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Found 5 results

  1. Version 1.0.1

    12 downloads

    This door has a little mystery. In order to open this door, you need to send a signal 4131 on your radio console or radio transmitter. The door is opened by a remote control from the outside and from the inside, as well as the door can be opened by a kinetic wheel from the inside. This door is perfect as a part for your puzzle and for a great entrance to RadTown or another custom monument.
    $3.30
  2. Version 1.0.0

    354 downloads

    Here are all three doors including card reader (working)
    Free
  3. Version 1.0.0

    286 downloads

    Create a security door with access via fuse and colour cards. Allowing players to exit monuments via press button. This DIY pack is to help teach people how to set up electricals inside Rust Edit. ATTENTION: WHEN USING THIS PREFAB PACK PLEASE ENSURE YOU ARE USING THE MOST UPDATED Oxide.Ext.RustEdit.dll https://github.com/k1lly0u/Oxide.Ext.RustEdit This pack includes the following. 1. Two-way Single Door/Fusebox prefabs. a. All prefabs needed to set up a Green Door/Card reader and Fusebox. b. All prefabs needed to set up a Blue Door/Card reader and Fusebox. c. All prefabs needed to set up a Red Door/Card reader and Fusebox. 2. Easy to use Test Area. 2. "README.txt" to help you make the proper electrical connections. 3. "Visual Diagram" to help you make the proper electrical connections. What do I do with this? 1. Open the "Visual Diagram" that came with the download. 2. Open the "README.txt" that came with the download. (Use both of these as references) 3. Place the downloaded prefab pack somewhere in your map on RustEdit. 4. Start at step 1, use the visual references to guide you along. 5. Once all electrical connections have been made, use the Test Area. 6. Drag all non-interactable prefabs into the back right of the Test Area. a. All Generator Static b. All Orswitch, Andswitch, Timerswitch, etc.. 7. Drag all interactable prefabs into the Test Area. a. Security Doors(s) b. Card Reader(s) c. Door Manipulator(s) d. Fusebox(s) 8. Once everything is in place group all your prefabs using the "Make Custom Prefab" 9. Set a password on your map that you'll remember. 10. Load up your map and test your electricals. (in rare cases an autosave and restart are needed for electrics to work) Any Issues, bugs, broken or missing prefabs, questions, etc... Please refer to the support section where you downloaded this pack. Want to hang out with KBEdit's Team! Feel free to use the discord link below. Kbedits Discord https://discord.gg/7PQAwsU Kbedits Website https://kbedits.io
    Free
  4. Version 1.0.0

    4 downloads

    Create security door access via fuses and colour cards, 2 colour coded security doors. Allowing players to exit monuments via press button. ATTENTION: WHEN USING THIS PREFAB PACK PLEASE ENSURE YOU ARE USING THE MOST UPDATED Oxide.Ext.RustEdit.dll - https://github.com/k1lly0u/Oxide.Ext.RustEdit Brought to you by KBedits, this prefab pack allows you to quickly setup double-door monument puzzles. The electrical connections made in this prefab pack are NOT meant to be broken. If any electrical connections are broken by disconnecting Input/Output's can break the entire electrical set up. If you are curious on how to do these yourself, please refer to our DIY prefab packs. This pack includes the following. 1. Two-way Double Security Door setups. a. Green Door/Card Reader to Green Door/Card Reader, Fusebox and Electric connections. b. Green Door/Card Reader to Blue Door/Card Reader, Fusebox and Electric connections. c. Blue Door/Card Reader to Red Door/Card Reader, Fusebox and Electric connections. What do I do with this? 1. Place downloaded prefab in rust edit and break the prefab. 2. Move Interactable prefabs. a. Security Doors(s) b. Card Reader(s) c. Door Manipulator(s) d. Fusebox(s) 3. Hide Power sources and switches to a place a player will not interact with. a. All Generator Static b. All Orswitch, Andswitch, Timerswitch, etc.. All electrical prefabs in this pack have been tested and are working. If you have ANY issues, please post in the support section.
    $4.99
  5. Version 1.0.0

    274 downloads

    Create security door access via fuses and colour cards, 1 colour coded security door. Allowing players to exit monuments via press button. ATTENTION: WHEN USING THIS PREFAB PACK PLEASE ENSURE YOU ARE USING THE MOST UPDATED Oxide.Ext.RustEdit.dll https://github.com/k1lly0u/Oxide.Ext.RustEdit Brought to you by KBedits, this prefab pack allows you to quickly setup basic monument puzzles. The electrical connections made in this prefab pack are NOT meant to be broken. If any electrical connections are broken by disconnecting Input/Output's can break the entire electrical set up. If you are curious on how to do these yourself, please refer to our DIY prefab packs. This pack includes the following. 1. Two-way Single Security Door w/Fusebox setups. a. Green Security/Card Reader, Fusebox and Electric connections. b. Blue Security/Card Reader, Fusebox and Electric connections. c. Red Security/Card Reader, Fusebox and Electric connections. What do I do with this? 1. Place downloaded prefab in rust edit and break the prefab. 2. Move interactable prefabs. a. Security Doors(s) b. Card Reader(s) c. Door Manipulator(s) d. Fusebox(s) 3. Hide Power sources and switches to a place a player will not interact with. a. All Generator Static b. All Orswitch, Andswitch, Timerswitch, etc.. All electrical prefabs in this pack have been tested and are working. If you have ANY issues, please post in the support section.
    Free
1.1m

Downloads

Total number of downloads.

5.5k

Customers

Total customers served.

78.6k

Files Sold

Total number of files sold.

1.5m

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