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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. 0g.Ghost.7373

    Armored Train

    Thats what I was wondering. I seen "Use Halloween customization [true/false]": "Use Christmas customization [true/false]": But was wondering if the NY one was in the Christmas one or my config was missing "Use NewYear customization [true/false]": or something. I have been watching the trains and had yet to see one for NY's so started thinking I had to turn it on or something. The fireworks are on in the config.
  2. 0g.Ghost.7373

    Armored Train

    What I mean is, I set the config to show halloween or Christmas and enable them trains and it works. How do I tell it to spawn the New Years train?
  3. 0g.Ghost.7373

    Armored Train

    I see how to get the Halloween and Christmas trains, how we make it spawn the 2026 fireworks one?
  4. Map is 4250 And it was doing this every 5 minutes. Calling 'OnServerSave' on 'MushroomPlanter v1.0.1' took 224ms Saved 113,686 ents, cache(0.90), write(0.11), disk(0.04).
  5. Just killed an RNPC outside a players base. It was full of her loot. It killed her and looted her through the wall. Turns out she got kicked because of an error right outside her base. I found the NPC after he killed, looted, and harvested her body. I thought he got her through the wall.
  6. How's this handle the attire/weapon of the NPC? Like if we use the Pilot Hazy, will it drop to the player when the NPC is killed?
  7. Got this every server save. Had to remove. Calling 'OnServerSave' on 'MushroomPlanter v1.0.1' took 224ms
  8. That would stop the loot in the helicopter from dropping, not sure if it would stop the flares, HV, and m249 still dropping.
  9. Anyway to make it so the Attack Heli doesn't drop the m248, flares, and HV rockets?
  10. Mine still speak. I had this happen before. Check the config, if you recently updated, it may have removed the sounds from the config. I had to do a fresh config and re-edit.
  11. Got it. I didn't realize I had to do o.reload ServerPanelMigrations first then the sp.migrations I guess I am use to reloading one plugin and all that it needs or may need is also compiled.
  12. [ServerPanel] Loading config... [ServerPanel] Reading config... [ServerPanel] Config read [ServerPanel] Updating config values... [ServerPanel] Config updated [ServerPanel] =========================================== [ServerPanel] ServerPanel 1.x.x data detected! [ServerPanel] Migration to 2.0.0 is required. [ServerPanel] [ServerPanel] Run command: sp.migrations run 2.0.0 (SERVER CONSOLE ONLY) [ServerPanel] [ServerPanel] Plugin is DISABLED until migration is complete. [ServerPanel] =========================================== Loaded plugin ServerPanel v2.0.0 by Mevent Loaded plugin ServerPanel Installer v2.0.0 by Mevent [ServerPanel Installer] Server Panel data loaded successfully! sp.migrations run 2.0.0 [ServerPanel Migrations] Migration '2.0.0' not found
  13. Same here
  14. How do you gain access to the cave under the gas station? The "snow" on the floor blocks it. I swipe the blue card and have to use noclip to go down to climb down the ladder.
  15. It's all good. I was wondering why it wasn't like that. Thats a good reason.
  16. John[341948200] was killed by King of the Night[74] at (204.84, 22.74, 841.77) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseProjectile.ServerUse (System.Single damageModifier, System.Single speedModifier, System.Nullable`1[T] originOverride, System.Boolean useBulletThickness) [0x000ba] in <9d776f00626a49c8a30563a78e624bf9>:0 at Oxide.Plugins.RoamingNPCs+CustomPet.WeaponFire (BaseProjectile weapon) [0x0001c] in <329359e7bdd9419299b9a27966b2e0e4>:0 at Oxide.Plugins.RoamingNPCs+BattleState`1[T].WeaponFire (BaseProjectile weapon, BaseCombatEntity target) [0x000c1] in <329359e7bdd9419299b9a27966b2e0e4>:0 at Oxide.Plugins.RoamingNPCs+BattleState`1+<Attacked>d__47[T].MoveNext () [0x002a9] in <329359e7bdd9419299b9a27966b2e0e4>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 John got killed by a BossMonster.
  17. Is there a way to add someone to a group and remove them from another in one line? I want to do like /tperm grant user iiiaka bag.2 wipe revoke user iiiaka bag.1
  18. Thanks. After a server restart it seems to be working right now. Any way we can add the permissions thing for "Vanilla backpack bag limits" too?
  19. Is it me or do the snow machines at the junk piles not work?
  20. Nope. They can spawn on "What respawn mode to use? (RandomPoint, RoadPoint, SpawnPoint)"
  21. With "Backpack bag limits": I have VIP set to 8, They can add 8 bags but as soon as 4 have loot, it blocks the other 4.

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