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Everything posted by Kobani
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- 202 comments
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- #stacks
- #rust stacks
- (and 22 more)
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"Disable vanilla Patrol Helicopter": true, no longer works
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- 131 comments
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- #jtedal
- #mad mappers
- (and 10 more)
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- 335 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 335 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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Hey there is a problem when the Caravane continues to drive after stopping and some cars no longer have a driver. See the video. http://kobani.de/rust/bug002.mp4 http://kobani.de/rust/bug001.mp4
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- 99 comments
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Ok, that helped. Thank you
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"Use the dome? [true/false]": false, All on false. dome are still displayed
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Would it be possible to make the toggle button disappear when looting crates and the backpack and then reappear afterwards, similar to the death screen? In addition, the toggle button does not adapt when the interface is reduced in size. The button remains at 1.0 and doesn't move with it And players with wide screens complain that the GUI stretches, could you do something about this? I would be very grateful! I would also donate something.
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- 43 comments
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- 202 comments
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- 1
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- #stacks
- #rust stacks
- (and 22 more)
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Thanks for the detailed answer. Raidbase was just an example to explain where the larger stacks might be coming from. Sorry Actually, it's generally about stacks that are larger than specified in StackModifier. If you move them with a right click, they are not split. No matter if it's a crate, backpack ..... I am currently using the Umod version of StackModifier. And before I buy the paid version now I would like to know if this prevents this or if you could add this.
- 202 comments
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- #stacks
- #rust stacks
- (and 22 more)
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Before I buy. Stacks that are larger than specified and are moved with the right mouse button retain their size. Can this be changed? Example, the free version of uMod. You get 32000 sulfur from a raidbase as a stack. However, the stack modifier indicates a size of 10000. When I click with the left mouse button to move the stack, it is split. When I right-click to move the stack, it retains the size 32000. Your plugin does not prevent this. Can this be changed?
- 202 comments
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- #stacks
- #rust stacks
- (and 22 more)
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- 95 comments
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- #rust
- #rust plugin
- (and 9 more)
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- 99 comments
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- 131 comments
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- #jtedal
- #mad mappers
- (and 10 more)
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- 99 comments
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- 131 comments
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- #jtedal
- #mad mappers
- (and 10 more)
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- 131 comments
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- #jtedal
- #mad mappers
- (and 10 more)