Jump to content

Kobani

Member
  • Posts

    1,077
  • Joined

  • Last visited

Everything posted by Kobani

  1. I've just noticed something, I don't think that's supposed to be the case, is it? When the train is stopped, the following is displayed from above.
  2. Kobani

    Tutorial Display

    Moved to support Sorry
  3. Kobani

    Tutorial Display

    Hey, I hope you had a nice Christmas. I wanted to ask if the update will come before the next wipe this time... 🙂
  4. Kobani

    downgrade all does not work

    Yes, Upgrade all works. I haven't used Remove all yet. I checked it again, Downgrade all works. I seem to have some kind of conflict. Your plugin is fine. As soon as I know in which context it is not working, I will contact you again. Thank you very much!
  5. Hey if I understand correctly the gingerbread skin does not work. there is a simple solution. The ID of the gingerbread skin has changed from 10226 to 2. I have changed this in the config and adjusted the image. It works for me again. Only all previously built ones have to be upgraded again.
  6. Kobani

    downgrade all does not work

    "Press Shift + Attack to Downgrade All": true, does not work for me. Authorizations are given. Could you check this?
  7. The following error occurs every time a mine is stepped on and the event owner does not die Failed to call hook 'CanEntityTakeDamage' on plugin 'Sputnik v1.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Sputnik.CanEntityTakeDamage (BasePlayer victim, HitInfo hitinfo) [0x00137] in <b08cc2bd4b414df99fbf8d046441db26>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ccf] in <b08cc2bd4b414df99fbf8d046441db26>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  8. Kobani

    OnDeath Error

    New Tiket my mistake was another one. Sorry
  9. Kobani

    Wipe Countdown

    no
  10. Kobani

    Cooking

    When I close the ingredient bag and open it again, the contents pile up endlessly. If I switch off the collection in the ingredient bag, everything is fine. Could you correct this so that the stacks are correct again and don't go to infinity when collecting in the bag?
  11. Kobani

    IQSphereEvent

    Take a look at the PveMode plugin from KpucTajI. This works with many great event plugins. You just need to add something to your plugin. I don't know how complex this is, but it would make your plugin much more attractive to PvE servers and me. The features are awesome.
  12. Kobani

    Craft Menu

    Hey thanks for your work. this is from 2021, do you have a revised current config with the new items?
  13. Kobani

    IQSphereEvent

    Hi, could you add the possibility that it works together with the plugin PVEMode, so that non-participating players are protected and have no access to the loot and the event? Then I would buy.
  14. Kobani

    Sortify

    Great Plugin 🥇 Could you add the possibility to use own icons for the categories? 🙏 Or that you can use buttons with text. For example Weapon Construction Items .....
  15. Kobani

    Cooking

    Would that be correct? Or do I have to put the short name on another blacklist? I don't want the generator to drop. "Settings for the Electronics Luck buff": { "min": 1, "max": 2, "List of items to blacklist from the Electronics Luck buff": [ "electric.generator.small" ]
  16. Kobani

    PveMode

    I don't know if it's right here, but it affects several plugins that use this plugin. For the plugins HarborEvent, ArmoredTrain and Sputnik. Players who are not owners of the event are attacked by turrets, although the PvEMode is active. this has only been happening for a few days. I would be grateful if you could help me with this.
  17. Kobani

    Armored Train

    @Adem @aimacak We just spent several hours playing through all possible scenarios and were able to narrow down the problem. Non-owners only get shot at by the turrets if they get close enough, which also applies to Sputnik and explains why the convoy doesn't attack anyone because there are no turrets there. So the turrets seem to be the problem when non-team players get close enough. 🤷‍♂️ please test it yourself. The non-owners should get close enough. Here is the configuration. All standard, only the config for PvEMode is set. We have set it so that the train stops when it is attacked ArmoredTrain.json
  18. Kobani

    Cooking

    Hey can someone tell me how to add the test generator to the blacklist and where? Do I only need the item name or the complete path? Would be great if one of the pros among you could help me.
  19. Kobani

    Armored Train

    Is there actually a difference between Linux and Windows Server? I use Windows
  20. Kobani

    Armored Train

    Yes, I am, I have tested it myself. And as I said, I haven't changed any settings. I didn't have any problems before the last updates. It works perfectly with Convoy, but not with Amored Train.
  21. Kobani

    Armored Train

    I think I forgot to say that my turn stops when a player shoots at it. Maybe that's one reason why the None Owner is also attacked?
  22. Kobani

    Armored Train

    Sorry if I seem to be missing something. But I don't think I'm doing anything wrong, because as I said before the updates everything worked without any problems. Here is my config. I would be grateful if you would take a look at it.
  23. Kobani

    Sputnik

    If non-owners get very close enough to the satellite, they will be attacked by the turret and then by the NPCs, even if a player is the owner. Yes, I have set it correctly. There are also problems with the train.
1.7m

Downloads

Total number of downloads.

7.9k

Customers

Total customers served.

119.5k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.