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Everything posted by 0g.Ghost.7373
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CanStackItem resulted in a conflict w/ Loottable
0g.Ghost.7373 replied to 0g.Ghost.7373's Support Report in Support
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Thank you
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CanStackItem resulted in a conflict w/ BagOfHolding
0g.Ghost.7373 posted A Support Report in Support
Is there an easy fix for this? Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - True (Boolean), BagOfHolding (False (Boolean)) -
Any easy fix for this? Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - True (Boolean), BagOfHolding (False (Boolean))
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Calling hook OnItemUse resulted in a conflict between the following plugins: HighQualityFuel - 1 (Int32), RaidableBoats (0 (Int32))
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I have tried the newest version and I still get this Error while compiling LaunchExtended: The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments | Line: 1157, Pos: 24
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Error while compiling Homes: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 536, Pos: 20
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- 31 comments
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- 2
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- #minecraft
- #cube
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- 7 comments
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- #armor
- #armor slot
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(and 1 more)
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Ok this is weird. This was set "Is it worth creating skulls for NPCs(Disabled, EnabledForAll, EnabledForSkinnedOnly)?": "EnabledForSkinnedOnly", to that instead of EnabledForAll. I don't remember changing that at all. Sorry for bothering you.
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- 7 comments
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- #armor
- #armor slot
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(and 1 more)
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- 503 comments
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- 1
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- #abilities
- #boss
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Since I have started using this plugin, skulls used to drop on the ground after you killed a NPC or player. They would be the human skull and be named "Skull of player123" or "Skull of Scientist" etc... This wipe they just get put in the body or bag as a normal un-named human skull. I don't remember changing anything.
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Thanks
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Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: HighQualityFuel - False (Boolean), Loottable (True (Boolean)) Calling hook CanCombineDroppedItem resulted in a conflict between the following plugins: HighQualityFuel - False (Boolean), Loottable (True (Boolean)) How can I fix this?
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Deleted main config and tried again, Seems to be good now.
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Failed to call hook 'CanLootEntity' on plugin 'EpicLoot v1.2.22' (NullReferenceException: Object reference not set to an instance of an object) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at Oxide.Plugins.EpicLoot.CanLootEntity (BasePlayer player, LootContainer container) [0x000a8] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01a6a] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab" Failed to call hook 'CanLootEntity' on plugin 'AnimalBoxes v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AnimalBoxes.CanLootEntity (BasePlayer player, LootContainer container) [0x00220] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.AnimalBoxes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ed] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab" Failed to call hook 'CanLootEntity' on plugin 'AnimalBoxes v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AnimalBoxes.CanLootEntity (BasePlayer player, LootContainer container) [0x00220] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.AnimalBoxes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001ed] in <a1a59332e1e541daa042b2579bba9084>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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I look at a box or something and type /si The screen loads and as soon as I click in the search field it closes the window.
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Error while compiling SharkLauncher: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 194, Pos: 33
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Error while compiling SamSiteGuard: Argument 1: cannot convert from 'Facepunch.StringView' to 'string' | Line: 408, Pos: 46