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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    Skinner

    Thanks just wanted to make sure I was right. They are not listed under permissions so I didn't;t want to add them until I asked.
  2. Yeah thats what I mean... You can hear them but not get attacked or attack them lol
  3. Unloaded, deleted, reinstalled and its working. But they are all spawning under the map. Whats the command to make a spawn point?
  4. Wondered why I wasn't seeing them, reloaded and got this... Failed to run a 20.00 timer in 'AdvancedRandomScarecrowSpawner v2.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedRandomScarecrowSpawner.EquipScarecrow (NPCPlayer scarecrow, Oxide.Plugins.AdvancedRandomScarecrowSpawner+Loadout loadout) [0x0000e] in <6091f951d7ec46858eca33695c4bf203>:0 at Oxide.Plugins.AdvancedRandomScarecrowSpawner.SpawnScarecrow (UnityEngine.Vector3 position, System.String playerId, System.Boolean isSpawnPointScarecrow, Oxide.Plugins.AdvancedRandomScarecrowSpawner+SpawnPoint associatedSpawnPoint) [0x0035f] in <6091f951d7ec46858eca33695c4bf203>:0 at Oxide.Plugins.AdvancedRandomScarecrowSpawner.PerformRandomScarecrowSpawns () [0x0009f] in <6091f951d7ec46858eca33695c4bf203>:0 at Oxide.Plugins.AdvancedRandomScarecrowSpawner.<InitializeRandomScarecrowSpawns>b__39_0 () [0x00000] in <6091f951d7ec46858eca33695c4bf203>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
  5. I found my problem. I had it turned off. lol
  6. 0g.Ghost.7373

    Trash Box

    How do we get the box? I tried /trashbox and it says unknown command..
  7. Is this correct for AlwaysSpawnList? "AlwaysSpawnList": [ wood ],
  8. Is there a way to allow them to be placed in a stash?
  9. Thats all up to Razor. I was just telling you why it currently doesn't work.
  10. Yeah, the water used to always be everywhere under the map, now it isn't. The plugin now only raises the water you see on the map. But tugboats still float up in the air... lol
  11. I put /cock playersname and hit enter and I always get the chickens and balls on me. To remove, I have to remove from their name.
  12. Seems to always put it on me....
  13. Spawns in Outpost and I get this error in console. ArgumentException: An item with the same key has already been added. Key: my name and steamID
  14. World 2.0 broke it. Can't be fixed, water no longer works the same.
  15. It wasn't problematic at all. Just wanted to report it.
  16. I noticed this when restarting my server. [Compost Stacks] Owner player not found for OwnerID: 0 [Compost Stacks] Owner player not found for OwnerID: 0 [Compost Stacks] Owner player not found for OwnerID: 0
  17. 0g.Ghost.7373

    Armored Train

    Since adding Halloween, to the Customization preset , I noticed the train running backwards underground. Not noticed it before, may have always did that?
  18. Can you tell me how to fix this? Calling hook CanLootPlayer resulted in a conflict between the following plugins: RaidableSleeper - False (Boolean), Skins (True (Boolean)) This is the part in the Skins file... private object CanLootPlayer(BasePlayer looter, BasePlayer target) { if (looter != target) return null; ContainerController container; if (!_controllers.TryGetValue(looter.userID, out container) || !container.IsOpened) return null; return true; }
  19. Only problem I have seen is sometimes you can edit an amount of an item and sometimes clicking edit doesnt open the UI.
  20. 0g.Ghost.7373

    Armored Train

    What do we put in here for Halloween? Or did I misunderstand what that is for? "Customization preset (Empty - use standard wagons)":
  21. Could be changed into a bad weather plugin.... I loved the storm. lol
  22. This no longer works correctly in World 2.0 Map doesnt change and only the water on the map rises, surface only is way up in the air. But tugs stuck on land float way up... lol
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