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About Item Perks: Legendary Items

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Item Perks: Legendary items is a plugin that allows you to create and fully customize legendary named items on your rust server.

It uses the perk sets available from the Item Perks plugin, allowing for the creation of some very unique items in Rust.

The fields for creating a new item are:

  • Name: Give the item a unique name that captures it's essence
  • Skin: Assign a skin that matches what the item does.
  • Description/Story: Add some flavor to the item and write a short blurb or backstory for the item, which will display when the player mouses over the ownership banner, along with the buffs.
  • Buffs: Add as many or as few ItemPerk buffs as you would like, with any amount of buff values.
  • Restrict enhancement: Prevent or allow enhancement kits to affect each Legendary item.
  • Global chat announcement: Announce in chat when a player finds a really rare or powerful item.
  • Amour slots: Set the amount of armor slots the item spawns with (if applicable).

 

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There are a number of drop sources that can be selected for your legendary items to drop. Along with the source, you can specify which item/prefab shortname you want to restrict the drop to, or which shortnames you want it to exclude.

The shortname will depend on the loot source. Loot sources with the type "Prefab" will need to use the prefab shortname, where as those with the "Item" type will need to use item shortnames.

 

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Type: Prefab
Example: crate_normal_2, heli_crate, crate_elite.

 

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Type: Prefab
Example: crate_normal_2, heli_crate, crate_elite.

 

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Type: Boss name
Example: scarecrow the destroyer.

 

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Type: Event name
Supports:

  • Harbor Event: "Harbor"
  • Junkyard Event: "Junkyard"
  • Satellite Dish Event: "SatDish"
  • Water Event: "Water"
  • Air Event: "Air"
  • Arctive Base Event: "Arctic"
  • Gas Station Event: "GasStation"
  • Sputnik Event: "Sputnik"
  • Shipwreck Event: "Shipwreck"
  • Triangulation Event: "Triangulation"
  • Supermarket Event: "Supermarket"
  • Caravan Event: "Caravan"
  • Powerplant Event: "Powerplant"
  • Armored Train Event: "ArmoredTrain"
  • Convoy Event: "Convoy"
  • Ferry Terminal Event: "FerryTerminal"
  • SurvivalArena: "SurvivalArena"

 

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Type: Prefab
Example: scientistnpc_arena, scientistnpc_heavy.

 

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Type: Prefab
Example: npc_tunneldweller, npc_underwaterdweller.

 

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Type: Npc name
Example: military defenders.

 

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Type: Prefab
Example: oak_b, swamp_tree_a, pine_dead_snow_c.

 

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Type: Prefab
Example: stone-ore, sulfur-ore, metal-ore.

 

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Type: Prefab
Example: chicken.corpse, shark.corpse, player_corpse.

 

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Type: Prefab
Example: hemp-collectable, berry-red-collectable, corn-collectable.

 

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Type: Prefab
Example: hemp.entity, pumpkin.entity, wheat.entity.

 

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Type: Item
Example: rifle.ak, axe.salvaged, icepick.salvaged.

 

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