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Everything posted by badgyver
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- 47 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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Thank you for your comment. Very recently, I was asked to remove the no-build volume on raidable islands. Actually, it's better this way, since the event plugin itself contains the no-build zone option. The helicopter tower is tall to reduce lag, as the helicopter event sometimes causes some lag, but I'm glad you modified the helicopter tower to suit your needs.
- 47 comments
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- 1
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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Problem with uploading map file to RustMaps.com
badgyver replied to SlayersRust's Support Request in Support
I hope you have good luck. -
Problem with uploading map file to RustMaps.com
badgyver replied to SlayersRust's Support Request in Support
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Problem with uploading map file to RustMaps.com
badgyver replied to SlayersRust's Support Request in Support
Hello, I can't answer your question because I don't use Rustmaps. Please contact the Rustmaps developer. I use Dropbox, and the map works fine on Dropbox. Error 500 is usually an internal server error, in this case from Rustmaps. -
Version 1.0.1
6 downloads
Weyland Center is a Monument-Map inspired by the Aliens film series. This Monument contains a wide variety of decorations simulating fictional scenarios from the Weyland-Yutani corporation. - FEATURES Size: 1400. Objects: 33788. Monument protection add-on included. - CONTENTS Safe Zones. Lobby. Puzzle. Helicopter Tower. Casino. Shops. Helicopter salesperson. Island. Weyland Logo. Alien Creature. Ovomorph (egg). P-5000 Motorized Loader. M577 Armored Personnel Carrier. Bunker entrance with automatic doors. - TIPS Players will spawn in the Lobby by default. Remove the respawn points from Rustedit so that players spawn on the beach. Have fun! - SUPPORT: https://discord.gg/ASxJynGndj$35.90-
- 4
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- #weyland
- #center
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(and 48 more)
Tagged with:
- #weyland
- #center
- #weyland center
- #yutani
- #weyland yutani
- #jungle
- #jungle biome
- #chronus
- #chronius
- #chrons
- #chrons temple
- #scifi
- #sci-fi
- #alien
- #aliens
- #custom map
- #custom prefab
- #custom monument
- #rust
- #rustedit
- #heli tower
- #badgyver
- #halloween
- #fantasy
- #movie
- #oxide
- #carbon
- #facepunh
- #steam
- #pvp
- #pve
- #rp
- #roleplay
- #role play
- #cargo
- #puzzle
- #parkour
- #tower
- #lobby
- #egg
- #safezone
- #safe zone
- #casino
- #toy
- #character
- #logo
- #logotype
- #island
- #shop
- #world 2.0
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Changed Status from Pending to Closed
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Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
Changed Status from Pending to Closed -
Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
The new version is now available. -
Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
Thanks for the report, I'll fix it soon. -
- 47 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 47 comments
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- 1
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-
- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 47 comments
-
- #seaskull
- #sea skull
-
(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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Changed Status from Pending to Closed
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Hello, I just checked it and the password is correct. Please make sure you enter the password correctly and update to the latest version of rustedit.
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Changed Status from Pending to Closed
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Thank you, have a nice day.
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Hello, thank you for purchasing the map. I just ran a test on my test server. - The map loaded and works correctly. - The server does not restart. Possible causes of your problem: - Make sure your server has this file: https://github.com/k1lly0u/Oxide.Ext.RustEdit. Sometimes this file is deleted after a wipe. - Make sure you install the plugin that contains this map. Check your server log to find the error; the error may be in a plugin.
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Changed Status from Pending to Closed
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I'm working on it, but it seems to be a problem with the general mod (oxide-carbon). I will close the ticket, if you need anything else feel free to contact me. Have a nice day.You're welcome.
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In SeaSkull, you will see this error more often because the map is 6000, which is a very large map, the maximum size. Unfortunately, the add-on does not work. Let me investigate this error. I am running tests and have verified that the error only appears on custom maps. It may be a umod (rust) or carbon mod error. I am sorry to say that I will not be able to upload a new version of Sea Skull, as the error persists. As soon as I fix it, I will release a new map update. I also suggest you use this administration tool: https://www.rustadmin.com/ . In this panel, the error does not appear, and you will have more control over the server. I will try to find a solution as soon as possible, but, as I mentioned, this is a bug that has existed since the beginning. Best regards.
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Hello, this error is caused by an object (possibly an NPC) attempting to appear below coordinates 0.00, 0.00, 0.00. I will update the map to try to correct this error. I will remove all NPCs that are below the “0” coordinate. I should mention that RustEdit is not stable. Currently, RustEdit has multiple errors, so this error may be due to errors in RustEdit. This error is a classic Rust error. This error should disappear with the modification I am going to make to the map. If this error does not disappear, I will wait for RustEdit to stabilize, since, as I mentioned, RustEdit has multiple bugs. In addition to all this, I will provide you with a plugin that corrects this error. This plugin will be useful for future maps on your server, as this error is very common in Rust. Add-on: https://umod.org/plugins/nav-mesh-error-fix Don't worry about bothering me, feel free to write to me whenever you need help with one of my products. My priority is for players to have a good gaming experience. Thank you for the report, have a nice day.
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You're welcome.
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Hello, this is an error in the plugin, it is not a map error. - You can request support from the plugin developer. - You can also disable the “debug log” from the plugin configuration file. - You can also disable unnecessary messages in the console with this command: console.erroroverlay false
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Changed Status from Pending to Closed
