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Metal Event 1.8.1

$6.47
   (1 review)

3 Screenshots

  • 32.8k
  • 192
  • 146.78 kB
  • Update details
    v1.8.1
    Released
    Download size146.78 kB
    Total versions8
    Time between versions 1 day
    Typical update pace About every 147 days
    Freshness 4 days ago

About Metal Event

                                                                                       asdaasd.PNG.e827dee17656517d96f320f87af0ab06.PNG

During the Unlimited Metal Event, a large Metal node appears at a set location(s) and is marked on the map, drawing attention to all players. This node provides unlimited Metal, giving players a chance to collect a significant amount of Metal within a limited time. This event can add an extra layer of competition and cooperation among your players as they rush to take advantage of these lucrative opportunities.

                             d.thumb.PNG.b61f2d9abe041d685059de14a72f453c.PNG

Features

  • Spawns an unlimited metal node/ore for a limited time.
  • Ability to start the MetalEvent manually or automatically at minimum and maximum  intervals.
  • Configuration options for MetalEvent duration, minimum player count, UI  location, and more.
  • Customizable event start and end messages.
  • Option to play a sound and visual effect when the event starts.
  • Map markers and UI elements to indicate the active event and provide information to players.
  • Game tips and chat messages to inform players about the event.
  • Ability to set and manage metal node spawn positions.
  • Commands to manage the MetalEvent, including starting and stopping the event, setting spawn positions, listing positions, deleting positions, and viewing available commands.
  • Event Overlap Prevention: Prevents the MetalEvent from overlapping with the Stone/Sulfur Event. If overlap occurs, the plugin will retry starting the event after a configurable interval.
  • User Interface: UI customization options include setting the UI location with X and Y coordinates. Enable proximity UI visibility mode and/or  a "Players Here: X" Proximity UI.
  • Gather Amounts: Set minimum and maximum gather amounts for sulfur ore and charcoal to control player rewards.
  • Lightning Effects: Enable lightning effects during the event with customizable minimum and maximum intervals.
  • Monument Spawn Locations: Added monument spawn locations that can be individually enabled or disabled. Customize spawns at specific monuments while excluding others (e.g., enable spawns at "xlarge/launch_site_1.prefab" and "medium/nuclear_missile_silo.prefab," but disable spawns at "OilrigAI" and "OilrigAI2").
  • Monument Spawn Limits: Set a limit for the number of spawns at each monument. For example, limit "roadside/gas_station_1.prefab" to 2 spawns, choosing from 3 Gas Stations if available.
  • Monument Spawn Location Offsets: Customize the offsets for monument spawn locations to fine-tune the exact spawn positions at each monument.

Commands

  • /metalevent start - Start MetalEvent
  • /metalevent stop - Stop MetalEvent
  • /metalevent add <name> - Set new MetalEvent spawn position
  • /metalevent list - List all spawn positions
  • /metalevent clear - Clear all spawn positions
  • /metalevent delete <name> - Delete a spawn position
  • /metalevent - View all commands
  • Console Commands - MetalStart, MetalStop, MetalList, MetalListClear

 

Permissions

  • metalevent.admin -  Allows the use of MetalEvent commands.'

Incompatible plugins: "AlwaysHotSpot" , "InstantGather"

 

Default Config

{
  "Config Version": 2,
  "Plugin": {
    "Enabled": true,
    "Debug Logging": false,
    "Clear Manual Spawn Locations On Wipe": true
  },
  "Event": {
    "Auto Start Enabled": true,
    "Command Only": false,
    "Minimum Online Players": 1,
    "Minimum Interval Seconds": 3600,
    "Maximum Interval Seconds": 7200,
    "Duration Seconds": 1230,
    "Prevent Overlap With Other Ore Events": true,
    "Prevent Overlap Retry Seconds": 180.0
  },
  "Notifications": {
    "Chat Messages Enabled": true,
    "Game Tips Enabled": true,
    "Game Tip Duration Seconds": 7.0,
    "Play Start Sound": true,
    "Play Start Explosion Effect": true,
    "Chat Persona": {
      "Enabled": true,
      "Display Name": "<color=#aaff55>Scientist</color>: ",
      "Icon Steam ID": 76561199350559937
    },
    "Start Message": "<color=red>Metal Event</color> <color=white>Has Started! Check The Map!</color>",
    "End Message": "<color=red>Metal Event</color> <color=white>Has Ended!</color>"
  },
  "UI": {
    "Enabled": true,
    "Position": {
      "Anchor X": 0.37,
      "Anchor Y": 0.8
    },
    "Style": {
      "Font": "Handwriting",
      "Summary Mode": "WithMessage",
      "Summary Text": "Unlimited metal node marked on map!"
    },
    "Visibility": {
      "Mode": "Always",
      "Range": 350.0
    },
    "Players Nearby": {
      "Enabled": true,
      "Range": 70.0
    }
  },
  "Markers": {
    "Enabled": true,
    "Vending Icon": {
      "Enabled": true,
      "Label": "UNLIMITED METAL NODE",
      "Force Open Appearance": true
    },
    "Large Radius": {
      "Enabled": true,
      "Radius": 0.25,
      "Alpha": 0.7,
      "Primary Color": "#050505",
      "Secondary Color": "#FF0000"
    },
    "Presence Pulse": {
      "Enabled": true,
      "Trigger On Players Nearby": true,
      "Minimum Nearby Players": 1,
      "Radius Scale Min": 1.0,
      "Radius Scale Max": 1.05,
      "Alpha Min": 0.0,
      "Alpha Max": 0.35,
      "Speed": 1.2,
      "Brightness Boost": 0.12
    },
    "Accent Ring": {
      "Enabled": true,
      "Auto Scale Radius From Map Size": true,
      "Radius": 0.014,
      "Alpha": 0.78,
      "Primary Color": "#050505",
      "Secondary Color": "#FF0000"
    }
  },
  "Resources": {
    "Gatherable": true,
    "Destroy Nodes On Event End": true,
    "Metal Ore Min": 1,
    "Metal Ore Max": 10,
    "HQM Ore Min": 0,
    "HQM Ore Max": 3
  },
  "Nodes": {
    "Cluster Count": 30,
    "Node Radius": 0.1,
    "Spawn Mode": "Random",
    "Random Spawn Count": 2
  },
  "Effects": {
    "Lightning Enabled": true,
    "Lightning Min Interval Seconds": 1.0,
    "Lightning Max Interval Seconds": 60.0
  },
  "Spawns": {
    "Monuments": {
      "xlarge/launch_site_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 150.0,
          "Y": 3.5,
          "Z": -7.5
        }
      },
      "medium/nuclear_missile_silo.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 53.3,
          "Y": -13.2,
          "Z": 1.1
        }
      },
      "large/military_tunnel_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -0.5,
          "Y": 18.35,
          "Z": 25.0
        }
      },
      "large/airfield_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 20.0,
          "Y": 0.5,
          "Z": -27.5
        }
      },
      "small/sphere_tank.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 0.0,
          "Y": 72.0,
          "Z": 0.0
        }
      },
      "large/water_treatment_plant_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -51.9,
          "Y": 1.5,
          "Z": -98.8
        }
      },
      "railside/trainyard_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -36.3,
          "Y": 9.1,
          "Z": -33.0
        }
      },
      "medium/radtown_small_3.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -21.5,
          "Y": 1.1,
          "Z": -4.5
        }
      },
      "roadside/gas_station_1.prefab": {
        "Enabled": true,
        "Limit": 3,
        "Offset": {
          "X": 8.4,
          "Y": 9.5,
          "Z": 5.0
        }
      },
      "roadside/supermarket_1.prefab": {
        "Enabled": true,
        "Limit": 3,
        "Offset": {
          "X": 10.0,
          "Y": 6.0,
          "Z": -3.5
        }
      },
      "large/powerplant_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -8.0,
          "Y": 0.5,
          "Z": 38.0
        }
      },
      "lighthouse/lighthouse.prefab": {
        "Enabled": true,
        "Limit": 2,
        "Offset": {
          "X": 0.0,
          "Y": 57.7,
          "Z": 0.36
        }
      },
      "roadside/warehouse.prefab": {
        "Enabled": true,
        "Limit": 3,
        "Offset": {
          "X": 20.0,
          "Y": 0.3,
          "Z": -7.7
        }
      },
      "medium/junkyard_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 24.0,
          "Y": 0.3,
          "Z": 0.0
        }
      },
      "small/satellite_dish.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 8.0,
          "Y": 6.5,
          "Z": -14.7
        }
      },
      "harbor/harbor_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 8.1,
          "Y": 8.6,
          "Z": 6.3
        }
      },
      "harbor/harbor_2.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": 41.5,
          "Y": 5.3,
          "Z": -20.0
        }
      },
      "harbor/ferry_terminal_1.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -38.1,
          "Y": 5.2,
          "Z": 18.6
        }
      },
      "arctic_bases/arctic_research_base_a.prefab": {
        "Enabled": true,
        "Limit": 1,
        "Offset": {
          "X": -32.8,
          "Y": 1.85,
          "Z": 5.5
        }
      },
      "military_bases/desert_military_base_a.prefab": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": 0.0,
          "Y": 2.0,
          "Z": 0.0
        }
      },
      "military_bases/desert_military_base_b.prefab": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": 0.0,
          "Y": 2.0,
          "Z": 0.0
        }
      },
      "military_bases/desert_military_base_c.prefab": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": 0.0,
          "Y": 2.0,
          "Z": 0.0
        }
      },
      "military_bases/desert_military_base_d.prefab": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": 0.0,
          "Y": 2.0,
          "Z": 0.0
        }
      },
      "OilrigAI": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": 11.0,
          "Y": 30.3,
          "Z": -25.0
        }
      },
      "OilrigAI2": {
        "Enabled": false,
        "Limit": 1,
        "Offset": {
          "X": -1.3,
          "Y": 39.15,
          "Z": -14.95
        }
      }
    }
  },
  "Admin": {
    "Allow Admin Commands": true,
    "Show Debug Spawn Info": false
  },
  "Advanced": {
    "UI Refresh Interval Seconds": 1.0,
    "Pulse Refresh Interval Seconds": 0.25,
    "Clamp Invalid Values On Load": true,
    "Validate Monument Keys On Load": true
  }
}

 


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