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Kobani

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Everything posted by Kobani

  1. Kobani

    Advanced Status

    I love these bars, but they are starting to overcrowd the right side. Especially when you are in the TC area. Would it be possible to make the bars, e.g. WipeStatus, freely placeable, so that I can determine the position for them myself? I would like to have them under the hotbar. Or would you create a standalone plugin so I can detach individual bars to position them myself. I would buy it. That would also be interesting for Zonestatus. Actually, it would be good for all bars. That way we admins could customise them. I think several people here have already had this idea I think that would also be interesting for other admins. Because this way the right side wouldn't be cluttered with bars if you use several of them (I'm thinking of buying more of these bars from you, but that would clutter the right side), so a way to place them freely would be really great. and we admins could distribute them and also customise them to the positions of the other gui's we use. I hope there will be a solution for this. Despite everything, great work.
  2. Kobani

    Admin Map

    Ok thanks and it doesn't affect the performance of the server, let's say with 30 -50 players. I don't have a high end server. That's why I'd better ask again. What are the experiences with pre-installed Rust server providers.
  3. Kobani

    Admin Map

    If I have read it correctly, you cannot hide the bar on the left side in the following picture, right?
  4. All right, then I know, thanks.
  5. Sorry to bother you again. my players have found something else, they can access the back shield, and when they do, the image in the front shield disappears, it's even enough if they just look at the pillar of the back shield.
  6. Ok, now I'm confused. I unload the plugin, delete the data and after loading the plugin the button that was set still appears again. And in the new Button_Data it is the same as the one I deleted. How is that possible?
  7. Button_Data.json
  8. Kobani

    Wipe Status

    When is Wipe. WHEN IS WIPE .... When... Thank you, IIIaka Finally, no more questions about when to wipe. This indicator is the best thing ever created. Peace of mind at last. It integrates perfectly into the status bar on the right side. It also adapts to the swipe status itself. I particularly like the fact that the indicator is only displayed when the player is in a safe zone or a zone with building rights. The option to change the colour of everything is also great. Many thanks for that. Wonderful this silence... Great support.
  9. Ok thanks here is the same time. Don't stress yourself. Real live comes first.
  10. Unload plugin. Button_Data.json removed Plugin loaded. Button repositioned. Button works. Plugin unloaded, but only the button remains as in the picture above. So deleting the data did not help.
  11. The button remains after every reload and unload. Even after a restart, the buttons become more and cause the button to stop working. In the second picture you can see that there are several when someone presses the button.
  12. Kobani

    Zone Status

    I agree with the first review A great indicator that integrates well into the game. You always know which zone you are currently in. And Great support.
    This is a great indicator as a status display on the right-hand side that adapts to the other status displays as if it had always been there. ‘I'm in a fight and I'm not dying? Aah there it is, I'm still in god mode.’ In addition, this plugin also indicates that you are still flying when using FauxAdmin or Vanish. You can adjust the colour of the indicators so that they really stand out. So you don't forget to switch them off when you need´t to. This is also a great indicator. As always the support is great.
  13. Kobani

    Fuel Status

    I have been looking for a plugin for the fuel gauge of vehicles for a long time, I already had a few, but I didn't like them. Then I found this one and I have to say, really great implementation, a great indicator that fits into the right side of the game as a status bar, as if it had always been there. The great thing about this indicator is that it shows the contents of the tank in 3 sections, for which you can adjust the colours, you can even determine the icon yourself. I can recommend this plugin to everyone. The support is first class.
    A good idea, as it means you don't forget that you're still in Vanish. The colours and text of the GUI can be adjusted quickly, and it also fits in well as a status bar on the right-hand side of the game, as if it had always been there. I agree. A great indicator of Vanish status. Support
  14. Kobani

    Twigs Decay

    Even if this plugin seems to be rather simple, it is great in several ways. I run a PvE server, but I think the plugin could also be helpful for PvP. - For one, it prevents buildings from being left in Twig because they always fall apart and finally gets players to do solid building practices. And secondly, on a PvE server, raiders and toxic players will find it much more difficult to steal from other players. This also gives players a better feeling of security. And less work for us admins to search for perpetrators. At first I thought it would annoy my players, but on the contrary I get a lot of positive feedback. Players are warned as soon as they build building parts in Twig. The message appears every time, but every player can now switch this message off or on again. Which brings us to the last point, support. The support from IIIaKa is more than first class, there is always an answer and requests, if they are possible and sensible, are implemented promptly, which in my case was the wish that each player can switch the message off himself. Thanks again for that IIIaka. I'm already looking forward to your next plugins. Great work. 10 stars.
  15. There is a small problem. if you unload the plugin, the sign disappears, but the button remains. Even if you do a reload. and the buttons become more and overlap, which means that it no longer works properly.
  16. Kobani

    Does not work properly.

    My configuration was incorrect. After I deleted it, everything works again. Sorry
  17. Kobani

    Does not work properly.

    I have installed the new version and get the following message in the console when loading the plugin Failed to call hook 'OnServerInitialized' on plugin 'TheRedButton v1.8.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.LoadPuns () [0x00015] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.OnServerInitialized () [0x00028] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 I can give myself the sign, but when I place it, it has no function and the following appears in the console Failed to call hook 'OnEntityBuilt' on plugin 'TheRedButton v1.8.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.SpawnButton (System.UInt64 playerid, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 ownerID, System.Boolean light) [0x00140] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.CheckDeployButton (BasePlayer player, BaseEntity entity) [0x00054] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.RunChecks (BasePlayer player, BaseEntity baseEntity) [0x00000] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x00018] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  18. Kobani

    LSkins

    Enter your Steam API key in the config of Image Library. Here you will receive a https://steamcommunity.com/dev/apikey)": This is required to download skin images from the workshop. If this did not help. Enter "refreshallimages” in the console and then "yes”. Wait for the download process to complete. Then reload LSkins. Then it should work. addendum: Depending on server performance, it can take quite a while until all skins are available for the first time. After that, however, it works almost flawlessly.
  19. Kobani

    LSkins

    I also get the message that the image has not been loaded from time to time, but so far it has had no influence on the plugin. And everything works for me. Have you installed the Image Library Plugin?
  20. Kobani

    Chest Stacks

    Contact Supreme directly and he will help you.
  21. Kobani

    Twigs Decay

    That sounds logical, I hadn't even thought about it. Then everything is perfect Thank you very much
  22. Kobani

    Twigs Decay

    To the previous post: I know that instead of using gametip.showtoast, man, gametip.showgametip and gametip.hidegametip can be used. I have seen this elsewhere. There, the gametips remain visible for much longer. But it's not absolutely necessary. The plugin is still great. Anyway, thanks for the changes and for always endeavouring to do your customers justice. I will be sending you a donation soon. I think good support should be rewarded. Thank you very much for your help.
  23. Kobani

    red bubble on hostage

    A setting in the config where each owner can switch this on or off would be great. I already thought that the bubbles were intended for new players. However, we always explain everything to our players in a description. Many thanks for your message.

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