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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. Does this still not play well with SkillTree if you use the collectables and gathering part?
  2. We know they, they don't know that.. But it's all working since I removed them. I am on.a Mac so no notepad++ last time I looked to see if it had a Mac version.
  3. I told the guy that made the fullwipedeasy* bases that over 120 of his bases in his 210 pack are bad. He called me a liar and said to use his configs and they will work.
  4. I looked up that Transports can carry 6. players so I did 5 companions. Unless they all have to be different, it doesn't work. I turned off all but that one. And each one still only has a driver and 1 companion. I may have to Wipe. Started getting this when a scrap one is destroyed. CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "ScrapHeliGibs_Part001" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part002" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part003" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part003" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part011" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part011" CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "UCX_ScrapHeliGibs_Part046"
  5. I did a "rb.config remove" on each one I found with the old ID 1 stuff. Then I deleted the files off the server. I still get the error. The only things I changed before this started was buying the bases pack and I raised the amount of bases spawning for each level. Would lowering the spawn amount down stop the error? Like is it showing that error because its wanting to spawn 5 bases of that level instead of 1 I had before?
  6. I started getting that error this Wipe. I just searched all the copy/paste files and have like 20 with "oldID": 1, One was bought in a pack the day before Wipe, the rest have been used for a while. Only thing I changed was adding more bases and increasing the base spawn count. If I need to change these.... I see they are in order like there's a "oldID": 0, "oldID": 1, "oldID": 2, and so on, do I need to keep them in order?
  7. Did you just buy the packs from fullwiped? I started getting this error right after I bought the Raidable Bases Mega Pack (210 Bases) the other days.
  8. 0g.Ghost.7373

    Drug Deals

    Is there a way to get this to work with this? It farms every thing as cloth wit the weed seeds skin.
  9. [Random NPC Names] NPC Renamed:scientistnpc_roamtethered[2178904] -> [Scientist] Mildred B. [Random NPC Names] NPC Renamed:scientistnpc_oilrig[2148077] -> [Scientist] Alfred C. [Random NPC Names] NPC Renamed:npc_tunneldweller[2175502] -> [Dweller] Ivette B. [Random NPC Names] NPC Renamed:scientistnpc_oilrig[2147870] -> [Scientist] Shirley D. [Random NPC Names] NPC Renamed:scientistnpc_excavator[2172326] -> [Scientist] Dagmar D. [Random NPC Names] NPC Renamed:scientistnpc_oilrig[2163666] -> [Scientist] Jerome K. [Random NPC Names] NPC Renamed:scientistnpc_roam_nvg_variant[2171828] -> [Scientist] Randee B. [Random NPC Names] NPC Renamed:npc_tunneldweller[2175220] -> [Dweller] Queen D. [Random NPC Names] NPC Renamed:npc_tunneldweller[2175536] -> [Dweller] Daniela M. [Random NPC Names] NPC Renamed:npc_tunneldweller[2173715] -> [Dweller] Harold K. [Random NPC Names] NPC Renamed:npc_tunneldweller[2171201] -> [Dweller] Arden M. [Random NPC Names] NPC Renamed:scientistnpc_excavator[2172286] -> [Scientist] Dimple D. [Random NPC Names] NPC Renamed:scientistnpc_oilrig[2147947] -> [Scientist] Denise P. [Random NPC Names] NPC Renamed:scientistnpc_full_lr300[2191515] -> [Scientist] Xiomara I. [Random NPC Names] NPC Renamed:npc_tunneldweller[2174987] -> [Dweller] Darius J. [Random NPC Names] NPC Renamed:npc_tunneldweller[2173423] -> [Dweller] Collene G. Turning on debug shows a lot of that in the console. Flying around with radar on, none of the scientists are renamed, same with at the tunnels and underwater labs. Going to guess another plugin is blocking it or something.
  10. Anyone know how many Companions the Transports can have?
  11. 0g.Ghost.7373

    Drug Deals

    I think I figured it out. The plugin MonumentAddons was keeping the dealer NPC, even through a map Wipe. The Dealer NPC info is not in any of the /data/MonumentAddons/ files
  12. Seems like only the scarecrow get renamed...
  13. 0g.Ghost.7373

    Drug Deals

    Last Wipe I had 2 Dealers in Outpost. One standing and one sleeping. For this Wipe I did the "Dealer Position": null, yet there's now a Dealer floating in the sky. Unloading or Removing the plugin does not remove the Dealer.
    MijiSK, you and this plugin are amazing. I wish I had found it sooner. It would have saved me so much money. Not only can you recycle items, even non-recyclable, for items, economics, and server rewards, but you can recycle stuff for custom items, recycle blueprints and the best part.... The part that would have saved me money... If you have a way to add custom items to your loot tables, you can add a custom item to nodes or even add dog tags to NPCs then tell your players to recycle the items for another item, economics, and/or server rewards. Thank you so much MijiSK! And thanks for helping me get it to work with "Loot Table & Stacksize GUI" and for adding the * BP recycle!
  14. What files do we backup to save all the work we do editing? I would hate to have to enter all the custom items again if something happens... I looked at data/Loottable2 but most of them files are empty, I dont see the custom items.
  15. 0g.Ghost.7373

    Base Upgrade

    "OffsetMin": "-303.1 7.5", "OffsetMax": "-73.37 106.795" What does that need to be to move it over about an inch?
  16. 0g.Ghost.7373

    Base Upgrade

    [BaseUpgrade] Image loading process completed. Loaded plugin BaseUpgrade v3.9.40 by Drxp Image failed to download! Error: Unable to complete SSL connection - Image Name: wood_0 - Image URL: https://img.drxp.xyz/bu/wood.png Image failed to download! Error: Unable to complete SSL connection - Image Name: stone_0 - Image URL: https://img.drxp.xyz/bu/stones.png Image failed to download! Error: Unable to complete SSL connection - Image Name: metal_0 - Image URL: https://img.drxp.xyz/bu/metal.fragments.png Image failed to download! Error: Unable to complete SSL connection - Image Name: hqm_0 - Image URL: https://img.drxp.xyz/bu/hqm.png Image failed to download! Error: Unable to complete SSL connection - Image Name: brutalistIMG_0 - Image URL: https://img.drxp.xyz/uploads/EjW4PDuIMd.png Image failed to download! Error: Unable to complete SSL connection - Image Name: legacyIMG_0 - Image URL: https://img.drxp.xyz/uploads/5WmzLbDJ7V.png Image failed to download! Error: Unable to complete SSL connection - Image Name: ShippingIMG_0 - Image URL: https://img.drxp.xyz/uploads/3ZvMXmYe9F.png Image failed to download! Error: Unable to complete SSL connection - Image Name: adboeIMG_0 - Image URL: https://img.drxp.xyz/uploads/a16AbX4mo9.png Image failed to download! Error: Unable to complete SSL connection - Image Name: brickIMG_0 - Image URL: https://img.drxp.xyz/uploads/Qk1SXs7vyc.png Image failed to download! Error: Unable to complete SSL connection - Image Name: jungleIMG_0 - Image URL: https://img.drxp.xyz/uploads/2q571wQhzC.png Anyone have the images?
  17. For the blueprints, do we have to list each one or is there a way to do *.bp?
  18. I have noticed this on the Cars and Helis, any idea what causes this? Happens after a car or heli is taken down. [DriverController]: Item [backpack] not created
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