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Everything posted by Kobani
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- 474 comments
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- #abilities
- #boss
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- 111 comments
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- #halloween
- #zombie
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Spam in console seit 1.04 10/21 14:45:03 | Calling kill - but already IsDestroyed!? gravestone.stone.deployed[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? jackolantern.angry[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? gravestone.stone.deployed[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? skullspikes.candles.deployed[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] 10/21 14:45:03 | Calling kill - but already IsDestroyed!? smallcandleset[0] ............................ and more RustAdmin Console Red Screen
- 111 comments
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- #halloween
- #zombie
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Failed to run a 40.00 timer in 'Halloween v1.0.3' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Collider.get_enabled(UnityEngine.Collider) at BasePlayer.DisablePlayerCollider () [0x00000] in <c15fd7e5c4df454aa454348e7b772005>:0 at BasePlayer.OnKilled (HitInfo info) [0x000c0] in <c15fd7e5c4df454aa454348e7b772005>:0 at BaseCombatEntity.Die (HitInfo info) [0x000aa] in <c15fd7e5c4df454aa454348e7b772005>:0 at BasePlayer.Die (HitInfo info) [0x000a1] in <c15fd7e5c4df454aa454348e7b772005>:0 at Oxide.Plugins.Halloween+Graveyard+<Despawn>c__AnonStorey0.<>m__0 () [0x00084] in <97460e958a1b467daec62846891c1055>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0
- 111 comments
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- #halloween
- #zombie
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- 111 comments
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- 1
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- #halloween
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- 111 comments
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- #halloween
- #zombie
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- 111 comments
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- 1
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- #halloween
- #zombie
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(and 8 more)
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- 111 comments
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- #halloween
- #zombie
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(and 8 more)
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- 111 comments
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- #halloween
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permission works. Thank you for adding the markers. Recording is not saved. Although it is confirmed. nothing changes in the data. if I insert my recording _new1 in the config and delete the other two, the standard sounds still come up. and not mine. I made the recording as follows: /rec and spoken with v .. /rec save new1 .. save has been confirmed ... / rec What am I doing wrong?
- 111 comments
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- #halloween
- #zombie
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That's the problem, it just doesn't work. "console : Permission 'halloween.record' doesn't exist" And Halloween will be over at some point. I would be very grateful if you solve it in a timely manner. Otherwise great plugin. Can you show markers for cemeteries on the map? then it would be perfect for me.
- 111 comments
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- #halloween
- #zombie
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(and 8 more)
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- 111 comments
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- 1
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- 8 comments
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Hey Katalaner, wenn ich die Karte in Rust Edit Lade und die Npc spawns entferne, brauche ich dann nicht die Prefabs von dir die auf der Karte sind? Und läuft die Karte nach den ganzen Rust updates noch? Ich Frage weil ich sie kaufen wollte, aber mir nicht sicher bin ob die Prefabs dann weg sind wenn ich die Karte in Rust edit lade. Ist ja meist so wenn man diese nicht besitzt oder? LG Michael
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- 248 comments