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SlayersRust

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Everything posted by SlayersRust

  1. SlayersRust

    Bunkers are Raidable

    Hello the bunkers are currently Raidable, is there a way to block them from being raided? I don't see any config options? Can you show me exactly what needs to be changed to make it so they cannot be raided? Maybe just with the fuse and keycard please Video Project 2.mp4
  2. SlayersRust

    Image needs replacing

    Hello the image link URL no longer contains an image and it needs new hosting [WipeProtect] Loaded! Loaded plugin WipeProtect v1.4.3 by P1S4G0R Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: wipe_protectt_0 - Image URL: https://icon-library.com/images/protect-icon/protect-icon-18.jpg
  3. Hello I want to give the main gathering of souls permission to my Default group but I'd like to make players have to enable the gathering of Souls for it to begin. Could you make it so players have to type a command to enable/disable the gathering of souls? I'd prefer it to start as disabled then players can opt in to this if they chose. I hope this makes sense Something like /soul
  4. Quick question if I have a DynamicPVP Airfield PVP Zone how can I block it in the config? What do I put inside of it? I use DynamicPVP/Zone Manager plugins for this. I want to block spawning of dungeons inside the big 350Meter airfield pvp zone bubble. "List of zones where dungeon spawning is not allowed": [],
  5. Anyone seeing this does anyone sell custom bases that work well with current updates as of now? I'm looking to buy many variations, large detailed and awesome dungeon bases! Please send me a link to your Codefling account. I was interested in adding more variation of DungeonBases similar to RaidableBases Also what does the recent Change-Log mean? Does this mean we can no longer use CustomBases or?
  6. Maybe I’ll try tomorrow to just add this 1 item as players really want to try it. I hope it places normal out of the box
  7. If I need to update the plugin is there any issues reloading the plugin when the server is live?
  8. It doesn't have to be added to the .cs file? I can add to the config then it will also appear in the /nm nature market to buy? I was not aware! Would any of Imthenewguys updates remove any of my added items if there was say an update? I have 12 servers so sometimes a lot to keep track of if updates were to remove any of my changes to a config etc
    Great plugin overall, does exactly what it says and I haven't had any issues with it yet. Works smooth and fast to swap players into their scuba suit gears. I would 100% recommend if it suits your needs Great quality of life plugin
    This is a really amazing plugin and I'm surprised no one else has released something like this before. This is a one of a kind plugin that works great as a VIP Perk or In-game shop perk to give players. This allows for incredible creativity. We have been running it for a few weeks now with no reported issues yet. I would 100% recommend getting this!
  9. After your update you send me I no longer get the error at all. But whenever a player places many sentry turrets in one area they end up reporting very bad rubber banding lag only within their base. If they go anywhere else on the map there is no lag. I sent a video what its like for them. I check server fps with serverinfo and its fine during this time. If they go somewhere else it goes away. Seems to be something in their bases causing it but they are only using bettersentryturrets. I'm not saying its your plugin but just doing my best to search for the cause. Unloading BetterSentryTurrets and removing sentries seemed to help. I do use StorageBlocker plugin https://umod.org/plugins/storage-blocker with the attached config RUST 2026.mp4 StorageBlocker.json
  10. I know I'm a bit annoying XD but was there any issue with implementing these octagon blocks? Like 20+ players were asking about them because they wanted to create platforms using them for parkour challenges, bases etc. One of them asked because they wanted to make a video around his base and I had shared some of the icons with players in advance. hexagontile_blue.entity hexagontile_red.entity hexagontile_purple.entity hexagontile_orange.entity
  11. Okay all seems to work now thank you very much Only thing I noticed is the plugin version number did not change
  12. Yeah same also one of the train lights is very difficult to place
  13. SlayersRust

    Couple issues

    Yes this would be amazing! I know it's annoying to have to add things to the plugin etc. But I think these upgrades will satisfy many server owners once they find more about this plugin I found it from a collections created
  14. SlayersRust

    Couple issues

    Would be super handy I think for many servers especially ones with smaller maps
  15. SlayersRust

    Couple issues

    It's not really a great option as no need really for an empty bunker to sit for 15-30 minutes taking up space on a one grid map. I wanted to utilize it in a bit more balanced way for smaller maps wit only 4 available then they go on cooldown 15-30minutes. That way players aren't getting crates too quick. Hope this makes sense
  16. SlayersRust

    Couple issues

    Thats good! I'm super curious about this, I really hope to be able to stop them spawning so darned often, was hoping to have a config option so I can just set new ones to not spawn until 15-30 minutes after looted etc. 3. **Most important request** What are the respawn times for each bunker? Say my config only allows for 4 total allowed on the map at anytime and someone loots them all at the same time, how long until these bunkers can respawn? Its a bit overpowered for my server if they are always spawned on my map. I wish they could have say a 30Minute cooldown from being able to respawn after being looted. Or a config option for respawn times of the Bunkers? Since I have super faster custom vehicles and run speed increases this would be way too overpowered for my server if they just keep respawning and always keep at least 4 active or they respawn too quickly especially on the one grid maps.
  17. SlayersRust

    GatherRang

    Does this work with SkillTree Plugin that gives XP on Tree cutdown and ore mine? and or GatherRewards that gives RP each tree cutdown and ore mined etc?
  18. SlayersRust

    Couple issues

    No longer possible to do this, but now thinking about it. It blocks being able to build at all quite far away from the bunkers. I think this can be reduced about 50% closer and things will be okay. I think the biggest worry is probably only being able to place a TC directly on top of it or kind of close. I am worried players who are just expanding their base etc might have their experience ruined a bit by a bunker close by. But if they just go loot it and dissapear they can continue to expand, good for those who knows this will fix their issue and bad for those new to the server who dont know about the bunkers and think they are just player bases hah.
  19. SlayersRust

    Couple issues

    Hello so you must place a TC off of a twig floor piece, then after that you can seal in and build traps or do whatever you'd like. I believe before you have a TC placed you cannot place foundations connected to the 1x1 bunker. But after the TC is placed this is what allows full building. Here is an image if its not more clear I appreciate your time
  20. SlayersRust

    PLAYER PERKS

    After how many seconds does Regeneration start taking effect after leaving combat? Regeneration : Automatically restores a small amount of health every few seconds when out of combat.
  21. Hello the One Hit Kill NPC does not work on Scientist2 NPCs at OilRigs or deepsea, panthers, crocodiles, Tigers or Snakes basically any new animals. Could you please fix this? I sadly cannot add it to my server until it works properly with all NPCs Thanks so much for your help With the below perk i gave myself the correct permission and it works okay on animals and the old npcs. playerperks.strength Strength : Instantly kills any NPC with a single hit.
  22. For TruePVE servers would this options also Freeze players? [1] Freeze: Freezes the target in place when hit for x seconds. I'd need to disable it if not, but would be cool if it could only work against NPCs Also curious about the slowness effects etc Also curious can I disable certain enchantments from the config? I only want players to be able to access certain ones

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