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Everything posted by Kobani
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- 69 comments
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- #rust
- #rust plugin
- (and 9 more)
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Hey, can you adjust the lights on the locomotive? Because it runs with lights during the day and without at night. I hope you can do something about that.
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When I add a background image to the text tabs, for example on the home page, the close button behind it disappears. How can I change this? I would be very grateful for any help. Otherwise I have to redesign everything
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- 217 comments
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- 217 comments
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- 143 comments
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- #red button
- #button
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(and 2 more)
Tagged with:
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Thank you it works
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Thanks for the quick answer. I use this plugin. Here is my config with which I am testing it. { "1. Sign Picture URL": "www.noobhub.co.za/dont.png", "10. Custom Command 2 : Message": "Just got a Rank", "11. Custom Command 3 : Command": "giverank {playerid}", "12. Custom Command 4 : Message": "Just got a Rank", "13. Broadcast Font Size [18 default]": 18, "14. Send Discord embeds on punishments": false, "15. Discord WebHook URL": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "2. Timed C4 (false will be instant explosion": true, "3. Use Random location for swim location": true, "4. Broadcast Button Action to Server": true, "5. Custom Command 1 : Command": "troll.rocketman {playername}", "6. Custom Command 1 : Message": "troll fly", "7. Cooldown Time on Button Press": 0, "8. Use Payback Plugin Punishments": false, "9. Custom Command 2 : Command": "giverank {playerid}", "Bear": 0, "C4": 0, "Cactus": 0, "Chickens": 0, "Custom Command 1": 2, "Custom Command 2": 0, "Custom Command 3": 0, "ExplosiveDiarrhea": 0, "Fall": 0, "FireBall": 0, "GunTrap": 0, "Landmine": 0, "Payback:Naked": 0, "Payback:Rocketman": 0, "Payback:Shark": 0, "Payback:Shocker": 0, "PVELord": 0, "Radiation": 0, "Scarecrow": 0, "Scientist": 0, "Scrapheli": 0, "Shredder": 0, "Slap": 0, "Swim": 0 }
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I am trying to add a command Should be like this: /troll.rocketman <player> I add it to your config like this: "5. custom command 1 : command": "/troll.rocketman {playername}", or "5th Custom Command 1 : Command": "troll.rocketman {playername}", but neither works. Can you tell me what I'm doing wrong? Because in normal chat, the command works.
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"Meals": { "ingredient bag": { "enabled": false, And it is still displayed. Yes, I have started the mod again. To exclude an error in the config, I have deleted this and loaded the standard config then also set the bag to false and nevertheless it is still displayed in the menu. I also tested it with the cheese. "enabled": false, does not work.
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@XianSeho https://daviddev1337.github.io/Rust-Color-Picker/ For each button created, a permission is also created. You must give this to the group or the player. Then they will also see the corresponding button. This has already been mentioned several times here in the discussions and it is also all in the description. 😉
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Vielen Dank für Ihre Hilfe. Ich werde sie dynamisch gestalten, da ich persönlich es schöner finde, wenn man sie nur auf dem Wasser sieht. Vielen Dank. ðŸ‘
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Hey, thanks for the detailed explanation. So if I understand correctly, tyres that only show up in the water are better than seeing them all the time. No, no problems, everything is ok. I just wanted to know what you think would be the best setting.
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Ok thanks. So that would not help? "Dynamic": true,
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Hello what costs more Resources Floating tyres visible or not visible?
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- 101 comments
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- 1
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- #halloween
- #zombie
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(and 8 more)
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Replace in the config , "Remove Settings": { "Blocked items to remove (prefab – settings)": { "shortname 1": [ { "Skins (* – all)": [ "*" ], "Can remove?": false, "Return Item": false, "Returnable Item Percentage": 100.0 } ], Short name 1 with assets/content/vehicles/boats/tugboat/tugboat.prefab "Remove Settings": { "Blocked items to remove (prefab – settings)": { "assets/content/vehicles/boats/tugboat/tugboat.prefab": [ { "Skins (* – all)": [ "*" ], "Can remove?": false, "Return Item": false, "Returnable Item Percentage": 100.0 } ],
- 297 comments
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- 1
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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I am stupid.🙈 The error was with me. Sorry I had to set the setting in the json. "Update building skins on right click upgrade?": true, I set that to false. and now everything is fine again. Thanks anyway.
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A new problem that has come to light. If a skin is selected in your tool, in this example Brutalist. Then this skin is always shown first with the Facepunch default upgrade and only with the second upgrade the selected skin from the Facepunch menu is shown. See video. http://kobani.de/rust/RUST 2023.10.18 - 00.32.14.03.mp4