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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    FW Broken?

    NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HuntsMan+DisplayName.Prefix (System.String& __result, ScientistNPC __instance) [0x00009] in <cc6d3391a3bf48a28cbfe105c8a560f5>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ScientistNPC.get_displayName_Patch6(ScientistNPC) at BasePlayer.ToString () [0x00010] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.OnDied (HitInfo info) [0x005f6] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.Die (HitInfo info) [0x0008b] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.Die (HitInfo info) [0x000ce] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.Hurt (HitInfo info) [0x002b8] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.Hurt (HitInfo info) [0x0047f] in <109ecc618a114c7eb4c0226af7526831>:0 at ScarecrowNPC.Hurt (HitInfo info) [0x00149] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseCombatEntity.OnAttacked (HitInfo info) [0x00023] in <109ecc618a114c7eb4c0226af7526831>:0 at BasePlayer.OnAttacked (HitInfo info) [0x000e5] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseProjectile.<ServerUse>g__ProcessHit|91_0 (HitInfo info, ItemModProjectile ammoInfo) [0x0001c] in <109ecc618a114c7eb4c0226af7526831>:0 at BaseProjectile.ServerUse (System.Single damageModifier, System.Single speedModifier, System.Nullable`1[T] originOverride, System.Boolean useBulletThickness) [0x00556] in <109ecc618a114c7eb4c0226af7526831>:0 at NPCPlayer.TriggerDown () [0x00015] in <109ecc618a114c7eb4c0226af7526831>:0 at InvokeHandlerBase`1[T].DoTick () [0x00138] in <1cb0c1a470524bb4a513252921982d15>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <1cb0c1a470524bb4a513252921982d15>:0 Get that when someone tried to join the server. They get kicked for "Entities Out Of Order: expected 537, received 538"
  2. 0g.Ghost.7373

    Broken by FW

    I get this when the plugin loads. Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found Command 'note.inv' not found
  3. This only seems to work when noclip is on? Shouldnt it show Godmode when you are in it even if noclip is not active?
  4. It was Vanilla 20, but I even tried raising it. Orchids and everything that uses Orchid stacks right, except the Miners Root. It will stack in 5 when the planter does its thing, but if you try to move the stack, it will only move 1.
  5. Any idea why everything except Miners Root stacks?
  6. After more testing... If "Disable PVE Rules In Zones" is true then it makes a new zone named after the cord of the player and allows PVP. No matter what base is attacked, it makes a new zone.
  7. Welp, got a discord message someone was raiding other players. After stopping them and doing some tests, since last update of the plugin, you shoot a building once, get warned it is PVE, but it then turns you PVP and you can just drill your way in.
  8. I run Item Perks and thought it was that because thats what they originally used. They were playing around hitting each other until one used the Item Perks pitchfork. So I spawned a plain one in and they tried it and it hit for 20HP. Just equipping and hitting the attack button. We also found out that Deployable Sentry Turrets by Razor on here do damage too if you use a computer to control it. But I dont think you can do anything about that.
  9. My players seem to be able to harm each other with the Pitchfork and the new Small Spike Trap...
  10. Just bought and this is what I get when trying to load. Error while compiling Salvage: Invalid expression term '[' | Line: 43, Pos: 41
  11. So... What do we put for the fridge part?
  12. It seemed to be doing 1HP damage to the High External Wall. I asked a player if I could test on them and it one shot killed them.
  13. You was correct. Thank you!
  14. Great plugin but I had to remove. It ignores SimplePVE and allows players to harm each other. lol I should have asked before I bought it nut its all good, one day I will find a use for it.
  15. 0g.Ghost.7373

    PookEvent

    Is there a "Hook OnEventStart" and "Hook OnEventStop"?
  16. Does it come with custom ammo already set up or do I need to find skins to use or have skins made?
  17. Nevermind,
  18. My BagOfHolding didnt have either line. The other bags had the item input but not the food one. I added it for BagOfHolding and nope, food still spoils.
  19. Is there a way to easily move the Go Back button? I added Smart Sorter from on here and it places a menu over it.
  20. 0g.Ghost.7373

    Smart Sorter

    Sadly removing something from the "AllowedContainers" list still shows the menu on that item type. You added a way to move the menu in the config but 99.9% of us have no clue what to use there. My past experience trying to change numbers like that messed up the thing I was looking to move and I had to do a fresh config. These also don't work...... ### Player Commands - `/ss` - Open the main SmartSorter UI - `/smartsorter` - Alias for /ss Any way we can just get a button that shows or hides the menu so we can get to whats under it?
  21. This plugin says it depends on https://codefling.com/plugins/apartitems which shows as not existing. Even a search here for apartitems doesn't show anything.

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