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Everything posted by SlayersRust
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Every server restart the plugin no longer loads until I delete the data file and reload the plugin
SlayersRust posted A Support Request in Support
Every server restart the plugin no longer loads until I delete the data file and reload the plugin Keep getting this error after server restart 213 SimpleKDR - Object reference not set to an instance of an object 213 SimpleKDR - Object reference not set to an instance of an object -
I am getting this error spam sometimes in my console when using your plugin. Please could you fix thank you Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.TwigsDecay.InitBlockDecay (BuildingBlock block) [0x00000] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Plugins.TwigsDecay+<>c__DisplayClass9_0.<OnEntitySpawned>b__0 () [0x000e1] in <8c24b4ce6c7a4e859bf28b6e36f6c055>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
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That command works thank you very much!
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I am trying to stop the warning with the command as stated in the config /twig This does not work and the warning persists.
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Here is my Config for some reason the chat command /twig does not remove the warning. Could you please fix this? { "Chat command": "twig", "Use GameTip for messages?": true, "Is it worth upgrading Building Blocks with Twigs grade to Wood grade during plugin initialization?": false, "Is it worth disallowing the repair of Building Blocks with Twigs grade?": false, "The interval, in seconds, at which damage is inflicted on the building.": 60.0, "The periodic damage inflicted. Ranges from 0 to 10. Set to 0 to disable.": 1.0, "Version": { "Major": 0, "Minor": 1, "Patch": 4 } }
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o.reload SimpleKDR Error while compiling SimpleKDR: Invalid expression term '[' | Line: 38, Pos: 41 Getting this error on newest plugin version. I deleted my config and language file before bringing the new version over and still this error.
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Would be nice if we could have the big red message only display once then never again when building twig. That way when a player starts building and is new to the server they get a warning for say 10 seconds in GUI then never again need to see it. Is this possible? Thank you. Ive seen other plugins do one time warnings per play session like DeathEffects Plugin. @imthenewguydoes this when players first kill something being logged on are sent a warning. Maybe you can do the same where it sends one warning per play session? Maybe ImTheNewGuy can explain how to do it Hes a great dev thank you for considering my request
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You must place this in your server.cfg and also your console before by typing hotairballoon.serviceceiling 300 then server.writecfg hotairballoon.serviceceiling 300 Doing this will allow all vehicle types to reach a height high enough to make it to the floating islands. I know it says Hot Air balloon but this server convar applies to all vehicle types. Good luck and have fun! https://www.corrosionhour.com/rust-admin-commands/
- 8 comments
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- #one grid
- #custom map
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(and 43 more)
Tagged with:
- #one grid
- #custom map
- #map
- #small map
- #small
- #oasis
- #grid
- #1k
- #1000
- #1000k
- #tiny map
- #slayers rust
- #builder
- #building
- #monument
- #custom monument
- #buildable monument
- #creativity
- #creative
- #pvp
- #fun
- #beautiful
- #terrain
- #dome
- #lighthouse
- #underwater
- #cave
- #home
- #house
- #custom prefabs
- #city
- #1grid
- #1 grid
- #rust
- #large oil rig
- #small oil rig
- #mining outpost
- #hqm quarry
- #sulfur quarry
- #high performance
- #low prefab count
- #custom puzzles
- #cargo
- #pve
- #pvp rust map
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Hello I have not found any bugs during my testing. But just keep in mind that the frame rate dropping and stuttering is caused by Facepunchs Forced Wipe Update they even acknowledged it in this tweet this morning here: https://x.com/playrust/status/1831815226980970696 Hopefully they will release a NEW more stable Update soon that will just require a restart of your server to apply. I am no way affiliated with the developers of the game but I follow their updates closely Sometimes after a fresh wipe it takes 30min to 1 hour for some crates to spawn etc. this is pretty normal behavior. The best way to speed it up is to use a plugin lie AutomatedEvents etc or timedexecute to send crates more often to positions of your choice. Have fun!
- 8 comments
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- 1
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- #one grid
- #custom map
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(and 43 more)
Tagged with:
- #one grid
- #custom map
- #map
- #small map
- #small
- #oasis
- #grid
- #1k
- #1000
- #1000k
- #tiny map
- #slayers rust
- #builder
- #building
- #monument
- #custom monument
- #buildable monument
- #creativity
- #creative
- #pvp
- #fun
- #beautiful
- #terrain
- #dome
- #lighthouse
- #underwater
- #cave
- #home
- #house
- #custom prefabs
- #city
- #1grid
- #1 grid
- #rust
- #large oil rig
- #small oil rig
- #mining outpost
- #hqm quarry
- #sulfur quarry
- #high performance
- #low prefab count
- #custom puzzles
- #cargo
- #pve
- #pvp rust map
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- 11 comments
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- 200 comments
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- #stacks
- #rust stacks
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- 200 comments
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- #stacks
- #rust stacks
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- 16 comments
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- #andalusia
- #spain
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- 16 comments
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- #andalusia
- #spain
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- 129 comments
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- #jtedal
- #mad mappers
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Maybe someone else who owns both plugins would know. Both you and the other dev has told me that now and I don't wanna buy the other plugin just to find out its incompatible with this one haha. You can see my predicament I'm sure. Would be helpful if the two developers can speak and just ask one another as I have asked both of you now
- 261 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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- 261 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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- 11 comments
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- #bikes
- #modularcar
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- 11 comments
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- #bikes
- #modularcar
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I'm still seeing mass player tick error disconnects whenever someone starts upgrading a large base with better TC even at 4 seconds. Here is my config. { "GUI Buttons TC - Color Default": "0.3 0.40 0.3 0.60", "GUI Buttons TC - Color Active": "0.90 0.20 0.20 0.50", "GUI Buttons TC - AnchorMin": "0.71 0.862", "GUI Buttons TC - AnchorMax": "0.947 0.892", "Alert Gametip": false, "Alert Chat": true, "Alert Notify Plugin": false, "Notify: select what notification type to be used": { "error": 0, "info": 0 }, "Color Prefix Chat": "#f74d31", "Show Admin Auth List": false, "Show SteamID Auth List": true, "Upgrade Effect": false, "Downgrade Enable": false, "Downgrade only Owner Entity Build": true, "Upgrade only Owner Entity Build": true, "Upgrade / Downgrade only Owner and Team": false, "Reskin Enable": true, "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 4.0, "bettertc.vip": 4.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 4.0, "bettertc.vip": 4.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 4.0, "bettertc.vip": 4.0 }, "Cost Modifier for repairs": { "bettertc.use": 2.0, "bettertc.vip": 2.0 }, "Items": [ { "ID": 1, "Enabled": true, "Short Name": "Wood", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/wood.png", "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, { "ID": 2, "Enabled": true, "Short Name": "Stone", "Grade": "stone", "Img Icon": "https://img.rustspain.com/bettertc/stone.png", "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, { "ID": 3, "Enabled": true, "Short Name": "Adobe", "Grade": "stone", "Img Icon": "https://img.rustspain.com/bettertc/adobe.png", "SkinID": 10220, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 4, "Enabled": true, "Short Name": "Brick", "Grade": "stone", "Img Icon": "https://img.rustspain.com/bettertc/brick.png", "SkinID": 10223, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 5, "Enabled": true, "Short Name": "Brutalist", "Grade": "stone", "Img Icon": "https://img.rustspain.com/bettertc/brutalist.png", "SkinID": 10225, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 6, "Enabled": true, "Short Name": "Metal", "Grade": "metal", "Img Icon": "https://img.rustspain.com/bettertc/metal.png", "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, { "ID": 7, "Enabled": true, "Short Name": "Container", "Grade": "metal", "Img Icon": "https://img.rustspain.com/bettertc/container.png", "SkinID": 10221, "Color": true, "Permission Use": "bettertc.upskin" }, { "ID": 8, "Enabled": true, "Short Name": "Armored", "Grade": "armored", "Img Icon": "https://img.rustspain.com/bettertc/hq.png", "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, { "ID": 9, "Enabled": true, "Short Name": "Legacy Wood", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/legacywood.png", "SkinID": 10232, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 11, "Enabled": true, "Short Name": "Gingerbread", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/gingerbread.png", "SkinID": 2, "Color": false, "Permission Use": "bettertc.upskin" } ] }
