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About Stack Modifier

This plugin will seamlessly handle all of the ugly side effects and glitches.

Thanks to Stack-modifier's feature additions, it makes it feel just like Rusts default behavior, but better!


Has a GUI Editor
Blocks Player movements while using GUI Editor Including Keybinds!
This plugin has 2 commands and no Lang file
Supports stacking of liquids
Supports Stacking of Fuel Containers (hats, tools, etc.)
Supports Stacking of Guns
Supports Stacking of Skins
Works with SkinBox plugins
Supports Stacking of Custom Items
Supports Stacking of Custom Items with Custom Display Names
Supports Stacking of Key Cards without losing the stack when swiping
The largest possible value in C# is 2,147,483,647 Which means anything over this stack-size will break the plugin

Known Conflicts

Magic Coin
 uses some of the same hooks set up config in it correctly to not conflict

Custom Skin Stack Fix
 not needed this handles it properly

Stack Size Controller
 cannot have 2 of the same plugins basically

Extra Loot
causes a stacking bug when a reboot occurs with skinned items preventing old skinned items from stacking with new skinned items

Compound Options
  If stack modifier loads after compound options, some compound options may not get set during the restart process
  To fix, reload compound options

Getting Started - Click Either Link to play video

Video One

Video Two


stackmodifier.bypass - Allows players to ignore the blocked stack-able items list.
stackmodifier.admin  - Allows players access to the UI Editor.

Chat Commands

/stackmodifier -- Opens Editor UI, Must enable config option  "Enable UI Editor": true

/resetvenders -- Requires being an admin, only resets facepunches messed-up vendors, not all

/stackmodifiercolor <inputpanel|inputtext|text|transparent> <color> <alpha|ex, 0.98>
  Example /stackmodifiercolor inputpanel #207086 0.25

UI Editor Commands

set 8 -- Inside a categories Search Bar, type set and a value and it will apply it to the whole category,
reset -- Inside a categories Search Bar type reset hit the enter key or click out of the field and it resets it.
multiply -- Inside a categorie use the Search Bar & type multiply and a value and it will apply it to the whole category.

if you reset or set, re-click the Category Tab to refresh it before making more changes!
Otherwise you will have to do your first edit twice for it to start working again

UI Editor Without Images?
* At the top of the config you will see the following setting set to true save and reload.

"Disable Images for UI Editor": false,  < Disables images and allows full use

Having Problems?

* Warning this plugin is not compatible with custom-skins-stacks-fix plugin since this already handles everything.

* If you already have a plugin that modifies the rust stack sizes you will first need to remove that plugin.

* Then you simply load Stack Modifier onto your server open the config and start editing the Modified values to your new stack-size amounts!

* When you are done simply save and reload the plugin! ( oxide. reload StackModifier )

* Alternatively you can utilize the built-in UI Editor and not ever need to touch the config!

* Admins - Auth level 2 will always be ignored.

How to revert to vanilla?

* Unload Stack Modifier, delete the config, and restart your server.
* It will reset the config back to vanilla settings allowing you to start over.

## Configuration

  "Enable UI Editor": true,
  "Disable ImageLibrary Requirement / Images for UI Editor": false,
  "Sets editor color command": "stackmodifiercolor",
  "Sets Reset Vendors command": "resetvenders",
  "Sets Default Category to open": "Attire",
  "Stack Modifier UI Title": "Stack Modifier Editor ◝(⁰▿⁰)◜",
  "UI - Stack Size Label": "Stack Size",
  "UI - Set Stack Label": "Set Stack",
  "UI - Search Bar Label": "Filter ▶",
  "UI - Back Button Text": "◀",
  "UI - Forward Button Text": "▶",
  "UI - Close Label": "✖",
  "UI - Background Image Url": "https://i.imgur.com/Jej3cwR.png",
  "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png",
  "Colors": {
    "InputPanel": {
      "Hex": "#0E0E10",
      "Rgb": "0.0549019607843137 0.0549019607843137 0.0627450980392157 0.98"
    "InputText": {
      "Hex": "#FFE24B",
      "Rgb": "1 0.886274509803922 0.294117647058824 0.15"
    "TextColor": {
      "Hex": "#FFFFFF",
      "Rgb": "1 1 1 1"
    "Transparency": {
      "Hex": "#",
      "Rgb": "0 0 0 0.95"
  "Revert to Vanilla Stacks on unload (Recommended true if removing plugin)": false,
  "Disable Ammo/Fuel duplication fix (Recommended false)": false,
  "Enable VendingMachine Ammo Fix (Recommended)": true,
  "Blocked Stackable Items": [
  "Category Stack Multipliers": {
    "Attire": 1,
    "Misc": 1,
    "Items": 1,
    "Ammunition": 1,
    "Construction": 1,
    "Component": 1,
    "Traps": 1,
    "Electrical": 1,
    "Fun": 1,
    "Food": 1,
    "Resources": 1,
    "Tool": 1,
    "Weapon": 1,
    "Medical": 1
  "Stack Categories": {
    "Attire": {
      "hat.wolf": {
        "DisplayName": "Wolf Headdress",
        "Modified": 10
      "horse.shoes.basic": {
        "DisplayName": "Basic Horse Shoes",
        "Modified": 10
    "Misc": {
      "fogmachine": {
        "DisplayName": "Fogger-3000",
        "Modified": 10
      "sickle": {
        "DisplayName": "Sickle",
        "Modified": 10
    "Items": {
      "kayak": {
        "DisplayName": "Kayak",
        "Modified": 10
      "map": {
        "DisplayName": "Paper Map",
        "Modified": 10
    "Ammunition": {
      "ammo.grenadelauncher.buckshot": {
        "DisplayName": "40mm Shotgun Round",
        "Modified": 20
      "ammo.rocket.sam": {
        "DisplayName": "SAM Ammo",
        "Modified": 10
    "Construction": {
      "door.double.hinged.metal": {
        "DisplayName": "Sheet Metal Double Door",
        "Modified": 10
      "building.planner": {
        "DisplayName": "Building Plan",
        "Modified": 10
    "Component": {
      "bleach": {
        "DisplayName": "Bleach",
        "Modified": 2
      "vehicle.module": {
        "DisplayName": "Generic vehicle module",
        "Modified": 10
    "Traps": {
      "trap.bear": {
        "DisplayName": "Snap Trap",
        "Modified": 30
      "samsite": {
        "DisplayName": "SAM Site",
        "Modified": 10
    "Electrical": {
      "ceilinglight": {
        "DisplayName": "Ceiling Light",
        "Modified": 10
      "wiretool": {
        "DisplayName": "Wire Tool",
        "Modified": 100
    "Fun": {
      "firework.boomer.blue": {
        "DisplayName": "Blue Boomer",
        "Modified": 200
      "telephone": {
        "DisplayName": "Telephone",
        "Modified": 10
    "Food": {
      "apple": {
        "DisplayName": "Apple",
        "Modified": 100
      "woodtea.pure": {
        "DisplayName": "Pure Wood Tea",
        "Modified": 100
    "Resources": {
      "skull.human": {
        "DisplayName": "Human Skull",
        "Modified": 10
      "wood": {
        "DisplayName": "Wood",
        "Modified": 10
    "Tool": {
      "tool.instant_camera": {
        "DisplayName": "Instant Camera",
        "Modified": 10
      "bucket.water": {
        "DisplayName": "Water Bucket",
        "Modified": 10
    "Weapon": {
      "gun.water": {
        "DisplayName": "Water Gun",
        "Modified": 10
      "spear.wooden": {
        "DisplayName": "Wooden Spear",
        "Modified": 10
    "Medical": {
      "blood": {
        "DisplayName": "Blood",
        "Modified": 100
      "bandage": {
        "DisplayName": "Bandage",
        "Modified": 30


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