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Showing results for tags 'team'.
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Version 1.0.6
1,895 downloads
Fixes Facepunch Team Logic when incorrect shutdown/crashes occurs resulting in all teams lost and restores them on boot. Includes config option for changing default team sizes ( off by default & preset as default value ) Warning This plugin does not support Clans Reborn or any other plugin that modifies or forces players into teams. Also, this plugin will NOT FIX, any server that already had a fucked up/broken teams prior to installing this plugin. Team Fix will only restore/fix teams in the event a server crash causes it. If its caused by a 3rd party plugin this cannot fix that. Setting the team size limit to 0 will disable teams on your server and force unload the plugin. ( Rust Default is 8 ) { "Option": { "MemberLimit": 8 } } Works with https://umod.org/plugins/automatic-authorizationFree -
Version 1.0.0
12 downloads
Allow your players to combine their resources and scrap into a shared balance for teamwork and growth, while protecting their assets from raids! FEATURES Effortless balance sharing with deposit and withdrawal features. Supports multiple currencies, including Scrap and Economics! Team Leaders can control access with a simple button press. Beautiful and streamlined UI for seamless player management! CONFIGURATION { "AnchorMax": ".15 .5", "AnchorMin": ".15 .5", "Background Color": ".2 .2 .2 .8", "CheckedUrl": "https://cdn.mrddd.xyz/img/GreenYES.png", "Commands": [ "bank", "teambank" ], "Page1Url": "https://i.imgur.com/PQt4jYn.png", "Page2Url": "https://i.imgur.com/AkcYvtw.png", "Currency (0 = Economics, 1 = ServerRewards)": 1, "UncheckedUrl": "https://cdn.mrddd.xyz/img/RedNO.png" } USAGE Players must have TeamEconomics.use to use the features. Use /bank to access the UI. Team Leaders can press the Red X or the Green Tick to allow or disallow withdrawal from other team members, RED X = Can't withdraw, APPRECIATION Thank you @LagginDragon for the original creation of this plugin. Thank you @shady14u for the latest updates for player experience.$19.99 -
Version 4.2.4
89 downloads
A unique system of friends Here you can configure everything Turn on/Disable damage Turn on/Disable authorization in the turret Turn on/Disable authorization in the door Turn on/Disable authorization in the TC Turn on/Disable authorization in the turret Turn on/Disable authorization in SAM Beautiful interface You can disable all these settings in the interface The settings can be disabled uniquely for each friend Search for players in the interface. You can delete or add friends in the interface. Everything is very simple and convenien Setting on chat: Config { "Enable save during map save?": true, "Enable auto-authorization in single locks?": true, "Disable air defense attack on a copter without a pilot?": true, "Enable turret auto-authorization setting?": true, "Enable friendly damage setting?": true, "Enable auto authorization setting in doors?": true, "Enable auto authorization setting in air defense?": true, "Enable auto authorization setting in the TC?": true, "What is the maximum number of people you can be friends with?": 5, "Default friendly-fire setting": false, "Default turret-auth setting": true, "Default door-auth setting": true, "Default air defense setting": true, "Default TC auth": false, "Friend request response timeout (in seconds)": 10, "Enable air defense settings?": true } Lang { "SYNTAX": "/fmenu - Open friends menu\n/f(riend) add - Add friend\n/f(riend) remove - Remove friend\n/f(riend) list - Friend list\n/f(riend) team - Add all team to friends\n/f(riend) set - Set up friends individually\n/f(riend) setall - Setting up friends all at once", "NPLAYER": "Player not found!", "CANTADDME": "you cant add yourself!!", "ONFRIENDS": "The player is already your friend!", "MAXFRIENDSPLAYERS": "The player has a lot of friends!", "MAXFRIENDYOU": "You have the maximum number of friends!", "HAVEINVITE": "The player already has a friend request!", "SENDADD": "You sent a request, waiting for response!", "YOUHAVEINVITE": "You received a friend request write /f(riend) accept", "TIMELEFT": "You didn't answer the request!", "HETIMELEFT": "Your request has not been answered!", "DONTHAVE": "You have no requests!", "ADDFRIEND": "Successful addition as a friend!", "DENYADD": "Decline friend request!", "PLAYERDHAVE": "You do not have such a player in your friends!", "REMOVEFRIEND": "Successful unfriending!", "LIST": "The list is empty!", "LIST2": "Friend list", "SYNTAXSET": "/f(riend) set damage [Name] - Damage per person\n/f(riend) set door [NAME] - Damage per person\n/f(riend) set turret [NAME] - Authorization in turrets for a person\n/f(riend) set sam [NAME] - Authorization in air defense for a person", "SETOFF": "Setting disabled", "DAMAGEOFF": "Damage to player {0} disabled!", "DAMAGEON": "Damage to player {0} enabled!", "AUTHDOORON": "Authorization in the doors for {0} is enabled!", "AUTHDOOROFF": "Authorization in the doors for {0} is disabled!", "AUTHTURRETON": "Authorization in turrets for {0} is enabled!", "AUTHTURRETOFF": "Authorization in turrets for {0} is disabled!", "AUTHBUILDOFF": "Authorization in the closet for {0} is disabled!", "AUTHSAMON": "Air defense authorization for {0} enabled!", "AUTHSAMOFF": "Authorization in air defense for {0} is disabled!", "SYNTAXSETALL": "/f(riend) setall damage 0/1 - Damage on all friends\n/f(riend) setall door 0/1 - Authorization in the door for all friends\n/f(riend) setall turret 0/1 - Authorization in turrets for all friends\n/f(riend) setall sam 0/1 - Authorization in air defense for all friends", "DAMAGEOFFALL": "Damage to all friends is disabled!", "DAMAGEONALL": "Damage to all friends is enabled!", "AUTHDOORONALL": "Authorization in the door for all friends is enabled!", "AUTHDOOROFFALL": "Authorization in the door for all friends is disabled!", "AUTHBUILDONALL": "Locker authorization for all friends is enabled!", "AUTHBUILDOFFALL": "Authorization in the closet for all friends is disabled!", "AUTHTURRETONALL": "Authorization in the turrets for all friends is enabled!", "AUTHTURRETOFFALL": "Authorization in the turrets for all friends is disabled!", "AUTHSAMONALL": "Air defense authorization for all friends is enabled!", "AUTHSAMOFFALL": "Air defense authorization for all friends is disabled!", "SENDINVITETEAM": "Invitation sent: ", "SENDINVITE": "You received an invitation to the team from", "DAMAGE": "Can't attack {0} it's your friend!", "SYSTEMFRIENDS": "SYSTEM FRIENDS", "SENDACCEPTFRIENDS": "FRIEND REQUEST FROM {0}", "UIREMOVEFRIEND": "Remove from friends", "UISETTINGS": "SETTING", "UIDAMAGE": "Damage to players", "UIDOOR": "Access to door", "UIBUILD": "Access to cupboard", "UITURRET": "Access to turret", "UISAM": "Access to SAM", "FRIENDINFO": "Information about", "LISTFRIEND": "Friend list", "NOTFOUNS": "Not in base", "NOFRIEND": "No friends", "UIFIND": "Search", "UIINFOPLAYER": "WRITE NAME/STEAMID" }$19.99 -
Version 1.0.5
77 downloads
Team Tracker is your is the best admin tool for monitoring player associations and enforce team size rules. Whether you need to ban an entire team or track players abusing the system, Team Tracker has you covered. It offers live logging, team queries, and auto-banning—all in one customizable and performant package. Dynamic identification of player teams Live discord logging Query a player team at any time Automatic custom ban system Battlemetrics integration High Performance clearplayerdata - deletes a players team data/history teamcheck - Sends a discord embed with a report of group data, warnings and current team players to discord. Note: All chat commands are universal meaning they can be used via the console, rcon(for import commands) and can be customized via the configuration. teamtracker.whitelist - Whitelists a player from being included in any team alerts (Admins and Developers are automatically whitelisted) teamtracker.admin - allows the use of the checkteam and whitelist commands Proximity - configurable distance between players Sleeping bag placement - bags given or placed within building Codelock authorization - authorized players on a codelock Turret authorization - authorized players on a turret Toolcupboard authorization - authorized players on a toolcupboard Healing - healing and reviving of other players Vehicle mounting - mounting of the same vehicle at the same time Team-members - history of team members Alerts: All alert types can be customized via the plugin config. Options include: Enable - this toggles any usage of the alert type to enable or disable the alert type Log to discord - Enables discord logs Warn Players - Sends an ingame warning to a player up to 30 seconds after the offense Weighting - configures how important the alert type is. This contributes to the ban by association score value. Warnings: Warnings are logged as a type of violation. This provides discord logs and the optional in game warning display to the violator. Display Warnings to Players - option to disable in game warnings Length of time to display warning - optional length of time to display warnings Warning Text - customizable warning text Bans: Team-Tracker allows for customizable automatic bans of players, who go over the group limits. Enable Bans - allows toggeling of the ban system Ban text - text to display as the reason for a player ban Log Bans to Discord - optionally log bans to discord. Logging Only Mode: Set Enable Bans & Log Bans to Discord to true and set Local Bans and Battlemetrics Bans to False Enable Ban by Max Association - enables banning a player or a team by summing all association values to create a total weighting. Example: if the team limit is 5 players and the Max Association Weighting is 10, if a player has more than 5 players with an association weighting of more than 10 this will apply a ban. Max Association Weighting - set the max association weighting per player in a group Ban Duration - length of time to ban for Ban Team - ban all team members of a banned player Ban Associations - bans all players over Max Association Weighting in relation to a banned player Local Bans - apply bans locally An API token for your battlemetrics org is required to use the battlemetrics ban features. A token can be acquired by visiting: https://www.battlemetrics.com/developers Server ID - set the BM server ID Go to https://www.battlemetrics.com/rcon, click into the select server. Check the address bar in your browser, the address will be ending with the Server Id, for example: https://www.battlemetrics.com/rcon/servers/123456 means 123456 is the Server Id. Org ID - set an organisation ID Go to https://www.battlemetrics.com/rcon/orgs, click into the org. Check the address bar in your browser, the address will be ending with the Organization Id, for example: https://www.battlemetrics.com/rcon/orgs/edit/123456 means 123456 is the Organization Id. BanList ID - adds a ban to a specific ban list Go to https://www.battlemetrics.com/rcon/ban-lists, click "View Bans". Check the address bar in your browser, the address will be ending with the Banlist Id, for example: https://www.battlemetrics.com/rcon/bans/?filter[banList]=abcdef-123456-example-banlist-example91011 means abcdef-123456-example-banlist-example91011 is the Banlist Id. Org Wide Ban - true if the ban should be applied to all servers in your organization Auto Add - true if the ban should automatically ban new identifiers after kicking a matching player. Native Enabled - true if native bans should be issued for this ban$24.99- 3 reviews
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- #teamalerts
- #team
- (and 27 more)
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Version 1.3.4
319 downloads
Adds a referral system to the game. Players can invite other players and receive rewards for this. Commands referal - open interface promo [promocode] - activate promo code Permissions You can set permission in config, for example: "Permission (example: referrals.use)": "referrals.use", Hooks private void OnPromoCodeActivated(BasePlayer player, string promocode) API private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member) Config { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] } FAQ Item as kit$19.95 -
Version 1.2.3
348 downloads
Each user can choose his own marker, which is convenient for him! Commands marker - open an UI Permissions You can set permission in config, for example: "Permission (ex: hitmarkers.use)": "hitmarkers.use", You can also set your own permission for each font and button. Config { "Commands": [ "marker", "hits" ], "Permission (ex: hitmarkers.use)": "", "Work with Notify?": true, "Fonts": { "0": { "Font": "robotocondensed-bold.ttf", "Permission (ex: hitmarkers.font)": "" }, "1": { "Font": "robotocondensed-regular.ttf", "Permission (ex: hitmarkers.font)": "" }, "2": { "Font": "permanentmarker.ttf", "Permission (ex: hitmarkers.font)": "" }, "3": { "Font": "droidsansmono.ttf", "Permission (ex: hitmarkers.font)": "" } }, "Min Font Size": 8, "Max Font Size": 18, "Buttons": [ { "Enabled": true, "Title": "Text", "Type": "Text", "Description": "<b>Damage numbers</b> will pop up in the center of the screen!", "Permission": "hitmarkers.text" }, { "Enabled": true, "Title": "Icon", "Type": "Icon", "Description": "The familiar hit icon changes color after a <b>headshot!</b>", "Permission": "hitmarkers.icon" }, { "Enabled": true, "Title": "Heath Line", "Type": "HealthLine", "Description": "A bar appears above the slots, showing the <b>remaining</b> health of the enemy", "Permission": "hitmarkers.line" }, { "Enabled": true, "Title": "Buildings", "Type": "Buildings", "Description": "Displaying damage by buildings", "Permission": "hitmarkers.buildings" } ], "Info Icon": "https://i.imgur.com/YIRjnIT.png", "Show damage to NPC": true, "Show damage to animals": false, "Marker removal time": 0.25, "Default Values": { "Font ID": 0, "Font Size": 14, "Text": true, "Icon": false, "Health Line": false, "Buildings": false } }$19.95 -
Version 1.1.0
13 downloads
About Team Share Teamshare automatically authorizes team members on Code Locks, Tool Cupboards, and Auto Turrets upon deployment. Features toggles for every function so that the end user decides which feature is enabled or disabled. Toggle Codelock On or Off -- Enables or disables the sharing of Codelocks Toggle Cupboard On or Off -- Enables or disables the sharing of Cupboards (TC's) Toggle Turret On or Off -- Enables or disables the sharing of Turrets Enable Guest Code On or Off -- Enables or disables the automat input of guest code's Quiet Mode On or Off - Quiet mode stops all messages being posted in chat Supports WelcomeController V2 with full support for theme editor and panel support. Simply add a new addon panel and add TeamShare. Enable the setting in the config json "Using WelcomeController": true, AddonName for WelcomeController : TeamShare Permission teamshare.use teamshare.codelock teamshare.cupboard teamshare.turret teamshare.guest Configuration { "Use Permissions": true, "Using WelcomeController": false, "Debug Mode": false, "Messages": { "NoPermission": "You don't have permission to use this command.", "InvalidCode": "Invalid code. Please enter a 4-digit numerical code.", "CodeSet": "Code set to: {0}", "GuestCodeSet": "Guest code set to: {0}", "NoCodeSet": "You have not set any code. Use the UI to set a code.", "CodeAutoLocked": "Code lock placed with code {0}.", "CodeAutoLockedWithGuest": "Code lock placed with code {0} and guest code {1}.", "CupboardAuthorized": "{0} authorized on the Tool Cupboard", "NoEscape.RaidBlocked": "Cannot set codes during raid block.", "NoEscape.CombatBlocked": "Cannot set codes during combat block." }, "UI Settings": { "UIBackgroundColor": "0 0 0 0.6", "UIPrimaryColor": "1 0.4 0 0.5", "UIDangerButtonColor": "1 0 0 1" }, "Commands Settings": { "Open UI Command": "teamui", }, "AddonName for WelcomeController": "TeamShare", "NoEscape Integration": { "Block During Raid Block": true, "Block During Combat Block": true } }$10.00-
- #automation
- #team
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(and 2 more)
Tagged with:
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Version 0.1.1
58 downloads
The plugin displays the time until teleportation in the status bar. Depends on NTeleportation and AdvancedStatus plugins. The ability to display bars during teleportation: to a player from a player to a home to a town back The ability to choose between bar types(TimeCounter and TimeProgressCounter); The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images); The abillity to set own image and customize the color and transparency of the image; The abillity to set sprite instead of the image; The ability to customize the color, size and font of the text; The ability to customize the bar for each type of teleportation. { "Limits the length of the displayed teleport name. A value of 0 disables the limitation": 10, "List of status bar settings for each teleport type": { "TeleportStatus_Player": { "Language key for the text": "MsgTeleportToPlayer", "BarType(TimeProgressCounter or TimeCounter)": "TimeProgressCounter", "Order": 21, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material(empty to disable)": "", "Image_Url": "https://i.imgur.com/NuAl6T5.png", "Image_Local(Leave empty to use Image_Url)": "TeleportStatus_Player", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#15AC9D", "Image_Transparency": 1.0, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "#15AC9D", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 0, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "#15AC9D", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": false, "Progress_Color(Hex or RGBA)": "#009688", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_FromPlayer": { "Language key for the text": "MsgTeleportFromPlayer", "BarType(TimeProgressCounter or TimeCounter)": "TimeProgressCounter", "Order": 22, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material(empty to disable)": "", "Image_Url": "https://i.imgur.com/G3TrHoc.png", "Image_Local(Leave empty to use Image_Url)": "TeleportStatus_FromPlayer", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#E2DBD6", "Image_Transparency": 0.55, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "#15AC9D", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "#15AC9D", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": false, "Progress_Color(Hex or RGBA)": "#009688", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_Home": { "Language key for the text": "MsgTeleportToHome", "BarType(TimeProgressCounter or TimeCounter)": "TimeProgressCounter", "Order": 23, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material(empty to disable)": "", "Image_Url": "https://i.imgur.com/3xQmCKv.png", "Image_Local(Leave empty to use Image_Url)": "TeleportStatus_Home", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#E2DBD6", "Image_Transparency": 0.55, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "#E2DBD6", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": false, "Progress_Color(Hex or RGBA)": "#009688", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 2.5", "Progress_OffsetMax": "-3.5 -3.5" }, "TeleportStatus_Town": { "Language key for the text": "MsgTeleportToTown", "BarType(TimeProgressCounter or TimeCounter)": "TimeProgressCounter", "Order": 24, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material(empty to disable)": "", "Image_Url": "https://i.imgur.com/FswyqvJ.png", "Image_Local(Leave empty to use Image_Url)": "TeleportStatus_Town", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#E2DBD6", "Image_Transparency": 0.55, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "#E2DBD6", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 0, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": false, "Progress_Color(Hex or RGBA)": "#009688", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_Back": { "Language key for the text": "MsgTeleportToBack", "BarType(TimeProgressCounter or TimeCounter)": "TimeProgressCounter", "Order": 25, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material(empty to disable)": "", "Image_Url": "https://i.imgur.com/I9B2joa.png", "Image_Local(Leave empty to use Image_Url)": "TeleportStatus_Back", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#E2DBD6", "Image_Transparency": 0.55, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "#E2DBD6", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": false, "Progress_Color(Hex or RGBA)": "#009688", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 0", "Progress_OffsetMax": "0 0" } }, "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } EN: { "MsgTeleportToPlayer": "Teleport to {0} in:", "MsgTeleportFromPlayer": "{0} will be at you in:", "MsgTeleportToHome": "Teleport to {0} in:", "MsgTeleportToTown": "Teleport to {0} in:", "MsgTeleportToBack": "Teleport to {0} in:" } RU: { "MsgTeleportToPlayer": "Телепорт к {0} через:", "MsgTeleportFromPlayer": "{0} будет у вас через:", "MsgTeleportToHome": "Телепорт в {0} через:", "MsgTeleportToTown": "Телепорт в {0} через:", "MsgTeleportToBack": "Телепорт в {0} через:" }$3.99 -
Version 1.1.0
25 downloads
Allows you to restrict certain commands and actions for admins, monitor their activities, and prevent admin abuse. Features Command Blocking: Prevents specified commands from being executed by certain admins. Action Blocking: Disables interactions like looting, building, or interacting with vehicles, cupboards, and more. Team Management: Manage the admins team and their permissions. Anti-Abuse: Detects abusive behavior with configurable actions such as kick or ban. Action Logging: Logs movements and interactions. Permissions adminrestrictions.limitactions - limit the admin actions. adminrestrictions.ignore - ignores a specific admin. Configuration { "Commands Block": { "Enable commands blocking": false, "Commands list": [ "server.stop", "server.hostname", "server.description", "server.restart", "server.quit", "server.url", "kickall", "ownerid", "moderatorid" ], "Print to Console": false, "Log to File": false }, "Actions Block": { "Enable actions blocking": false, "Actions": { "Damage": { "Block Action": false, "Enable Discord Logging": false }, "Loot": { "Block Action": false, "Enable Discord Logging": false }, "Pickups": { "Block Action": false, "Enable Discord Logging": false }, "Building": { "Block Action": false, "Enable Discord Logging": false }, "Player Assist": { "Block Action": false, "Enable Discord Logging": false }, "Gathering/Farming": { "Block Action": false, "Enable Discord Logging": false }, "Locked Entity Usage": { "Block Action": false, "Enable Discord Logging": false }, "Cupboard Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Codelock Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Stash Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Vehicles Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Turret Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Hack Locked Crate": { "Block Action": false, "Enable Discord Logging": false }, "Bed/Sleeping Bag Renaming": { "Block Action": false, "Enable Discord Logging": false }, "Oven Toggle": { "Block Action": false, "Enable Discord Logging": false }, "Recycler Toggle": { "Block Action": false, "Enable Discord Logging": false }, "Mixing Table Toggle": { "Block Action": false, "Enable Discord Logging": false }, "Diesel Engine Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Excavator Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Vending Machine Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Entities Target": false, "Lift Usage": { "Block Action": false, "Enable Discord Logging": false }, "Buttons Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Switches Interaction": { "Block Action": false, "Enable Discord Logging": false }, "Explosives Usage": { "Block Action": false, "Enable Discord Logging": false }, "Ent Kill": { "Block Action": false, "Enable Discord Logging": false }, "Ent Lock": { "Block Action": false, "Enable Discord Logging": false }, "Ent Unlock": { "Block Action": false, "Enable Discord Logging": false } }, "Print to Console": false, "Log to File": false }, "Team Management": { "Enable team management": false, "Force admins to be in one team (overwrites all the below)": false, "Team Permissions": { "Can create team": false, "Can leave team": false, "Can invite to team": false, "Can be invited to team": false } }, "Anti Abuse": { "Enable anti-abuse": false, "Action on Detection (0 = None, 1 = Kick, 2 = Ban)": 0, "Teleport to building block zone": false, "Teleport to cargo": false, "Teleport Damage": false, "Print to Console": false, "Log to File": false }, "Actions Logger": { "Enable action logger": false, "Actions": { "Movements": false, "Door Interactions": { "Door Opened": false, "Door Closed": false, "Door Knocked": false }, "Box Looting": { "Loot Started": false, "Loot Ended": false, "Item Added": false, "Item Looted": false } }, "Print to Console": false, "Log to File": false }, "Discord Logging": { "Enable discord logging": false, "Webhook": "" } } Note: Anti-Abuse will disable damage and teleport the player back to his previous location upon detection.$19.99- 2 comments
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- 2
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- #admin
- #restrictions
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Version 1.5.2
63 downloads
TL;DR: This plugin restores lost player teams after a server crash. In some cases, after an unsuccessful shutdown or a server crash, all player teams get disbanded and no one knows why. Facepunch knows about this issue for years but since it happens rarely and sporadically, it seems that they can't fix it. This leads to many annoying problems like - players can't open doors with locks that were placed by their (former) team mates and therefore will be trapped in the base until suicide (ingame) - players are beeing attacked by their "own" turrets and traps - players can't access the tool cupboard and chests since the building priviledge of the former team owner is not shared anymore. How does it work? This plugin is simple, has just four optional chat/console commands, one permissions and a very short configuration. It just saves all Rust teams to a data file on the following events/hooks: - OnServerSave - OnTeamCreated (removed, unnecessary) - OnTeamLeave (removed, unnecessary) - OnTeamAcceptInvite (removed, unnecessary) - OnTeamDisbanded (removed, unnecessary) - OnTeamKick (removed, unnecessary) - OnTeamPromote (removed, unnecessary) - OnServerShutdown - Unload Only this last two hooks tell the plugin that the shutdown was sucessful and planned by setting a flag. If the server (re)starts and this flag is NOT set, it knows that the server crashed or the process was killed. In this case the plugin restores all teams and you are good to go. Permissions: DisbandedTeamRestore.admin Player can list, disband and restore all teams Commands: /dtr.saveteams Saves the currently existing teams to the data file /dtr.restoreteams Disbands all currently existing teams and restores the teams from the data file /dtr.disbandteams Disbands all currently existing teams /dtr.listteams Lists all teams with ID, leader and members. Outputs to chat, if ran by a player via ingame chat, or to server console if run from - you guessed it - the server console. Config file: "Keep all backups, not only the last" set to "true" will create a backup data file for the teams on every call of the above mention events/hooks, instead of just one backup file. Don't worry, each file is only a few bytes in size, they won't bloat your hard drive. Debugging/Troubleshooting: By setting the variable "debug" to "true" (in the plugin file, not in the config file!) you can enable verbose logging into the server console. Roadmap: - Make it work with "Automatic authorization". Done. After the teams are restored, the players are automatically authorized on TCs, turrets and doors/locks if the plugin "Automatic authorization" is used - Add a config option to force restore all teams on server start (even if the server did not crash) - ... Feel free to DM me your suggestions!$4.99 -
Version 1.2.17
1,179 downloads
Displays data about the players in the team: Togglable UI Show Teammates Health Show Teammates Active Item Show Teammates Square Position Show if teammate is dead/wounded Not loading players icons Check your file ImageLibrary.json, you must enter your steam api key and set "Avatars - Store player avatars": true Try reload ImageLibrary How to make the plugin work for all players Use the command - o.grant group default teaminfo.use At what angle are offsets considered Offsets are counted from the left bottom angel Permission for use: teaminfo.use Commands: /teaminfo - open/close the TeamInfo UI. Config: { "Offset from left angle": 5, "Offset from bottom": 150, "Enable visible player position": true, "Name permission": "teaminfo.use" } In this plugin will appear: The player's ability to put a label in the world Displaying the compass value of a player in a team$5.99 -
Version 1.3.4
14 downloads
IQTeamLimitter is a plugin that enforces limitations on joining teams during a single wipe. Its primary goal is to prevent rule violations and restrict frequent player transitions between teams throughout a wipe cycle. What is the Mission of the Plugin? The team system ("greenery") is an essential element of the game. Exceeded the limit? You won’t be able to join or invite others to your team! If a player frequently changes teams and violates the rules, they will face several inconveniences: Turrets Won’t Work: Without a team, the player won't be able to use turrets effectively. Inactive Features: Map markers, friend highlighting, damage disable via /ff, friend teleports, and many other features from plugins interacting with the team system will be unavailable. Although it is impossible to eliminate violations completely, IQTeamLimitter minimizes the issue by creating additional inconveniences for offenders and maintaining order in the game. This plugin is not connected to other plugins; it works directly with teams in the game. Key Features: Set Limits: You can define how many times a player can change teams during a single wipe. Cooldown Between Transitions: When a player leaves a team, they will incur a penalty time before they can join a new team or invite other players! Example Usage: If a player leaves a team, they receive a restriction for 60 minutes and will only be able to join a new team after this time has elapsed. Support for Disbanding Teams: The plugin automatically disbands all teams after the end of a wipe. Logging All Actions: Complete logging of player actions is supported. All team movements, invitation attempts, and other actions are recorded in a file and can be sent to a Discord channel for convenient monitoring. Configuration : { "Limit on adding to the team during the wipe (if the limit is exhausted, the player will not be able to join teams)": 3, "Cooldown time for joining a new team or inviting players after being removed from a team or leaving it (in minutes)": 60, "Disband all teams after the wipe (true - yes/false - no)": true, "Logging settings for team actions": { "Log data to file": false, "Log data to Discord": { "Webhooks: Log all actions with teams to the Discord channel": "", "Webhooks: Name for the webhook": "[IQTeamLimitter]", "Webhooks: Avatar for the webhook (direct link)": "" } }, "Configuration of supported plugins": { "IQChat: Chat notification settings": { "IQChat: Custom prefix in chat": "<color=#1F6BA0>[IQTeamLimitter]\n</color>", "IQChat: Custom avatar in chat (if required)": "0" } } } Language File : { "INFO_ALERT": "Limit on joining and inviting to the team: <color=#738D45>{0}</color>", "INFO_ALERT_PLUS_COOLDOWN": "Limit on joining and inviting to the team: <color=#738D45>{0}</color>\nCooldown before the next joining: <color=#CD412B>{1}</color>", "ALERT_ACCEPT_KICK_PLAYER_COOLDOWN": "<color=#1F6BA0>{0}</color> kicked you from the team.\n\nRemaining available joining limits: <color=#738D45>{1}</color>\nCooldown before the next joining: <color=#CD412B>{2}</color>", "ALERT_ACCEPT_KICK_PLAYER": "<color=#1F6BA0>{0}</color> kicked you from the team.\n\nRemaining available joining limits: <color=#738D45>{1}</color>", "ALERT_ACCEPT_KICK_LEADER": "You have successfully removed a player from the team.\n\nRemaining available invitation limits: <color=#738D45>{0}</color>\nCooldown before the next invitation: <color=#CD412B>{1}</color>", "ALERT_ACCEPT_TEAM_INVITER": "The player has successfully joined your team.\n\nRemaining available invitation limits: <color=#738D45>{0}</color>\n\nNote: if you remove the player or leave the team, you will receive a temporary invitation ban and lose one limit point.", "ALERT_ACCEPT_TEAM": "You have successfully joined the team.\n\nRemaining available joining limits for another team: <color=#738D45>{0}</color>\n\nNote: if you leave the team or are removed, you will receive a temporary joining ban and lose one limit point.", "ALERT_LEAVE_TEAM": "You have left the team. You will be able to join a new one in <color=#CD412B>{0}</color>.\n\nRemaining available joining limits for another team: <color=#738D45>{1}</color>", "ALERT_COOLDOWN_TARGET_TEAM_INVITE": "Cannot invite player to the team: they cannot accept invitations for another <color=#CD412B>{0}</color>.", "ALERT_COOLDOWN_TEAM_INVITE": "You cannot invite players to the team.\n\nPlease wait another <color=#CD412B>{0}</color>.", "ALERT_LIMITED_TEAM": "Your limit for joining teams is exhausted.\n\n<color=#CD412B>You are prohibited from joining and inviting players until the next wipe.</color>", "ALERT_LIMITED_TEAM_PLAYER": "<color=#1F6BA0>{0}</color> has exhausted their limit for joining teams.\n\n<color=#CD412B>They are prohibited from joining and inviting players until the next wipe.</color>" }$9.49- 1 comment
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- 2
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- #teams
- #teamlimits
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(and 4 more)
Tagged with:
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Version 1.0.9
110 downloads
Admin Tools is an all-in-one plugin designed to make your job as a server owner/admin easier. This plugin has a wide range of features and commands that allow you to control your server easily, both in-game and via Discord. It also adds custom quality of life features exclusive to this plugin! ★ Inventory Viewing System - View an NPC or player's inventory in Discord and in-game ★ Custom Combatlog System - View a player's combatlog in Discord and in-game ★ Backpack Viewing System - View a player's backpack (uMod plugin) in Discord ★ Custom ID System - Get the ID of players on your server quick and easy, copy directly from chat ★ Warn System - Inform players of their wrongdoings and keep track of them (Warn Visuals: UI, Chat, Chat + Toast/Gametip) ★ Watchlist System - Lets you put suspicious players on a list for you to monitor, logs in-game and to discord ★ Server Command System - Reload/load/unload plugins and other console commands in Discord and in-game ★ F7 Report Logging System - Log F7 reports to discord with their combat log attached (if enabled) ★ and more! (Rest of features below) (Changed/Exclusive): * Timestamps for video in video's description - Make sure to up video quality if watching from this site. * Timestamps for video in video's description - Make sure to up video quality if watching from this site. ★ Permission System - Grant/revoke permissions to groups and players from Discord and in-game ★ Minecraft Creative System - While enabled, hold middle click to get the item you're looking at ★ Rename System - Rename the players who think they are funny (toggle in config) ★ Tempban System - Tempban players with no database required ★ Unique ID System - Find players even when they have the same or similar names -- Thanks to nivex ★ Kill, Wound, Revive & Respawn System - Kill, wound (down), revive and respawn players from Discord and in-game ★ Team Viewing System - View a player's team members from Discord and in-game Q: How do I set up the bot? A: Set Up Instructions - If you miss any permissions, can always add them to the Admin Tools role in discord after you invite the bot. Q: Does this plugin link players to Rust? A: No. You can use the free plugin DiscordCore by MJSU if you would like to link your players. Q: Does this plugin log kills/PMs/F1 Spawn/chat? A: No. Admin Tools only logs the following if enabled: F7 Reports, Bans, commands from this plugin, and players who are watchlisted. You can always view a player's combatlog from discord though. You can use the free logging plugins DiscordLogger by MONoH or DiscordChat by MJSU depending on your goal. However, personally, I recommend against using logging functionality that would be occurring very frequently due to Discord's rate limiting. Though, DIscordLogger is made in a way that combines messages if possible to prevent limiting. Q: Can this log to multiple Discord servers? A: YES. All you need to put for logging to multiple servers is the channel ID you want to log to in the list of channel IDs in the config. Q: Does this plugin ONLY work with Discord Extension 3.0.0+? A: YES. You need to download the 3.0.0+ version from GitHub, it is linked at the top (and right here) as a required dependency. Any version prior to 3.0.0 will not work with this plugin, but any version 3.0.0 and later will. Q: Will this work on a shared hosting server? A: Yes, BUT you will not be able to take advantage of the threading done within the plugin. It should still work fine, but when you're on a shared host, you may only have access to a single core/thread (not positive on which) and as a result the threading I am doing in the plugin will just be ran on the main thread. As a result some of the discord functionality (ie: image generation) may affect the server as its now running on the main thread (what the server uses to run the game on) instead of a separate thread which would normally not affect the server. The image generation stuff (backpack and inventory) is normally pretty quick depending on number of items and pictures being used/sent, and can be between 100-250ms to generate on my server, however that was while no players were on. Q: How do I fix this error Response Code: Forbidden Discord Error Code: 50001 Discord Error: Missing Access ? A: All you need to fix this issue is MFA/2FA on the account used to create the bot. This issue is caused by Discord requiring your account to have either MFA or 2FA due to the bot being in a Community Discord server. After you add 2FA/MFA this error will go away. Q: Renaming isn't working, how do I fix this? A: The issue is likely that you don't have it enabled in the config, make sure to enable it in the config, its above the warning options and the discord API options. Q: My commands aren't appearing, how do I fix this? A: You can do the following in an attempt to try and force the bot to update its commands: Discord > Server Settings > Integrations > Admin Tools Bot > Toggle one of the checkboxes it shows in either Roles & Members or Channels > Save > Undo toggle > Save again. Q: Does this work with Rustcord? A: Yes, however you need this version here by MJSU as it has been updated to work with DiscordExtension 3.0.0+ versions. Special thanks to Nivex for creating the method used to generate unique IDs. For support, please make a support ticket or join the Cobalt Studios Discord.$29.99- 11 comments
- 3 reviews
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- 8
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- #admin
- #tools
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(and 36 more)
Tagged with:
- #admin
- #tools
- #admin tools
- #moderation
- #discord
- #inventory
- #watchlist
- #warn
- #rename
- #backpacks
- #combatlog
- #custom
- #discord tools
- #id
- #ban
- #tempban
- #report
- #configurable
- #owner
- #discord bot
- #controller
- #team
- #team view
- #f7
- #f7 report
- #cobalt
- #cobalt studios
- #system
- #copy paste
- #copypaste
- #backpack
- #creative
- #permission
- #violationhandler.exe
- #violationhandler
- #admintools
- #clans
- #essentials
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Version 1.3.0
411 downloads
Enhances team gameplay by offering features like a team HUD, automatic authorization, team-specific skins, easy markers, and a dedicated team voice chat, with customizable permissions for monetization and performance optimization. Features: This plugin will give your players a better experience when playing in a team. Team Hud - shows the health, condition(wounded, sleep, offline, etc), active item and square (player location on the map) of your allies Automatic authorization - adds automatic authorization in turrets, tc's, code locks and sam sites. The team leader can enable/disable authorization for each allie, so that the team can safely accept new players! Team skins - ability to choose skins for the team, when an item goes into inventory, it is automatically reskin into the team skin Easy team marker - allow players to use the marker without binoculars Team voice chat - allows players to switch voice chat to team voice chat. When enabled, the player will only be heard by his allies, works on any distance. A good way to playe with new allies that you don't want to add in discord. Any function in the plugin can be disabled in the config, so you will not lose performance from unnecessary functions. Any of the listed functions can be bound to permission in the config, so you can easily monitize, for example, skins. Commands: /bt - open better team menu or Click open team menu button in team Hud Config: { "Team Setting Command": "bt", "Enabled functions": { "Enable Team Hud": true, "Enable global team voice chat": true, "Enable team skins": true, "Enable easy team markers": true, "Enable team auto authorization": { "TC Authorization": true, "Codelocks authorization": true, "AutoTurrets authorization": true, "SAMSite authorization": true }, "Easy team markers": { "Max distance": 50.0, "Search radius": 1.0, "Duration [seconds]": 5, "Cooldown [seconds]": 10 } }, "Permissions": { "Need permission for Team Hud?(true - will work only for players with permission / false - work for all players)": true, "Need permission for Team Voice?(true - will work only for players with permission / false - work for all players)": true, "Need permission for Team Skins?(Need at least one player with this permission in team to set skins in menu)(true - will work only for players with permission / false - work for all players)": true, "Need permission for Team marker?(true - will work only for players with permission / false - work for all players)": true, "Team hud using permission": "betterteams.hud", "Team Voice using permission": "betterteams.voice", "Team Skins using permission(only for setting skins. it's mean that only team leader will need this permission)": "betterteams.skins", "Team marker using permission": "betterteams.marker" }, "Hud Settings": { "UI Scale": 1.0, "Left Offset": 5, "Top Offset": 200, "Player grid refresh rate": 5, "Lines margin": 5, "Collums margin": 5, "Max amount of player displays in line": 8 } } Lang File: { "UI_CHANGE": "Change", "UI_CHOOSE": "Select", "UI_BETTERTEAMS": "BETTER TEAMS", "UI_BETTERTEAMSDESCRIPTION": "This modification will allow you to get a better experience playing with friends. Some things have been changed, and new ones have been added, so that you get the better experience playing with your friends!", "UI_CHANGES": "CHANGES:", "UI_CHANGEHUD": "• Team Hud - allows you to see status of your mates", "UI_CHANGETeamVoice": "• Team Voice - allows you to use in-game voice chat to communicate only with your mates(works at any distance). Other players will not hear you. Can be enable in settings", "UI_CHANGESkins": "• Team Skins - allows you to choose skins for your team. Items you pick up will automatically receive your team's skin", "UI_CHANGEEasyTeamMabrkers": "• Easy Team Marker - allows you to use fast marker to your team without using binoculars", "UI_CHANGEAutoAuthTC": "• AutoAuthorization TC - adds automatic authorization of allies in TC", "UI_CHANGEAutoAuthCodeLocks": "• AutoAuthorization CodeLocks - adds automatic authorization of allies in Code Locks", "UI_CHANGEAutoAuthTurrets": "• AutoAuthorization Auto Turrets - adds automatic authorization of allies in Auto Turrets", "UI_CHANGESamSiteAuthorization": "• AutoAuthorization SamSite - adds automatic authorization of allies in Sam Sites", "UI_CHANGEAuthorizationManager": "• Team Managment - allows the team leader to manage auto authorization for allies.", "UI_SETTINGSNAME": "PERSONAL SETTINGS", "UI_S_ENABLE_TEAM_VOICE": "USE TEAM VOICE CHAT ", "UI_S_ENABLE_TEAM_VOICE_DES": "Yes - Replace vanilla voice to to team chat. Only your allies will hear you. Works at any distance (on the entire map)", "UI_S_ENABLE_TEAM_SKINS": "USE TEAM SKINS", "UI_S_ENABLE_TEAM_SKIN_DES": "Yes - all items you pick up will automatically receive your team's skin.", "UI_S_ENABLE_MARKERS": "USE EASY TEAM MARKERS", "UI_S_ENABLE_MARKERS_DES": "Yes - will give you the ability to place quick time markers in the world at the location you are looking at. Markers are placed using a key combination and do not require binoculars.", "UI_S_MARKER_BUTTON": "EASY TEAM MARKER BIND", "UI_S_MARKER_BUTTON_DES": "Bind your easy team marker command. Just copy command, replace BUTTON to the button you need and enter in console!\nExample: bind BUTTON ftmark -> binb v ftmark", "UI_S_YES": "YES", "UI_S_NO": "NO", "UI_M_MEMBERS": "TEAM MANAGMENT", "UI_M_ONLY_LEADER": "Available only to the team leader", "UI_M_AA_H1": "AUTO AUTHORIZATION", "UI_M_AA_INFO_DES": "All authorization places (tcs, codelocks, auto turrets, etc) add up to a single authorization list for the entire team. If you block any ally from accessing the authorization list, he will lose access to all authorization places, except for those that he installed personally (set codelock or tc himself), while your team will not lose access to his authorization places. Good if you accept new random player in your team.", "UI_M_SELECT_MATE": "Select one of your allies", "UI_M_AA_TC": "Tool Cupboard Auto Authorization", "UI_M_AA_CL": "CodeLocks Auto Authorization", "UI_M_AA_AT": "Auto Turrets Auto Authorization", "UI_M_AA_SAMSITE": "Sam Sites Auto Authorization", "UI_M_KICK": "Kick from team", "UI_M_KICK_B": "KICK", "UI_S_TEAM_SKINS": "TEAM SKINS", "CM_MARKER_COOLDOWN": "Your team ping is on cooldown: {0} seconds left", "UI_H_INFO_TEXT": "OPEN TEAM MENU", "UI_S_PERM": "Your team must have at least 1 player with privilege that have access to skins", "CM_DONT_HAVE_PERM": "You do not have permission to use this command", "UI_IS_DISABLED": "This function is disabled by admin" }$14.99 -
Version 1.0.0
3 downloads
Control Center is designed to make managing your base easier and more efficient by providing you with a user-friendly interface for interacting with key base elements such as Tool Cupboards, Code Locks, and Auto Turrets. 1. Tool Cupboard Management: Authorize Players Easily: With Control Center, you can easily authorize or deauthorize players from Tool Cupboard. Simply use the GUI to manage access in a few clicks. View Owners and Resources: You can check who currently has access to your Tool Cupboard and even view a detailed breakdown of the upkeep costs for your base. This helps you stay on top of your resource needs and ensure that your base remains protected from decay. The Owner is the first person to gain auth on Tool Cupboard and will have control over who can have full access to control center for that TC area if players have limited access the can view Control Center but not make any changes. 2. Code Lock Management: Authorize Friends: No need to give your friends the code for your Code Locks and have them go all over to find every lock, just add them to the lock you want them to access from inside the GUI. Lock and Unlock with Ease: Players can lock or unlock any Code Locks directly through the Control Center interface, which makes it faster to manage secure doors and boxes in your base. Set Custom Names: You can set custom names for each Code Lock, making it easier to identify which lock belongs to which part of your base. 3. Auto Turret Management: Authorize Friends: Easily add your team to every Auto Turret inside your base without the need of shutting you turrets down and going around each one. Switch Modes Quickly: Control your Auto Turrets through the GUI. You can easily switch between hostile and passive modes. Assign Custom Names: Similar to Code Locks, you can assign custom names to your turrets for easier management and identification. Control Center adds an easy-to-use interface that allows you to manage all these elements from one central location. You can open the interface to see a clear overview of your Tool Cupboards, Code Locks, and Auto Turrets. The GUI also allows you to add or remove friends or other players from these entities with just a few clicks, instead of having to manually interact with each one. If enabled, the plugin integrates with Steam to display your friends directly in the management interface, making it simple to add them to your base’s Tool Cupboards, Code Locks, or Turrets. With Control Center players have a powerful tool at their fingertips to better manage base security, access, and upkeep—providing a smoother and more convenient Rust experience. Chat Commands: /cc Opens Control Center. /name Used near a Code Lock or Auto Turret to add a name. Permissions controlcenter.useGui To allow players to use /cc command. controlcenter.useName To allow players to use /name command. Supported Language: English, French, German, Polish, Russian and Spanish ControlCenter.json$15.00 -
Version 1.0.0
267 downloads
Description: You can find a player's teammates trough discord. You can ban cheater's teammates without having to log in. It shows the team leader with a crown emoji next to his name. Usage: !team <steamid> (the prefix can be changed in server/oxide/discord.config.json) Setup Guide: Add Oxide.Ext.Discord.dll to yourserver/RustDedicated_Data/Managed https://umod.org/extensions/discord Go to https://discord.com/developers/applications and create a new application. Choose your desired picture and name for the bot. Go to the bot section and click add bot. Copy the bot token and add it to the config file. Very important! Turn on the privileged gateway intents. Go to the OAuth2 tab and click on URL Generator. Select bot from the scopes then select Send Messages and Read Messages from the permissions. Invite the bot with the link that can be found at the bottom of the page Set the channel's id in the config file where the bot can be used. Reload the plugin. If you want to try the plugin before buying or you have some questions about this plugin feel free to join my discord server. I can also help you to set everything up or add a custom feature for you. https://discord.gg/7SwN28bnycFree -
Version 0.1.8
83 downloads
GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char. { "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth enabling leader's group announcements?": true, "Is it worth enabling sound announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": [ { "Notification type. Do not touch this parameter": "Connected", "Language_Key": "MsgPlayerConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, { "Notification type. Do not touch this parameter": "Disconnected", "Language_Key": "MsgPlayerDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, { "Notification type. Do not touch this parameter": "LeaderAnnounce", "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/RSaRsp0.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/aggro.prefab" }, { "Notification type. Do not touch this parameter": "WoundedDistance", "Language_Key": "MsgPlayerWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "WoundedGrid", "Language_Key": "MsgPlayerWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "DeadWhileSleeping", "Language_Key": "MsgPlayerDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/gwk73Tk.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/responddeath.prefab" }, { "Notification type. Do not touch this parameter": "Banned", "Language_Key": "MsgPlayerBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/8WsmOMo.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 8 } } EN: { "MsgPlayerConnected": "Your teammate {0} has been connected!", "MsgPlayerDisconnected": "Your teammate {0} has been disconnected!", "MsgPlayerWoundedDistance": "Your teammate {0} was wounded by {1}!\nHe is {2} meters away from you.", "MsgPlayerWoundedGrid": "Your teammate {0} was wounded by {1} at {2}!", "MsgPlayerDeadWhileSleeping": "Your teammate {0} was killed by {1} while he was sleeping at {2}!", "MsgPlayerBanned": "Your teammate {0} has been banned!\nReason: {1}.", "MsgEmptyTeam": "There is only you in your team!", "MsgNotLeader": "Only the team leader can send announcements!", "MsgOfflineMates": "All your teammates are offline!", "MsgEnableSound": "Sound notifications are enabled!", "MsgDisableSound": "Sound notifications are disabled!", "MsgEnableConnected": "Team mates connection notifications are enabled!", "MsgDisableConnected": "Team mates connection notifications are disabled!", "MsgEnableDisconnected": "Team mates disconnection notifications are enabled!", "MsgDisableDisconnected": "Team mates disconnection notifications are disabled!", "MsgEnableWounded": "Team mates wounded notifications are enabled!", "MsgDisableWounded": "Team mates wounded notifications are disabled!", "MsgEnableDeath": "Team mates sleeping kill notifications are enabled!", "MsgDisableDeath": "Team mates sleeping kill notifications are disabled!", "MsgEnableAll": "All team mates notifications are enabled!", "MsgDisableAll": "All team mates notifications are disabled!", "MsgKillerUnknown": "Unknown", "bear": "Bear", "polarbear": "PolarBear", "wolf": "Wolf", "stag": "Stag", "boar": "Boar", "chicken": "Chicken", "horse": "Horse", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } RU: { "MsgPlayerConnected": "Ваш союзник {0} подключился!", "MsgPlayerDisconnected": "Ваш союзник {0} отключился!", "MsgPlayerWoundedDistance": "Вашего союзника {0} серьезно ранил {1}!\nОн в {2} метрах от вас.", "MsgPlayerWoundedGrid": "Вашего союзника {0} серьезно ранил {1} в {2}!", "MsgPlayerDeadWhileSleeping": "Вашего союзника {0} убил {1}, пока тот спал в {2}!", "MsgPlayerBanned": "Ваш союзник {0} был заблокирован!\nПричина: {1}.", "MsgEmptyTeam": "У тебя нет союзников!", "MsgNotLeader": "Только лидер группы может отправлять объявления!", "MsgOfflineMates": "Все ваши союзники не в сети!", "MsgEnableSound": "Звуковые уведомления включены!", "MsgDisableSound": "Звуковые уведомления выключены!", "MsgEnableConnected": "Оповещение о подключении союзников включено!", "MsgDisableConnected": "Оповещение о подключении союзников выключено!", "MsgEnableDisconnected": "Оповещение об отключении союзников включено!", "MsgDisableDisconnected": "Оповещение об отключении союзников выключено!", "MsgEnableWounded": "Оповещение о ранении союзников включено!", "MsgDisableWounded": "Оповещение о ранении союзников выключено!", "MsgEnableDeath": "Оповещение о смерти во сне союзников включено!", "MsgDisableDeath": "Оповещение о смерти во сне союзников выключено!", "MsgEnableAll": "Все оповещения о состоянии союзников включены!", "MsgDisableAll": "Все оповещения о состоянии союзников выключены!", "MsgKillerUnknown": "Неизвестный", "bear": "Медведь", "polarbear": "Полярный медведь", "wolf": "Волк", "stag": "Олень", "boar": "Кабан", "chicken": "Курица", "horse": "Лошадь", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } con - Personal enabling/disabling connected announcement; dis - Personal enabling/disabling disconnected announcement; wound - Personal enabling/disabling wounded announcement; death - Personal enabling/disabling sleeper's death announcement; sound - Personal enabling/disabling sound effects; all - Personal enabling all announcements; clear - Personal disabling all announcements(except leader and ban announces). Example: /teama con$3.99 -
Version 3.0.0
1,482 downloads
Description The goal of this plugin to block the possibility to steal from other player planterboxes. It is ideal plugin for PVE servers to allow player to freely build anywhere without fear to lost the grown things. Only the owner (who put it down) of the planterbox have access to the grown vegetables/items, and the team members, Friends and Clan members. Permissions planterboxdefender.admin - to bypass the plugin restriction Dependencies Optional Clans (Clans or Rust:IO Clans) and Friends plugin dependency, in case of usage of them. Localization English language file generated by default, texts supported by the language files. Donation: Check my other plugins as well or if you feel you would like to support me with the Donate link on the right side.Free- 3 comments
- 3 reviews
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- 2
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Version 1.0.3
9 downloads
This plugin allows you to revive allies while he is wounded, with the help of a shot, for this you need to have in your inventory medkit or syringe. Console command: reviveshot_toggle - allows you to enable or disable the player reviving shot Permission: reviveshot.use - Give permission to use this plugin Config Example: { "cooldown": 35.0, // In seconds "onEffect": true, //Enable/disable to spawn particles "particles": 20, //Amount of particles "Meds Heal": { //How much HP from med after shot "syringe.medical": 5, "largemedkit": 50 } } //Note: Green plus indicator been temporarily removed, i'll return it in the nest updates$2.00 -
Version 1.1.1
139 downloads
Put in sale properties (house, building, etc) so that players can buy them, rented. Work with all doors that can include a lock code, Works with Economics Permissions propertybuying.manager.use - Gives access to the (creates, suprimed ) properties propertybuying.manager.admin - See all properties created and (creates , suprimed ) properties Commands /property - Accesses the property management ( added, removed ) How to add a property ? CopyPaste Decay Config Payment Time Model Lang$19.99 -
Version 1.1.0
70 downloads
Andalusia Custom Map for Rust, containing a wide variety of custom prefabs, terrains and real rivers of Andalusia. • Andalusia is a map with all the main rivers of Andalusia (Spain). • It contains the terrain, topology and real biome of Andalusia (Spain). • Size: 6000. • Objects: 88779. • Map protection plugin included. • The map can be edited: Yes. - Contains all Official Monuments: • Ferry Terminal • Nuclear missile silo • Large oil platform (This monument contains an access to the subway, you can reach this monument from the train) • Small oil platform (This monument contains an access to the subway, you can reach this monument from the train) • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site (Customized, with a monorail surrounding this monument, it also contains: Ziplines, a small store, customized loot, npcs and a tug on which you will find a red card respawn) • Satellite dish (Customized, with attack helicopter respawn, recycler, custom loot, npcs and a small resting place) • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (Customized, contains platforms with cranes, custom loot and npcs. Several zip lines with which you can cross the entire Aerodrome, in addition to a tank that guards this site) • Giant excavation • Outpost • Lighthouse - Prefabs and custom monuments: • Zeppelin (Puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Aircraft carrier, the aircraft carrier has been created especially for the Biplane plugin, you can also use it as a monument, it contains helicopters, loot and NPCs. • Inferno Arena, is a battlefield with traps, death and fire. • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Epic Tower Construction Zone for players. • Train tracks scattered all over the map, carefully designed. • City, with collapsed skyscrapers. • Custom Oil plataform, with four oil platforms, two small and two large. (This monument contains an access to the subway, you can reach this monument from the train). • The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). • H1Z1 Lab is an experimental laboratory with various puzzles to solve. It contains Zombies, NPC, traps, puzzles and an original crystal box in which you will get two hackable oil rig crates, plus extra loot of elite crates. • Underwater glass dome, the player will be able to build underwater. • A variety of custom sites for the player to build, you can find these sites easily from the map, they are marked with an X mark. • Customized rivers navigable with motorboats. • Access by train to all the Oil Shelf Plaforms. - Monuments will be added to recreate-simulate Andalusia (Spain).$39.90- 15 comments
- 2 reviews
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- 4
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- #andalusia
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(and 94 more)
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Version 1.3.4
25 downloads
FClan is a clan system with multiple functions Features Automatic authorization in cabinets, locks, turrets, pvo Support in-game friend system GameStores rewards are available Top clans Config : { "Main plugin command": [ "clan", "clans" ], "Use the clan tag in the player's name": true, "Create greens automatically ?": true, "Prohibit the creation of a green without a clan ?": true, "Change the builder to clan leader ?": true, "Customizing prizes for wipe": { "Use the issuance of awards ?": true, "Share the prize for the whole team or give the prize from the configuration ? (true - share prize | false - static prize)": false, "Store ID in the service": "", "Server ID in the service": "", "Secret key (do not distribute it)": "", "Minimum number of points to receive an award": 1000, "Minimum number of points to receive an award (Player's)": 100, "Place in the top and the balance given to the player": { "1": 350, "2": 200, "3": 150 } }, "Limit settings": { "Clan membership limit": 8, "Moderator limit": 2, "Maximum quantity for billing rate ( Resource - maximum quantity )": { "wood": 1000000, "stones": 1000000, "metal.ore": 1000000, "sulfur.ore": 1000000, "hq.metal.ore": 250000, "cloth": 100000, "leather": 100000, "fat.animal": 100000, "loot-barrel": 100000 } }, "Points Settings. [ShortName] - Number of points": { "wood": 2, "stones": 5, "metal.ore": 5, "hq.metal.ore": 5, "sulfur.ore": 5, "loot-barrel": 2, "PatrolHelicopter": 1500, "BradleyAPC": 750, "Death": 50, "Suicide": 50, "Kill": 50, "WallTier2": 3, "WallTier3": 5, "WallTier4": 7 }, "Clan tag settings": { "Banned clan tags": [ "Admin", "Админы" ], "Minimum number of characters of the clan tag": 2, "Maximum number of characters of a clan tag": 6 }, "Version": { "Major": 1, "Minor": 1, "Patch": 9 } }$30.00 -
Version 1.0.4
76 downloads
Team Marker plugin adds the ability to use the new ping system without having to use binoculars. Mark enemy's with the ping and have it be displayed to all your teammates! Just aim and click the USE key (default E) and the ping is sent. This plugin comes very configurable to allow the server owner to adjust how the pings should work. Config { "Setting pings": { "Color index(0-yellow,1-blue,2-green,3-red,4-purple,5-cyan)": 3, "Icon type(Hostile = 0,GoTo = 1,Dollar = 2,Loot = 3,Node = 4,Gun = 5)": 0, "Max distance ping": 250.0 }, "Setting sound": { "Enabled?": true, "Effect/sound prefab": "assets/bundled/prefabs/fx/invite_notice.prefab", "Send sound teammates?": true, "Only nearby teammates?": true, "Max distance": 150.0 } }$9.99 -
Version 0.1.1
18 downloads
What is it? A simple plugin that gives you ability to shift someone to other's team. Usage Let's say that somebody wants to join their friend's team, but the leader is offline, so they come for your help... what you gonna do? Yeet them into the team with this command Permissions teamshifter.use - Gives player ability to use /tshift teamshifter.bypass - Noone will be able to shift this player into any other team Functions * Bypass permission - Player with this permission cannot be shifted into any other team * Auto team-creator - If you do f.e. /tshift zeeuss someplayer and the "someplayer" is not in any team, this will automatically create one and will make the "someplayer" a leader and then put zeeuss into the team * If the player that will be shifted is in any team, this will remove him from the team and then shift him, if he wasn't in any then it will just shift him to the other team Localization ["NoPerms"] = "You don't have permission to use this!", ["Syntax"] = "Syntax: /tshift (player_to_move) (player_of_new_team)", ["NoPlayerToMove"] = "Couldn't find the player to move", ["NoPlayerOfNewTeam"] = "Couldn't find the player of new team", ["MoveMessage"] = "Moved {0} to {1}'s team", ["AlreadyInThatTeam"] = "{0} already is in {1}'s team", ["NeedsDifferentPlayers"] = "This command needs 2 different players and not the same one", ["CannotBeShifted"] = "{0} cannot be shifted by anyone into other teams",Free- 3 comments
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Version 1.1.3
3 downloads
SimpleClanBot SimpleClanBot is an easy to setup and use discord bot. Designed for game servers to engage their community with a built in clan system. Many customization features coming soon! Comprehensive and easy to follow installation guide right here! For help or bug reporting please message me here! Dev Log: 10/21/23 - Fixed bugs and added new features Hosting: Could hosting recommendation: Google Cloud - https://cloud.google.com/blog/topics/developers-practitioners/build-and-run-discord-bot-top-google-cloud Local hosting: This essentially boils down to running the bot's code on your machine Setup and Installation: Setup your servers bot Create a new application: https://discord.com/developers/docs/getting-started Assign your bots name (Changeable later) In General Information upload an icon and give your bot a name and description (Please include "SimpleClanBot by staticDev" in your description) Go to Bot and assign a username and icon (if it does not carry over) Scroll down to Privileged Gateway Intents and toggle on the 3 options (Presence, Server Member, Message Content) Scroll back up in Bot and reset your bot token, copy the new token (store it for later) Go to OAuth2 -> URL Generator. In Scopes select bot and applications.commands, under Permissions select Administrator Use the link at the bottom of URL Generator to invite the bot to your server (it will be offline) Configure the SimpleClanBot.py file Open the file in a text editor of your choice, if you do not have one here is a good online option: https://www.online-python.com/ On lines 19 & 20 place your discord user id -> owner_id and your servers id -> guild_id (these should remain ints) Set clawn_owner_role_name to whatever you want the clan owner role to be Scroll to the bottom of the file and paste your bot's token in bot.run('YOUR TOKEN HERE') Save the file or export the new edited file for your server. Upload and Run the bot Whether local or cloud hosting you should have a Console to work in. Install the latest version of Python3 on your hosting platform: https://www.geeksforgeeks.org/download-and-install-python-3-latest-version/ Use the package manager pip to install the needed packages. (https://pip.pypa.io/en/stable/) pip install discord pip install discord-ext-bot pip install discord-ui pip install discord.py Once the packages are installed upload your edited SimpleClanBot.py file Use the command python3 SimpleClanBot.py to run the bot Setup in Discord Confirm that the bot is now appearing online in your server Go to your server roles and drag the SimpleClanBot role to the top (Must be done) In a text channel type the command /clan sync to sync the / commands which prompt users for certain commands inputs Enable 'applications.commands' permission to your members who you want to have access to the bot Wait up to 2 minutes for you to type / and see the new bot in the command UI Commands: /clan sync : Syncs the bots command tree to show the clan commands to users when they type / (Only server owner) /clan ownercolor {hexcode} - Changes color of team owner role (Only Server Owner) /clan-create {name} : Creates a channel Clan Category, inside all new text channels and roles are placed, assigns role to the clan creator /clan-invite {user} : PM's user with Accept/Reject buttons, will assign the user the clan role in the server (invited user must be in the server already) /clan-kick {user} : Automatically removes the users clan role (they can no longer see the text channel) /clan-leave : Removes the users clan role (they can no longer see the text channel) /clan-disband {name} : Deletes the clan channel and role from the server (enables clan owner to create a new clan) /clan-color {hexcode} - Changes the color of your clans role (Only Clan Owner) License NOT FOR RESALE OR DISTRIBUTION AFTER PURCHASE UNDER ANY CONDITION$5.00