About ResourceRush Event
ResourceRush is a custom Rust event plugin that temporarily boosts resource gathering rates during timed server events.
Configurable rush profiles, multipliers, durations, announcements, and UI options.
Key Features:
- Time-limited boosted resource gathering events
- Multiple configurable Rush Profiles with custom durations, resource multipliers, and selection weights
- Dynamic multiplier curves, allowing boosts to change during the event
- Configurable automatic event starts or command-only mode
- Informative ResourceRush UI with active boost display
- Event announcements through chat messages and game tips
- Staff commands through /resourcerush, /rush, /rr
- Commands for starting, stopping, cancelling, reloading, checking status, viewing profiles, and viewing active multipliers
GatherManager Compatibility
ResourceRush multipliers stack with GatherManager rates.
Example:
If GatherManager sulfur is set to 1.5x and ResourceRush sulfur is set to 2x, the total sulfur rate during the event will be: 1.5 x 2 = 3x total rate
{ "Only Command Start Event": false, "Show ResourceRush UI": true, "Enable Adaptive UI Refresh": true, "Adaptive UI Medium Pop Threshold": 500, "Adaptive UI High Pop Threshold": 800, "Adaptive UI Extreme Pop Threshold": 1100, "UI Refresh Interval - Low Pop Seconds": 1.0, "UI Refresh Interval - Medium Pop Seconds": 1.5, "UI Refresh Interval - High Pop Seconds": 2.0, "UI Refresh Interval - Extreme Pop Seconds": 3.0, "UI Fanout Max Player Patches Per Batch": 150, "UI Fanout Batch Delay Seconds": 0.05, "Enable Wipe-Safe UI Change Gate": true, "Wipe-Safe UI Change Gate Starts At Online Count": 800, "Wipe-Safe Timer Bucket Seconds": 5, "Wipe-Safe Full UI Heartbeat Seconds": 30.0, "Wipe-Safe Auto-Hide UI At Or Above Online Count (0 = disabled)": 0, "ResourceRush UI Boost Value Format (percent or multiplier)": "percent", "ResourceRush UI Compact Large Boost Values": true, "ResourceRush UI Maximum Boost Value Characters": 6, "Maximum Runtime Multiplier Clamp (1.00-1000000.00)": 1000000.0, "Gather Payout Mode (legacy_floor or precise_remainder)": "legacy_floor", "ResourceRush UI Style ( 1 = With UI Text, 2 = No UI Text, 3 = No UI Text)": 1, "ResourceRush UI Text": "Gather resources with increased rates!", "Show Vertical Left UI Bar": false, "ResourceRush UI Size": { "Width Multiplier (0.50-2.50)": 1.0, "Height Multiplier (0.50-2.50)": 1.0, "Horizontal Offset (-0.50-0.50)": 0.0, "Vertical Offset (-0.50-0.50)": 0.0, "Screen Edge Padding (0.000-0.100)": 0.005, "Title Text Scale (0.75-1.50)": 0.92, "Body Text Scale (0.75-1.50)": 0.98, "Timer Text Scale (0.75-1.50)": 1.0 }, "ResourceRush UI Location (top left, top right, left center, right center, bottom left, bottom right)": "bottom left", "Recent Rush Repeat Block Count": 2, "Enable Dynamic Multiplier Curves": true, "Rush Profiles": [ { "Enabled": true, "Name": "Supply Wind", "Weight": 38.0, "Event Duration": 480.0, "Resource Multipliers": { "default": 1.0, "hq.metal.ore": 1.05, "metal.ore": 1.08, "stones": 1.1, "sulfur.ore": 1.05, "wood": 1.15 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.2, "Scale": 0.85 }, { "At": 0.5, "Scale": 1.0 }, { "At": 0.82, "Scale": 0.85 }, { "At": 1.0, "Scale": 0.6 } ] }, { "Enabled": true, "Name": "Timber Call", "Weight": 30.0, "Event Duration": 300.0, "Resource Multipliers": { "default": 1.0, "wood": 1.35 }, "Curve": [ { "At": 0.0, "Scale": 0.7 }, { "At": 0.18, "Scale": 1.0 }, { "At": 0.72, "Scale": 1.0 }, { "At": 1.0, "Scale": 0.75 } ] }, { "Enabled": true, "Name": "Stonewake", "Weight": 24.0, "Event Duration": 300.0, "Resource Multipliers": { "default": 1.0, "metal.ore": 1.08, "stones": 1.25 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.2, "Scale": 0.85 }, { "At": 0.5, "Scale": 1.0 }, { "At": 0.82, "Scale": 0.85 }, { "At": 1.0, "Scale": 0.6 } ] }, { "Enabled": true, "Name": "Iron Vein", "Weight": 16.0, "Event Duration": 240.0, "Resource Multipliers": { "default": 1.0, "hq.metal.ore": 1.1, "metal.ore": 1.3, "stones": 1.1 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.2, "Scale": 0.85 }, { "At": 0.5, "Scale": 1.0 }, { "At": 0.82, "Scale": 0.85 }, { "At": 1.0, "Scale": 0.6 } ] }, { "Enabled": true, "Name": "Deep Ore", "Weight": 12.0, "Event Duration": 240.0, "Resource Multipliers": { "default": 1.0, "hq.metal.ore": 1.15, "metal.ore": 1.25, "stones": 1.2, "sulfur.ore": 1.1 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.2, "Scale": 0.85 }, { "At": 0.5, "Scale": 1.0 }, { "At": 0.82, "Scale": 0.85 }, { "At": 1.0, "Scale": 0.6 } ] }, { "Enabled": true, "Name": "Sulfur Spark", "Weight": 5.0, "Event Duration": 120.0, "Resource Multipliers": { "default": 1.0, "stones": 1.1, "sulfur.ore": 1.3 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.55, "Scale": 0.8 }, { "At": 0.82, "Scale": 1.0 }, { "At": 0.95, "Scale": 1.2 }, { "At": 1.0, "Scale": 1.35 } ] }, { "Enabled": true, "Name": "High-Grade Glint", "Weight": 3.0, "Event Duration": 90.0, "Resource Multipliers": { "default": 1.0, "hq.metal.ore": 1.35, "metal.ore": 1.15 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.55, "Scale": 0.8 }, { "At": 0.82, "Scale": 1.0 }, { "At": 0.95, "Scale": 1.2 }, { "At": 1.0, "Scale": 1.35 } ] }, { "Enabled": true, "Name": "Final Surge", "Weight": 1.0, "Event Duration": 90.0, "Resource Multipliers": { "default": 1.0, "hq.metal.ore": 1.2, "metal.ore": 1.25, "stones": 1.25, "sulfur.ore": 1.2, "wood": 1.25 }, "Curve": [ { "At": 0.0, "Scale": 0.55 }, { "At": 0.55, "Scale": 0.8 }, { "At": 0.82, "Scale": 1.0 }, { "At": 0.95, "Scale": 1.2 }, { "At": 1.0, "Scale": 1.35 } ] } ], "Event Start Message": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> has started!", "Event End Message": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> has ended. Gather rates are back to normal.", "Event Cancelled Message": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> was cancelled. Gather rates are back to normal.", "Start Event Every (seconds) ": 1800.0, "Enable Game Tips": true, "GameTip Style (0 Blue_Normal, 1 Red_Normal, 2 Blue_Long, 3 Blue_Short, 4 Server_Event, 5 Error, theme)": "4", "Enable Chat Messages": true, "Chat Persona": { "Enabled": true, "Display Name": "<color=#aaff55>Scientist</color>: ", "Icon Steam ID": 76561199350559937 }, "Command Chat Prefix": "<color=#FFD24A>[Resource]</color><color=#FF2D2D>[Rush]</color>", "Command Help Message": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color>: /resourcerush start [profile|random] | status | profiles | resources | debug | test selection|curve|payout|value|perf | presets vanilla | stop | cancel | reload. Aliases: /rush, /rr.", "Command Status Message - Inactive": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> is idle. Normal gather rates are active.", "Command Status Message - Active (supports {time_left}, {resources})": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> is live for <color=#FFD24A>{time_left}</color>. Active boosts: <color=#FFE89A>{resources}</color>.", "Command Reply - Manual Start": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> started.", "Command Reply - Manual Stop": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> is ending now. Gather rates are returning to normal.", "Command Reply - No Permission": "You don't have permission to command ResourceRush.", "Command Reply - Already Active": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> is already live. Use status/resources to inspect the current boost pulse.", "Command Reply - Cancelled": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> was cancelled by staff. Gather rates are returning to normal.", "Command Reply - Config Reloaded": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> config reloaded. Rush profiles, multipliers, timing, and UI settings are live.", "Command Resources Header": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> active multipliers:", "Command Profiles Header": "<color=#FFD24A>Resource</color><color=#FF2D2D>Rush</color> profiles:", "Command Reply - Profile Not Found (supports {profile})": "No enabled ResourceRush profile named '{profile}'. Use /rr profiles to inspect configured rushes.", "GameTip Duration": 10.0, "Event Start Sound Effect": true }