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Everything posted by SlayersRust
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- 34 comments
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- 34 comments
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- 5 comments
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- #noclip
- #admin noclip
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(and 1 more)
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Is there a way to stop the extreme being pulled into the ground after the max height of the Double Jump is reached? I'd like players to be able to jump very high off say a cliff then just fall downwards at normal speed not get dragged full speed into the ground. That way players can double jump into my paraglider plugin and more things. Thank you
- 21 comments
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I keep getting spammed with this in console. How can I fix? Calling hook OnTurretTarget resulted in a conflict between the following plugins: HeavyCargoShipEvent - False (Boolean), TurretFury (True (Boolean)) Calling hook OnTurretTarget resulted in a conflict between the following plugins: HeavyCargoShipEvent - False (Boolean), TurretFury (True (Boolean))
- 39 comments
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If I want to match the speeds I had in QuickSmelt before I remove it what would this need to be? 0.5 x 100x would be 50 so me assuming 50.0 would match the 100,0 speed multiplier of QuickSmelt? If not how would I do it? "Smelting Speed (Time Between Ticks 0.5 Default)": 0.5, "Speed Multipliers": { "furnace": 100.0, here is my full quicksmelt config I'd love to switch it over on my 8 servers. { "Permission": "quicksmelt.use", "Use Permission": false, "Speed Multipliers": { "furnace": 100.0, "electric.furnace": 100.0, "furnace.large": 100.0, "refinery_small_deployed": 100.0, "campfire": 100.0, "skull_fire_pit": 100.0, "fireplace.deployed": 100.0, "bbq.deployed": 100.0 }, "Fuel Usage Speed Multipliers": { "furnace": 7.0, "furnace.large": 7.0, "refinery_small_deployed": 1.0, "campfire": 1.0, "skull_fire_pit": 1.0, "fireplace.deployed": 1.0, "bbq.deployed": 1.0 }, "Fuel Usage Multipliers": { "furnace": 1, "furnace.large": 1, "refinery_small_deployed": 1, "campfire": 1, "skull_fire_pit": 1, "fireplace.deployed": 1, "bbq.deployed": 1 }, "Output Multipliers": { "furnace": { "metal.fragments": 1.0, "sulfur": 1.0, "metal.refined": 1.0, "charcoal": 1.0 }, "furnace.large": { "metal.fragments": 1.0, "sulfur": 1.0, "metal.refined": 1.0, "charcoal": 1.0 }, "refinery_small_deployed": { "lowgradefuel": 1.0, "charcoal": 1.0 }, "campfire": { "bearmeat.cooked": 1.0, "chicken.cooked": 1.0, "deermeat.cooked": 1.0, "fish.cooked": 1.0, "horsemeat.cooked": 1.0, "humanmeat.cooked": 1.0, "meat.pork.cooked": 1.0, "wolfmeat.cooked": 1.0, "charcoal": 1.0 }, "skull_fire_pit": { "bearmeat.cooked": 1.0, "chicken.cooked": 1.0, "deermeat.cooked": 1.0, "fish.cooked": 1.0, "horsemeat.cooked": 1.0, "humanmeat.cooked": 1.0, "meat.pork.cooked": 1.0, "wolfmeat.cooked": 1.0, "charcoal": 1.0 }, "fireplace.deployed": { "bearmeat.cooked": 1.0, "chicken.cooked": 1.0, "deermeat.cooked": 1.0, "fish.cooked": 1.0, "horsemeat.cooked": 1.0, "humanmeat.cooked": 1.0, "meat.pork.cooked": 1.0, "wolfmeat.cooked": 1.0, "charcoal": 1.0 }, "bbq.deployed": { "bearmeat.cooked": 1.0, "chicken.cooked": 1.0, "deermeat.cooked": 1.0, "fish.cooked": 1.0, "horsemeat.cooked": 1.0, "humanmeat.cooked": 1.0, "meat.pork.cooked": 1.0, "wolfmeat.cooked": 1.0, "charcoal": 1.0 } }, "Whitelist": { "furnace": [ "metal.ore", "sulfur.ore", "hq.metal.ore", "can.tuna.empty", "can.beans.empty" ], "furnace.large": [ "metal.ore", "sulfur.ore", "hq.metal.ore", "can.tuna.empty", "can.beans.empty" ], "small.oil.refinery": [ "crude.oil" ], "campfire": [ "bearmeat", "chicken.raw", "deermeat.raw", "fish.raw", "horsemeat.raw", "humanmeat.raw", "meat.boar", "wolfmeat.raw", "can.tuna.empty", "can.beans.empty" ], "skull_fire_pit": [ "bearmeat", "chicken.raw", "deermeat.raw", "fish.raw", "horsemeat.raw", "humanmeat.raw", "meat.boar", "wolfmeat.raw", "can.tuna.empty", "can.beans.empty" ], "fireplace.deployed": [ "bearmeat", "chicken.raw", "deermeat.raw", "fish.raw", "horsemeat.raw", "humanmeat.raw", "meat.boar", "wolfmeat.raw", "can.tuna.empty", "can.beans.empty" ], "bbq.deployed": [ "bearmeat", "chicken.raw", "deermeat.raw", "fish.raw", "horsemeat.raw", "humanmeat.raw", "meat.boar", "wolfmeat.raw", "can.tuna.empty", "can.beans.empty" ] }, "Blacklist": { "global": [ "bearmeat.cooked", "chicken.cooked", "deermeat.cooked", "fish.cooked", "horsemeat.cooked", "humanmeat.cooked", "meat.pork.cooked", "wolfmeat.cooked" ] }, "Smelting Frequencies (Smelt items every N smelting ticks)": { "global": 1 }, "Debug": false }
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- 53 comments
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- #performance
- #admintool
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(and 3 more)
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Incredible Plugin that does everything it says it does and developer is quick to respond and help! I switched to this plugin for my AutoRespond messages because I wanted players to be able to have a command to toggle them on and off like this plugin has with its /tips command! Would recommend this Plugin 10/10!
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- 111 comments
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That is very helpful thank you! A clear list of all the commands in a list at the top of description like below wuld be great because I still cannot figure out what the command for "Launch: Embark on your aerial journey effortlessly as you seamlessly lift off with the LAUNCH feature. Say goodbye to the hassle of searching for the perfect spot to deploy your paraglider, and instead, take to the skies with grace and ease." is could you tell me? Commands: /drop etc.
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Yeah I was using another auto respond plugin but I wanted to switch because yours has a /tips option for players to switch it off and the other plugin does not. But I have 8 servers with crazy amounts of responses added over the years. So doing the configs in multiple would be pretty rough and redundant. I don't mind single words triggering often off single words now because players can just get a chat responder saying to type /tips to turn off lol for the veteran players.
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Quick question for something I'm a little bit confused by. What if I want any of these 3 words in the target to trigger the auto reply seperately from each other and not only together. Do I need to put this message in the config 3 separate times for every single trigger word? For example someone types "blueprint" they get the below auto reply, also if someone types wipe they would also get the same auto reply. Even if they weren't said in the same sentence is this possible without duplicating this in the config 3 times for every single word? Because I have 100s of responses created from many words and it could take a very long time. { "Messages (Random if more than one)": [ "<color=#04F404>[Auto Reply]</color> Server Map, Blueprints, XP, Backpacks and all progress wipes MONTHLY First Thursday of every month at 2PM EST for Forced Wipe." ], "Enabled": true, "Type (Check Sample Types above for Reference)": "AutoReply", "Broadcast to all?": false, "Interval between messages in minutes (if Type = Timed)": 0, "Target": "when,wipe,blueprint", "Permissions": [], "Groups": [ "default" ], "Blacklisted Permissions": [], "Blacklisted Groups": [], "Player Can Disable?": true },