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  • 29.49 MB
  • Update details
    v2.00
    Released
    Download size29.49 MB
    Total versions19
    Time between versions 200 days
    Typical update pace About every 45 days
    Freshness 3 days ago
This quick overview panel is currently in beta and may contain incomplete or inaccurate data.
Map Preview
Map Size 5500
Prefabs 100,107
Buildable Area 36.7%
Monuments
44 total • 25 custom
Islands
4
Rivers
4
Railroads
63
Caves
5
Oaisis
0
Lakes
1
Buildable Rocks
9
Biome Coverage
  1. Arid 26.7%
  2. Temperate 10.0%
  3. Tundra 10.0%
  4. Arctic 20.0%
  5. Jungle 33.3%
  6. Ocean 65.2%
Vanilla Monuments
  • Arctic Research Base
  • Harbor ×2
  • Train Tunnel ×13
  • Power Plant
  • Train Yard
  • Water Treatment Plant
  • Outpost
  • Junkyard
  • Oxum's Gas Station ×4
  • Abandoned Supermarket ×4
  • Satellite Dish
  • Bandit Camp
  • Ranch
  • Large Oil Rig ×2
  • Oil Rig
  • Lighthouse
  • Large Barn
  • Fishing Village ×2
  • Large Fishing Village
  • Sulfur Quarry
  • Stone Quarry
  • Hqm Quarry
  • Giant Excavator Pit
Custom Monuments
  • Abandoned Apt
  • West Coast Casino
  • Skytrain Station ×6
  • Bradley Arena
  • Diner ×4
  • Art Gallery ×2
  • Bus Depot
  • Kpc Island
  • Skatepark
  • Silver Beach Gym
  • Cleanup Station ×5
  • Mega Skyscraper

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Required files or plugins needed for this resource to work properly.

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Compatible add-ons, packages, or tools that pair well with this resource.

AboutHOTC.png.75d15ec879b7554c144dd5dc03bdc1d8.png

Heart of the City is a full urban map built to immerse players with a richer city environment.

Instead of treating the city structures as monument scenery, HOTC lets players use it. Across the map, many natural rock formations have been replaced with city-based build locations, giving players places to build inside, around, under, and on top of urban structures while still keeping monument areas controlled and playable.

This map is best for server owners who want more than another procedural-feeling wipe. HOTC gives your players a dense city identity, unique landmarks, event spaces, race areas, custom monuments, vertical exploration, and hundreds of unusual build opportunities.

Features.png.26d5e1a33732a1ff580986ab0cc27dd1.png

  • A true city-wide Rust map, not just one city monument.
  • Hundreds of city-based build locations where players can build inside, around, and on top of urban structures.
  • 11 custom monument types, including West Coast Casino, KPC Island, Bradley Arena, Art Gallery and more!
  • Urban transportation, including bridges, skytrains, urban streets and highways, and sewer tunnels.
  • Event-ready spaces for racing, art, events, admin activities, and community gatherings.
  • PVE/PVP flexibility, with casual T1 areas, card puzzles, vertical exploration, and high-value locations.
  • Optional plugin support for Better NPC and Bank Heist.


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HOTC is the map that hosted Cupid's Starlight Festival, a Rust charity event. It was rebuilt from that experience, and now lets other server owners run an urban wipe with event-ready locations, buildable city spaces, custom monuments, all the while supporting a valiant cause. 
Version 2.0 was rebuilt after our CUPID’s Starlight Festival, a Rust charity event supporting Starlight Children’s Foundation. The event brought players, artists, builders, racers, performers, and donors together inside the Heart of the City world, raising over $6,500 for Starlight. HOTC 2.0 carries that work forward: 50% of all future HOTC purchases will be forwarded to Starlight Children’s Foundation. Their mission is to create smiles and memories for seriously ill children and their families through hospital-to-home programs. 

 



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HOTC’s custom monuments are designed to make the city feel playable at every scale. Some locations are small, familiar loot stops. Others are major server landmarks built for progression, combat, puzzles, events, or player gathering.
 

WestCoastCasino.png.9d2ca04f9ab239845978591f8f3fc26a.png

A large, map central casino monument with a multi-stage progression path. Players will need fuses, blue and red cards, and explosives to push through security and break into the casino vault.

This is intended as one of the map’s signature high-value objectives: recognizable, dangerous, and easy for players to understand as a major destination.

WC_Casino.gif.9c79e727e71c8315e4c5d99fdd2069cc.gif




KPC_Island.png.29e32ced50d4bca7cd262914b6c88742.png

A custom race and event island built by @Wizla for the CUPID’s Starlight Festival charity event. KPC Island was designed for vehicle-focused gameplay, server-hosted races, stunt jumps, and hidden underground exploration through Karuza Labs.

Server owners can use this area as a race hub, event arena, vehicle vendor area, or special weekend destination. Custom vehicles and race systems are not included with the map, but the space is built to support those kinds of events.

KPC_Island.gif.9844d9b02a857d5588ec9f1ff4d87f85.gif
 

 MegaSkyscraper.png.a2a41a3736b0a0141a9e4b49832146ef.png
A tall jump puzzle tower spanning multiple buildings with a hackable crate at the top. Lootable parachutes are placed at each milestone of the Mega Skyscraper for quick exit options.

MegaSkyscraper.gif.4199c4e986735875ce6d2eef8ac00b0e.gif

 

BradleyArena.png.8f64a78f7595ee0bb383f557cf2eece7.png
A massive arena guarded by a circling Bradley and soldiers.

BradleyArena.gif.6e02540d52eda9b69c20978133791722.gif

 

AbandonedAPT.png.33cefaecba887677eecbacd1c4f877f9.png
A vertical monument designed to have players search individual apartment units through the building.

AbandonedAPT.gif.367cb87212217eb22ccdc1c931e2f1ed.gif

 

Diner.png.972923c04c39e3a682f10bb15a614900.png
A small and easy monument similar to oxum's gas station, built with dining area, bathrooms, office, and kitchen.

Diner.gif.6c9c5a16a163d0fc43c6679e9c357d0c.gif

 

MiniMall.png.1c6a293d8427e252d7487e3ca3e4e2da.png
Consists of 1 Supermarket and 3 additional similar storefronts with various T1/2 loot. 
MiniMall.gif.76bc24855aa6ba763a68afcd09ab317e.gif
 

BusDepot.png.a86f1f0893ede59bf2ad0826a9f6364f.png

An old abandoned bus depot, buses explorable with T1 loot. Green card left abandoned on the payphones at the main building.
BusDepot.gif.c6cdbff9df3922f71eeaa1a8d09f1e50.gif

 

 SilverBeachGym.png.370ce9fe5ec428ae8ce63cb5fff9d78f.png
An outdoor gym along the eastern beach strip. T1 loot and greencard found here.

SilverBeachGym.gif.6c1d372003342eba3c664fd545cdc8b8.gif

 

ArtGallery.png.dbece1307f4dba08661a706a267ba57a.png

A safe-zone art space built for community servers, events, painting sessions, and player-made memories. The gallery includes indoor and outdoor canvas areas, side buildings, and gathering space for events.

During CUPID’s Starlight Festival, player art and donation-driven painting became part of the event’s identity. This monument gives other servers a place to create that same kind of community moment.

ArtGallery.gif.3e25588d73b03e0f3a733d6f42658dc4.gif
 

 

Skatepark.png.17ccf8e0bde46f19661d4e0c1cb802f1.png

A Safe Zone for players to hang out, and ride bikes/other various custom vehicles. Has functional vending machines for resources, components and food.

Skatepark.gif.1ca88a41a5a0afcd6c6ab947becb9add.gif







SpecialFeatures.png.91c0d1682f246c4b2eea9165ce206995.png





 


Bridges.png.5ea98adddbdf133d7db30857a65b47e2.png
Various styles of bridges spanning over city drainage, canyons, and even bridging the three main islands together. Bridges are a crucial route of transportation for players, so I have taken measures to make them non-buildable.

Bridges.gif.126ad8f6adef41e1cdc6dd5f692ccf83.gif




SkytrainStations.png.d452cca01c3c6c76909344961d6fb3ad.png

Several Skytrain Stations around the map serve as spawn points for train wagons and blueprint fragments. Train stations connect all train rails above ground across the map.
 SkytrainStations.gif.c787d76b576e138969af4db41444a2e6.gif
 



CityPark.png.270521084221caed729f235bd576ad25.png
A large, now dried and dusty park. No longer green, the area is being milled and mined by the giant excavator until all ore is depleted.

CityPark.gif.152bc179082a45a927346f1fb2e2a60d.gif




CityDrainage.png.c8916c20485725d16789e4d377809de7.png
Long flat strips of concrete draining into the ocean water from the urban landscapes. Buildable areas with lots of space for large bases. Also contains long tunnels capable of transporting vehicles.

CityDrainage.gif.fb89d81b55767842ad50bc7b6eb85815.gif 



BeachsideStrip.png.61d080fa1be461d5b5c12e29ac1fa44a.png
A long strip of roads, docks and walkways along the eastern beachside. Many various build spots along the strip and docks.

 BeachsideStrip.gif.f08bd6c65b9181dc9fab3154dd11022e.gif



OilSwamps.png.34677abd8afce09edd7da5581fc6f674.png
Spilled oil has ruined the vegitation and land around here. Bandit Camp, fresh water, and plenty of interesting build space.

 OilSwamps.gif.c3e9a9d199168630b4df86fee2c7e5cd.gif



DesertCanyon.png.df94634ce22b1066c856cab7c37f7d9c.png
A long highway strip through the desert. Open ground, anvil rocks, and a sulfur quarry in a trench.

 DesertCanyon.gif.61c28636ce86af67c68ce614ed5e2564.gif



Downtown.png.6060a389fe3a92de284f7a3a98a60f64.png
Filled with skyscrapers and various buildings. A highly dense area with lots of vantage points. A path of destruction from some form of meteor appears to have taken out many of the buildings in the area. This part of the downtown area is filled with uneven ground and plenty of nodes. An HQM quarry has been set up in the area for even more allure to the goods.

 Downtown.gif.fd3618f4c8fbbe7dac205310842ce4a6.gif



SatDishLevel2.png.08f918b6841cbf4b5dbb18b0384437a2.png
A sub-level basement inside sat dish, a data center with old abandoned recordings. Lost loot and a red card lie beyond the blue keyreader. SAM sites protect Satellite Dish atop the northwestern mountain. Highly compatible with Sat Dish Event by @KpucTaJl

 SatDishLevel2.gif.04d2381c437b8c7ee37e540e0827c530.gif



WaterSources.png.3b5e190575cb7c7aa5705e0a41e82620.png
Various new city-like water sources like pools, fountains, and old ponds.

 WaterSources.gif.7bb3e8b17c5e79bb0c1ccf65767de7c9.gif



BuildSites.png.e0cfee5a0740bb6e40ed612bb4269cd3.png
Hundreds of city-based build sites exist across the map. Players can build on most buildings outside of monument areas. Basements, collapsed skyscrapers, building roofs, open skyscraper floors are all fair game around the map. 

BuildSites.gif.4eaef6a3574b37528826f36689269554.gif



 StuntJumps.png.383d289c1df926aae63662e370c22061.png
Dozens of jumps for bikes and cars exist around the map, see where they will take you!

 StuntJumps.gif.2940ad863e7dbc03ce0866033a808f46.gif



HeartIsland.png.3d60f2f01a7437fbfded4caa32ef25a8.png
A lonely heart shaped island far off in the north east of the map. This island is barren and designed for events and other admin activities. 
HeartIsland.gif.c1ae0a43214471b48b2377f96faffc83.gif


 

Help Improve HOTC:

If you run Heart of the City on your server, please consider leaving an honest review after you have tested it or used it in a wipe.

The most helpful reviews mention:

  • Your server type, PVE/PVP/Mixed
  • Approximate population
  • How setup/install went
  • Which monuments or areas players noticed most
  • Whether players used the unique map mechanics
  • Performance notes
  • What you would like improved in a future update

Positive, mixed, and critical feedback are all useful! I would rather have real server-owner feedback so we can improve the map and help other owners know whether HOTC fits their server.

  • Like 2
  • Love 3

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