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SlayersRust

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Everything posted by SlayersRust

  1. SlayersRust

    Custom Buttons

    Plugins buttons are just disappearing sometimes in the sense that they are not even visible at times. Definitely needs an update I cannot even use it anymore
  2. Spawning underwater drowning at 014 every spawn. Weird glitchy behavior with terrain can't even run forward, as soon as I loaded another map and tested it was gone then tested again on sunrise map and go the weird glitchy rubber banding. Adding NoRain.cs plugin did not help https://i.ibb.co.com/svkQYdxR/Screenshot-2026-02-19-095453.png
  3. Hello can you please fix this to ignore the Deep Sea Floating city Planters? Players pay then they cannot loot the planters. @Kaucsenta
  4. SlayersRust

    Floating City planters

    Yeah its blocking access for me as well have you found a fix @Bad Cop?
  5. Version 1.0.0

    14 downloads

    Underwater Buildable Base Area – Ultra Optimized A well-crafted underwater build area designed for performance, creativity, and hidden ocean gameplay. Built with only 77 prefabs total, this structure is extremely lightweight and server-friendly. If performance matters to you, this prefab delivers. Perfectly sized (Medium) for players to create: • Hidden underwater bases • Full honeycomb defenses • Secret loot vaults • Roleplay labs or ocean bunkers Great for 2x to 100x+ gather rate servers. Performance First ✔ Only 50 prefabs ✔ Clean geometry ✔ No unnecessary entities ✔ Designed for high-pop servers ✔ No need for any terrain modifiers ✔ Place in flat ocean and good to go Clean Lighting & Full Water Triggers Includes all water triggers and balanced underwater lighting so players can build and fight comfortably. 🛠 Easy Installation Just place it on any flat ocean location in your map grid. Lower it until the flooring slightly clips the terrain, then raise it so the concrete sits about a foot above the ocean floor. Face the entrance towards the deep sea. Done. Give your players a reason to dive. Hidden bases. Ocean defense. Next-level gameplay.
    $9.99
  6. SlayersRust

    Disappearing rugs

    If I get more reports I'll do my best to get as much info as possible
  7. SlayersRust

    Disappearing rugs

    This player only reported issues so far with the rug, I closed the other tickets so I forget what the others reported a few days ago.
  8. SlayersRust

    Disappearing rugs

    Yeah I'm not really sure why it happens but I've received some other reports of it happening with PlaceryExtended this wipe but I just thought it was a random case. Was waiting until more reported such things happening
  9. SlayersRust

    Disappearing rugs

    Here is a report I received from my player, they placed a rug on the triangle as shown in the photos and after a while they said about 2 days they just disappear on them. “so ive had two rugs delete themselves after 48 hours of placement, I did use the creative right click to make them place“ https://imgur.com/a/EA0jOQW
  10. Version 1.0.0

    15 downloads

    Buildable Cave Base Vault – Ultra Optimized A well-crafted underground buildable cave vault designed for performance, security, and serious base potential. Built with only 103 prefabs total, this monument is optimized to stay lightweight while delivering a powerful underground base experience. If performance matters to you, this prefab delivers. Perfectly designed for players to create: • Hidden underground bases • Multi-layer honeycomb bunkers • Secure vault core rooms • Roleplay compounds • Clan strongholds • Trap bases and defense grids Great for 2x to 100x+ gather rate servers. Performance First ✔ Only 103 prefabs ✔ Clean concrete bunker layout ✔ Fully buildable interior space ✔ No unnecessary clutter ✔ Designed for high-pop servers ✔ Drop-in ready 🏗 3 Underground Rooms Includes three separate underground rooms connected within the cave system. The entire interior area is fully buildable, giving players full freedom to: • Create core loot vaults • Layer doors and bunkers • Design custom layouts • Build external cave defenses No restricted zones inside the cave. Full control. Full build potential. Clean Structure & Atmosphere Balanced industrial bunker lighting throughout the cave system. Clear visibility for building and combat without dark, unplayable areas. Concrete walls, underground vault feel, and strong bunker atmosphere. 🛠 Easy Installation Use the Flatten Tool in RustEdit to flatten the terrain and then just place it on flat terrain until no Blue Terrain Modifiers are sticking above the terrain. Then use alpha tool to remove alpha just over the stairs entrance and you are all set! Drop it into your map like any standard prefab.
    $9.99
  11. Is @Mihoaround anymore @Death?
  12. Done glad you liked the idea. I'd probably just do like a 15 Minutes cooldown just so at least there isn't a way to loop npcs but shutting on and off the escavator
  13. Quick question can players spawn the npcs using mine HQM, kill them all and gain tons of RP, then turn the excavator off, then switch it back on again to create an infinite loop of NPC killing? If so can you make it so their is some sort of cooldown on the NPCs spawning? Otherwise players will exploit this and endlessly spawn npc waves on my 100x server to get insane RP amounts. Thanks so much for any help this is a very cool plugin! Other plugins do too much, I just wanted defensive npcs wihout all the other things devs add so this plugin is perfect for our server.
  14. Ah I saw a support ticket that said it was broken because of the NpcSpawn plugin updates
  15. @Starkis this still broken? I want to buy it but will probably wait if its not currently working.
  16. Quick question can players spawn the npcs using mine HQM, kill them all and gain tons of RP, then turn the excavator off, then switch it back on again to create an infinite loop of NPC killing? If so can you make it so their is some sort of cooldown on the NPCs spawning? Otherwise players will exploit this and endlessly spawn npc waves on my 100x server to get insane RP amounts. Thanks so much for any help this is a very cool plugin! Other plugins do too much, I just wanted defensive npcs wihout all the other things devs add so this plugin is perfect for our server.
  17. Ignore
  18. Version 2.0.0

    29 downloads

    DIAMOND RIDGE – 4096K CREATIVE RUST MAP Diamond Ridge is a well designed 4096k Rust map loaded with every major monument and a ton of custom build spots. Focused on beautifully crafted terrain, canyons, lakes, rivers and rock formations. Designed for smooth performance, creative freedom, and competitive gameplay. What Makes It Special: Diamond Canyon! A canyon filled with Crystal Diamonds, a glass roof and tons of space for creative building! Experience Truly Unique Buildable Cave Monuments Vanilla maps get stale fast! That’s why my custom maps go way beyond the basics. I hand-craft creative, build-friendly cave systems designed for players who want something fresh, fun, and full of possibilities. With over 30,000 hours in Rust, I know exactly what players love to build in, and every cave is shaped to deliver that perfect mix of strategy, creativity, and excitement. Fully connected train tracks + underground rails for fast travel and tactical control Endless Custom Buildable areas that players will love! Diverse terrain: forests, deserts, coasts, cliffs, valleys & plateaus Perfect for solos, clans, builders, and high-pop servers. Tons of Custom Build Zones Low-prefab, FPS-friendly buildables: Custom caves Hidden structures Unique build pockets All Facepunch Monuments Included: Launch Site • Military Tunnels • Military Base • Silo • Airfield • Power Plant • Water Treatment • Trainyard • Harbors • Outpost • Excavator • Oil Rigs • Arctic Base • Junkyard • Sphere Tank • Satellite Dish • Ferry Terminal • Sewer Branch — and more. Map Info: Size: 4096k Prefabs: ~6947 Support: Discord: DarkoRust
    $24.99
  19. Please make it possible for the granted VIP to never expire I'd like for players to earn points towards a lifetime VIP is this possible?
  20. Hello @Anaconda is this in seconds or minutes? "AwardInterval": 60,
  21. Okay I’ll let the player know. I’ll try and do more testing. The way they report it is it seemed like the just despawned the crates even after hacking and time wasn’t extended. But it could be just a bad player report so I’ll have to test more myself later
  22. SlayersRust

    Drones not working

    So to fix this issue should I switch it to false or true?
  23. So I started unloading plugins one at a time that utilize the cursor in the code somewhere and found out by unloading KingOfTheHill.cs Plugin that it then allowed me to use drones again normally and the cursor finally got removed from being stuck on my screen. Could we please get a fix for this? Thank you https://i.ibb.co.com/JjZN8spv/IMG-4441.jpg
  24. Activated Locked Crates despawned when event finished. Shouldn't crates that have been hacked or are in the process of being hacked stay at the end of the event? Or is this not how it works? I assumed the end of the airfield event only crates that haven't been touched yet will dissapear
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