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Everything posted by SlayersRust
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Players able to spawn Personal NPC while downed
SlayersRust replied to SlayersRust's Support Request in Support
Sounds good thank you will do -
I'll DM you my Plugin list as I'd rather it not be public. Let me know fi you notice any problem plugins
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There seems to be a BIG problem with either stacking and/or hammer and /remove. When stacking boxes, sometimes they will randomly destroy themselves. Also, if I use the /remove and or the hammer to remove a box, all of the boxes around me get destroyed. This doesnt happen every time, but more than enough to be a BIG issue. see video for the bug in action with picking up of boxes close by the stacked boxes. https://youtu.be/OQzw2kYa7jI?si=aI_6D3lav7qd3JbD
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For some reason certain items aren’t stacking properly. Like players are getting multiple stacks of the same items as per the photo. Also a problem that is getting worse with item stacking. some items wont stack as they should. C4, Gears, keycards, pipes, tech trash are a few
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- 1
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- #custom places
- #rust
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(and 2 more)
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Players able to spawn Personal NPC while downed
SlayersRust replied to SlayersRust's Support Request in Support
See attached for my config PersonalNPC.json -
Getting Console Errors and players reporting small boxes dissapearing
SlayersRust replied to SlayersRust's Support Request in Support
See attached for log file objectstacks_objectstacks_warning-2024-06-13.txt -
Getting Console Errors and players reporting small boxes dissapearing
SlayersRust replied to SlayersRust's Support Request in Support
Also now that I added your plugin lots of entities stay floating after a base either decays or is foundation wiped. Items like small, medium and large batteries I see the most floating in the air after I added your plugin. -
{ "Is it worth displaying a warning?": false, "Use GameTip for messages?": false, "Is it worth upgrading Building Blocks with Twigs grade to Wood grade during plugin initialization?": false, "The interval, in seconds, at which damage is inflicted on the building.": 60.0, "The periodic damage inflicted. Ranges from 0 to 10. Set to 0 to disable.": 1.0, "Version": { "Major": 0, "Minor": 1, "Patch": 2 } } I also use TruePVE but don't know if this would effect it.
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Getting Console Errors and players reporting small boxes dissapearing
SlayersRust replied to SlayersRust's Support Request in Support
I do not have the logs enabled. But I just enabled them now and I'll send when more appears inside. -
I would like to purchase this but the Map is missing my players favorite Monument Airfield. Would it be possible to have a version that includes Airfield Monument and a combined Outpost/Bandit Camp? This change should allow it to be fit easy in one of the Bandit/outpost spots once combined. Thanks mate for your considerations
- 13 comments
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- 3
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- #custom procedural
- #custom cliffs
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(and 3 more)
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Can you add Protection from players being able to spawn Personal NPC while downed? Also could you fix the Person NPCS able to walk and shoot guns under water.
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Getting Console Errors and players reporting small boxes dissapearing
SlayersRust posted A Support Request in Support
Getting Console Errors and players reporting small boxes dissapearing Failed to call hook 'OnEntityGroundMissing' on plugin 'ObjectStacks v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ObjectStacks.OnEntityGroundMissing (BaseEntity entity) [0x0008e] in <1c84f83e36cc454ca727ede4f0652b25>:0 at Oxide.Plugins.ObjectStacks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <1c84f83e36cc454ca727ede4f0652b25>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 -
Server crash loop with StackModifier causing console spam in server logs
SlayersRust replied to SlayersRust's Support Request in Support
I am on Oxide with no Native Harmony Mod Dlls installed, just the usual certain plugins using harmony things. I used to use this plugin directly before StackModifier but it was removed before I updated Stack Modifier. I triple checked and the plugin I linked is not on my server -
Server crash loop with StackModifier causing console spam in server logs
SlayersRust replied to SlayersRust's Support Request in Support
This is usually set to false. I just wanted to set it to true on restart to see if it would fix the issue because I saw something about industrial and I was able to have to server started for 10 minutes now. "Disable Industrial Conveyor Patch (true = disabled)": true, So after I set this to true for disabled I'm no longer stuck in the server crash boot loop6 -
Server crash loop with StackModifier causing console spam in server logs
SlayersRust posted A Support Request in Support
My server keeps getting stuck in a crash loop everytime after StackModifier loads up on Restart. It spams this to my console. This is what is showing in my logs. I'm running the latest version for the entire wipe now and this issue just appeared today on only 1/10 of my servers. I'll include my Config that I'm using the same on my other servers. Attached This is usually set to false. I just wanted to set it to true on restart to see if it would fix the issue because I saw something about industrial and I was able to have to server started for 10 minutes now. "Disable Industrial Conveyor Patch (true = disabled)": true, Stack overflow in unmanaged: IP: 0x7ffaae1ea46b, fault addr: 0x7ffc65b44ff8 Stack overflow: IP: 0x7ffaae1816ee, fault addr: 0x7ffc65b3cff8 Stacktrace: at <unknown> <0xffffffff> at UnityEngine.Component.GetComponent<T_REF> () [0x00021] in <9b9363fdd7ce4d3aa81e4c2f9c1be714>:0 <...> at UnityEngine.ComponentEx.HasComponent<T_REF> (UnityEngine.Component) [0x00001] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x00084] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 at Item.CanStack (Item) [0x00007] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Item.MoveToContainer (ItemContainer,int,bool,bool,BasePlayer,bool) [0x0007e] in <99df9726403b43d6a4808e8bde4c4d89>:0 at ItemContainer.GiveItem (Item,ItemContainer) [0x0001f] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x0031d] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 at Item.CanStack (Item) [0x00007] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Item.MoveToContainer (ItemContainer,int,bool,bool,BasePlayer,bool) [0x0007e] in <99df9726403b43d6a4808e8bde4c4d89>:0 at ItemContainer.GiveItem (Item,ItemContainer) [0x0001f] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x0031d] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 at Item.CanStack (Item) [0x00007] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Item.MoveToContainer (ItemContainer,int,bool,bool,BasePlayer,bool) [0x0007e] in <99df9726403b43d6a4808e8bde4c4d89>:0 at ItemContainer.GiveItem (Item,ItemContainer) [0x0001f] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x0031d] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 at Item.CanStack (Item) [0x00007] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Item.MoveToContainer (ItemContainer,int,bool,bool,BasePlayer,bool) [0x0007e] in <99df9726403b43d6a4808e8bde4c4d89>:0 at ItemContainer.GiveItem (Item,ItemContainer) [0x0001f] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x0031d] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 at Item.CanStack (Item) [0x00007] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Item.MoveToContainer (ItemContainer,int,bool,bool,BasePlayer,bool) [0x0007e] in <99df9726403b43d6a4808e8bde4c4d89>:0 at ItemContainer.GiveItem (Item,ItemContainer) [0x0001f] in <99df9726403b43d6a4808e8bde4c4d89>:0 at Oxide.Plugins.StackModifier.CanStackItem (Item,Item) [0x0031d] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.StackModifier.DirectCallHook (string,object&,object[]) [0x00396] in <ca0847f82fab4863a7a3f7c2e111ed87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <beb2b64691c64e2b95b99491bd85442c>:0 StackModifier.json -
Locked Crate not Appearing in the Boat
SlayersRust replied to SlayersRust's Support Request in Support
Latest version event is unable to start I even deleted config and redid a new config -
I deleted my config and did it from scratch and also tried deleting the pathing and nothing would work I keep getting this in Console when trying to manually start the event Loaded plugin TugboatPirates v1.2.8 by The_Kiiiing Failed to call hook 'CmdStart' on plugin 'TugboatPirates v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 tugboatstart Failed to call hook 'CmdStart' on plugin 'TugboatPirates v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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When shooting Barrels with a M4 Shotgun or other Shotgun players get tons of points instantly as a way to exploit the event. Could you fix this and make shotguns only give 1 point like other weapons?
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Here is my config, for some reason the Codelocked Hackable Locked Crate is not appearing in the TugBoat? Could you please fix this Also only two Loot Items are appearing inside the crate and I have over a dozen items in my "crate_main" loot table in the config. How do I make it so more spawn? The TugBoat also makes extremely loud banging noise when driving around the map Also all Players are getting Player Tick Kicks after I loaded the plugin TugboatPirates.json
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This is by far the coolest plugin in regards to stacking items. I created a config where you can stack almost every available base item. The coolest part of this plugin easily allows you to add in your own items to the config to stack them. Adds a whole new dynamic to creative base building. I’d recommend this over any other stacking plugin as I’ve tried them all.
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Is this the Full List of Supported Objects that can be stacked? Or are there more items we can add manually to the config? Supported Objects: electric_battery_rechargable_medium electric_battery_rechargable_small electric_furnace electric_generator_small coffin_storage box_wooden_large box_wooden composter Could you maybe add Furnace Stacking, Large Battery and Water Barrel Stacking? My Small Generator is set to 2 in the config but I can stack 3 for some reason?? Weird bug. "objectstacks.electric_generator_small.use": 2,
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For my Server Networks use cases I prefer players to keep their VIP Rank forever. I only need the plugin for some of its functionality.