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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. Any way to get this to work with this? The conveyors doesnt pull the stuff into the recycler. If you put the item in it, it works fine. It worked right with Extended Recycler on Umod but it wasn't auto.
  2. Any way to get this to work with this? The conveyors doesnt pull the stuff into the recycler. If you put the in it, it works fine. It worked right with Extended Recycler on Umod but it wasn't auto.
  3. 0g.Ghost.7373

    TooManyNades

    Horse one is still broken. [TooManyNades] [TooManyNades] Failed to spawn horse. Also whats the shark one do?
  4. 0g.Ghost.7373

    Error

    I am thinking it may be this plugin. Both times a player was wiring them in along with other stuff.
  5. I dont believe so., I tried unloading a few I thought may be messing with it but wasn't them. I'll have to figure it out. Thanks.
  6. Only 2 since it only has 2 seats.
  7. Seems to work fine for me.
  8. 0g.Ghost.7373

    Error

    I installed it again last night and all seemed fine. Woke up to a wall of the errors. I asked the 2 players on and one says he was just running wires in his base. This is in the log from when it started. 16:26 [Error] Failed to call hook 'OnWireConnect' on plugin 'AutoBranch v1.1.1' (StackOverflowException: The requested operation caused a stack overflow.) at System.IntPtr.op_Inequality (System.IntPtr value1, System.IntPtr value2) <0x41f0f840 + 0x00004> in <f98723dd4586469db5213ec59da723ca>:0 at UnityEngine.Object.IsNativeObjectAlive (UnityEngine.Object o) [0x00007] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Object.CompareBaseObjects (UnityEngine.Object lhs, UnityEngine.Object rhs) [0x0001d] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Object.op_Equality (UnityEngine.Object x, UnityEngine.Object y) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at IOEntity+IORef.Get (System.Boolean isServer) [0x00000] in <cc656648d0ba4519888a8db68e96aff5>:0 at IOEntity+IOSlot.IsConnected () [0x00000] in <cc656648d0ba4519888a8db68e96aff5>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0000f] in <888ea0dad7a942af85afbc7b318bb7fd>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <888ea0dad7a942af85afbc7b318bb7fd>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <888ea0dad7a942af85afbc7b318bb7fd>:0
  9. This is weird.... I have the permission, I killed a few chickens and /chickenkc says I have killed 0/100 I have asked my few players and they also dont get credit;. Any ideas?
  10. 0g.Ghost.7373

    compile issue

    Same error. Wonder if DAez is ok....
  11. I use PlayerDLCAPI and have no problem. I dont use kits on the NPCs though....
  12. Did I mess something up or does the out going side not go past the top spots in the bag? I noticed my recycler tossing stuff on the ground. The in pouch was full and the out pouch was only using the top line and the conveyor couldn't keep up moving.
  13. Is there a way to stop all the backpack drops from the NPC's on The Broken Giant?
  14. Oh, so Rowboats can have driver and 3 companions and RGIB can have driver and 5....
  15. Will you ever add support for economics?
  16. 0g.Ghost.7373

    Error

    Getting this in console after I installed the new version. n <20d0b5e7a70b4f889feeaccdd49448ac>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <20d0b5e7a70b4f889feeaccdd49448ac>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <20d0b5e7a70b4f889feeaccdd49448ac>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <20d0b5e7a70b4f889feeaccdd49448ac>:0 at Oxide.Plugins.AutoBranch.OutputRecurChuck (IOEntity entity, System.Int32& totalOutputPower) [0x0002e] in <20d0b5e7a70b4f889feeaccdd49448ac>:0 at UnityEngine.Object.CompareBaseObjects (UnityEngine.Object lhs, UnityEngine.Object rhs) <0x41490fe0 + 0x00004> in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Object.op_Equality (UnityEngine.Object x, UnityEngine.Object y) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at BaseNetworkableEx.IsValid (BaseNetworkable ent) [0x00000] in <b364c4dd1f5b4a50a6bbc43eb0f543f6>:0
  17. As owner of the server my beehives say they are outside when inside. My admins/mods and other players all get told they are not outside. We all have all three tiers. /bees 3 changes them. I place them in my base and it works right. No one else can get it to say they are outside.
  18. Broken by Force Wipe. Error while compiling HorseBreeds: The type or namespace name 'RidableHorse2' could not be found (are you missing a using directive or an assembly reference?) | Line: 247, Pos: 55
  19. Broken by Force WIpe Error while compiling PersonalDrone: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 1455, Pos: 53
  20. Force wipe broken. Error while compiling HighQualityFuel: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 289, Pos: 40
  21. Whats the max amount of companions we can add for each boat?
  22. Thanks! Ill give it a try and leave a review.
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