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Everything posted by badgyver
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Changed Status from Pending to Closed
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Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
Changed Status from Pending to Closed -
Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
The new version is now available. -
Players fall through grates at custom oil rigs
badgyver replied to SlayersRust's Support Request in Support
Thanks for the report, I'll fix it soon. -
- 47 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 47 comments
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- 1
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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- 47 comments
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- #seaskull
- #sea skull
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(and 55 more)
Tagged with:
- #seaskull
- #sea skull
- #sea
- #skull
- #map
- #custom
- #custommap
- #custom map
- #rust
- #rust map
- #rust edit
- #rustedit
- #pirate
- #pirates
- #piratemap
- #isle
- #island
- #raid
- #oasis
- #kraken
- #animals
- #legend
- #monster
- #cave
- #custom monument
- #custom prefab
- #jungle
- #jungle biome
- #ship
- #ships
- #rugboat
- #boat
- #tugboat
- #train
- #locomotive
- #helitower
- #bradley
- #arena
- #dome
- #zipline
- #pve
- #pvp
- #roleplay
- #oxide
- #carbon
- #facepunch
- #steam
- #badgyver
- #world 2.0
- #buildarea
- #build area
- #puzzle
- #parkour
- #tower
- #seaofthieves
- #sea of thieves
- #pirates of the caribbean
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Changed Status from Pending to Closed
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Hello, I just checked it and the password is correct. Please make sure you enter the password correctly and update to the latest version of rustedit.
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Changed Status from Pending to Closed
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Thank you, have a nice day.
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Hello, thank you for purchasing the map. I just ran a test on my test server. - The map loaded and works correctly. - The server does not restart. Possible causes of your problem: - Make sure your server has this file: https://github.com/k1lly0u/Oxide.Ext.RustEdit. Sometimes this file is deleted after a wipe. - Make sure you install the plugin that contains this map. Check your server log to find the error; the error may be in a plugin.
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Changed Status from Pending to Closed
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I'm working on it, but it seems to be a problem with the general mod (oxide-carbon). I will close the ticket, if you need anything else feel free to contact me. Have a nice day.You're welcome.
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In SeaSkull, you will see this error more often because the map is 6000, which is a very large map, the maximum size. Unfortunately, the add-on does not work. Let me investigate this error. I am running tests and have verified that the error only appears on custom maps. It may be a umod (rust) or carbon mod error. I am sorry to say that I will not be able to upload a new version of Sea Skull, as the error persists. As soon as I fix it, I will release a new map update. I also suggest you use this administration tool: https://www.rustadmin.com/ . In this panel, the error does not appear, and you will have more control over the server. I will try to find a solution as soon as possible, but, as I mentioned, this is a bug that has existed since the beginning. Best regards.
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Hello, this error is caused by an object (possibly an NPC) attempting to appear below coordinates 0.00, 0.00, 0.00. I will update the map to try to correct this error. I will remove all NPCs that are below the “0” coordinate. I should mention that RustEdit is not stable. Currently, RustEdit has multiple errors, so this error may be due to errors in RustEdit. This error is a classic Rust error. This error should disappear with the modification I am going to make to the map. If this error does not disappear, I will wait for RustEdit to stabilize, since, as I mentioned, RustEdit has multiple bugs. In addition to all this, I will provide you with a plugin that corrects this error. This plugin will be useful for future maps on your server, as this error is very common in Rust. Add-on: https://umod.org/plugins/nav-mesh-error-fix Don't worry about bothering me, feel free to write to me whenever you need help with one of my products. My priority is for players to have a good gaming experience. Thank you for the report, have a nice day.
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You're welcome.
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Hello, this is an error in the plugin, it is not a map error. - You can request support from the plugin developer. - You can also disable the “debug log” from the plugin configuration file. - You can also disable unnecessary messages in the console with this command: console.erroroverlay false
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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- 6 comments
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- #marioworld
- #mario world
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(and 45 more)
Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
- #donkeykong
- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
- #clouds
- #castle
- #character
- #logo
- #oxide
- #carbon
- #playrust
- #fantasy
- #console
- #retro
- #pixel
- #polygonal
- #poly
- #underwater
- #build
- #area
- #buildzone
- #buildarea
- #build area
- #build zone
- #raidablebases
- #raidable bases
- #jungle
- #water
- #bases
- #home
- #base
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- 6 comments
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- 1
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- #marioworld
- #mario world
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(and 45 more)
Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
- #donkeykong
- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
- #clouds
- #castle
- #character
- #logo
- #oxide
- #carbon
- #playrust
- #fantasy
- #console
- #retro
- #pixel
- #polygonal
- #poly
- #underwater
- #build
- #area
- #buildzone
- #buildarea
- #build area
- #build zone
- #raidablebases
- #raidable bases
- #jungle
- #water
- #bases
- #home
- #base
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Version 1.0.0
14 downloads
Mario World is a world inspired by the legendary Mario Bross game. In Mario World you can build your house anywhere in this gigantic construction zone. Build on firm ground, build underwater, in mountains, build wherever you want. In Mario World you will find a fantastic and beautiful decoration in which you would think to be in another game. In addition to finding construction resources and food, you can visit the castle located at the top of the mountain. This castle is a safe area, it is equipped with everything you need for your needs, the castle is a hybrid between the Outpost and Bandit. Mario World is compatible with the Raideable Bases plugin. INCLUDES Character Mario Bross. Character Luigi. Donkey Kong character. Three different enemy characters. Underwater construction areas. Pipes to build inside. Construction resources. Food and Water. Helicopter vendor. Work tables. Bandit guards and turrets. Recycling machines. Shops. TIPS This prefab contains a height layer, it is not necessary to apply the height layer, this option has been added to make the Raideable Bases plugin functional in Mario World. Climb the walls to reach the heights. Have fun SUPPORT: https://discord.gg/ASxJynGndj$24.90- 6 comments
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- 7
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- #marioworld
- #mario world
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(and 45 more)
Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
- #donkeykong
- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
- #clouds
- #castle
- #character
- #logo
- #oxide
- #carbon
- #playrust
- #fantasy
- #console
- #retro
- #pixel
- #polygonal
- #poly
- #underwater
- #build
- #area
- #buildzone
- #buildarea
- #build area
- #build zone
- #raidablebases
- #raidable bases
- #jungle
- #water
- #bases
- #home
- #base
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I checked your report and I can't find any error. - Are you using the latest version of Rustedit? - He has the rust file "Ext.RustEdit.dll" on your server? - Is the prefab grouped or ungrouped? If you want to send me screenshots, you can do it through a ticket on my Discord channel: https://discord.badgyver.com/ If you have hosted the prefab on your server you can leave me the IP of your server to access and check what is happening to you. Check the options I mentioned at the beginning, everything is correct on my test server. Thank you.
