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Version 1.3.12
1,012 downloads
Adds a banking system to the game. It is an extended system of economics. Features ATM system (each player can install his own ATM and receive profit from it) ATMs can break ATMs can be repaired Money transfer system between players HumanNPC support Ability for players to earn money Adds a new item to the game (banknotes) Auto Wipe (each item can be customized) Working through third-party economy plugins (optional) Conversion from ServerRewards and Economics Commands bank - open the bank interface bank.givenote [target] [amount] - give banknotes to the player bank.giveatm [target] - give ATM to the player bank.setbalance [target] - set balance to the player bank.deposit [target] - deposit money to the player bank.withdraw [target] - withdraw money from a player bank.transfer [player] [target] - transferring money from a player to another player bank.wipe [type] (0 - all, 1 - players, 2 - logs, 3 - ATMs) - wipe data bank.convert.economics - convert from Economics bank.convert.serverrewards- convert from ServerRewards Hooks private object CanPlayerCreateCard(BasePlayer player) private void OnPlayerCreatedCard(BasePlayer player) private void OnBalanceChanged(ulong member, int amount) API private bool HasCard(BasePlayer player) private bool HasCard(ulong member) private int Balance(BasePlayer player) private int Balance(ulong member) private bool Deposit(BasePlayer player, int amount) private bool Deposit(string member, int amount) private bool Deposit(ulong member, int amount) private bool Withdraw(BasePlayer player, int amount) private bool Withdraw(string member, int amount) private bool Withdraw(ulong member, int amount) private bool Transfer(BasePlayer member, BasePlayer target, int amount) private bool Transfer(string member, string target, int amount) private bool Transfer(ulong member, ulong target, int amount) Permissions You can set permission in config, for example: "Permission (example: banksystem.use)": "banksystem.use", You can also configure permissions for ATM breakage % FAQ Q: Where can I see an example of a config? A: Config$29.95 -
Version 2.1.1
4 downloads
Ten years have passed since the stalkers and the military left the Zaton. Now this once dangerous but lively location has turned into a gloomy, desolate place, absorbed by nature and time. Nature is slowly but surely taking its toll. Vegetation enriched with mutations caused by radiation has completely captured the Zaton. Trees and shrubs have sprouted even through asphalt and concrete, turning once industrial areas into a real jungle. The Zaton has become a haven for all kinds of animals. Without human presence, they feel like they own the territory. The old camps and bases now serve as the lairs of these creatures. The gloomy silence is interrupted only by the occasional footsteps of unseen creatures that wander among the ruins. Now a Zaton is a place that draws in like a trap. And everyone who comes here knows that only a few can come back. But those who return may find answers to the darkest secrets of the Zone — or disappear forever. Map Features Map size: 4000; Prefabs count: ≈42000; Optimized monuments to reduce the load on the client; Adapted to the classic/RP servers; Caches of useful loot are hidden all over the map; Chinook drop zones on custom monuments; Custom APC path; Custom safezone; Ziplines; Underground sctructures; A large number of small locations; Custom puzzles on monuments; Vertical gameplay is implemented; The gameplay is adapted to RUST; Custom camera codes; The enigmatic and slightly mystical atmosphere of the zone. List of Monuments Sawmill; Swamp; Burnt Farmstead; «Izumrudnoye»; Krug Antenna Complex; Oakpine Anomaly; Iron Forest Anomaly; Fuelling Station; Substation Workshops; Circus Anomaly; Waste Processing Station; Scar Anomaly; Old Barge; Preobrazhensky Bridge; Ranger Station; Dock Cranes; Shevchenko; Skadovsk; Dredge Station; Boiler Anomaly; Testing Workshop of Item №62; Bloodsucker Lair; Radtown; Overpass "Jupiter 5" The Oasis. In the future, the map will be updated based on reviews. О карте Прошло десять лет с момента, когда сталкеры и военные покинули Затон. Теперь эта когда-то опасная, но оживленная локация превратилась в мрачное, запустевшее место, поглощенное природой и временем. Природа медленно, но уверенно берет свое. Растительность, обогащенная мутациями, вызванными радиацией, полностью захватила Затон. Деревья и кустарники проросли даже через асфальт и бетон, превращая когда-то промышленные зоны в настоящие джунгли. Затон стал прибежищем всех видов животных. Без человеческого присутствия они чувствуют себя хозяевами территории. Старые лагеря и базы теперь служат логовами этих созданий. Мрачная тишина прерывается лишь редкими звуками шагов невиданных существ, которые блуждают среди руин. Теперь Затон — это место, которое затягивает в себя, как ловушка. И все, кто сюда приходит, знают: назад могут вернуться лишь немногие. Но те, кто вернется, могут обрести ответы на самые темные тайны Зоны — или исчезнуть навсегда. Особенности Карты Размер: 4000; Количество префабов: ≈41000; Оптимизированные монументы для снижения нагрузки на клиента; Адаптирована для классических/RP серверов; Тайники с полезным лутом, спрятанные по всей карте; Зоны сброса ящика с чинука на кастомных монументах; Кастомный путь патрулирования БТРа; Кастомная сейвзона; Зиплайны; Подземные структуры; Большое количество маленьких локаций; Кастомные загадки на монументах; Реализован вертикальный геймплей; Геймплей адаптирован под RUST; Кастомные коды от камер; Загадочная и слегка мистическая атмосфера зоны. Список Монументов Лесопилка; Топь; Сгоревший хутор; «Изумрудное»; ВНЗ «Круг»; Аномалия «Соснодуб»; Аномалия «Железный Лес»; Заправка; Цеха подстанции; Аномалия «Цирк»; Станция переработки отходов; Аномалия «Рубец»; Старая баржа; Мост им. Преображенского; Лесничество; Портовые краны; «Шевченко»; «Скадовск»; Земснаряд; Аномалия «Котёл»; Логово кровососов; Испытательный цех изделия №62; Путепровод "Юпитер 5" Оазис. В будущем, карта будет обновляться по отзывам.$75.00- 6 comments
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- #stalker
- #stalker laboratory rust
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Version 1.4.9
654 downloads
This plugin is basically custom made mixing table which works pretty much same as "vanilla" Mixing Table. Worth mentioning detail, vanilla mixing table interface is no longer accessible while using this plugin although you can still list "teas" in DrugMixing and make them craft-able this way. By using one of my other plugins called Consumable Effects you can add special buffs to consumable items. These buffs are activated upon consuming the item with custom item name listed in data file. Buffs can modify metabolism values like health, bleeding, hunger, comfort etc. or apply Tea Boost with customized values (time, value, type). FAQ Default configuration. Default config files are included with plugin, you will find there 7 recipes which supports ConsumableEffects plugin. Alternatively you can look into configuration made by my customers here -> Default Tea Recipes / Complete Drug Config for RP servers Changing and uploading custom item icons. You can upload any icon on steam workshop with uploader tool, it is simple as just clicking one button. I can provide you with free one on my discord. Where can players find custom ingredients for mixing table. There is few different ways how to do it. Best way is to use any plugin which modifies loot tables and add your special items in there. Getting custom item when picking up plants. This is done by using free plugin ExtraGatherBonuses (link here). With this plugin you can set up any gather chance for custom items. Special effects/buffs when consuming custom items. To set up any buffs, please check out optional dependency Consumable Effects If you have any questions prior to purchasing, feel free to message me here, for faster response reach out on my discord.gg/rustplugins/ For more detailed documentation visit this link. Create Recipe Additional Options$10.99 -
Version 1.0.0
7 downloads
Are you looking to expand your Raidable Bases TrapBox collection with Easy Bases? We have the perfect solution for you! Introducing our set of 40 easy-difficulty bases, specifically designed to enhance your collection. Perfect for beginners and those who enjoy a more relaxed experience ! rb.config add "Easy Bases" e-1 e-2 e-3 e-4 e-5 e-6 e-7 e-8 e-9 e-10 e-11 e-12 e-13 e-14 e-15 e-16 e-17 e-18 e-19 e-20 e-21 e-22 e-23 e-24 e-25 e-26 e-27 e-28 e-29 e-30 e-31 e-32 e-33 e-34 e-35 e-36 e-37 e-38 e-39 e-40$17.98 -
Version 1.5.7
11,594 downloads
This plugin adds a character progression system to your server in the form of a leveling and skill tree system. Players gain xp by cutting trees, mining rocks, killing NPCs etc, and are rewarded with skill points when they level up. These points can be used to unlock perks and buffs across a number of different skill trees. The plugin is extremely customizable and server owners can change, move, scale or disable any perk to tailor the setup to their server. It features: 116 unique buff types across 130 skill nodes. 13 unique skill trees. 67+ sources of xp, along with custom xp settings for BotRespawn and NpcSpawn. An extremely large amount of xp options to really tweak the plugin for your server. A functional tree system that prevents unlocking/upgrading of nodes if the player has not invested enough skill points into a tree. Fun & unique ultimate abilities across most trees. Global yield settings for servers that want to run 2x/3x etc. Ability to create custom skill trees and nodes using permissions from other plugins. Considerable amount of options for persistent data through server wipes. A prestige system to reward your most hardcore players. SkillTree allows users to focus on multiple skill trees and unlock nodes in each tree as they level, to make their characters more powerful and unique. Plugins that work well with Skill Tree RaidableBases - SkillTree integrates with RaidableBases by rewarding raiders with xp (either handled via SkillTree directly or via RaidableBases directly). The raiding tree can also exclusively work with RaidableBases if servers don't allow raiding. Economics & ServerRewards - integrated as a way to pay for the respec cost. SurvivalArena - Rewards the winner of the event with xp. Cooking - adds new skills to the Cooking tree as well as xp rewards when successfully cooking meals. BotRespawn - Adds additional xp sources for each NPC profile. NpcSpawn - Adds additional xp sources for each NPC profile. UINotify - Shows notifications relevant to leveling etc. ZombieHorde - Provides xp for killing zombies generated by this plugin. LootDefender - Provides the ability for shared xp when killing BradleyAPC. Configured through LootDefender. EpicLoot - Adds a skill to the Scavenging tree FishingHotspots - Allows for modified XP gain while fishing in a hotspot. ZoneManager - Allows you to disable buffs while in a zone. skilltree.chat - required to use the chat commands to access the skill tree menu. skilltree.xp - required to obtain xp from xp sources. skilltree.tree - required to access and use the skill tree. skilltree.admin - required to use the admin commands. skilltree.all - allows user access to all trees. skilltree.Mining - allows the user to access the mining tree. skilltree.Woodcutting - allows the user to access the woodcutting tree. skilltree.Skinning - allows the user to access the skinning tree. skilltree.Harvesting - allows the user to access the harvesting tree. skilltree.Combat - allows the user to access the combat tree. skilltree.Medical - allows the user to access the medical tree. skilltree.Build_Craft - allows the user to access the build craft tree. skilltree.Scavenging - allows the user to access the scavenging tree. skilltree.Vehicles - allows the user to access the vehicles tree. skilltree.Cooking - allows the user to access the cooking tree. skilltree.bag.keepondeath - prevents the ExtraPockets bag from dropping on death. skilltree.notitles - Removes the level title from the player (Requires BetterChat) skilltree.noxploss - Prevents xp loss. skilltree.roguelike - If enabled via the config, will be required to participate in the Roguelike system. skilltree.teabonus - Ignores the config option preventing the yield increases from working with mining and woodcutting teas. skilltree.noscoreboard - Prevents players with this permission from being added to the scoreboard. //Custom permission settings "Modified max skill points based on permissions [must be higher than default]": { "vip": 120 }, "Cost per point to respec based on permissions [must be lower than default]": { "vip": 10.0 }, "Maximum amount of xp a player can lose when they die based on permissions [must be less than default]": { "vip": 500.0 }, "Permissions to adjust xp gain modifiers (skilltree.<perm>) [1.0 is default modifier]": { "vip": 1.2 }, The permission for "vip" would be skilltree.vip Assigning this perm to players would override the default values for the respective settings (max skill points, respec cost, xp gain and xp loss). Command: st Description: Opens the skill tree menu. Requires skilltree.chat permissions. Command: updatexptable Description: Recalculates the xp table based on the config values. Requires Command: togglexpdrops Description: Toggles the xp popup when obtaining xp. Command: togglexphud Description: Toggles the xp hud on the players screen. Command: givexp Parameters: <name> <amount> <optional: Ignore modifiers true/false> Description: Gives the player matching the name parameter, xp equal to the amount parameter. Ignore modifiers will ignore all forms of xp boosts such as rested xp. Command: givesp Parameters: <name> <amount> Description: Gives the player matching the name parameter, skill points equal to the amount parameter. Command: resetdata Parameters: <name> Description: Resets the target players data. Command: turbo Description: Toggles the turbo on the boat if the player has the relevant perk. Command: togglebc Description: Toggles the BetterChat title on/off for the user. Command: movebar Description: brings up a ui that can be used to relocate the xp bar on the players screen. Command: stresetalldata Description: Resets all players data. Command: sb or score or scoreboard Description: Chat and console command that brings up the scoreboard, showing who has the most xp. Command: sttogglenotifications Description: Toggle notifications from buff triggers. Command: stgiveitem Parameters: <id> <shortname> <quantity> <skin ID> <optional: displayName> Description: gives an item to the target ID that matches the parameters. Console Command: strespecallplayers Description: Resets skills for all online and offline players. Console Command: strespecplayer Parameters: <target name/userID> Description: Resets the target online/offline players skills. Console Command: givexptoall Parameters: <amount> <online only: true/false> Description: Will give the amount of xp to all players. If online only is true, it will only give it to those that are online. Console Command: givesptoall Parameters: <amount> <online only: true/false> Description: Will give the amount of skill points to all players. If online only is true, it will only give it to those that are online. Console Command: stremoveplayerdata Parameters: <userid> Description: Will remove the player data file for the specified userid. Experience can be gained from a number of different sources. The value for each source can be adjusted via the config. NodeHit - Hitting a stone, metal or sulfur mining node. NodeHitFinal - Finishing a stone, metal or sulfur mining node. TreeHit - Hitting a tree. TreeHitFinal - Knocking down a tree. SkinHit - Hitting an animal with a skinning tool. SkinHitFinal - Finishing off an animal with a skinning tool. CollectWildPlant - Collecting any map generated collectible, such as hemp, corn, pumpkin, stone, sulfur or metal. CollectGrownPlant - Collecting any player grown produce. BuildingBlockDeployed - Placing down a twig building block. FishCaught - Catching a fish. Crafting - Whenever a craft is successfully completed. XP is calculated based on the duration of the craft. ScientistNormal - Killing a blue scientist. ScientistHeavy - Killing a heavy scientists. SmallAnimal - Killing a small animal such as a chicken. MediumAnimal - Killing a medium animal such as a boar, wolf or stag. LargeAnimal - Killing a large animal such as a horse, shark or bear. Barrel - Destroying barrels. RoadSign - Destroying road signs. Scarecrow - Killing scarecrows or a zombie in ZombieHorde. Mission - Completing a mission in rust. BradleyAPC - Getting the last hit on Bradley. LootHackedCrate - First player to loot a locked crate. LootHeliCrate - First player to loot a heli crate. LootBradleyCrate - First player to loot a bradley crate. CookingMealXP - (Requires cooking plugin) XP is calculated per ingredient used. Example 2 tomatos and 8 bear meat would yield 100xp. RaidableBaseCompletion - Awards raiders of a RaidableBase xp upon the completion of the raid. Win_HungerGames - Awards xp to the winner of the Hunger Games arena. Win_ScubaArena - Awards xp to the winner of the Scuba arena. Win_Skirmish - Awards xp to the winner of the Skirmish arena. Gut_Fish - Awards xp when gutting a fish. default_botrespawn - default amount xp given when killing a bot made using botrespawn. Overriding values can be added to the config based on the bot group. crate_basic - when opening crates crate_elite - when opening crates crate_mine - when opening crates crate_normal - when opening crates carte_normal_2 - when opening crates crate_normal_2_food - when opening crates crate_normal_2_medical - when opening crates crate_tools - when opening crates crate_underwater_advanced - when opening crates crate_underwater_basic - when opening crates crate_ammunition - when opening crates crate_food_1 - when opening crates crate_food_2 - when opening crates crate_fuel - when opening crates crate_medical - when opening crates Harbor_Event_Winner - Winner of the Harbor event plugin Junkyard_Event_Winner - winner of the Junkyard event plugin PowerPlant_Event_Winner - winner of the Power plant event plugin Satellite_Event_Winner - winner of the Satellite event plugin Water_Event_Winner - winner of the Water event plugin Air_Event_Winner - winner of the Air event plugin. Armored_Train_Winner - winner of the Armored train plugin Convoy_Winner - winner of the Convoy event plugin. Supply_drop - first player that opens a supply drop. SurvivalArena_Winner - winning the SurvivalArena event. swipe_card_level_1 - using a green swipe card reader swipe_card_level_2 - using a blue swipe card reader swipe_card_level_3 - using a red swipe card reader boss_monster - killing an NPC from boss monster Zombie - Killing a ZombieHorde zombie UnderwaterDweller NPCs - NPCs in underwater labs JetPilot - JetPilot plugin ArcticBaseEvent_Winner - winner of the Arctic Base Event GasStationEvent_Winner - winner of the Gas Station Event SputnikEvent_Winner - winner of the Sputnik Event detect_diggable - triggered when a metal detector site is dig up. ShipWreckEvent_Winner - winner of the Ship Wreck Event pvp - when a player kills another player (default: off). Triangulation_Winner - winner of the triangulation event Caravan_Winner - winner of the Caravan event SupermarketEvent_Winner - winner of the Supermarket event Name: Mining Yield Description: Increases the amount of resources gained while mining. Name: Instant Mine Description: Gives the user a chance to instantly mine out a stone, sulfur or metal node. Name: Smelt On Mine Description: Gives the user a chance to smelt some of the ore as its mined from sulfur and metal nodes. Name: Mining Luck Description: Gives the user a chance to obtain items from the Mining luck loot table when they finish mining a node. Name: Mining Tool Durability Description: Decreses the durability loss of mining tools. Name: Woodcutting Yield Description: Increases the amount of resources gained while woodcutting. Name: Instant Chop Description: Gives the user a chance to instantly chop down a tree. Name: Woodcutting Coal Description: Gives the user a chance to obtain some charcoal while woodcutting. Name: Woodcutting Luck Description: Gives the user a chance to obtain items from the Woodcutting luck loot table when they finish cutting down a tree. Name: Woodcutting Tool Durability Description: Decreses the durability loss of woodcutting tools. Name: Skinning Yield Description: Increases the amount of resources gained while skinning. Name: Instant Skin Description: Gives the user a chance to instantly cut up an animal. Name: Skinning Tool Durability Description: Decreases the durability loss of skinning tools. Name: Skinning Cook Description: Gives the user a chance to received cooked meat, instead of raw meat, while skinning an animal. Name: Harvest Wild Yield Description: Increases the yield when harvesting map generated collectibles, such as berries, hemp, stone, sulfur and mushrooms. Name: Harvest Grown Yield Description: Increases the yield when harvesting player grown produce. Name: Extra Fish Description: Gives the user a chance of receiving an extra fish while fishing. Name: Double Bandage Heal Description: Doubles the healing power of cloth bandages. Name: Radiation Reduction Description: Reduces the amount of radiation damage taken by the player. Name: Extra Food Description: Increases the amount of calories the player receives when consuming food. Name: Fire Damage Reduction Description: Reduces the amount of fire damage received. Name: Fall Damage Reduction Description: Reduces the amount of fall damage received. Name: No Cold Damage Description: Removes all cold damage from the player. Name: Wounded Resist Description: Gives the player a chance to get straight back on their feet after entering the wounded state. Name: Animal Damage Resist Description: Reduces the damage taken by animals. Name: Riding Speed Description: Increases the speed of a horse while riding it. Name: Free Bullet Chance Description: Gives the player a chance to not expend a bullet when firing a gun. Name: Primitive Expert Description: Removes durability loss for primitive weapons. Name: Upgrade Refund Description: Gives the player a chance to receive their resources back when upgrading a building block. Name: Craft Speed Description: Increases the crafting speed of a player. Name: Research Refund Description: Gives the player a chance to receive their scrap back when researching an item on the research bench. Name: Craft Refund Description: Gives the player a chance to receive their crafting materials back when crafting an item. Name: Extra Scrap Barrel Description: Gives the player a chance to receive additional scrap when destroying a barrel. Name: Barrel Smasher Description: Allows the player to instantly smash a barrel with any weapon. Name: Extra Scrap Crate Description: Gives the player a chance to obtain extra scrap when looting a crate for the first time. Name: Component Chest Description: Gives the player a chance to obtain additional components when looting a crate for the first time. Name: Electronic Chest Description: Gives the player a chance to obtain additional electronics when looting a crate for the first time. Name: Component Barrel Description: Gives the player a chance to obtain additional components when smashing a barrel. Name: Electronic Barrel Description: Gives the player a chance to obtain additional electronics when smashing a barrel. Name: Melee Resist Description: Reduces the damage taken by melee weapons. Name: Iron Stomach Description: Allows the player to eat spoiled and raw food without being poisoned. Name: Boat Speed Description: Allows the user to activate a turbo boost while on a boat, increasing the boats speed. Name: Recycler Speed Description: Increases the speed of recycling for the player. Name: Smelt_Speed Description: Adds a chance for ore to smelt whenever wood is consumed, in addition to the standard smelt rate. Name: Heli_Fuel_Rate Description: Reduces the fuel consumption for your helicopters. Name: Boat_Fuel_Rate Description: Reduces the fuel consumption for your boats. Name: Vehicle_Mechanic Description: Allows the user to repair a vehicle at no cost. Name: Reviver Description: Brings a wounded player up with additional health if the reviving player has the buff. Name: Rationer Description: Provides the consumer a chance to receive their food/tea back once consumed. Name: PVP_Critical Description: Gives the attacker a chance to critically damage the target in PVP. Name: PVP_Damage Description: Increases the damage of all PVP attacks. Name: PVP_Shield Description: Reduces the damage of all incoming PVP attacks. Name: Metabolism_boost Description: Increases your calories and hydration above the maximum. Name: LootPickup Description: Chance to have the loot from destroyed barrels given moved directly to their inventory. Name: Node_Spawn_Chance Description: Chance to spawn a new node when a new one is mined out. Name: HealthRegen Description: Passively regenerates x health per second Name: AnimalTracker Description: Allows the user to use the /track command to find the direction of the closest animal. Name: ExtraPockets Description: Creates a backpack style storage system, providing players the ability to access the storage using a chat command (/pouch). Slots are given based on points spent. Name: Human_NPC_Damage Description: Increases damages against scientists. Name: Animal_NPC_Damage Description: Increases damages against animals. Name: Human_NPC_Defence Description: Decrease damage from scientist. Name: Craft_Duplicate Description: Chance to duplicate an item while crafting. Name: WaterBreathing Description: Breath underwater. Name: SharkResistance Description: Reduce damage taken from sharks. Name: SharkSkinner Description: Chance to receive random items while skinning sharks. Name: DeepSeaLooter Description: Chance to receive additional items while looting sunken crates. Name: InstantUntie Description: Instantly untie sunken crates. Name: UnderwaterDamageBonus Description: Increase damage to all living things while underwater (including underwater labs). Name: Permission Description: Used for permission based skills. Name: MaxRepair Description: Resets the max condition for any items that are repaired. Name: Durability Description: Reduces condition loss for all items that the player is using. Name: Regrowth Description: Provides a chance for a tree to respawn when cut down. Name: Skinning_Luck Description: Provides a chance to receive an item when skinning an animal. Name: Fishing_Luck Description: Provides a chance to receive an item when catching a fish. Name: Trap_Damage_Reduction Description: Reduces the damage received from traps. Name: Trap_Damage_Increase Description: Increases the damage done to traps. Name: Personal_Explosive_Reduction Description: Reduces the damage received from your own explosives. Name: Double_Explosion_Chance Description: Provides a chance for your explosives to trigger twice. Name: Lock_Picker Description: Provides a chance to open a locked entity that you do not have access to. Name: Explosion_Radius Description: Increases the explosion radius of your explosives. Name: Dudless_Explosive Description: Reduces the chance of your satchels and beancans being duds. Name: Woodcutting_Hotspot Description: Treats each hit on a tree as though you hit the hotspot. Name: Mining_Hotspot Description: Treats each hit on a node as though you hit the hotspot. Name: Extended_Tea_Duration Description: Increases the duration of tea buffs by x% per level. Name: Extended_Mag Description: Increases the magazine capacity of weapons by x% per level. Name: Tea_Looter Description: Provides you with a x% chance per level to find tea in certain containers. Name: Bite_Speed Description: Decreases the time it takes to hook a fish by x% per level. Name: Heli_Speed Description: Increases the max thrust speed of the heli by x% per level. Name: Sonar Description: Allows the user to run a command to find all nearby submerged objects (dive sites, sharks, scientists etc). Name: Comfort Description: Provides the player and all nearby team mates with a % of comfort per level. Name:Heal_Share Description: Provides surrounding team mates with a % of health received per level. Name:XP_Share Description: Provides surrounding team mates with a % of the xp you gain per level. Name: Tea_Share Description: Provides surrounding team mates with a % of tea buffs when you consume tea per level. Name: Metabolism_Share Description: Provides surrounding team mates with a % of hydration and calories received per level. Name: Human_Workbench Description: Creates a workbench aura on the player. The player and nearby team mates can use them as a workbench (the level of which is based on the skill level). Name: Recycler_Efficiency Description: Increases the recycler efficiency by x%. Name: Metal_Detector_Luck Description: Provides the player with a chance per level to obtain an additional item when they excavate metal detection sites. Name: Efficient_Digger Description: Provides the player with a chance per level to automatically dig up metal detection sites when they are flagged. Name: Magnetic_Digger Description: Provides the player with a chance per level to automatically collect dug up items. Name: RadiationBaseValue Description: Provides you with a base radiation resistance of % per level, even when naked. Name: RadiationResistModifier Description: Increases the effectiveness of your clothings radiation resistance by % per level. Name: BikeEnginePower Description: Increases the engine power of all bikes (peddal and motor) by x % per level. Name: DriverCollisionResistance Description: Decreases the damage taken from collisions while driving a vehicle by x% per level. Name: Harvesting_Luck Description: Provides a drop table when a player collects harvesting materials. Grown and wild collectibles have their own loot tables. Name: Woodcutting_Ultimate Description: Harvests the surrounding trees when cutting down a tree. Name: Mining_Ultimate Description: Provides access to a chat command to see all surrounding node locations. Name: Combat_Ultimate Description: Heals the player for a percentage of the damage that they deal to all sources. Name: Vehicle_Ultimate Description: Reduces damage dealt to the players mounted vehicle (default 100% deduction). Name: Harvester_Ultimate Description: Allows the player to set the genetic composition of plants. Name: Medical_Ultimate Description: Gives the player a chance to resurrect at their point of death if they choose to. Name: Skinning_Ultimate Description: Killing an animal with this buff active will provide the player with an enhanced ability for a period of time, depending on the animal killed. - Chicken: No fall damage. - Boar: Chance to find components while harvesting mushrooms and berries. - Wolf: Increased healing while near team mates. - Stag: Notification when a neutral player is nearby, and their last known location (configurable). - Bear: Scientists will not attack the player unless attacked. - Polarbear: Overshield. Name: Build_Craft_Ultimate Description: Use any coloured swipe cards in any reader. Name: Scavengers_Ultimate Description: Will automatically recycle components from barrels when they are broken. The xp table uses a common equation to calculate its levels and xp requirements. You can read more about the method here: https://blog.jakelee.co.uk/converting-levels-into-xp-vice-versa/ There is also a spreadsheet you can make a copy of and adjust the x value at the top of. Increasing the number minimizes the xp between levels. Find a good value, then put it in the "x" value under the "Leveling information" section in the config. It is recommended that you leave the y value at 2 or 3, and adjust the x value only. Rule of thumb: - 0.07: default - 0.04: grindy. API object STCanGainXP(BasePlayer player, BaseEntity source, double value, string source_string) object STCanGainXP(BasePlayer player, string plugin, double value) Returning a non-null value will cancel the xp gain. Source can return null so be sure to check that. string[] ST_GetPlayerLevel(BasePlayer player) // Example [ChatCommand("testapi")] void TestAPI(BasePlayer player) { var data = (string[])SkillTree.Call("ST_GetPlayerLevel", player); Puts($"Level: {data.First()}. XP: {data.Last()}"); } Returns the players level [0] and xp [1] values as a string[] object STCanReceiveYield(BasePlayer player, BaseEntity entity) Returning a non-null value will cancel the yield gain. object STOnLoseXP(BasePlayer player) Returning a non null value prevents the xp loss. double GetExcessXP(BasePlayer player) Gets the excess xp over the players current level as a double. RemoveXP(BasePlayer player, double value) Removes xp from the player equal to the value. Will not reduce the value below the start of their current level. void STOnPlayerLevel(BasePlayer player, int oldLevel, int newLevel); Triggers when a player levels up. No return value. void STOnPouchOpened(BasePlayer player, StorageContainer pouch) Triggers when a player opens the ExtraPockets storage. object STCanModifyHorse(BasePlayer player, RidableHorse horse, float modifier) Returning a non-null value will prevent the horse from being modified by the Riding_Speed buff. public void AddNode(string tree, string node, bool enabled, int max_Level, int tier, float value_Per_Buff, string _buff, string _buffType, string icon_url, object[] _perms = null) object[] perms { string perms_description, Dictionary<int, List<string>> tiers_and_perms } void AddCookingNodeToSkillTree() { if (SkillTree != null && SkillTree.IsLoaded) { Dictionary<int, Dictionary<string, string>> _perms = new Dictionary<int, Dictionary<string, string>>() { [1] = new Dictionary<string, string>() { ["cooking.instant"] = "Instant Cook" } }; string Description = "Cooking food with the Cooking plugin will be instant."; object[] perms = new object[] { Description, _perms }; string Tree = "Cooking"; string Node = "Instant Chef"; bool StartOn = true; int Max_Level = 1; int Tier = 2; float Value_per_Level = 1; string Buff = "Permission"; string BuffType = "Permission"; string URL = "https://i.imgur.com/3TMqFKG.png"; SkillTree.Call("AddNode", Tree, Node, StartOn, Max_Level, Tier, Value_per_Level, Buff, BuffType, URL, perms); } } Allows plugins to add custom nodes to trees. [HookMethod("IsExtraPocketsContainer")] public object IsExtraPocketsContainer(uint uid) { if (containers.ContainsKey(uid)) return True; return False; } [HookMethod("GetExtraPocketsContainerProvider")] public Func<uint, bool> GetExtraPocketsContainerProvider() { return new Func<uint, bool>(uid => { if (containers.ContainsKey(uid)) return true; return false; }); } [HookMethod("GetExtraPocketsOwnerIdProvider")] public Func<uint, string> GetExtraPocketsOwnerIdProvider() { return new Func<uint, string>(uid => { Containers data; if (containers.TryGetValue(uid, out data)) return data.userIDString; return null; }); } API for extra pockets. object STCanReceiveBonusLootFromContainer(BasePlayer player, LootContainer container) Prevents buffs from adding loot to containers if returning a non-null value. object STOnItemRepairWithMaxRepair(Item item) Returning non-null prevents the item bring repaired to max. object[] GetXPStats(ulong id) Returns object[]: int level, double xp, double current level start xp, double next level start xp. float GetBuffValue(BasePlayer player, string skill) Returns the current modifier for the specified buff. void AwardXP(ulong userid, double value, string plugin, bool noMod = false) Provides the player with the specified amount of xp public void DisableBuffs(ulong id) Disables buffs for a player public void EnableBuffs(ulong id) Enables buffs for a player$29.99- 1,126 comments
- 39 reviews
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- 32
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- #leveling
- #progression
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Version 1.8.0
42 downloads
HallOfShame is an entertaining and interactive plugin that records the most “embarrassing” statistics of the players and presents them in the chat. Features: Diverse statistics: Currently records the following player statistics, including: - Deaths by animals - Suicides - Helicopter crashes - Deaths from turrets - Starvation - Disconnections - Bans and kicks - Scientists - Cactus deaths - Radiation Deaths Automatic announcements: Sends funny “Shame” messages to the server chat at regular intervals. Multilingual support: Fully localized for multiple languages, including English, German, French, Spanish, Italian, Turkish, Russian and Ukrainian. Configurable: Easy to customize settings, including the frequency of announcements and the ability to exclude certain users or groups. Persistent data: Stores player statistics so that player “fame” is preserved beyond server restarts. Admin test command: Administrators can trigger test messages with the /shametest command. The player with the highest number is always presented in the chat! Commands: /shametest Permission: hallofshame.use - Players with this authorization are included in the statistics. hallofshame.admin - Enables the use of the test command. Multilingual Support: The plugin supports multiple languages. Language files are located in the lang folder and can be edited or expanded as needed. Currently supported languages: default: EN DE | FR | ES | IT | TR | RU | UK Please note that the language files were translated using the DeepL Language Tool --- load, run, enjoy load, run, enjoy Support Discord$3.99- 7 comments
- 1 review
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- #hall of shame
- #hallofshame
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Version 1.1.4
89 downloads
Check out RATS, a custom Rust map that brings a whole new gameplay vibe. Dive into an epic adventure in miniature and discover fun, fresh challenges around every corner. It's Rust, but with a cool, unique twist! - FEATURES • Size: 3000. • Objects: 101245. • Map protection plugin included. • The map can be edited: Yes. - CONTAINS ALL OFFICIAL MONUMENTS • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse - PREFABS AND CUSTOM MONUMENTS • Zeppelin (Puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Camping, it contains tents and inside you will find loot, the land is surrounded by a kind of Creepers. • Snowball, this large glass dome contains two floors to build, plus on the top floor you will find resources. • Cargo Ship model, full of loot, but watch your step sailor because you will find enemies on board. • Zone for events, a huge space rocket with two floors, on the second floor you can use the Zone Manager plugin to place an event or if you prefer you can use this area for the Raideable Bases plugin. On the second floor players can build, also on this second floor you will find several helicopter respawns. • Crafting areas, these areas are scattered throughout the map, you will find these areas easily, they are marked with a star. • Cake, a huge and delicious chocolate cake, inside you will find a not very pleasant surprise. • Lamps, there are 4 lamps on the map, two are located on the roof (one you will find on the roof, in the center of the map, it contains: Loots, NPCS and a tank), the other lamps you will have to find them, in these three remaining lamps you will be able to build your house. • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Mars Attack Arena, an impressive flying saucer, inspired by the movie Mars Attacks, this huge monument is surrounded by multiple fighter planes, inside you will find two floors with a sci-fi style. Use this monument to create an Arena for your players to fight each other. • Fishbowl, a huge aquatic area, contains a great variety of fish, in this area you will find the laboratory among other things. • Pots, in the upper part you will find resources, in the lower part you can build your house. • Trash garbage can, if you need resources this will be a good place to collect them. • Zeppelin with dish, if you need a place far away from your enemies this is a good option to build your house, besides it is located in the air. • Underwater Domes, large spheres located in various places on the map, use these cupolas to build your house. "In RATS you will find many hidden areas that have not been mentioned, so equip yourself and explore this great miniature adventure" - TIPS • Climb through walls, furniture and ceilings. • Take advantage of any area with total freedom to build your home. • Have fun$42.90- 41 comments
- 3 reviews
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- 7
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- #rats
- #miniature
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Version 1.0.4
135 downloads
This plugin brings a completely new wounding system to your server. When players get wounded, they will have to wait for a medic to pick them up, otherwise they will respawn after a predefined time. Medics can see the position of wounded players on the map and get a chat message informing them about newly wounded players. While a player is wounded, they can not be picked up or killed by other players. Features: Highly customizable Wounding system is only active if enough medics are online Wounded players can not be picked up or damaged by other players Medics can see the position of wounded players on the map Time until respawn can be adjusted in the config A custom message to be displayed to wounded players can be set in the config Ideal for roleplay servers New Features in vesion 1.0.1: A payout can be configured for medics for reviving players and for working a certain time (To disable payouts, just set the payout amount in the config to 0) Players can no longer hurt active medics (can be disabled in config) Active medics can no longer hurt players (can be disabled in config) Medics now have a configurable cooldown for using weapons after they stop working New Features in version 1.0.2: ZoneManager is now supported Medic system can be configured to only work in certain zones Medic system can be blocked in certain zones New Features in version 1.0.3: Added support for ServerRewards and Economics Added the option to disable crawling for wounded players Wounded players can now be revived by everyone with a configurable chance of success Added game tips for medics (can be disabled in config) Moved chat messages to lang file How it works: Players with the permission medic.medic can type /medic in the chat, then they are active medics and get notified about wounded players. If the system is active, only medics can pick up players by holding right-click on them with a medical syringe. In the config there is a number that determines how many medics have to be active for the system to work. If not enough medics are active, the default wounding system will be used. The command /medicinfo informs players about the number of currently active medics and wether the default wounding system is active. Configuration: { "Wounded time before death (seconds)": 300.0, "Health after player has been revived (0 = start health)": 0.0, "Reset metabolism after player has been revived": true, "Use default wounding if less than x medics are active": 2, "Display message to wounded players": "You are currently wounded and a medic has been informed", "Medic symbol (should be rectangular)": "https://i.imgur.com/3CDQncQ.png", "Medic symbol position on screen": { "x": 0.29, "y": 0.03 }, "Medic symbol size on screen": { "x": 0.07, "y": 0.07 }, "Map marker color for wounded players (in hex format)": "FF0000", "Language Settings": { "medic_start_shift": "You are now working as a medic", "medic_end_shift": "You are no longer working as a medic", "medic_info": "There are currently {0} active medics, the default wounding system is {1}", "medic_revived": "{0} has been successfully revived by {1}", "player_revived": "You have been revived by {0}", "medic_wounded": "{0} is wounded at {1}. Without medical aid, {0} will die in {2} seconds", "medic_death": "Any help came too late for {0}. {0} is dead now", "medic_payout": "You received {0} x{1} as a payout for your work", "medic_revive_payout": "{0} x{1} has been added to your account for reviving {2}. You will receive it at the end of your shift.", "medic_no_damage": "You can not hurt an active medic!", "medic_no_attack": "You can not hurt other players while you working as a medic", "medic_attack_cooldown": "You can not hurt other players because you recently worked as a medic. Remaining cooldown: {0} seconds.", "enabled": "enabled", "disabled": "disabled", "wounded": "wounded" }, "Currency item shortname": "scrap", "Currency item skin id": 0, "Currency item custom name": "", "Minimum coherent work time for work payout (in minutes)": 10.0, "Work payout amount per time defined above": 50, "Payout for reviving player": 10, "Active medics can not be hurt by other players": true, "Active medics can not hurt other players": true, "Cooldown for attacking players after medic stopped working (minutes)": 5.0, "Zone restrictions (0: none, 1: Allow Medic only in specified zones, 2: Don't allow Medic in specified zones)(reqires ZoneManager)": 0, "Zone list: (zone ids)": [ "zone1", "zone2" ] } Permissions: medic.medic - Permission for medics medic.debug - Debug permission (explained below) Required dependencies: Marker API: https://codefling.com/plugins/marker-api Image Library: https://umod.org/plugins/image-library Zone Manager (optional): https://umod.org/plugins/zone-manager Developer API Check whether a player will become wounded or die when damaged (bool) CanDie(BasePlayer player) Check if the default wounding or the custom medic system is active (bool) UseDefaultWounding() Debuging: Players with the permission medic.debug have access to the command /recover which allows them to pick themselves up when they are wounded. Useful when testing the plugin.$12.00- 36 comments
- 2 reviews
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- 3
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Version 2.0.0
3 downloads
BlackMarket is a complex plugin that awakens the dark dealings of the underground. It offers players a completely new gaming experience by introducing illegal trading activities with special currencies. Thanks to the various customization options, the plugin can be perfectly adapted to individual needs. ⇨ MoneyWash Dealer: ↪ The MoneyWash Dealer offers the possibility to exchange black money for a special currency. By default, Scrap is exchanged for Golden Scrap - my exclusive currency that is used on my server. Players can thus safely launder their illegal winnings to use them for other transactions. ⇨ Black Market Merchant: The Black Market Merchant provides access to various stores: ↪ Weapons Shop: Players can purchase exclusive weapons here. ↪ Ammoshop: A place to stock up on ammunition. ↪ Special Items & Fun Items: Players can purchase unique items or fun items that can only be paid for with special currencies such as Golden Scrap. You can, of course, customize the stores to suit your needs. ⇨ Dynamic dealer behavior: ↪ The two dealers don't stay in one place for long. To avoid being caught, they change their position every X minutes. As a result, they always remain hidden and ensure an immersive and dynamic gaming experience. ↪ no Commands ↪ blackmarket.moneywash - Allows basic use of the Money Wash Dealer. ↪ blackmarket.dealer - Allows basic use of the Black Market Dealer. ↪ The plugin offers numerous configuration options so that it can be easily customized to the needs of each server. See this one: How can I set up BlackMarket? load, run, enjoy Support Discord ⇽ Free Download GoldenScrap Plugin *Attention because there are frequent questions after the purchase I would like to explain 1-2 things here! If you buy the plugin, it is naked! You must define your monuments before putting it into operation. Since everyone has different needs, I have made the plugin simple so that everyone can adjust these settings with copy/paste and numbers. I have made you an example using airfield. You can set this for each monument. You make these settings only once! The dealers spawn at a map wipe regardless of the direction of the monument, how high it is or how it is inclined again at this point. Do the work for yourself. If you find great spots, please share them on discord via ticket. Maybe I’ll make a long list of choices if enough people get in touch$39.99-
- #blackmarket
- #market
- (and 12 more)
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Version 1.0.0
7 downloads
Hey friends, welcome to my boat! Today I have something really nice for you: My plugin for the Tug boat offers you numerous additional options. It's perfect for farming, but also for monitoring your own protection! As soon as you start the engine, you have access to the boat radar. If you move away or switch off the engine, the radar is closed. You can use the radar to move through the world. The position and direction of travel are displayed based on the compass direction. You can also use the radar to scan the underwater world using sound - just like a real boater. Enemy players, sharks and, of course, underwater loot are displayed on your radar based on the position on the radar. Make the water world more interesting for your players! I hope you have a lot of fun with this plugin. If you want, you are welcome to join our support discord. This plugin works perfectly with our TugFarm plugin! Features: UI - A real-time radar Compass - Display of the compass direction Loot - Detection of underwatercrates Sharks - Detection of sharks NPCs - Uncovering NPCs Commands: You have no Commands Permissions: mytugboat.use Allows to use this Plugin. load, run, enjoy$10.99 -
Version 1.2.3
3,136 downloads
Map Size: 6000 Prefab: 85k+ Edits: Not permitted (you can purchase the RustEdit version and support the maps development HERE) The gameplay goal for this map was to slightly change the way you play Rust and promote a more realistic experience that rewards exploration. To do this, I have totally removed the roadside junk pile spawns you'd usually see beside the roads of a vanilla map. Loot is now mostly allocated to certain zones, so If you want lots of a specific resource, you will have to leave your base area and explore the map and it's zones. Explore the map and you will be rewarded. Not only with loot, but insider knowledge. There are many secret places hidden around the map. Some small and very well hidden and some hidden in plain sight. I figure it's better a player be rewarded by discovering secret locations instead of relying on monument markers for everything, so if you see something intriguing, go check it out. You never know what you may find. Some of the urban areas may seem small, but I tried to put at least something to represent the larger populated cities of England & Wales. These are still more than equal to small vanilla monuments regarding loot. It's also important to note that players are free to create player-built settlements beside urban zones and increasing a specific cities density, in fact I encourage it. That's why the nobuild zones are minimally size to allow building close by. Houses, Ruined Houses, Boarded Rowhouse, High-rise buildings, Petrol Stations, Bus Stops Vehicle Junk Piles spawn on Driveways & Carparks Yard Junk Piles spawn on back yards Rusty Robob Vendors in the Shops Jump puzzles a plenty Urban Warfare! Trees, Logs, Stones, Berries, Mushrooms, Hemp Lumberjack Cabins & Mission NPC Wild Animal Spawns Harbours, Docks, Racetracks, Factory & Warehouse Buildings Industrial Prop Junk Pile spawns Abandoned Static Vehicles & Trucks (Requires Static Lootables Plugin) Fuel Tanks (Requires Static Lootables Plugin) Fuel Barrels Recycler Oil Refinery Airfield, Dome, Military Tunnels, Satellite Dish, Launch Site, Towers, Naval Base The usual crates & barrels Security Cards Military Gear High End Loot Ammo Vehicles Guns! Metal Ore, Sulfur Ore, HQ Metal Ore, Stone Only 'Minable' Stone Ore will spawns in England & Wales (No Metal or Sulfur) Normal/Vanilla 'Minable' Ore spawns in Scotland & Ireland Excav808 (The Custom-Built and fully working Excavator) Mining Pits (Including Mining Mission NPC) Realistic Forest splat (Every National Park is where it should be. Google map it!) 50 Custom made variations of Junk Piles Ireland is a no-build zone (Hardcore PVP/PVE Zone) Bradley Patrols the main road on Ireland and Isle of Man Only Stone Ore spawns in England & Wales (No Metal/Sulfur Ore) Jumps (More Special GTA style jumps will be added to challenge drivers. Destruction Derby Arena. (Host amazing vehicular events) Automated Above-Ground Rail Network 5 Custom Tunnels England Network - Stops at London Outpost, Trainyard, Destruction Derby, Newcastle, Liverpool docks, Midlands Ireland Network - Stops at Dublin Docks, Satellite Dish, Launch, Dome and Airfield Requires Automated Workcart plugin Custom Plugin config Files Included Racetracks - Data & Config Files included Racetrack 1 - Tarmac Track, Typical Rust Theme, 5 laps Drift Racetrack - Ice Track, Winter/Icy Theme, 2 laps Ring of Death - Ring Road, Damage On, 5 Laps Dublin Docks - Tarmac Track, Industrial Theme, 3 Laps Destruction Derby - Damage On - 10 Laps Vanilla Monuments Military Tunnels Oilrig (Large & Small) Airfield Bandit Town Lighthouse Dome Scrapyard Military Base Underwater Labs Satellite Dish Sulfur Quarry High Quality Metal Quarry Custom Monuments Cobalt Harbour Chop Shop Dublin Docks Excavator (Fully Working) London Outpost Large Oil Refinery Mining Outpost MLRS Base Camp (Isle of Man) Racetrack 1 Racetrack 2 Russian Submarine Fleet Sunken Cargo ship Stone Henge Loch Ness Lough Neagh CCTV Codes RACETRACK0, 1, 2, 3, 4, 5, 6, 8 COBALTHARBOUR1, 2, 3 LIVERPOOL1, 2, 3 SNOWTRACK0, 1 LONDON1, 2 TRAINYARD1, 2, 3 VAULT808 DUBLINDOCKS1, 2 JUMPTRAFFIC NAVALBASE HIGHRISE1 TRAINYARDBUNKER ..more to come! Special Thanks Knockcree for allowing me to chop up his broken Outpost monument for my London Outpost. 38-RA for being so kind to give me one of his older Russian Submarines. His creations are amazing and so detailed. You can check his stuff out HERE A big thanks to all the supporters of the map! Tasty • Tails • HowlingWolf • strand • Christian Gaevert • Lushenko • Basanta Malakar • Admiral Nappa Torsten Metz • Jarrod Everhart • Laur_xo • Jigsaw • ooooldguy • Luuxen • Andrel38 CM1234 • astra • keithvsmith • LazyPVE • Pilgrim • DE7AULT • Haya • Tradertet • TheLoginator TheRiddledNote • Mercy • Dazzorm • CupsOhJoe • Taracmeden • CyberWarden bulldogbateson • Papa Vibes • Exelfoli • warwick815 • geekyplaster • Abs • MrLiquid • Gold Mysterious lazywoodz • MrsTricks • BialyMisiaczek • tabitha1511 Requests Setup for Automated Workcarts on both rail networks Oxide - Automated Workcarts Files.zip ( Ireland Network - Stops at Dublin Docks, Satellite Dish, Launch, Dome and Airfield ) No building restrictions on Ireland UKoR6Kv1.0.14buildireland.zip BetterNPC - Config & Data BetterNPC files.zip Note: I am always here to help & advise you with any issues you may have. I'm also willing to make small edits for you, as long as they aren't too complicated or time consuming. If you have any questions, contact me on Discord: smoke.uk#1373Free -
Version 2.0.0
140 downloads
Description The Sleep plugin allows players to enter sleep mode and automatically heal during that time. Players with the appropriate permission can use the /sleep command to go into sleep mode, during which their health will continuously regenerate. Admins have the ability to bypass the cooldown, allowing them to use the command as often as they like. Features - Players can use the /sleep command to enter sleep mode and heal themselves. - Automatic healing of 5 HP every 5 seconds while the player is sleeping, as long as their health is below 100 HP. - The health bar shows the healing progress and is displayed at the top center of the screen. - The UI is removed once the player is fully healed (100% health) or leaves sleep mode. - Admins with the .admin permission can use the command without a cooldown. Config There are no configurable options. The plugin is designed with all essential settings hardcoded: Healing Amount: 5 HP every 5 seconds Max Health: 100 HP Cooldown for players: 60 seconds No configuration files are needed. Permissions The plugin uses two permissions: sleep.use Allows players to use the /sleep command. Players are subject to a 60-second cooldown. sleep.admin -Allows players to use the /sleep command without a cooldown. Ideal for administrative purposes or special player roles. load, run, enjoy Support Discord$3.59 -
Version 1.0.5
96 downloads
Identity Card is a roleplay base plugin that gives you the opportunity to create an id card that displays the name, location, and profession of a player. By typing in /idcard players with the proper permission will be able to open up a form to enter in all the needed information for the id card. The id card item it the green key card and will be displayed with a custom icon in your inventory. Everybody on the server is able to pick up an id card and view it in his active hotbar slot by pressing E to open the view and R to close it. Id cards should not be placed in Backpacks and should not be stackable, so make sure to block the green key card from your backpack system if you have one and do not allow green key cards to be stacked in a stackmodifying plugin. Discord: https://discord.gg/jMfCUJd4eE Summary Video Permissions Identitycard.create - allows you to open the UI and create a id card. Chat Commands /idcard - allows you to open the UI if permission identitycard.create is granted. Lang Files German and English translation included Data File Identity Cards will be saved in a data file$25.00- 9 comments
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- 4
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- #identity card
- #roleplay
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Version 1.2.3RE
223 downloads
This version is for server owners to edit on 'Rust Edit' and customise the map to suit your server style, but also to give support to the maps development. I will continue to maintain this version along side the free version. This is my 6K United Kingdom of Rust (UKoR6K) map +Password. Note: I have provided the config and data files for some optional plugins to use on the map so you don't have to start from scratch. Feel free to edit those configs as you see fit.. Any issues, just let me know. Have fun! Promotion! Get [3.6K]United Kingdom of Rust 3.6K [+Password] in the bundle price over there ---->>> Map Size: 6000 Edits: Locked (Password Included) Realistic Forest splat (Every National Park is where it should be. Google map it!) 50 Custom made variations of Junk Piles Ireland is a no-build zone (Hardcore PVP/PVE Zone) Bradley Patrols the main road on Ireland and Isle of Man Jumps (More Special GTA style jumps will be added to challenge drivers. Destruction Derby Arena. (Host amazing vehicular events here.) My very own 'Bank Heist' custom bank prefab included!! Vanilla Monuments Military Tunnels Oilrig (Large & Small) Airfield Bandit Town Lighthouse Dome Scrapyard Military Base Underwater Labs Satellite Dish Sulfur Quarry High Quality Metal Quarry Custom Monuments Cobalt Harbour Chop Shop Dublin Docks Excavator (Fully Working) London Outpost Large Oil Refinery Mining Outpost MLRS Base Camp (Isle of Man) Racetrack 1 Racetrack 2 Russian Submarine Fleet Sunken Cargo Ship Stone Henge Loch Ness Lough Neagh CCTV Codes RACETRACK0, 1, 2, 3, 4, 5, 6, 8 COBALTHARBOUR1, 2, 3 LIVERPOOL1, 2, 3 SNOWTRACK0, 1 LONDON1, 2 TRAINYARD1 VAULT808 ..more to come! Disclaimer: The map is balanced in it's original state, so please be responsible when editing the map. I am always here to help & advise you with any issues you may have. I'm also willing to make small edits for you, as long as they aren't too complicated or time consuming. If you have any questions, contact me on Discord: smoke.uk#1373$30.00- 18 comments
- 4 reviews
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- 3
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- #uk
- #united kingdom
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Version 1.0.5
34 downloads
Phone is a roleplay based Plugin that give you a much better Phone book then the standart one from rust itselfe. You can search for Phones by name and call directly from the ui. If you have missed a call from a other person you can see those missed calls in the Missedcalls list and call them back from that list. Also you are able to register more Apps in the PhoneUI and make it a universal tool to execute other plugin commands by a visual Phone app. Whatch my Tutorial video to see all the details about it. For more help and service check out my discord server. Discord: https://discord.gg/5DDvvgyzsG Tutorial Video !!! [UI Updated] UI is not the same as in the video see pictures above !!! Permissions Phone.use - allows the player to use the Phone Plugin Lang files German and English translation included Data file Missed calls will be saved Config { "UI-Phone-Images": { "PhoneBook": { "URL": "https://cdn.discordapp.com/attachments/1096420611460448288/1113742113180495923/telefonbuch.png", "Command": "tb" } } }$25.00 -
Version 1.0.2
20 downloads
Luxury hotel built especially for the crème de la crème. It works with the hotel plugin. • This three-storey hotel has two floors with a leisure area, rooms, a third floor with a shop-casino and an area prepared for defence in case of a helicopter attack. • All areas are clearly marked. Each zone contains recyclers, receptions, telephone booths, rest areas, vending area and much more. • The rooms are equipped with: A large furnace combined with a refinery and a water well. The player will be able to build inside the hotel rooms. • The Luxury Hotel has 32 areas for the player to build, 16 rooms and 16 outdoor storage rooms. The Luxury Hotel has been specifically designed to work with the Hotel plugin.$9.99 -
Version 1.0.0
8 downloads
Give your professional players another reason to excel with this volcano. - To access the volcano you will have to overcome the oil ring to get to the main box, activate the elevator with a button that will give you access to the elevator door. - As you go down to the volcano via the elevator, you can equip yourself and take some anti-radiation pills, you will need them. - Inside the volcano you will have to choose wisely the way to activate the door using a fuse and a red card, be careful, the access to this mechanism is dangerous, remember you are in a volcano, the ground is lava!!!!$12.90- 2 comments
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- #volcanic
- #research
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Tagged with:
- #volcanic
- #research
- #center
- #centre
- #volcan
- #cumbre vieja
- #volcano
- #fire
- #flame
- #explosion
- #radiation
- #hackablecrate
- #hackable crate
- #hackablecrates
- #npc
- #loot
- #pvp
- #pve
- #zone
- #damage
- #death
- #kill
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #custom rust monument
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #spain
- #españa
- #custom spain
- #custom spain map
- #apocalypse
- #apocalypse spain map
- #rp
- #roleplay
- #role play
- #oxide
- #carbon
- #apocalypse spain
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Version 1.0.1
10 downloads
The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). IT CONTAINS: Great variety of Parkour, Puzzles, NPCs, Loot, Hackable Crates and a nice decoration. RECOMMENDATION: This monument has a high difficulty to complete, it is recommended for two players, although with higher difficulty one player can also complete this monument.$12.90- 2 comments
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- #arecibo
- #observatory
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(and 85 more)
Tagged with:
- #arecibo
- #observatory
- #arecibo observatory
- #puertorico
- #puerto rico
- #radiotelescopio
- #radio
- #telescope
- #radiotelescope
- #national
- #sciencemind
- #foundation
- #nationalsciencefoundation
- #cornell
- #space
- #radar
- #umet
- #planetario
- #ratan-600
- #rusia
- #usa
- #lab
- #laboratorio
- #laboratory
- #tesla
- #teslacoil
- #puzzle
- #red card
- #green card
- #blue card
- #cardreader
- #card puzzle
- #card
- #radiation
- #hackablecrates
- #npc
- #npcspawn
- #npcs
- #npcloot
- #lootbox
- #loot
- #lootable
- #andalusia
- #spain
- #pvp
- #pve
- #pub
- #zone
- #damage
- #death
- #kill
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rustspain
- #playrust
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #apocalypse
- #rp
- #role play
- #roleplay
- #oxide
- #carbon
- #halloween
- #fantasy
- #fantasy prefab
- #fantasy monument
- #fantasy asset
- #fusible
- #fuse
- #keycard
- #keycards
- #parkour
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Version 1.0.0
8 downloads
Now you will have a Rust style space for your clan, group or game team. The community is a circular space with several construction zones for your base or house. Surrounded by a large wall which offers a defense for your team. The community offers a decorative space for your Rust server, junkyard style.$12.90-
- #thecommunity
- #community
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Tagged with:
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- #community
- #united
- #union
- #allied
- #aliados
- #clan
- #group
- #buildzone
- #build
- #builder
- #builarea
- #buildings
- #building base
- #building place
- #circle
- #sphere
- #recycler
- #furnace
- #scrap
- #junkyard
- #crane
- #andalusia
- #andalusiamap
- #andalusia map
- #spain
- #apocalypse
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rustspain
- #playrust
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #rp
- #role play
- #roleplay
- #oxide
- #carbon
- #halloween
- #fantasy
- #fantasy prefab
- #fantasy monument
- #fantasy asset
- #parkour
- #pve
- #pvp
- #christmas
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Version 1.0.0
2 downloads
Fear of the deep sea? Now you can overcome it with this wonderful window to the ocean. Stand out on your server with Underwater Train Station, an underwater train station with access to the subway tunnel. - Contains: NPCS, Loot, Puzzles and a nice decoration. - Tip: You can remove the train tracks and put your own custom ones (Existing tracks can serve as a guide, or if you prefer you can keep them as they are fully functional).$12.90-
- #underwatertrainstation
- #trainstation
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(and 39 more)
Tagged with:
- #underwatertrainstation
- #trainstation
- #train
- #station
- #metro
- #rail
- #railtrack
- #armoredtrain
- #water
- #ocean
- #h2o
- #mrhankey
- #survival
- #kit
- #survivalkit
- #clan
- #group
- #recycler
- #shop
- #custom
- #badgyver
- #resource
- #workcart
- #wagon
- #prefab
- #asset
- #monument
- #rust
- #rustgame
- #rustplay
- #rustserver
- #pve
- #pvp
- #adminresource
- #oxide
- #carbon
- #roleplay
- #rp
- #rustcustommonument
- #rustcustomprefab
- #rustcustomasset
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Version 1.0.1
7 downloads
- Mars Attacks Arena Mars Attacks Arena is a booby-trapped battlefield where players must fight to the death. Beautifully decorated in a sci-fi style, Mars Attacks Arena will leave your players with their mouths agape. - Includes: Two zones: Floor 1 and 2, with Traps, Barricades, Parkour, Radiation Zone, NPCS and Loots.$14.90-
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- #mars attacks arena
- #mars
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- #mars
- #attacks
- #arena
- #space
- #ufo
- #ovni
- #alien
- #et
- #extraterrestre
- #invasion
- #extraterrestrial
- #arenas
- #rats
- #rat
- #toy
- #toys
- #war
- #pvp
- #pve
- #gladiator
- #prefab
- #monument
- #halloween
- #halloweensale
- #battle
- #epic
- #fire
- #dome
- #die
- #rust
- #rust prefab
- #rust monument
- #playrust
- #rustplay
- #rustconsole
- #console
- #custom arena
- #customarena
- #custom
- #traps
- #trap
- #badgyver
- #glow
- #secret
- #dead
- #vs
- #player
- #playervsplayer
- #player vs player
- #event
- #pvppve
- #rp
- #role play
- #roleplay
- #event manager
- #eventmanager
- #zone manager
- #zonemanager
- #zone
- #gun
- #guns
- #oxide
- #carbon
- #facepunch
- #steam
- #scifi
- #sci-fi
- #pve/pvp
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Version 1.0.0
3 downloads
Mazinger Z (Head), the robot that made a generation of children dream now available for Rust. Mazinger Z's head is wrapped in a collector's box. "Do you dare to discover its interior?" - CONTAINS: Maze Parkour Puzzle Loot Room NPCs - TIPS: Measure your steps with caution or you will meet your death. Have fun$14.90-
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- #mazingerz
- #z
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Tagged with:
- #mazingerz
- #z
- #mazinger z
- #robot
- #character
- #head
- #toy
- #toys
- #collection
- #premium
- #rats
- #rat
- #pvp
- #pve
- #rp
- #roleplay
- #role play
- #prefab
- #monument
- #halloween
- #halloweensale
- #epic
- #rust
- #rust prefab
- #rust monument
- #playrust
- #rustconsole
- #console
- #custom
- #traps
- #trap
- #badgyver
- #glow
- #pvppve
- #oxide
- #carbon
- #steam
- #facepunch
- #scifi
- #sci-fi
- #pve/pvp
- #japon
- #gonagai
- #go nagai
- #wajima
- #70s
- #80s
- #retro
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Version 1.0.1
22 downloads
Will you be willing to give your life to find fortune? IT CONTAINS: H1Z1 Lab is an experimental laboratory with various puzzles to solve. It contains Zombies, NPC, traps, puzzles and an original crystal box in which you will get two hackable oil rig crates, plus extra loot of elite crates. VIDEO DEMO:$12.90-
- #h1z1
- #lab
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(and 77 more)
Tagged with:
- #h1z1
- #lab
- #h1z1 lab
- #laboratorio
- #laboratory
- #thunder
- #storm
- #tesla
- #tesla coil
- #tesla laboratory
- #sparks
- #particles
- #effect
- #explosion
- #tramp
- #puzzle
- #puzzles
- #red card
- #green card
- #blue card
- #cardreader
- #card puzzle
- #card
- #radiaction
- #hackablecrate
- #hackable crate
- #hackablecrates
- #npc
- #npcspawn
- #npcs
- #npcloot
- #lootbox
- #loot
- #lootable
- #pvp
- #pub
- #zone
- #damage
- #death
- #kill
- #resource
- #prefab
- #monument
- #custom monument
- #custom prefab
- #custom
- #badgyver
- #rust
- #rust custom
- #rust custom monument
- #rust custom prefab
- #custom rust prefab
- #asset
- #rust asset
- #decor
- #decorative
- #decor prefab
- #map
- #apocalypse
- #rp
- #role play
- #roleplay
- #oxide
- #carbon
- #horror
- #skull
- #halloween
- #fantasy
- #fantasy prefab
- #fantasy monument
- #fantasy asset
- #rabbit
- #pve
- #fear
- #fusible
- #keycard
- #keycards
- #oil rig
- #oilrig
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Version 2.0.11
2,130 downloads
This plugin allows players to gather weed from hemp plants and craft joints using a mixing table. There are different types of weed where each type can be found in a different biome. Joints can be crafted at a mixing table and will give the player configurable buffs and healing with each tier having different effects. Features: Fully customizable Different types of weed Configurable effects for each type Custom crafting UI integrates in the mixing table UI Configurable recipes for mixing table Yield amount and chance configurable for each type Ideal for Roleplay Servers New in v2.0.10: Give command Server owners can use this command to give weed or joints to themselves or a certain player. The identifier has to be specified in the config file for every type of weed or joint. ganja.give <weed|joint> <identifier> <amount> <player?> Permission: ganja.give - Required to use ganja.give command New in v2.0.0: Fully configurable crafting: With Version 2.0.0 the crafting system has been integrated in the mixing table. Joints can now be crafted by using the right ingredients in the right slot. The crafting recipes are fully configurable. New recipes can also be added. New in v1.0.8: Loot Table integration: This plugin now supports the custom item api of Loot Table and Stack Size GUI, so you can easily add weed to the loot table. When both plugins are installed on the server, the weed items will show up in the custom items tab of Loottable (right image): Different tiers: Depending on the biome, you will receive different tiers of weed, the biomes can also be changed in the config. By default, tier2 weed can be gathered in the snow biome, tier1 in the desert and tier0 everywhere else. Names, droprates, and boosts can also be configured individually for each tier. Controls: With a joint selected in the hot bar: Right click to ignite / extinguish a joint When joint is bruning: left click to use a joint Permissions: Permissions can be disabled in the config, making gathering and crafting accessible to everyone regardless of permissions. ganja.craft - Required to craft joints ganja.gather - Required to obtain weed Biome masks: The biome mask is a simple 4-bit number that determines where a certain tier of weed can be found. Each biome has its own number; add these numbers together to select multiple biomes. The numbers for each biome are as follows: 1 - Arid 2 - Temperate 4 - Tundra 8 - Arctic For example: Low Quality Weed has the biome mask 6 by default (see configuration below). That means it can be found in the Temperate and the Tundra biome. Configuration: { "Weed configuration": [ { "Drop chance when harvesting (1 = 100%)": 0.4, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 6, "Custom item name (null = default name)": "Low Quality Weed", "Item short name": "sticks", "Item skin id": 2661029427 }, { "Drop chance when harvesting (1 = 100%)": 0.3, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 1, "Custom item name (null = default name)": "Medium Quality Weed", "Item short name": "sticks", "Item skin id": 2661031542 }, { "Drop chance when harvesting (1 = 100%)": 0.1, "Drop amount when harvesting": { "min": 1, "max": 2 }, "Biome mask (see description for details)": 8, "Custom item name (null = default name)": "High Quality Weed", "Item short name": "sticks", "Item skin id": 2660588149 } ], "Crafting Recipes": [ { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 } }, "Produced Item": { "Custom item name (null = default name)": "Low Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101592 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.4, "Wood boost duration (seconds)": 20.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 1.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 } }, "Produced Item": { "Custom item name (null = default name)": "Medium Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101290 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.8, "Ore boost duration (seconds)": 20.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 4.0 } }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 } }, "Produced Item": { "Custom item name (null = default name)": "High Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2893700325 }, "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 1.0, "Scrap boost duration (seconds)": 30.0, "Max Health percentage (1 = 100%)": 0.3, "Max Health duration (seconds)": 30.0, "Healing per use": 8.0 } } ], "Require permission for crafting": true, "Require permission for gathering": true, "Disable built-in stack fix (set to true if you have problems with item stacking/splitting)": false }$18.00 -
Version 1.0.1
5 downloads
On this island the prefabs of the past months are installed. a city in the snow, a destroyed city in the desert and many smaller military facilities were created with great attention to detail. The monuments of the older generation such as water treatment, nuclear power plant and others have also been revised. Due to the abundance of things there was no more room for above-ground trains. but they exist in the underground. Have a look at the video, a few players are obviously having a lot of fun Monuments 1 Custom – Beach Club 2 Custom – Harbor 3 Custom – Horserace 4 Custom – Nuclear Power Plant 5 Custom – City Last Hope 6 Custom – Watertreatment 7 Custom – International Airport 8 Custom – Arctic Base 9 Custom – Farmer 10 Custom – Horserace 11 Custom – Field Military Base Camp 12 Custom – Car Service 13 Custom – Floating Island 14 Custom – City Rockford 15 Custom – Garage 16 Custom – Special Forces Military Base 17 Rust Monument – Desert Military Base 18 Rust Monument – Ranch 19 Rust Monument – Fishing Village 20 Rust Monument – Large Fishing Village 21 Rust Monument – Lighthouse 22 Rust Monument – Oil rig smal 23 Rust Monument – Oil rig big 24 Rust Monument – Unterwater Lab 25 Rust Monument – Fishing Village 26 Rust Monument – Bandit Camp 27 Rust Monument – Large Barn 28 Rust Monument – Cave Hard 29 Rust Monument – Cave Easy 30 Rust Monument – Freight Transit Line Bradley APC on, Airport and Camp Cargo Ship and NPC´s in game 33303 Prefabs No Trains!!! Please note: The map was checked on the day of upload and tested for functionality. Rust releases an update every month. if your server is not kept up to date, there may be problems with the map. Questions and suggestions: If you have any problems you can contact me via Katalaner – Discord: https://discord.gg/e2vrPszZFX Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g$40.16- 2 comments
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- #military
- #military camp
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