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0g.Ghost.7373

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Everything posted by 0g.Ghost.7373

  1. [Info("Monuments Watcher", "IIIaKa", "0.1.8")] [Info("Monument Finder", "WhiteThunder", "3.1.5")] Both seem to be up to date. I just used my ATM with no problems.
  2. I dont have that problem....
  3. You really should warn people that they risk having their servers blacklisted for offering paid content when they dont own it....
  4. Does this block people that dont own the DLC?
  5. Any easy fix? Calling hook OnCorpsePopulate resulted in a conflict between the following plugins: LootManager - True (Boolean), TugboatPirates (False (Boolean))
  6. 0g.Ghost.7373

    Space Skin?

    Can you please add the space skin?
  7. 0g.Ghost.7373

    Skinner

    Anyone else getting this? [Skinner] Skin assets/prefabs/weapons/lr300/skins/space/lr330.space.skin.asset - 10431 has a redirect but no item definition!
  8. 0g.Ghost.7373

    Base Upgrade

    Will the new building skin be added soon?
  9. I believe what you list there is what it spawns with. My experience is they will remove the hazy and wear just a cap if they find one. They dint wait until they find a full set or anything,
  10. 0g.Ghost.7373

    Armored Train

    Thats what I was wondering. I seen "Use Halloween customization [true/false]": "Use Christmas customization [true/false]": But was wondering if the NY one was in the Christmas one or my config was missing "Use NewYear customization [true/false]": or something. I have been watching the trains and had yet to see one for NY's so started thinking I had to turn it on or something. The fireworks are on in the config.
  11. 0g.Ghost.7373

    Armored Train

    What I mean is, I set the config to show halloween or Christmas and enable them trains and it works. How do I tell it to spawn the New Years train?
  12. 0g.Ghost.7373

    Armored Train

    I see how to get the Halloween and Christmas trains, how we make it spawn the 2026 fireworks one?
  13. Map is 4250 And it was doing this every 5 minutes. Calling 'OnServerSave' on 'MushroomPlanter v1.0.1' took 224ms Saved 113,686 ents, cache(0.90), write(0.11), disk(0.04).
  14. Just killed an RNPC outside a players base. It was full of her loot. It killed her and looted her through the wall. Turns out she got kicked because of an error right outside her base. I found the NPC after he killed, looted, and harvested her body. I thought he got her through the wall.
  15. How's this handle the attire/weapon of the NPC? Like if we use the Pilot Hazy, will it drop to the player when the NPC is killed?
  16. Got this every server save. Had to remove. Calling 'OnServerSave' on 'MushroomPlanter v1.0.1' took 224ms
  17. That would stop the loot in the helicopter from dropping, not sure if it would stop the flares, HV, and m249 still dropping.
  18. Anyway to make it so the Attack Heli doesn't drop the m248, flares, and HV rockets?

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