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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. He told me hours later. I have asked him to message me right after it happens if it does it again.
  2. Thanks! I have been looking at every config over and over. lol
  3. Is there a way to put the copy/paste files name in the name of the base? I have one thats spawning half under the map and I am hoping I don't have to test each one to find it....
  4. 0g.Ghost.7373

    TooManyNades

    The horse one doesn't seem to work.
  5. 0g.Ghost.7373

    Skinner

    I guarantee it is a skin in a collection. thats giving the error. When I reload Skinner I get a long list of ID's it says are bad. I have added mostly just collections. If I get the time, I am going to try and start finding which collections have the bad ID's and remove them.
  6. Had a player report this. I have tried and it works fine for me, even with vanish and God off. Anyone else seen this or had reports? "notice when you ride the personal drone u instant die and your loot vanishes and your body"
  7. Thats in the config.... search for Recyclable.
  8. Thanks, I thought about that but wasn't sure if it would be the same for every monitor,
  9. How do we get it on top of the hotbar?
  10. If we add these to a Shop, can we use a custom name or does it have to be the default name for barricade.wood.cover?
  11. 0g.Ghost.7373

    Skinner

    With us able to skin backpacks now... has anyone got it to work? I add the ones that are starting to show in the Workshop and nothing in game.
  12. Is he doing it right? If you have a backpacks plugin, it will not show code if it is opened in the/a backpack....
  13. 0g.Ghost.7373

    AnimalLoot

    Any help?
  14. 0g.Ghost.7373

    AnimalLoot

    When I kill a Zombie or Huntsman I get this error. Failed to call hook 'OnEntityDeath' on plugin 'AnimalLoot v1.1.1' (ArgumentOutOfRangeException: StartIndex cannot be less than zero. Parameter name: startIndex) at System.String.Remove (System.Int32 startIndex) [0x00004] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.AnimalLoot.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x0007d] in <03d75f242d5c43008f89e94704d89514>:0 at Oxide.Plugins.AnimalLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b7] in <03d75f242d5c43008f89e94704d89514>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  15. How do I change the SpawnUI to say the flag is permanent?
  16. Cool! Another question.... I bought this last month, and had to wait for my monthly wipe to use it. Am I just being unlucky or something else?. The maps look fine on RustMaps but as soon as I Wipe and load them and start following the tracks, there's "landslides" over the tracks, tracks floating above the map, and them green boxes smack dab in the middle of a road and track intersection, blocking the track...
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