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badgyver

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Everything posted by badgyver

  1. Version 1.0.1

    2 downloads

    Albania Template Map is a template of the actual terrain of Albania. This template was created so that anyone can edit it to suit their needs using their favorite map editor. INCLUDES Real-world terrain and elevation with actual topography. Realistic texture map (splats). Realistic biome map. Password protected template for RustEdit. DOES NOT INCLUDE: Any type of prefabs. Does not include a topology map (The topology map has not been added so that users can modify the terrain to their needs; the topology map must be added manually by the user to avoid errors; the topology will be placed exactly beneath the splats map when generating the topology). SUPPORT: https://discord.badgyver.com
    $14.90
  2. Version 1.0.1

    3 downloads

    Armenia Template Map is a template of the actual terrain of Armenia. This template was created so that anyone can edit it to suit their needs using their favorite map editor. INCLUDES Real-world terrain and elevation with actual topography. Realistic texture map (splats). Realistic biome map. Password protected template for RustEdit. DOES NOT INCLUDE: Any type of prefabs. Does not include a topology map (The topology map has not been added so that users can modify the terrain to their needs; the topology map must be added manually by the user to avoid errors; the topology will be placed exactly beneath the splats map when generating the topology). SUPPORT: https://discord.badgyver.com
    $14.90
  3. A new update is available that fixes the electricity issue.
  4. Changed Status from Pending to Closed
  5. A new update is available that fixes all the bugs.
  6. Version 1.0.1

    4 downloads

    Andalusia Template Map is a template of the actual terrain of Andalusia. This template was created so that anyone can edit it to suit their needs using their favorite map editor. INCLUDES Real-world terrain and elevation with actual topography. Realistic texture map (splats). Realistic biome map. Password protected template for RustEdit. DOES NOT INCLUDE: Any type of prefabs. Does not include a topology map (The topology map has not been added so that users can modify the terrain to their needs; the topology map must be added manually by the user to avoid errors; the topology will be placed exactly beneath the splats map when generating the topology). SUPPORT: https://discord.badgyver.com
    $14.90
  7. Version 1.0.1

    8 downloads

    Argentina Template Map is a template of the actual terrain of Argentina. This template was created so that anyone can edit it to suit their needs using their favorite map editor. INCLUDES Real-world terrain and elevation with actual topography. Realistic texture map (splats). Realistic biome map. Password protected template for RustEdit. DOES NOT INCLUDE: Any type of prefabs. Does not include a topology map (The topology map has not been added so that users can modify the terrain to their needs; the topology map must be added manually by the user to avoid errors; the topology will be placed exactly beneath the splats map when generating the topology). SUPPORT: https://discord.badgyver.com
    $14.90
  8. Version 1.0.1

    3 downloads

    Afghanistan Template Map is a template of the actual terrain of Afghanistan. This template was created so that anyone can edit it to suit their needs using their favorite map editor. INCLUDES Real-world terrain and elevation with actual topography. Realistic texture map (splats). Realistic biome map. Password protected template for RustEdit. DOES NOT INCLUDE: Any type of prefabs. Does not include a topology map (The topology map has not been added so that users can modify the terrain to their needs; the topology map must be added manually by the user to avoid errors; the topology will be placed exactly beneath the splats map when generating the topology). SUPPORT: https://discord.badgyver.com
    $14.90
  9. I've fixed the error, but I've been told that the power to the custom monuments isn't working because the electrical connections were broken due to the Rust update. Give me a few hours and I'll fix everything again. I'm sorry.
  10. I can confirm that, as has happened before, this update has caused a power outage. Give me a few hours and I'll fix everything again. I'm sorry.
  11. Let me check, but if you have all the files, everything points to an error in RustEdit itself—specifically, the “Oxide.Ext.RustEdit.dll” file, which has become obsolete and needs to be updated by the plugin's developer.
  12. Hi, I'm finishing up a project. If you tell me exactly where the error is, I'll fix it right away. Thanks for reporting it.
  13. badgyver

    rusteditapiexamples.cs

    Changed Status from Pending to Closed
  14. badgyver

    rusteditapiexamples.cs

    The plugin I sent you is currently in the testing phase; I'm collecting feedback from users to improve it. Thank you for sharing your console output.
  15. badgyver

    rusteditapiexamples.cs

    I'm aware of the error, but I'll ask you again: have you used this plugin? This plugin solves the problem of spam messages in your console: You might not see these errors on other maps because those maps are procedurally generated; my maps are created by hand—I don't use automated tools to create them.
  16. badgyver

    rusteditapiexamples.cs

    Have you tried this plugin? https://codefling.com/plugins/bad-console-filter
  17. I couldn't have put it better myself. I want to clarify something: in my opinion, AI will never truly match a human's work or way of thinking; I prefer a human plugin developer over AI, but I've been forced to use AI to try to fix these error messages. After conducting numerous tests, I’ve identified the true root of the problem and will soon provide a solution. In the meantime, so that server owners can have a cleaner console, I’m offering this plugin for free
  18. Well, I’ll give you my humble opinion. My intention in publishing this plugin is to help other people. My intention is not to take away from other programmers’ prestige. I don’t know why you’re bringing up AI when the plugin’s page clearly states that it was created using AI. No one is forcing you to use the plugin. Just because the plugin was created with AI doesn’t mean there wasn’t any human effort involved. I’ve invested my time and money to share a tool that helps others. The plugin you mention, “https://umod.org/plugins/console-filter (by Mr Blue),” was surely a great plugin, and I greatly appreciate the effort that went into it, but the plugin currently doesn’t hide certain messages—that’s why I decided to release Bad Console Filter. This tool doesn’t hurt anyone, at least as far as I can tell. The plugin is free...
  19. badgyver

    rusteditapiexamples.cs

    The Raidable Bases documentation explains how to do this.
  20. Version 1.0.0

    62 downloads

    "BadConsoleFilter" is the ultimate server utility plugin for Rust designed to keep your server console completely clean and free of useless spam, annoying engine warnings, and common Unity errors that clog up your logs. But it doesn't stop there! Unlike other simple console hiders, "BadConsoleFilter" features an active extermination system. If the plugin detects that a specific physical entity (like a bugged animal, scientist, or NPC) is causing severe NavMesh errors or rotation loops, the plugin will intelligently track down the stuck entity and eliminate it ("Kill") to protect your server's performance. Key Features Clean Console & Logs: Completely hides any phrase, word, or sentence you define from your server logs. Smart Entity Killer: Automatically destroys bugged NPCs or animals that throw endless Unity NavMesh errors. Lightweight: Extremely optimized for high-population servers. Intercepts logs directly at the Unity engine level. Fully Customizable: Add, edit, or remove filtered messages easily. How to Use 1. Download "BadConsoleFilter.cs" and place it inside your "oxide/plugins" folder. 2. The plugin will automatically generate a configuration file located at "oxide/config/BadConsoleFilter.json". 3. By default, the plugin already comes with a massive list of pre-configured useless Unity messages to hide (such as NavMesh warnings, Steam definition checks, and rendering messages). How to Add New Messages to Filter If a new error or warning appears in your console and you want to make it disappear forever, it's incredibly easy to add it! - Step 1: Open the Configuration Navigate to your server files and open: "oxide/config/BadConsoleFilter.json" - Step 2: Add the Text Inside the JSON file, look for the "IgnoredLogStrings" list. Simply add the new error phrase to the list. You don't even need to type the whole sentence; a partial phrase is enough! Example: If your console is spamming: "[Warning] Some random annoying error message from a broken prefab" You can just add "Some random annoying error" to your list. Make sure each line ends with a comma (","), except for the very last one! .json { "InterceptUnityLogs": true, "InterceptOxideLogs": true, "KillEntityOnNavMeshError": true, "IgnoredLogStrings": [ "Failed to create agent because it is not close enough to the NavMesh", "Agent still not on navmesh after a warp", "Look rotation viewing vector is zero", "Some random annoying error" ] } Step 3: Reload the Plugin Once you save the file, simply type the following command in your server console (or RCON): "o.reload BadConsoleFilter" Et voilà!The message will instantly vanish from your console and will never bother you again WARNING: - When installing the plugin while the server is running For the plugin to take effect, you must wait for it to load correctly; this may take several minutes depending on your server’s stability and performance. - When installing the plugin with the server turned off For the plugin to take effect, you must wait for the server to fully boot up and for the plugin to finish loading correctly; this may take several minutes depending on your server’s stability and performance.
    Free
  21. badgyver

    rusteditapiexamples.cs

    Hi, all you have to do is install the “Oxide.Ext.RustEdit.dll” file in the “RustDedicated_Data\Managed” directory on your server. The other files in this ZIP are not necessary.
  22. badgyver

    Prefab use without rustedit.

    The only way to get the helitower on your server's map is to edit your server map and add the helitower prefab to it using the RustEdit tool. I'm sorry, but that's the only way.
  23. badgyver

    Extraction

    Hello, what you mentioned is a measure to combat piracy; don't worry, all the information is stored in a private Discord channel that only I have access to. I plan to change the security settings for all my products, so what you mentioned will be removed soon. I hope you understand that I'm just trying to combat piracy. Thank you for your understanding.
  24. badgyver

    Prefab use without rustedit.

    Hi, which of my prefab buildings are you referring to?

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