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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    TooManyNades

    The horse one doesn't seem to work.
  2. 0g.Ghost.7373

    Skinner

    I guarantee it is a skin in a collection. thats giving the error. When I reload Skinner I get a long list of ID's it says are bad. I have added mostly just collections. If I get the time, I am going to try and start finding which collections have the bad ID's and remove them.
  3. Had a player report this. I have tried and it works fine for me, even with vanish and God off. Anyone else seen this or had reports? "notice when you ride the personal drone u instant die and your loot vanishes and your body"
  4. Thats in the config.... search for Recyclable.
  5. 0g.Ghost.7373

    Failed to call hook

    Just noticed this in the console. Failed to call hook 'OnPlayerEnteredMonument' on plugin 'ZoneStatus v0.1.6' (KeyNotFoundException: The given key 'CargoShip' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.ZoneStatus.SendMonumentBar (BasePlayer player, System.String monumentID) [0x0000f] in <a0896cbf88b3456d8090b78ce2bcc478>:0 at Oxide.Plugins.ZoneStatus.OnPlayerEnteredMonument (System.String monumentID, BasePlayer player, System.String type, System.String oldMonumentID) [0x00000] in <a0896cbf88b3456d8090b78ce2bcc478>:0 at Oxide.Plugins.ZoneStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006b7] in <a0896cbf88b3456d8090b78ce2bcc478>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  6. Thanks, I thought about that but wasn't sure if it would be the same for every monitor,
  7. How do we get it on top of the hotbar?
  8. If we add these to a Shop, can we use a custom name or does it have to be the default name for barricade.wood.cover?
  9. 0g.Ghost.7373

    image missing

    It seems to have fixed itself. I deleted the folder and images, and reuploaded them a few times. It just started working. Sorry I didn't come back right away.
  10. 0g.Ghost.7373

    Custom items not named

    { "Item": { "Item shortname or ID": "paper", "Item skin": 2420097877 }, "Item custom name (if not needed leave empty)": "Cash", "Spawn chance (0-100%)": { "Min": 10.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } }, This gives paper named paper with the skin. The custom name doesn't work.
  11. 0g.Ghost.7373

    image missing

    Finally have a server again and trying to install this. I get this error: [Advanced Status] The image folder is empty, or the default image is missing! For proper functionality, the file /home/container/oxide/data/AdvancedStatus/Images/AdvancedStatus_Default.png must be present! Please reload the plugin after adding it. I have tried redownloading and everything. When I tried to view the files in data from the download, I am told the file doesnt exist or can not be accessed. Even the sftp client can see but not open it.
  12. 0g.Ghost.7373

    Skinner

    With us able to skin backpacks now... has anyone got it to work? I add the ones that are starting to show in the Workshop and nothing in game.
  13. Is he doing it right? If you have a backpacks plugin, it will not show code if it is opened in the/a backpack....
  14. 0g.Ghost.7373

    AnimalLoot

    Any help?
  15. 0g.Ghost.7373

    AnimalLoot

    When I kill a Zombie or Huntsman I get this error. Failed to call hook 'OnEntityDeath' on plugin 'AnimalLoot v1.1.1' (ArgumentOutOfRangeException: StartIndex cannot be less than zero. Parameter name: startIndex) at System.String.Remove (System.Int32 startIndex) [0x00004] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.AnimalLoot.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x0007d] in <03d75f242d5c43008f89e94704d89514>:0 at Oxide.Plugins.AnimalLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b7] in <03d75f242d5c43008f89e94704d89514>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  16. How do I change the SpawnUI to say the flag is permanent?
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