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Everything posted by SlayersRust
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Plugin conflict please help Metabolism <3
SlayersRust replied to SlayersRust's Support Report in Support
So I just remove any set bonus modifiers or set them to 0 and it will be okay once your update comes out? "MaxHealth": { "modifier": 0.0, "Permissions [permission / title]": null Thanks mate will monitor I really appreciate the help. I really wanted to add more cool item type plugins of yours. I was wondering the difference of Item Perks plugin/Legendary items and EpicLoot plugin. I may add both if they work together and enchanting I'll probably buy -
Plugin conflict please help Metabolism <3
SlayersRust replied to SlayersRust's Support Report in Support
Thank you for the detailed information. Is there also any way for me to disable all possible Max Health options in the config? If so how do I do so? I don't want anything to adjust Max Health. I use EpicLoot for the other perks., Max Health Modifiers I want limited to my KING VIP if that makes sense Here is my EpicLootConfig EpicLoot (2).json -
So I use BetterMetabolism Plugin for a thing called KING VIP that gives certain VIP players 500 HP on respawn and maintain that HP. I've tested with and without EpicLoot items worn on the player and removed from their inventory and plugin unloaded and reloaded. It seems as soon as I load the EpicLoot Plugin anyone with KING VIP 500 HP automatically goes up to +900HP and gains +400 HP for some reason. I'll include a video of the moment I do oxide.reload EpicLoot https://codefling.com/plugins/better-metabolism Is there a way to fix this? Sadly I won't be able to use EpicLoot across my 13 servers until I can figure out this plugin conflict and fix it Any help is greatly appreciated. BetterMetabolism.json config { "Enable Max Health Option": true, "Increase health to tea level (true) or increase health by tea value (false)": false, "Metabolism Permissions": { "bettermetabolism.default": { "Health": 100.0, "Max Health": 100.0, "Max Calories": 500.0, "Calories": 500.0, "Max Hydration": 250.0, "Hydration": 250.0 }, "bettermetabolism.vip": { "Health": 100.0, "Max Health": 100.0, "Max Calories": 1000.0, "Calories": 1000.0, "Max Hydration": 1000.0, "Hydration": 1000.0 }, "bettermetabolism.vipking": { "Health": 500.0, "Max Health": 500.0, "Max Calories": 9999.0, "Calories": 9999.0, "Max Hydration": 9999.0, "Hydration": 9999.0 } } } Epicloot_conflict.mp4
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Arena spawns in the side of a tall mountain on a custom map
SlayersRust replied to SlayersRust's Support Report in Support
oh good idea ill try that6 -
Arena spawns in the side of a tall mountain on a custom map
SlayersRust replied to SlayersRust's Support Report in Support
If I want it to be say 800 Meters in the sky what would I make these numbers? { "centrePoint": { "x": 20.24202, "y": 123.753609, "z": 78.2398 -
Arena spawns in the side of a tall mountain on a custom map
SlayersRust replied to SlayersRust's Support Report in Support
I don’t understand all the numbers how to change it a few 300m higher? What numbers would I use can you make the config simpler to say like 300meters to adjust by the meters ? -
Arena spawns in the side of a tall mountain on a custom map
SlayersRust posted A Support Report in Support
As you can see in the screenshot the Arena is spawning in the side of a tall mountain on Wonder Foxes Custom Map Kamo island. Is there a way to make the arena spawn ALOT higher in the sky? Because currently it spawns in mountain sides then players spawn inside of the rock and get stuck -
Seems to be having the same issues after restart. Plugin won’t load and I’m using your latest version I’ll attach my config if you can see if there is a problem Convoy.json
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okay I'll update with this one
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When I load it it says this but as soon as my server restarts it once again gives me the error for some reason. And does not fix until I manually reload again I don't get why. o.load Convoy [CSharp] Started Oxide.Compiler v successfully Convoy was compiled successfully in 1445ms [Convoy] Route caching has started! Loaded plugin Convoy v2.7.6 by Adem
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Convoy - Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>' | Line: 3077, Pos: 34 Getting this error on the latest version and the plugin will not load
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Hello could you create a NEW Map Pack for ThatNewGuys NEW Arena Plugin Gun Game!? I would love to see Call of Duty Shipment, Call of Duty Dust or NukeTown remakes! That would be so epic I would be the first buyer forsure and I’m sure lots of other people would like to see these!!!! You are the best thank you for considering. I would even commission them if possible
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Bug with doors can place without a frame
SlayersRust replied to SlayersRust's Support Report in Support
Yeah would be awesome to make this just blocked and doors can only be placed in framed instead of adding 20+ items of doors to blacklist -
For some reason you can right click and place Armored doors without a door frame. So you can just place as many doors as you like anywhere please fix
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ZoneManager feature not re enabling runspeed when leaving
SlayersRust posted A Support Report in Support
So when I enter my ZoneManager name I setup the MovementSpeed and it urns off as it should in that Zone. But when I run out of the zone my run speed is not re enabled. Even if I toggle /togglerun on and off then on again it still will not re enable. So it basically breaks the players run speed. Even f1 killing and respawning I could not get my run speed to work again. Disconnecting from the server and reconnecting to the server was the only thing that allowed me to have my run speed back again -
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Players can use blocked commands in the Lobby and Arena
SlayersRust replied to SlayersRust's Support Report in Support
Thank you very much! By the way amazing work on this plugin! It’s such a cool addition to our servers -
Thank you kindly
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Players can use blocked commands in the Lobby and Arena
SlayersRust posted A Support Report in Support
Here are my blocked commands list but I can still use /shop and /s for some reason and also /kit. Other players can as well. This list worked fine for me when I used to use Paintball and Survival Arena by you so not sure why the commands aren't blocking this time. I'll attack my entore config as well "Commands to prevent when a player are at the event": [ "backpack", "backpack.open", "shop", "waterbike", "tcop", "mini", "mymini", "minicopter", "mych47", "s", "kit", "mycar1", "mycar2", "mycar3", "callheli", "policecar", "policetransport", "policeheli", "policehelilarge", "policesnowmobile", "horse", "hab", "outpost", "op", "bc", "bandit", "home", "chuteup", "tpr", "tpa", "ibag" GunGame.json -
As seen in the screenshot my HUD blocks the Game UI and top right of my screen I have my killfeed. Is there a way to put the Game UI on the left below my HUD a bit lower down?
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I also found more holes inside of the floating sky platforms where a player can get inside and shoot players through the rocks and also build inside of it glitched here is video of it 20250531-1255-02.7971472.mp4