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badgyver

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Everything posted by badgyver

  1. badgyver

    Andalusia

    I have smoothed the terrain, it is not important, just visual errors.
  2. badgyver

    RATS

    The Raideable Bases plugin is compatible with this map, in some cases the plugin does not read well the walls of the room and some Raideable Bases are inside the walls (This happens in very few cases) The giant rocket that is on the map was created to place the Raideable Bases inside (If you wish), with the Raideable Bases plugin you can also place respawn points to make the bases appear. I have only seen one case where a Raideable base appeared inside a wall, but this is solved by configuring the Raideable Bases plugin.
  3. Version 1.0.2

    11 downloads

    BullRing Arena is a battlefield where your players can fight battles. With a Spanish style, this Arena represents a Bullring. I almost forgot, this time your players will be the victims, the Bull will be the spectator. Don't be horrified, it's just "Art and Culture”. - INCLUDES: Loots Locked Crates Elite Crates Tramps NPC Respawn Horse Respawns Image Posters - TIPS: Enjoy
    $12.90
  4. Changed Status from Pending to Closed Changed Fixed In to 1.0.3
  5. Maybe you haven't seen it because 90% of the creators use rust prefabs, I usually use cubes to create structures, that is, I do everything manually. The same thing happens with my created maps, my maps are made by hand, while the maps of other creators are procedural maps. When creating structures with cubes there are more warnings than usual, but there are always warnings. I have had a server for four years and I have seen these warnings on maps, monuments and prefabs of other creators, it is normal, it does not impede gameplay and does not create any lag. Do you have any other questions about Luftwaffe Zeppelin?
  6. This is quite normal, especially in large structures.
  7. They are not errors, they are just warnings, it is a very normal warning, the warning means that an object has been scaled from 1/1 to another higher scale, this usually happens in custom prefabs. You have to do a complete wipe for the helicopter to appear on your server, if it does not appear you may have to configure your server through commands.
  8. That smoke is visible only in rustedit, it is the smoke from the helicopter respawn point.
  9. badgyver

    RATS

    The only problem is the ch-47 helicopter event, they collide at the ends of the map, but this can be solved with a free plugin (https://umod.org/plugins/heli-control), the oil rig ch-47s work perfectly.
  10. badgyver

    Cannot load map

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  11. badgyver

    Cannot load map

    Thank you very much for your purchase, have fun
  12. badgyver

    Cannot load map

    Is this normal, have you read the plugin instructions? You will find it inside the downloaded .zip file.
  13. badgyver

    RATS

    The map is designed to serve a creative purpose. The map is designed not to create lag. Rust is limited, by including more details as you mention the map would be more cumbersome and the result would be negative gameplay for the players. This map is not like the rest of the other maps, this map is not just what the player or buyer sees, it has a lot of work to make it work, the map works because of a lot of testing done. Also, the map is designed to be similar to a cartoon, not to contain realistic textures. If you want to buy the map I appreciate it, if you don't want to buy the map there is a very large market in map creation. Thanks for your comment and have a nice day.
  14. Version 1.0.2

    13 downloads

    Mazinger Z (Head), the robot that made a generation of children dream now available for Rust. Mazinger Z's head is wrapped in a collector's box. "Do you dare to discover its interior?" - CONTAINS: Maze Parkour Puzzle Loot Room NPCs - TIPS: Measure your steps with caution or you will meet your death. Have fun
    $14.90
  15. badgyver

    NO .SAV

    Changed Status from Pending to Closed Changed Fixed In to 1.3.3
  16. badgyver

    NO .SAV

    I'm glad you like the map, you're welcome, have a nice day.
  17. badgyver

    NO .SAV

    The .sav is a file generated by your server after the wipe. It has nothing to do with the Apocalypse Spain map.
  18. Hi! I'm Badgyver, I'm a Level Designer in the Rust Game. SERVICES: • Creation of Custom Maps, Monuments and Prefabs for streamers events (this service is only for Streamers). • Logo Creation (Image to Prefab). GET MY SERVICES FROM FIVERR: • fiverr.badgyver.com WEBSITE: • badgyver.com Rust Game - Custom Map - Prefab - Asset - Monument - Badgyver - Level Designer
  19. badgyver

    RATS

    After several tests I must tell you that it is impossible to make the CH-47 not to collide, I have achieved that the CH-47 does not collide with the walls, but it does collide with the decoration of the map (furniture-poster-etc). You can deactivate the CH-47 with this plugin: https://umod.org/plugins/heli-control I'm very sorry, but it's a sacrifice I have to make to create a map of this style, sorry for the inconvenience
  20. badgyver

    RATS

    I have already thought about how to correct the error, give me some time to do it, thanks.
  21. badgyver

    RATS

    In the next update I will try to fix the error, but it is complicated. Thanks for the report.
2m

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9.5k

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137.7k

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