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Kobani

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Everything posted by Kobani

  1. Kobani

    Twigs Decay

    @IIIaKa Could you increase the display time of the gametip or add it to the config so we can set the time ourselves? Please! So that you can finish reading hints with longer messages.
  2. Kobani

    red bubble on hostage

    Hello, is it possible to switch off the red bubbles? I can't find anything in the configuration.
  3. Kobani

    WarnMenu

    @Zeeuss Could you add the possibility that we can send send messages with sound to everyone, like you do with the alerts? The toast disappears too quickly and is overlooked. I would be very grateful.
  4. Hey, could you please help me to prevent items that are not available in the game. These are dropped when smashing barrels when using the chilli buff, Because when players try to use some of these items, they get kicked out of the game with warning messages like RPC Error. I have no idea how and where exactly I can prevent or block them. I would be very grateful if you could find a solution to this problem, as players are driving me crazy with these messages.
  5. Kobani

    Twigs Decay

    @IIIaKa Hello, first of all, thank you very much for your efforts and the first-class support. I have one last small request. It would be good if the message: ‘Repairing blocks with the Twigs type is prohibited’ is not deactivated. (Or that you can decide for yourself in the config which messages remain active). Reason: 1. it's not annoying, because nobody is constantly hitt a wall unless they're sick. 2. it has the advantage that if you try to repair a Twig brick, you will be reminded that Twig always decays. If you don't want to change this, I would be grateful if you could send me a solution via PN that I might be able to change. Thank you very much for your effort.
  6. Kobani

    Twigs Decay

    I find the implementation as it is now better I have included the command to deactivate in the message. Because experience has shown that if a message only appears once, it is simply overlooked. Most players don't even read the welcome panel or the rules. But this message, as it is now, seems to be the first that everyone really reads. So far no one has complained that their Twig is falling apart. Good work @IIIaKa
  7. Kobani

    NullReferenceException

    Ok, thank you very much, then I know.
  8. Kobani

    Twigs Decay

    I agree with that. @IIIaKa First of all, hello 1. it would be fantastic if you could give players the option to disable or enable this message themselves, for example with a command like /twig warning It's quite annoying because players get annoyed when the message appears all the time. Because when it's on, it's annoying all the time, and when it's off, new players don't know about it and complain that their building is falling apart. Some players are bothered by it whether it's on or off, so it would be good if players could decide for themselves. At the moment the plugin only makes annoyed players. That's why a command is essential. 2. there is also a small plugin conflict. When players build with BuildTools from Mevent directly in a better material than Twig, the message still appears. Would it be possible for you to prevent this?
  9. Kobani

    /bar does not work

    Perfect, that was my mistake. Everything works.
  10. Kobani

    /bar does not work

    Ouch shame on my head... I'll give it a try later, thanks for the tip.
  11. Kobani

    NullReferenceException

  12. Kobani

    Tutorial Display

    I would be prepared to change my rating back to positive. But there would have to be an update that fixes the bugs. I hope that RoadTech will sort it all out soon. Because it started so well, but then unfortunately ... Give yourself a jolt RoadTech and be there for us again, please.
  13. Kobani

    /bar does not work

    /bar - Enabling and disabling personal bar display. unfortunately does not work. nothing happens
  14. Kobani

    Raidable Bases

    @nivex Thank you for the great update and the great support.
  15. Kobani

    Raidable Bases

    This means that if I create e.g. 3 zones with the same name, I enter this name in the config under ‘Allowed Zone Manager Zones’, and the bases then only appear in the zones with this name? And the Spawns plugin is no longer needed for RB, right?
  16. The raids do not want to use the spawn points we have set after the update. The message could not find a random position appears
  17. Kobani

    Raidable Bases

    Same
  18. Kobani

    Furnace Stacks

    Why is this file no longer for sale? I would like to buy it. Or were there too many problems with it?
  19. Kobani

    NullReferenceException

    Hello, can you say when the update will be available to solve the problem?
  20. Kobani

    Hotbars

    Hello, have you been able to fix the error? And if so, how?
  21. Kobani

    Hotbars

    The hotbar cannot be opened and the following error appears in the console Failed to call hook 'CreateListGUI' on plugin 'Hotbars v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Hotbars.CreateListGUI (ConsoleSystem+Arg arg) [0x00053] in <d17d812a10924effa7a6e78c006a6fcc>:0 at Oxide.Plugins.Hotbars.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004ad] in <d17d812a10924effa7a6e78c006a6fcc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  22. Kobani

    NullReferenceException

    Update I have now carried out a few more tests and have been able to narrow down the error. It is actually due to the fact that the map has no standard monuments. After I added a standard Monument, your plugin worked. So your plugin does not work with custom maps without default monuments. I hope they can release an update for this issue.
  23. Kobani

    NullReferenceException

    @ZEODE Do you have an idea or solution to the problem? I have set everything related to monuments to false. But it still doesn't work with the map. I only have your plugin on the server. So there is no plugin conflict.
  24. Kobani

    NullReferenceException

    I have now written to RobJ and he has asked me to speak to you again. Maybe it will help us to solve the problem together. I have attached the chat history. Addendum RobJ2210: Technically speaking, the only thing that Mapdoesn’t have that any other map normally does is road mesh and fp monuments maybe that’s it ?? but I really dont know what it uses. Let me know and I will do as much as I can to help.

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