-
Posts
1,077 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Kobani
-
This did not solve the problem. Could it be because I haven't used the parts with the gates?
-
- 15 comments
-
- #parachute
- #vehicle
- (and 10 more)
-
-
Happens when players hit recyclers that do not belong to them with a hammer Failed to call hook 'OnHammerHit' on plugin 'PersonalRecycler v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PersonalRecycler.OnHammerHit (BasePlayer player, HitInfo info) [0x0008b] in <953d879b65ba43e18482d4e2d6bbb4d1>:0 at Oxide.Plugins.PersonalRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00614] in <953d879b65ba43e18482d4e2d6bbb4d1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
-
- 91 comments
-
Unfortunately I can't find the shortname for it because these items are not in any list I have found so far🤷â€â™‚ï¸
-
-
- 91 comments
-
Failed to run a 3.50 timer in 'RobSpawn v2.1.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <2420bfa6f101450092fe9d57e8b8643b>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <2420bfa6f101450092fe9d57e8b8643b>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc
-
- 297 comments
-
- 1
-
-
- #building
- #foundation
-
(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
-
Hello, I have a PvE server and use TruePvE. The samsites are not firing, probably because TruePvE is active. I don't want to share the samsite in TruePvE, otherwise players will use it. Could this be changed in the plugin? maybe replace the prefab with a static samsite? or does anyone have another solution? And one more thing, could you add the PvEMode function in the config? "Display the name of the event owner on a marker on the map? [true/false]": true, add?
- 91 comments
-
- 8 comments
-
- #railway
- #railway monument
- (and 10 more)
-
Hello, that's ok 😉 I found the solution to the problem in your prefab, there must not be a continuous rail under the connection of the curve. I hope they can correct it in the next few days. I wish you a happy new year. ðŸ»
-
Hello, when I want to turn left at the Underwater Split 3x72 (Twin) it just continues straight ahead. Could you check this? Does not work on either track. I use Rust edit 7 beta http://kobani.de/rust/Underwater.mp4