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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. I see where it's getting them. It is dropping the AK and Shotgun DLC items that the config gives them.
  2. Is there a way to stop them dropping DLC items? Had one drop an Abyss AK and one drop a Krieg shotgun. I have no idea where they would have picked these up.
  3. 0g.Ghost.7373

    Basements

    Yeah, I had a player thinking she would fall and die. We tested and it seems to be there, just pitch black. Even adding a light adds a odd effect lol
  4. Anyway to make it so they do not drop what they are wearing? I want to use the different hazmat suits and skinned attire but dont want players to get the prohibited items.
  5. 0g.Ghost.7373

    Broken by FW

    I used that config and I still get that error. Reverting to the default works fine. It's all good. I can stick with the default, I just liked having different ones.
  6. 0g.Ghost.7373

    InsideGeometry

    Guy built a base on an Ice Lake. The basement is built fine but when he tries to place anything in it, It gives an error. InsideGeometry: Tried to build while clipped inside ice_lake_d_COL_ice
  7. 0g.Ghost.7373

    Broken by FW

    This worked all last Wipe, But gave me that error this Wipe. ScientistHorse.json
  8. 0g.Ghost.7373

    Broken by FW

    I fixed it by deleting the config. Seems it did not like one of the setups I had for the riders. I am just going to leave it at the default one.
  9. 0g.Ghost.7373

    Error while compiling

    Error while compiling ExtraBoxesPlus: 'ulong' does not contain a definition for 'userid' and no accessible extension method 'userid' accepting a first argument of type 'ulong' could be found (are you missing a using directive or an assembly reference?) | Line: 1053, Pos: 67
  10. Same
  11. 0g.Ghost.7373

    FW Broken?

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HuntsMan+DisplayName.Prefix (System.String& __result, ScientistNPC __instance) [0x00009] in <cc6d3391a3bf48a28cbfe105c8a560f5>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ScientistNPC.get_displayName_Patch6(ScientistNPC) at BasePlayer.ToString () [0x00010] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.OnDied (HitInfo info) [0x005f6] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.Die (HitInfo info) [0x000ce] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.Hurt (HitInfo info) [0x0047f] in <109ecc618a114c7eb4c0226af7526831>:0 at ScarecrowNPC.Hurt (HitInfo info) [0x00149] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.OnAttacked (HitInfo info) [0x00023] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.OnAttacked (HitInfo info) [0x000e5] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseProjectile.<ServerUse>g__ProcessHit|91_0 (HitInfo info, ItemModProjectile ammoInfo) [0x0001c] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseProjectile.ServerUse (System.Single damageModifier, System.Single speedModifier, System.Nullable`1[T] originOverride, System.Boolean useBulletThickness) [0x00556] in <109ecc618a114c7eb4c0226af7526831>:0 at NPCPlayer.TriggerDown () [0x00015] in <109ecc618a114c7eb4c0226af7526831>:0 at InvokeHandlerBase`1[T].DoTick () [0x00138] in <1cb0c1a470524bb4a513252921982d15>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <1cb0c1a470524bb4a513252921982d15>:0 Get that when someone tried to join the server. They get kicked for "Entities Out Of Order: expected 537, received 538"
  12. 0g.Ghost.7373

    Broken by FW

    I get this when the plugin loads. Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found
  13. This only seems to work when noclip is on? Shouldnt it show Godmode when you are in it even if noclip is not active?
  14. It was Vanilla 20, but I even tried raising it. Orchids and everything that uses Orchid stacks right, except the Miners Root. It will stack in 5 when the planter does its thing, but if you try to move the stack, it will only move 1.
  15. Any idea why everything except Miners Root stacks?
  16. After more testing... If "Disable PVE Rules In Zones" is true then it makes a new zone named after the cord of the player and allows PVP. No matter what base is attacked, it makes a new zone.
  17. Welp, got a discord message someone was raiding other players. After stopping them and doing some tests, since last update of the plugin, you shoot a building once, get warned it is PVE, but it then turns you PVP and you can just drill your way in.
  18. I run Item Perks and thought it was that because thats what they originally used. They were playing around hitting each other until one used the Item Perks pitchfork. So I spawned a plain one in and they tried it and it hit for 20HP. Just equipping and hitting the attack button. We also found out that Deployable Sentry Turrets by Razor on here do damage too if you use a computer to control it. But I dont think you can do anything about that.
  19. My players seem to be able to harm each other with the Pitchfork and the new Small Spike Trap...
  20. 0g.Ghost.7373

    Invalid expression term

    Just bought and this is what I get when trying to load. Error while compiling Salvage: Invalid expression term '[' | Line: 43, Pos: 41
  21. So... What do we put for the fridge part?
  22. It seemed to be doing 1HP damage to the High External Wall. I asked a player if I could test on them and it one shot killed them.
  23. You was correct. Thank you!
  24. Great plugin but I had to remove. It ignores SimplePVE and allows players to harm each other. lol I should have asked before I bought it nut its all good, one day I will find a use for it.
  25. 0g.Ghost.7373

    PookEvent

    Is there a "Hook OnEventStart" and "Hook OnEventStop"?
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