Jump to content

Trawling 1.0.0

$10.00 $5.00
   (0 reviews)

3 Screenshots

  • 297
  • 6
  • 35.97 kB

box-overview.png.92b48ebbd84b4d093c7be0c8e9436931.png

Trawling is a plugin that aims to add a new way to catch fish. Slap a net into the boats storage and trawl away.
This plugin has a huge array of configurable features

box-how-it-works.png.1d8fcec30ae33723b6c21d8a3d7c6be5.png

This is a quality of life plugin, as such it just works - there are no perms, there are no commands.
Simply when a player adds a net to the storage of either the Rowboat or RHIB, it will automatically spawn a net
at the rear of the boat (this is just for looks, but it adds 1000% more fun to the plugin).
As the player drives the boat it will automatically catch fish (which fish can be caught is also in the configs).
This plugin takes into account the depth of the boat when it picks which fish you caught (meaning you can set sharks to only 
be catchable in the deep water [as an example]).

box-future-plans.png.84baabe3479f384e884374c82d3b947f.png

None yet, if you think of anything neat or if you feel this plugin is lacking anything please contact me and I will
seriously think about updating the plugin with your suggestions.

box-permissions.png.eb0fc0e35a164c93e42169f314931efc.png

None, this plugin is designed to be for all to enjoy.

box-configs.png.3653c8ca6ef215efe8d31f6a240ff5fb.png

There are a few config fields that need a little more explanation

  • SecondsPerTick - This is how many seconds will pass per tick. A tick will entail running through all active trawling sessions, and processing their catches since last tick etc. default is that the plugin with process the boats once ever second (no impact on my development server)
  • UseCaptainsInventory - All catches are automatically put into the storage of the boat, unless the flag is set to false or it is full, in which case the fish will be added to the captains inventory. If that fails then the fish will be thrown overboard (catch and release).
  • DeepWaterMinDepth - This value is checked when determining a catch, it uses Facepunch's terrain data and your position to check how far out you are. If you are in "deep water", then the catch will be taken from the [DeepWeights] data.
  • CatchMinSpeed / CatchMaxSpeed - This was added to make trawling a little more interesting/difficult. There is a sweet spot in terms of speed you need to hit to be able to catch anything.
  • DurabilityLossPerCatch - Fairly straight forward, every catch you get the net(s) in the storage will lose durability. When you run out of nets the players trawling session is over.
  • DistancePerCatch - This is how far a boat has to have travelled in order to be able to catch a fish - the default is very short, meaning you can catch a lot of fish quickly, increase this to make this plugin less OP. Distance is in (approx.) meters.
  • ShallowWeights / DeepWeights - These are your pools of fish that can be caught at what depths and in what distribution (again approx.)
  • CatchValues - If this fish is caught, how many fish can be caught in one go.
  • FishCatchFX - this is played whenever a fish is caught, the default is the mushroom picking sound. but you can try out others as well [https://www.corrosionhour.com/rust-prefab-list]. or contact me for some other ones that are decent (I tried several before picking the mushie sound) - leaving it as an empty string will stop any effect from playing.
  • BoatSpeedIndicatorIcon - IMPORTANT: this plugin will not load any non Rust images, you can only use images from within rust itself. The default is the fishing tackle icon, but another good one is the fallback [assets/icons/triangle.png] image.


Below is a copy of Version 1's config file.

{
  "Version": 1,
  "SecondsPerTick": 1.0,
  "UseBoatStorage": true,
  "UseCaptainsInventory": true,
  "AllowRHIB": true,
  "AllowRowboat": true,
  "DeepWaterMinDepth": 6.0,
  "CatchMinSpeed": 2.5,
  "CatchMaxSpeed": 11.5,
  "DistancePerCatch": 16.0,
  "CatchAttemptsPerCatch": 2,
  "DurabilityLossPerCatch": 5.0,
  "ChatPrefix": "<color=#baf>[Trawler]</color> ",
  "ShallowWeights": {
    "fish.troutsmall": 50,
    "fish.herring": 40,
    "fish.minnows": 40,
    "fish.sardine": 35,
    "fish.yellowperch": 20
  },
  "DeepWeights": {
    "fish.salmon": 40,
    "fish.anchovy": 30,
    "fish.herring": 30,
    "fish.orangeroughy": 10,
    "fish.smallshark": 5
  },
  "CatchValues": {
    "fish.minnows": {
      "min": 2,
      "max": 4
    },
    "fish.herring": {
      "min": 1,
      "max": 3
    },
    "fish.sardine": {
      "min": 1,
      "max": 3
    },
    "fish.troutsmall": {
      "min": 1,
      "max": 2
    },
    "fish.salmon": {
      "min": 1,
      "max": 2
    },
    "fish.yellowperch": {
      "min": 1,
      "max": 2
    },
    "fish.anchovy": {
      "min": 1,
      "max": 3
    },
    "fish.orangeroughy": {
      "min": 1,
      "max": 1
    },
    "fish.smallshark": {
      "min": 1,
      "max": 1
    }
  },
  "Rowboat": {
    "position": [
      0.0,
      -0.1,
      -1.8
    ],
    "rotation": [
      0.0,
      -90.0,
      110.0
    ]
  },
  "RHIB": {
    "position": [
      0.0,
      0.1,
      -3.0
    ],
    "rotation": [
      0.0,
      -90.0,
      110.0
    ]
  },
  "FishCatchFX": "assets/bundled/prefabs/fx/collect/collect mushroom.prefab",
  "BoatSpeedIndicatorIcon": "assets/prefabs/missions/items/fishing.tackle.icon.png"
}

 

 

 

 

  • Like 1

MijiSK's Collection

User Feedback

1.9m

Downloads

Total number of downloads.

9.1k

Customers

Total customers served.

133.7k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.