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Rust Admin

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  1. Rust Admin

    Raiding of Other Bases

    i had the same issue. someone called the event, the NPC destroyed their base and then went to their neighbors base and started destroying it. they are not on the same team, they arent auth'd on eachothers TCs. any idea?
  2. Oxide as well. Error while compiling TCLevels: Cannot implicitly convert type 'System.Collections.Generic.List<ProtoBuf.PlayerNameID>' to 'System.Collections.Generic.HashSet<ProtoBuf.PlayerNameID>' | Line: 678, Pos: 42
  3. Rust Admin

    Major bug

    I dont have the issue that you described. Can you provide a video of this happening? Also make sure that you dont have other ore splitting or furnace plugins running. Regards.
  4. Rust Admin

    Loot Probability

    agree with this. min/mix in the loot tables simply don't work. I set the min:2 and max:3 - and 95% of the time, only one item is in the loot table.
  5. Rust Admin

    Tiers Mode

    I have the same question. Removing the data file doesnt work. How do we change tiers? Wipe server?
  6. I am getting this too... Failed to call hook 'cmdChathclaim' on plugin 'PrivateHorse v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PrivateHorse.cmdChathclaim (BasePlayer player, System.String command, System.String[] args) [0x00006] in <6a40c949d83f4e3b8656db2ed8461908>:0 at Oxide.Plugins.PrivateHorse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00380] in <6a40c949d83f4e3b8656db2ed8461908>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  7. Error while compiling OfflineRaidProtection: #endregion directive expected | Line: 861, Pos: 44 Never mind. Needed to unload the plugin before replacing.
    I have been using this plugin for a few weeks. It needs to be restarted once in a while, but overall, it is the best plugin for offline raid protection that I've used - including paid plugins. It has multiple options for real time of day and in-game time of day. It allows blacklisting and whitelisting of specific entities, easy to configure, and a decent amount of other options. Developer is quick to resolve issues - which is much faster than some of the paid plugins that cost $20+. Great plugin and awesome developer - especially for a plugin that is free. Great job!
  8. I ran the orp.fill.onlinetimes command, but this still isnt working. I looked in the data file and everyone has the same exact value of : "Last Online": 5250048453312293074, All good.
  9. What does this plugin do?
  10. What is being modified with these latest versions? It has had the same updates under bug fixes for the last 3 or 4 versions. Thank you!
  11. latest update 1.0.8: cannot spawn on top of dome when spawning heli's they all have a yellow circle around them cooldowns are applying even if an error occurs (blocked, no heli to fetch, or despawn) player helicopters are not persistent on restart
  12. I agree with this. Just set a really high cooldown for now so they can only spawn one. This should be simple to do with a persistent data file and a check on the networkableid. This is the final piece that is lacking for this to easily be a $20 plugin (compared to most plugins)
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