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Kobani

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Everything posted by Kobani

  1. Kobani

    Wipe Countdown

    no
  2. Kobani

    Cooking

    When I close the ingredient bag and open it again, the contents pile up endlessly. If I switch off the collection in the ingredient bag, everything is fine. Could you correct this so that the stacks are correct again and don't go to infinity when collecting in the bag?
  3. Kobani

    IQSphereEvent

    Take a look at the PveMode plugin from KpucTajI. This works with many great event plugins. You just need to add something to your plugin. I don't know how complex this is, but it would make your plugin much more attractive to PvE servers and me. The features are awesome.
  4. Kobani

    Craft Menu

    Hey thanks for your work. this is from 2021, do you have a revised current config with the new items?
  5. Kobani

    IQSphereEvent

    Hi, could you add the possibility that it works together with the plugin PVEMode, so that non-participating players are protected and have no access to the loot and the event? Then I would buy.
  6. Kobani

    Sortify

    Great Plugin Could you add the possibility to use own icons for the categories? Or that you can use buttons with text. For example Weapon Construction Items .....
  7. Kobani

    Cooking

    Would that be correct? Or do I have to put the short name on another blacklist? I don't want the generator to drop. "Settings for the Electronics Luck buff": { "min": 1, "max": 2, "List of items to blacklist from the Electronics Luck buff": [ "electric.generator.small" ]
  8. Kobani

    PveMode

    I don't know if it's right here, but it affects several plugins that use this plugin. For the plugins HarborEvent, ArmoredTrain and Sputnik. Players who are not owners of the event are attacked by turrets, although the PvEMode is active. this has only been happening for a few days. I would be grateful if you could help me with this.
  9. Kobani

    Armored Train

    @Adem @aimacak We just spent several hours playing through all possible scenarios and were able to narrow down the problem. Non-owners only get shot at by the turrets if they get close enough, which also applies to Sputnik and explains why the convoy doesn't attack anyone because there are no turrets there. So the turrets seem to be the problem when non-team players get close enough. please test it yourself. The non-owners should get close enough. Here is the configuration. All standard, only the config for PvEMode is set. We have set it so that the train stops when it is attacked ArmoredTrain.json
  10. Kobani

    Cooking

    Hey can someone tell me how to add the test generator to the blacklist and where? Do I only need the item name or the complete path? Would be great if one of the pros among you could help me.
  11. Kobani

    Armored Train

    Is there actually a difference between Linux and Windows Server? I use Windows
  12. Kobani

    Armored Train

    Yes, I am, I have tested it myself. And as I said, I haven't changed any settings. I didn't have any problems before the last updates. It works perfectly with Convoy, but not with Amored Train.
  13. Kobani

    Armored Train

    I think I forgot to say that my turn stops when a player shoots at it. Maybe that's one reason why the None Owner is also attacked?
  14. Kobani

    Armored Train

    Sorry if I seem to be missing something. But I don't think I'm doing anything wrong, because as I said before the updates everything worked without any problems. Here is my config. I would be grateful if you would take a look at it.
  15. Kobani

    Sputnik

    If non-owners get very close enough to the satellite, they will be attacked by the turret and then by the NPCs, even if a player is the owner. Yes, I have set it correctly. There are also problems with the train.
  16. Kobani

    Armored Train

    @Adem All players are attacked, although "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can a helicopter attack a non-owner of the event? [true/false]": false, Yes, I use the PveMode plugin there were no problems before the update.
  17. Kobani

    Armored Train

    @adem This is indeed a very good idea, especially if you set "Stop the train after taking damage [true/false]": true.
  18. @Mevent Could you change the following in "Binding settings"? Could you add the option that the selected tool is not always the trash can when None is selected and you press USE? Because it interferes with building and then players accidentally delete, which of course annoys them. It would be good if the last selected tool is always active when you press E.
  19. Kobani

    LSkins

    I don't think it's because of Imagelibrary. because all other mods work with images. i only have problems with Lskins since the Wipe Massive. images just won't load. I have tried a lot of things from repeating to setting up a completely new server. but Lskins is causing problems. No idea what happened. I hope there will be a solution soon
  20. Kobani

    LSkins

    Same. Since the wipe, images are only partially loaded or not loaded at all.
  21. Kobani

    Tutorial Display

    @RoadTech hello "Effect": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab", is still not working for me, I have no idea what the problem is. I hope you have an idea.
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