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Everything posted by SlayersRust
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ZoneManager feature not re enabling runspeed when leaving
SlayersRust posted A Support Request in Support
So when I enter my ZoneManager name I setup the MovementSpeed and it urns off as it should in that Zone. But when I run out of the zone my run speed is not re enabled. Even if I toggle /togglerun on and off then on again it still will not re enable. So it basically breaks the players run speed. Even f1 killing and respawning I could not get my run speed to work again. Disconnecting from the server and reconnecting to the server was the only thing that allowed me to have my run speed back again -
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Players can use blocked commands in the Lobby and Arena
SlayersRust replied to SlayersRust's Support Request in Support
Thank you very much! By the way amazing work on this plugin! It’s such a cool addition to our servers -
Thank you kindly
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Players can use blocked commands in the Lobby and Arena
SlayersRust posted A Support Request in Support
Here are my blocked commands list but I can still use /shop and /s for some reason and also /kit. Other players can as well. This list worked fine for me when I used to use Paintball and Survival Arena by you so not sure why the commands aren't blocking this time. I'll attack my entore config as well "Commands to prevent when a player are at the event": [ "backpack", "backpack.open", "shop", "waterbike", "tcop", "mini", "mymini", "minicopter", "mych47", "s", "kit", "mycar1", "mycar2", "mycar3", "callheli", "policecar", "policetransport", "policeheli", "policehelilarge", "policesnowmobile", "horse", "hab", "outpost", "op", "bc", "bandit", "home", "chuteup", "tpr", "tpa", "ibag" GunGame.json -
As seen in the screenshot my HUD blocks the Game UI and top right of my screen I have my killfeed. Is there a way to put the Game UI on the left below my HUD a bit lower down?
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I also found more holes inside of the floating sky platforms where a player can get inside and shoot players through the rocks and also build inside of it glitched here is video of it 20250531-1255-02.7971472.mp4
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There are two holes in the map next to the build zone in the circled area at H14. I covered it in rocks in the photo
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There is a hold in the map in the custom build location at UX where players can fall through the map.
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Can we get a command to toggle on and off?
SlayersRust replied to SlayersRust's Support Request in Support
I guess running it on 12 of my servers isn’t enough. It also effects every single person running XDQuests plugin which is most modded PVE Servers. Surprised more people haven’t reported it. Maybe they couldn’t find the cause. -
Would it be possible to add the ability to add protection from Patrol Helicopter rockets? I set mine to 100% explosion protection but It doesn't protect against Patrol Helicopter rockets. Would be nice to also have protection from Bradley Rockets etc Is this possible? This is my current setup for my Armor Inserts. "Bullet": 50.0, "Explosion": 100.0, "Bleeding": 100.0, "Slash": 50.0, "Blunt": 50.0, "Stab": 50.0, "Bite": 50.0, "ElectricShock": 50.0, "AntiVehicle": 100.0, "Fall": 50.0, "Arrow": 50.0 I also have a pretty major issue. The plugin armor inserts do not work inside of PVE RaidableBases. I use Raidable Bases Plugin and TruePVE by Nivex and when you are raiding a base the Armor Insert effects do not work. Could you fix this? I'm trying to give players 100% damage protection from their own Rocket Explosions and their own C4 Explosions so they can stand inside of them while raiding. How can we do this?
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Cant get monuments to spawn on some servers
SlayersRust replied to SlayersRust's Support Request in Support
I also ran into an issue where players bases were being removed only with this plugin loaded -
After restart the Elevator still does not exist sadly
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I'll check again now to see if the restart helped
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Pressing the button does not bring it down. On 1 of my servers you can press the button and the elevator works and shows up. But on 2 other of my servers there is no elevator and the button does not work. I have the newest RustEdit DLL and other electronics work fine.
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There is no Elevator at F14. I'm using all of your plugins and also using the most updated RustEdit DLL
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LOL I should have read that sorry
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Can we get a command to toggle on and off? Some quests cant be completed because of InstantBarrel Plugin
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Since I use DynamicPVP every server restart it changes the ZoneID every single server restart or plugin reload. Could you also have it use the Zone Names? Because that never changes. Otherwise this feature doesn't work with DynamicPVP "Id": "0207328094", "Name": "DynamicPVP",