits your needs. Easy-to-use Buttons that quickly direct you to the plugins needing an update. A Dedicated Upload Thread to send plugins directly to the server(s). Smart Server Separation: Upload all plugins in a single thread, with automatic delivery, to the servers that need the update. File Validation to ensure only plugin files from the update list are uploaded and sent. Easily add as many servers as you want - just configure them in the "SERVERS" folder. Supports a wide range of plugin sites: uMod, Codefling, Lone.Design, Chaos Code, RustWorkshop, ModPulse, RustPlugins, ImperialPlugins, MyVector, SkyPlugins, Game4Freak. Automatic and effortless updates for plugins hosted on uMod.org. MAIN CONFIGURATION { "BOT_ID": "DiscordBotClientID", "DISCORD_TOKEN": "https://discord.com/developers/applications", "GUILDS": ["DiscordServerID"], "AUTO_UPDATE_CHECK": true, "COMMANDS_ROLE": "RoleID", "UPDATE_CHANNEL": "ChannelID", "UPDATE_CHECK_FREQUENCY": 60, "EMBED_HEX": "0099FF (WITHOUT THE #)", "GLOBAL_EXCLUDED_PLUGINS": [ "" ] } SERVER(S) CONFIGURATION { "ENABLED": true, "TYPE": "Oxide", "NAME": "", "IP": "", "RCON_PORT": 28016, "RCON_PASS": "", "EXCLUDED_PLUGINS": [ "" ] } APPRECIATION Thank you @Pho3niX90 for making the Server Armour API which supports this bot. Thank you @shady14u for his help making the Magic Updater plugin which does the automatic plugin updating. Thank you @KevinX8 for his help making the Bot.$14.99 -
Version 1.4.1
327 downloads
This plugin allow to the NPCs to hit and decrease the equipped armors durability. Currently the plugin choose randomly from the available equipped armors, what still has durability and not broken item, and extract the (total, maximum durability) * configured percentage value. Ideal plugin for PVE servers to avoid stacked up gears by the players. 3 different permission related value can be set, to support other plugins or vip/rank systems. It also has the feature to exclude weapons or tools from the function, up to the need. The plugin can work 3 different mode. 1 - no permission used at all -> normal percentages configured will be used. 2 - The player can have more then one permission, in this case always the HIGHER permission percentage value used combined with the class values. 3 - The player shall only have 1 permission, in this case i recommend to activate the "Permission check against multiple permission group" and optionally the "Warning agains multiple permission group (can flood the server console)" configuration, to set to True, and if a player by mistake got 2 different permission, the plugin feature will be skipped and a warning will be shown on the server console. Example: Bone Helmet - 100 Maximum durability/Condition point. LongDurabilityPercent configured to 1.0 percent. It will take 100 Hit, if only the Bone Helmet equipped, to make the item broken. Grouped up weapons for the Configurable categories: Meleeweapon : Anything, what is unhandled from Hit information point of view, and "grenade.beancan.entity.prefab", "bone_club.entity.prefab", "knife_bone.entity.prefab", "chainsaw.entity.prefab", "salvaged_cleaver.entity.prefab", "grenade.f1.entity.prefab", "flamethrower.entity.prefab", "flamethrower_fireball.prefab", "hacksaw.weapon.prefab", "butcherknife.entity.prefab", "pitchfork.entity.prefab", "sickle.entity.prefab", "hammer.entity.prefab", "hatchet.entity.prefab", "knife.combat.entity.prefab", "mace.entity.prefab", "machete.weapon.prefab", "militaryflamethrower.entity.prefab", "paddle.entity.prefab", "pickaxe.entity.prefab", "rock.entity.prefab", "axe_salvaged.entity.prefab", "hammer_salvaged.entity.prefab", "icepick_salvaged.entity.prefab", "explosive.satchel.entity.prefab", "stonehatchet.entity.prefab", "stone_pickaxe.entity.prefab", "spear_stone.entity.prefab", "longsword.entity.prefab", "salvaged_sword.entity.prefab", "torch.entity.prefab", "spear_wooden.entity.prefab" Closeweapon: Following weapons are considered as Close combat weapons: "double_shotgun.entity.prefab", "pistol_eoka.entity.prefab", "m92.entity.prefab", "nailgun.entity.prefab", "shotgun_waterpipe.entity.prefab", "python.entity.prefab", "pistol_revolver.entity.prefab", "shotgun_pump.entity.prefab", "pistol_semiauto.entity.prefab", "smg.entity.prefab", "spas12.entity.prefab" Longweapon : "mgl.entity.prefab", "semi_auto_rifle.entity.prefab", "thompson.entity.prefab", "rocket_launcher.entity.prefab", "mp5.entity.prefab", "l96.entity.prefab", "lr300.entity.prefab", "m249.entity.prefab", "m39.entity.prefab", "compound_bow.entity.prefab", "crossbow.entity.prefab", "ak47u.entity.prefab", "bow_hunting.entity.prefab" Additionally, BaseHelicopter, BradlyAPC, AutoTurret, Guntraps and Beartrap also considered as damage source to decreas armor, they are under Meleeweapon category at the moment, they use the same value as configured for MeleeDurabilityPercent Explosive: Not handled yet, only available for future usage. Permissions itemslostdurabilityonnpchit.protectplayer - Prevent armor damage. Basically disable the plugin for the players with this permission. itemslostdurabilityonnpchit.profile1 - permission percentage rank itemslostdurabilityonnpchit.profile2 - permission percentage rank itemslostdurabilityonnpchit.profile3 - permission percentage rank Configuration The settings and options for this plugin can be configured in the ItemsLostDurabilityonNPCHit.json file under the oxide/config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors. Suggested percentages see below. Anything that is higher than 1.5% seems feels too fast on client side. Experience example: 2 Metal item, 1 Sign skirt From 100% to all 3 item broken with 2 melee Attacker take 3 minute constant hit, with 0.5%. { "CloseDurabilityPercent": 0.75, "ExplosionDurabilityPercent": 0.0, "LongDurabilityPercent": 1.0, "MeleeDurabilityPercent": 0.5, "itemslostdurabilityonnpchit.profile1 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "itemslostdurabilityonnpchit.profile2 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "itemslostdurabilityonnpchit.profile3 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability": 1.0, "Permission check agains multiple permission group": false, "Warning against multiple permission group (can flood the server console)": false, "CleanPermission on Wipe": true, "Pop off the armor from the player, if broken": false, "The popped of armor will be placed into the player inventory (if false, it will be dropped on the floor) [Only relevant, if \"Pop off the armor from the player, if broken\" configuration set to true]": false, } Localization No. Develop API No. Hooks No.$7.00- 26 comments
- 6 reviews
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- 4
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- #durability
- #rust
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(and 7 more)
Tagged with:
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Version 1.0.0
9 downloads
Compatable with MotorCross Madness #1 – A Custom Dirt Bike Track for Your Rust Server Bring something fresh to your server with MotorCross Madness #1, a completely custom-built dirt bike track designed for intense events and challenges. Track Highlights: Custom-Built Track: Every jump, turn, and obstacle has been carefully designed to create a unique riding experience for your players. Challenging Obstacles: This isn’t your average track. With tough jumps and obstacles, it’s perfect for players who enjoy a challenge. Event-Ready: Great for hosting server events, races, or just giving your players a new activity to enjoy. Custom Lighting: Enhanced with lighting that adds to the track’s aesthetic and gameplay experience. Elevate your server’s gameplay with MotorCross Madness #1 – a track built for thrill-seekers. Includes Topology, Splat, Height maps etc. For immediate installation. 914 Prefabs.$9.99 -
Version 6.7.5
129 downloads
The Advanced Instant Barrel plugin revolutionizes resource farming in Rust by optimizing how players interact with barrels and road signs. Here's what makes it special: Instant Loot Collection: When barrels or road signs are destroyed, their loot is immediately transferred to the player's inventory, saving time and effort. One-Hit Destruction: Configurable one-hit destruction makes farming faster and more efficient. Scrap Yield Modifiers: Integrates seamlessly with scrap yield modifiers to reward players based on their buffs. Customizable Features: Offers full flexibility with settings like maximum farming distance, weapon-based farming, and visual barrel gibs. Performance Optimization: The plugin is designed to minimize server load, ensuring smooth operation even on high-traffic servers. This plugin is perfect for servers that want to enhance the farming experience, allowing players to spend less time grinding and more time enjoying the game. CONTACT --------- Discord: https://discord.gg/AgqshzsgYB Email: [email protected] © 2024 ExtendedStudios - All rights reservedFree-
- #instantbarrelfb
- #fb
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Version 1.0.0
2 downloads
Cake Arena is a battlefield where your players will fight to get the biggest piece of Cake. The floor is full of mines, be careful. Climb through the walls. Climb the platforms to get the rewards. Launch yourself with the zip lines to dodge other players. Includes a mini-puzzle to access the inside of the Cake. This Cake is designed to be used as an Arena, but also as a monument for your Rust map.$9.90-
- #cake
- #arena
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(and 54 more)
Tagged with:
- #cake
- #arena
- #pastel
- #arenas
- #war
- #pvp
- #character
- #southpark
- #mrhankey
- #pve
- #pve/pve
- #gladiator
- #landmine
- #rat
- #rats
- #rats2
- #rats custom map
- #flood
- #battle
- #batt
- #kio
- #die
- #rust
- #rust monument
- #custom arena
- #custom
- #trap
- #traps
- #dead
- #vs
- #player
- #playervsplayer
- #event
- #event manager
- #zone manager
- #dome
- #zone
- #zones
- #badgyver
- #oxide
- #carbon
- #facpunch
- #playrust
- #rustconsole
- #rust console
- #console
- #resources
- #decor
- #decoration
- #rustresources
- #christmas
- #halloween
- #sale
- #sales
- #halloweensale
- #christmas sale
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Version 1.0.0
17 downloads
Allow your players to combine their resources and scrap into a shared balance for teamwork and growth, while protecting their assets from raids! FEATURES Effortless balance sharing with deposit and withdrawal features. Supports multiple currencies, including Scrap and Economics! Team Leaders can control access with a simple button press. Beautiful and streamlined UI for seamless player management! CONFIGURATION { "AnchorMax": ".15 .5", "AnchorMin": ".15 .5", "Background Color": ".2 .2 .2 .8", "CheckedUrl": "https://cdn.mrddd.xyz/img/GreenYES.png", "Commands": [ "bank", "teambank" ], "Page1Url": "https://i.imgur.com/PQt4jYn.png", "Page2Url": "https://i.imgur.com/AkcYvtw.png", "Currency (0 = Economics, 1 = ServerRewards)": 1, "UncheckedUrl": "https://cdn.mrddd.xyz/img/RedNO.png" } USAGE Players must have TeamEconomics.use to use the features. Use /bank to access the UI. Team Leaders can press the Red X or the Green Tick to allow or disallow withdrawal from other team members, RED X = Can't withdraw, APPRECIATION Thank you @LagginDragon for the original creation of this plugin. Thank you @shady14u for the latest updates for player experience.$4.99- 2 comments
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Version 2.0.72
2,501 downloads
Create your own UI buttons for your rust server! Plugin comes with built ingame editor which makes creating proccess so much easier! • Features - Create as many buttons as you want. - Attach Images or Text to buttons. - Set chat commands to each button. - UI Editor ingame - Toggle hide function to create small gui menu. • Commands • Permissions • Config Example • Cui Data Example Special thanks to @SinKohhfor contributing and testing plugin before release.$7.50 -
Version 1.0.0
9 downloads
40 Raidable Bases for the "Raidable Base" plugin. Info about the raidable bases: (10)Easy: Wood Various Shotgun Traps and Flame Turrets ~150 Loot Slots Largest JSON File - 120KB (10)Medium: Stone Various Shotgun Traps and Flame Turrets ~300 Loot Slots Largest JSON File - 137KB (10)Hard: Metal ~1 SAM, ~8-10 Auto Turrets, various shotgun traps ~400 Loot Slots Largest JSON File - 234KB (5)Expert: HQ Metal ~1-2 SAM, ~10-12 Auto Turrets, various Shotgun Traps ~500 Loot Slots Largest JSON File - 336KB (5)Nightmare: HQ Metal ~3-4 SAMS, ~12-15 Auto Turrets, various Shotgun Traps ~600 loot slots Largest JSON file - 837KB All bases have basic lights in place for QoL night raiding. No extra electricity components, no signage, no art, and limited extra BS to save resources. To Install these bases: Unzip the file and then place only the base files in your oxide/data/copypaste directory. Then, type this command in your console: rb.config add "Easy Bases" EASY1 EASY2 EASY3 EASY4 EASY5 EASY6 EASY7 EASY8 EASY9 EASY10 0 rb.config add "Medium Bases" MED1 MED2 MED3 MED4 MED5 MED6 MED7 MED8 MED9 MED10 1 rb.config add "Hard Bases" HARD1 HARD2 HARD3 HARD4 HARD5 HARD6 HARD7 HARD8 HARD9 HARD10 2 rb.config add "Expert Bases" EXPERT1 EXPERT2 EXPERT3 EXPERT4 EXPERT5 3 rb.config add "Nightmare Bases" NM1 NM2 NM3 NM4 NM5 4 Appreciate the support and I hope you enjoy!$15.00- 1 review
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- #raidables
- #base
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Version 2.0.4
283 downloads
Premium 2x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot - Faster Airdrops - Clans Reborn - Faster Crafting - Automated Events - Slightly Higher Stack Sizes - Welcome Controller - Better Chat - Remover Tool - Dynamic Cup Share and Automatic Authorisation - Faster Smelting - No Escape (Raid / Combat Block) - Simple Splitter - NTeleportation / Home system - 2x Gather Rates - 40 Minute Day / 20 Minute Night - Level 1 BPs - Auto Broadcast and Scheduled Messages - Faster Airdrops - SkinBox Join my support discord for more: here$14.99 -
Version 1.3.3
192 downloads
Reduce the decay damage by tick; Upgrade the authorizations limit; Upgrade the building grade limit; Upgrade the storage capacity of the cupboard; Unlock some deployable items; Upgrade the stack size limit of the cupboard; Set a default building grade for the server; Modify the default decay; Keep the cupboard attributes when remove; Make your server fun ^u^ The plugin has a unique permission, which allows the player to use the cupboard upgrade: tclevels.use F.A.Q How many items can be blocked? and which? You can block unlimited items and all items must be deployable or they will not be blocked. Which area will be checked when I place my cupboard? The entire privilege area will be checked. But you can also disable checks in the configuration file. Could it cause conflict with any plugin? Yes, but i am providing an API for the plugin so that other developers can integrate with it, so if there is a conflict, just go to the developer's plugin support and ask them to integrate it. Also if it is possible for me to integrate it from my plugin, i will do so without any problem.$20.00 -
Version 1.0.5
190 downloads
*Project Sky Bases* Looking for a challenge in Rust? Check out our raidable sky bases with traps! Our expertly designed bases will put your raiders skills to the test while offering an exhilarating gaming experience. With a variety of traps and obstacles in each base, you'll need to use your wits and strategy to successfully raid and loot. Don't settle for basic bases - take your gaming to the next level with our raidable sky bases. easy to add in F1 instructions are in the Read me Raidable Sky Bases Comands add new profile !!! rb.config add "Sky Easy" sky-Easy1 sky-Easy2 sky-Easy3 sky-Easy4 rb.onfig add "Sky Medium" sky-Medium1 sky-Medium2 sky-Medium3 sky-Medium4 sky-Medium5 rb.onfig add "Sky Hard" sky-Hard1 sky-Hard2 sky-Hard3 Sky-Hard4 Sky-Hard5 sky-Hard6 sky-Hard7 rb.onfig add "Sky Nightmare" sky-Nightmare1 sky-Nightmare2 sky-Nightmare3 sky-Nightmare4 sky-Nightmare5 sky-Nightmare6 sky-Nightmare7 sky-nightmare8 added a Readme easy-steps Instructions Raidable$35.00- 19 comments
- 4 reviews
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- 5
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Version 1.3.1
1,503 downloads
Instant Barrel - Rust Plugin A plugin for Rust that optionally makes all barrels and road signs 1 hp and spawns their loot in player's inventory when destroyed. Works with tools and optionally weapons, farming distance for weapons can be adjusted via the config file Showcase video: Permission: Give players permission: InstantBarrel.on Config: { "Enable farming with weapons": true, "Max farming distance": 3.0, "Make barrels 1 hit to kill": false, "Enable barrel gibs": true }$4.99 -
Version 1.5.1
125 downloads
This plugin gives the possibility to trigger a timed event, with a random long time (choose randomly between min and max configured time). The event will choose randomly a type, KILL or Gather (prior the config), after it choose a random objective from the corresponding list. During the event, after the objective is triggered (for example: Sulfur ore mined completely, Barrel destroyed, Bear killed, Tree chopped down.. etc), the player will get point /objective. Top 3 player (or player group if there is even in the points) will get reward, if they reach the minimum configured point. If the Players not gain points, they will be not listed on the Scoreboard. Rewards can be claimed after the event(s) over. First event will start after 5 min as soon as the plugin loaded in. The plugin have several protection against wrong configuration. Only 1 event can be active at time. If the TIME related configurations allow overlay, the maximum event time will be set as (event_repeat_time_in_hour*60)-5 Minute, to not affect the next event start. If no event type enabled, no event will started and message will be written to the server console. If no reward or invalid reward number set in the configuration, list of rewards will be cleared, 0 and 1 will be added as default (see the meaning below). If ServerRewards/Economics plugin not installed, this type of reward will be not selected. Configuration Default configuration: { "_Plugin_Cfg_Version": { "Major": 1, "Minor": 2, "Patch": 0 }, "CCH_Challenge_color": "0.76 0.90 0.29 1", "CCH_Desc_color": "0.76 0.90 0.29 1", "CCH_ScoresPanel_color": "0.39 0.39 0.39 0.75", "CCH_Time_color": "0.76 0.90 0.29 1", "CCH_Top1_color": "1 1 1 1", "CCH_Top2_color": "1 1 1 1", "CCH_Top3_color": "1 1 1 1", "CCH_Top3_yourpoint_color": "1 1 1 1", "CCH_UIPanel_color": "0.39 0.39 0.39 0.5", "event_gather_type": "{\"tree\":15,\"metal\":15,\"sulfur\":15,\"stone\":15,\"barrel\":15,\"berry\":15,\"corn\":15,\"hemp\":15,\"mushroom\":15,\"pumpkin\":15,\"potato\":15,\"crate\":15,\"foodbox\":15,\"minecart\":15}", "event_gather_type_enabled": true, "event_kill_type": "{\"bear\":15,\"wolf\":15,\"boar\":15,\"murderer\":15,\"scientist\":15,\"scarecrow\":15}", "event_kill_type_enabled": true, "event_long_max_in_minute": 1, "event_long_min_in_minute": 1, "event_minimum_player": 1, "event_points_by_entity": 5, "event_repeat_time_in_hour": 2, "event_reward_type": "0, 1, 2, 3", "event_top1_reward": 18, "event_top2_reward": 12, "event_top3_reward": 6, "grownable_collect_enabled": false, "rp_reward_multiplier": 10.0, "economics_reward_multiplier": 10.0, "reminder_enabled": true, "reminder_time_in_minute" : 30 } Definition of configurations: event_gather_type - List of collect/gatherable items, next to them after the ":" the minimum points to earn reward. (For example not much foodbox or minecart spawned) event_gather_type_enable - Gather type of events can be disabled/enable event_kill_type - List of killable enemys, next to them after the ":" the minimum points to earn reward. (For example not much animal spawned) event_kill_type_enabled - Gather type of events can be disabled/enable event_long_max_in_minute - Minimum Time for a generated event (Time choosen randomly between min and max) event_long_min_in_minute - Maximum Time for a generated event (Time choosen randomly between min and max) event_minimum_player - Minimum Player number. Below this the event will not started event_points_by_entity - Point gained by gather/kill one of the objective event_repeat_time_in_hour - Events repeated in every given hour event_reward_type - 0 - (Bronze Easter Egg - item ID: 844440409) 1 - ( Small Halloween Bag item ID: 1319617282) 2 - RP from [ServerRewards plugin if installed, if not, it can not be choosen even if in the list](https://umod.org/plugins/server-rewards) event_top1_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the first place event_top2_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the second place event_top3_reward - Amount of choosen item/RP(base for a the rp_reward_multiplier below) for the third place grownable_collect_enabled - To avoid player advantage, with big crop farms, the growned crops can be disabled/enabled to count as a gathered objective rp_reward_multiplier - ServerRewards multiplier for the RP reward, if the event is generated to give RP as a reward. economics_reward_multiplier - Economics multiplier for the Economics reward, if the event is generated to give Economics as a reward. reminder_enabled - enable/disable the repeated reminder to the players with unclaimed reward reminder_time_in_minute - reminder time in minute format Colors: the first 3 number is the corresponding RGB color number, but between 0-1 with float numbers. So if you want to write an RGB, where the RED is 210, then the first number in the config will be 210/255=0.82. The last number is the opacity 0 is invisible, 1 the maximum. _Plugin_Cfg_Version - only present for compatibility check Commands /cch info - Show information about Custom Challenges /cch show - Show currently Active Challenge Scoreboard /cch hide - Hide Challenge Scoreboard /cch claim - Claim rewards after event(s) Localization English language file generated by default, texts supported by the language files. Logging Reported winner and claimed rewards stored in the oxide/logs folder.$15.00- 18 comments
- 3 reviews
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- #challenge
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Version 2.0.3
174 downloads
Premium 3x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot - Faster Airdrops - Clans Reborn - Faster Crafting - Automated Events - Higher Stack Sizes - Welcome Controller - Better Chat - Remover Tool - Dynamic Cup Share and Automatic Authorisation - Faster Smelting - No Escape (Raid / Combat Block) - Simple Splitter - NTeleportation / Home system - 3x Gather Rates - 50 Minute Day / 10 Minute Night - Level 1 BPs - Auto Broadcast and Scheduled Messages - Faster Airdrops - SkinBox$14.99 -
Version 2.0.3
344 downloads
Premium 10x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot - Better No Workbench - Clans Reborn - Instant Crafting - Automated Events - Much Higher Stack Sizes - Welcome Controller - Better Chat - Remover Tool - Dynamic Cup Share and Automatic Authorisation - Faster Smelting - No Escape (Raid / Combat Block) - Simple Splitter - NTeleportation / Home system - Always Bonus - 10x Gather Rates - Instant Barrels - Auto Broadcast and Scheduled Messages - Faster Airdrops - No Blueprints - Faster Recycler Speed - SkinBox - Always Day and Time of Day$14.99 -
Version 2.0.3
270 downloads
Premium 5x is a quick template to get a server up as soon as possible. All features you get with this server template: - Better Loot - Better No Workbench - Clans Reborn - Instant Crafting - Automated Events - Decently Higher Stack Sizes - Welcome Controller - Better Chat - Remover Tool - Dynamic Cup Share and Automatic Authorisation - Faster Smelting - No Escape (Raid / Combat Block) - Simple Splitter - NTeleportation / Home system - Always Bonus - 5x Gather Rates - Instant Barrels - Auto Broadcast and Scheduled Messages - Faster Airdrops - No Blueprints - Faster Recycler Speed - SkinBox - Always Day and Time of Day$14.99 -
Version 125 131024b
204 downloads
World 2.0 Update - 3rd Major re-design of the prison along with other features. Rocks all replaced - Place a 531 height to effect the correct water level You may need to do some minor terrain blending, reapply the road heights etc to get the best results and it is strongly advised you do not rotate the monument. Finally check the alpha holes, locations are the cave exits north and south the yard, the pipe climb to the roof, the cave sink hole, the area next to the lighthouse. Thanks Niko$19.95 -
Version 1.0.1
94 downloads
Raidable Hallween bases ! These raidable bases are perfect for those who want to celebrate Halloween in style. So why not try out raidable Halloween bases this year and see just how spooky things can get in Rust? Total: 10 easy: 3 medium: 2 hard: 2 expert: 2 Nightmare: 1 include read me For Questions Join Our Raidable Base Discord discord.gg/2fNBhfqtzz$24.00- 4 comments
- 2 reviews
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Version 1.4.15
264 downloads
SAVE 13% WHEN BUYING THE BUNDLE This is a server management plugin. It allows you to have consistency and visibility over all the information related with your server, including it's basic configuration. You may find this valuable no matter if you manage ONE or TEN servers, it works great with automation tools, docker and alike. It has four main features: Wipe schedule calculator (support weekly, biweekly and monthly) Manages server information (Title, description, tags, logo, banner, etc) Manages the basic server configuration (cvars) Manages Oxide's groups, permissions and user membership. Loading messages when a player is joining and/or waiting in queue. Timed messages (adverts) Public chat command "!wipe" that will inform: Last wipe date Next wipe date The current time in UTC Support the new Nuclear Missile Silo computer countdown Support dynamic slots (increase total slots according to connected players) 1. Wipe schedule calculator The plugin provides four "tokens" that you can use within the server's title or description to inform your users when was the last wipe and when it will be the next wipe. You can customize the date format and wipe schedule on the config file and the wipe schedule calculator will have into account the Thursday forced wipe. // You can format the date as you'd like "Date": { "Short": "dd/MM", "Long": "dd/MM/yyyy" }, "Wipe": { "DoW": 4, "Hour": 19, "Timezone": "Europe/London", "Frequency": "BiWeekly" }, 2. Manages server information This one is pretty self-explanatory, it allows you to define all the metadata about your server. "Server": { "Name": "DEVELOPMENT SERVER | %LASTWIPE%", "Description": [ "Map size is %WORLDSIZE% using seed %WORLDSEED%.", "Last wipe was at %LASTWIPE_LONG%, Next wipe is at %NEXTWIPE_LONG%", "Server has %UPTIME% seconds uptime, running at %FPS% fps with %ONLINE%/%MAXSLOTS% players online." ], "Banner image": "https://assets.example.com/banner.jpg", "Logo image": "https://assets.example.com/logo.png", "Tags": [ "weekly", "vanilla" ], "Website": "https://example.com/", "Custom map name": "kasvoton was here", "Wipe schedule": 7 }, Notice the special feature "Custom map name" which allows you to customize the map name that is displayed on the server list (Procedural Map). This shows in not only at Rust's in-game server browser, but also all on all the other sites that show off your server, i.e. Battlemetrics. WE DO NOT REQUIRE OXIDE'S SANDBOX MODE TO BE TURNED OFF AS OTHER PLUGINS DO. 3. Manages the basic server configuration (cvars) It allows you to have a clear view of what cvars are applied, very helpful if you run automation tools such as docker or github to manage server configurations. "CVars": { "fps.limit": "32", "server.tickrate": "10", "server.censorplayerlist": "true", "server.maxplayers": "8", "env.time": "12", "env.progresstime": "false" }, 4. Manages Oxide's groups, permissions and user membership. When you define a group inside the plugin's config file it means that the plugin will make sure that the group is created, that the permissions are assigned and that the listed members are part of the group. You can (and should) assign users to your groups using the oxide's tools or any other third party plugin as usual, the only difference is that the members listed on this config file will always be added back to the groups even when manually removed. "Permissions": { "Delay": 60.0, "Groups": [ { "Name": "admin", "Title": "Administrators", "Parent": "developer", "Rank": 0, "Default": false, "Permissions": [], "Members": [] }, { "Name": "default", "Title": "Default", "Parent": null, "Rank": 0, "Default": true, "Permissions": [], "Members": [ "*" ] }, { "Name": "developer", "Title": "Developer", "Parent": "administrator", "Rank": 800, "Default": false, "Permissions": [ "plugin.e", "plugin.f" ], "Members": [ "123456789123456789" ] }, { "Name": "administrator", "Title": "Administrator", "Parent": "moderator", "Rank": 80, "Default": false, "Permissions": [ "plugin.b", "plugin.c", "plugin.d" ], "Members": [ "123456789123456789", "123456789123456789" ] }, { "Name": "moderator", "Title": "Moderator", "Parent": "default", "Rank": 60, "Default": false, "Permissions": [ "plugin.a" ], "Members": [ "123456789123456789", "123456789123456789", "123456789123456789" ] } ] } Note the important config parameter "Delay", when the server starts we have no way to tell in which order the plugins will get loaded by Oxide, which means that when OxidationMetadata loads it's probable that we will not be the last one getting loaded. If we try to assign a permission to a group but the third party plugin has not yet loaded then the permission is not found and we'll get an error. The "Delay" creates a waiting period for OxidationMetadata to wait for all other plugins to load and only then it tries to assign the permissions, the value of the delay is really dependent of your own server. List of supported string format "tokens": %FPS% Average FPS value on the server %MAXSLOTS% Max number of players on the server %ONLINE% Total number of online players %UPTIME% Server uptime in seconds %WORLDSEED% Seed used to generate the world %WORLDSIZE% World size i.e. 3500 %LASTWIPE% Last wipe date formatted in short form %LASTWIPE_LONG% Last wipe date formatted in long form %NEXTWIPE% Next wipe date formatted in short form %NEXTWIPE_LONG% Next wipe date formatted in long form$4.99 -
Version 1.0.5
121 downloads
Account Linking You can test the linking system at https://link.kopter.me Features Mobile Friendly/Responsive Support for Discord server boosting Support for a Steam group Discord bot has useful commands Importing data from previous solutions is also supported What's Included Website Discord Bot Rust Plugin Installation Guide (Text and Video) Video Coming Soon Requirements/Dependencies For hosting, a cheap VPS from OVH or Hetzner, for example, is enough to run this. Server with at least NodeJS 12 A MongoDB database Note: NodeJS 16 will be required when the discord bot is updated to Discord.js V13, so it's recommended Importing Data If you have used something before to link players Steam and Discord accounts and want to transfer that data, it's possible to do that. You can find which ones are supported below and if you use something that's not listed here, something might be arranged. Discord Auth from uMod$25.00- 4 comments
- 3 reviews
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- 5
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- #discord bot
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Version 1.2.14
480 downloads
Lock Up the nasty players! Admins or players with permissions will have the ability to spawn handcuffs and use them to lock up victims or npc's while also giving them the ability to escort or loot their target. This system was heavily inspired by the Rustoria/OTV developers. Usage Equip the handcuff item in your belt and make sure it's selected, go near a player/npc and hold E button. Current Futures Include (check the config bellow as well) Support for permissions Handcuff item type, skin & stack are changeble Handcuffed player can be looted Handcuffed player can be escorted - By Foot - In Vehicle Ground/Air/Water - Dragged behind the Vehicle with adjustable distance NPCs can be handcuffed as well (all the above apply) Adjustable on handcuff time Option to cancel on spotted Option to escort the player floating or stick to ground Inventory slots can be locked on handcuffed Handcuff message changable Adjustable access to locked player Adjustable lock/cuff protection Configurable blocked Chat & Console commands for handcuffed players Handcuff item stack can be made unlimited Option to unlock player on warden death Option to keep victim locked on death Option to change victim clothes on handcuff More futures may be taken in consideration after they are suggested and discussed. Commands [Chat & Console] cuff _all|PlayerName|SteamID - Lock the target through a Server Console or F1 Console command (Admin Only) (Chat: /hcuffs | Console hcuffs) ~ ~ /hcuffs _self Amount - Give yourself handcuffs (Chat only) ~ /hcuffs PlayerName|SteamID Amount - Give the target player handcuffs ~ /hcuffs _all Amount - Give everyone in the server handcuffs (Admin Only) /lock - Lock|Unlock yourself :: Example Command for Server Rewards: hcuffs $player.id 1 API Check if target is Restrained Restrain Player - For self-restrain use player as attacker Unrestrain Player - save = Saves the player into the data, usually used when player disconnect - ride = Additional checks for players inside a vehicle Default Config Config is pretty much self explementary.$15.00