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  • Update details
    v1.0.1
    Released
    Download size110.77 kB
    Total versions6
    Time between versions 1 day
    Typical update pace About every 2 days
    Freshness 620 days ago

Works with

Compatible add-ons, packages, or tools that pair well with this resource.

About HVMs

Currently broken, update in the works!

Swipe a keycard to start hacking HVMs, after  hacking, enjoy discounted items and extra loot.

 

Exmple1.gif.0d09e4a08a7390cbc2b170c460a41fa1.gifExample2.gif.84980868592fba10a088d68902ece86c.gif

lsks.png.fbd3c2c169e55c61512e10afeeeb772d.png  Default Hacking Times:

  • AccessLevel 1 -  2 minutes
  • AccessLevel 2 - 3.75 minutes
  • AccessLevel 3 - 7.5 minutes

sks.png.10ab32313531a28c12fa8abe16193c7a.png  Default Reset Times:

  • AccessLevel 1 - 15 minutes
  • AccessLevel 2 - 20 minutes
  • AccessLevel 3 - 25 minutes

 

3 Tiers (AccessLevel 1, 2, 3).   Map Marker off by default, enable in config.
1.png.96ac83f08a60eaadb9352d83ae0a2b5e.png2.png.1cfa1b0e4541e9501b9160d5ce171556.png3.png.2278a1ef6b166146bd0138019867c881.png
mAll.png.a01369a4bc01a1c18ea9b4c2d1ffac84.pngCapture2.PNG.10ce0e07270312d18d56d82b201f4136.PNGCapture1.PNG.376deea87ea39b5866413266e2670255.PNGm3.png.368e65758318135ccb8ffb9b807f7087.png

 

Rewards:
Item Shop &  Loot Stashes

C1.png.a8d9f1f6d2f4450bf0ffe8f130cda569.png

Tier 2 HVM Rewards Example:  
image.png.0d896c2727ca4a8f0871affdc541f3a4.pngimage.png.82171153bb0f6d9548396883e4bc0dcd.pngimage.png.7356683966425beea38953b1b017c59a.png

Starting the HVM hacking gives you rewards in Economics & ServerRewards if configured.
EcoandRPChat.jpg.229b573d43c05222e404222486bb78bf.jpg

 

HVMs are located at  every monument by default, configurable in config.
 + Spawn HVMs manually by using commands.
 

Commands:
(permission - "hvms.Admin")

/hvm: Shows all available commands.
/hvm spawn [1-3] [name]: Spawns an HVM and saves its location.
/hvm remove [name]: Destroys an HVM and removes its location.
/hvm list [page]: Lists all HVM spawn locations.


Config preview:

Map Marker Visibility, Custom Messages, Notifications, Vending Machine Skins,
Hacking Times, Reset Times, Success Rates, Rewards (Item Shop & Loot Stashes), Locations

Default Config:

{
  "General Settings": {
    "Map Marker Visibility || '1'= Always until Hacked, '2'= Only when Hacking, '3'= Off": 3,
    "Marker Name": "A Locked Vending Machine",
    "Marker Name (Hacking)": "Hacking...",
    "Gametip Msg when HVM is Locked": "Swipe keycard to start hacking.",
    "Gametip Msg when HVM is Hacking": "Hacking... {formattedTime}",
    "Global Chat Notify Hacking": false,
    "Global Chat Hacking Msg": "HVM Hacking near {mapGridLocation} !",
    "Notify Groups Only || All 0.0 = Global Chat; Chance 0.0 = 0%; 1.0 = 100%": {
      "Default": 0.0,
      "Admin": 0.0
    },
    "Economics Reward Msg": "You received {economicsAmount} <color=#3e9c35>$</color>",
    "Server Rewards Msg": "You received {serverRewardsAmount} <color=#cd4632>RP</color>",
    "Remove Non-Monument HVM Locations on Wipe": true,
    "Disable 'Dynamic Pricing' for HVM Item Shop": true,
    "Console Debug": false
  },
  "Main Settings": {
    "Workshop SkinIDs for HVMs": {
      "|AccessLevel 1|": 3174792873,
      "|AccessLevel 2|": 3174791726,
      "|AccessLevel 3|": 3174785929
    },
    "Hacking Times | 1.0 = 1 second": {
      "|AccessLevel 1|": 119.0,
      "|AccessLevel 2|": 225.0,
      "|AccessLevel 3|": 450.0
    },
    "Reset Times | 1.0 = 1 second": {
      "|AccessLevel 1|": 900.0,
      "|AccessLevel 2|": 1200.0,
      "|AccessLevel 3|": 1500.0
    },
    "Hacking Success Rates | 1.0 = 100%": {
      "|AccessLevel 1|": {
        "Min": 0.85,
        "Max": 0.9
      },
      "|AccessLevel 2|": {
        "Min": 0.9,
        "Max": 0.95
      },
      "|AccessLevel 3|": {
        "Min": 0.95,
        "Max": 1.0
      }
    },
    "Item Shop - Added when Hacking completes - Chance 1.0 = 100%": {
      "|AccessLevel 1|": [
        {
          "Chance To Add": 0.7,
          "Item For Sale": "pistol.revolver",
          "Sell Amount": 1,
          "Stock": 3,
          "Currency": "scrap",
          "Price": 25
        },
        {
          "Chance To Add": 1.0,
          "Item For Sale": "ammo.pistol",
          "Sell Amount": 10,
          "Stock": 100,
          "Currency": "scrap",
          "Price": 10
        },
        {
          "Chance To Add": 0.06,
          "Item For Sale": "pistol.prototype17",
          "Sell Amount": 1,
          "Stock": 1,
          "Currency": "scrap",
          "Price": 150
        },
        {
          "Chance To Add": 0.5,
          "Item For Sale": "pistol.semiauto",
          "Sell Amount": 1,
          "Stock": 3,
          "Currency": "scrap",
          "Price": 65
        },
        {
          "Chance To Add": 0.05,
          "Item For Sale": "supply.signal",
          "Sell Amount": 1,
          "Stock": 1,
          "Currency": "scrap",
          "Price": 50
        }
      ],
      "|AccessLevel 2|": [
        {
          "Chance To Add": 0.5,
          "Item For Sale": "rifle.sks",
          "Sell Amount": 1,
          "Stock": 3,
          "Currency": "scrap",
          "Price": 100
        },
        {
          "Chance To Add": 0.7,
          "Item For Sale": "smg.thompson",
          "Sell Amount": 1,
          "Stock": 2,
          "Currency": "scrap",
          "Price": 100
        },
        {
          "Chance To Add": 1.0,
          "Item For Sale": "ammo.rifle",
          "Sell Amount": 25,
          "Stock": 150,
          "Currency": "scrap",
          "Price": 15
        },
        {
          "Chance To Add": 1.0,
          "Item For Sale": "ammo.pistol",
          "Sell Amount": 15,
          "Stock": 300,
          "Currency": "scrap",
          "Price": 10
        },
        {
          "Chance To Add": 0.15,
          "Item For Sale": "grenade.flashbang",
          "Sell Amount": 1,
          "Stock": 30,
          "Currency": "scrap",
          "Price": 1
        }
      ],
      "|AccessLevel 3|": [
        {
          "Chance To Add": 0.06,
          "Item For Sale": "shotgun.m4",
          "Sell Amount": 1,
          "Stock": 1,
          "Currency": "scrap",
          "Price": 250
        },
        {
          "Chance To Add": 0.4,
          "Item For Sale": "rifle.ak",
          "Sell Amount": 1,
          "Stock": 3,
          "Currency": "scrap",
          "Price": 150
        },
        {
          "Chance To Add": 1.0,
          "Item For Sale": "ammo.rifle",
          "Sell Amount": 25,
          "Stock": 300,
          "Currency": "scrap",
          "Price": 10
        },
        {
          "Chance To Add": 0.05,
          "Item For Sale": "explosive.timed",
          "Sell Amount": 1,
          "Stock": 3,
          "Currency": "scrap",
          "Price": 100
        },
        {
          "Chance To Add": 0.055,
          "Item For Sale": "ammo.rocket.basic",
          "Sell Amount": 1,
          "Stock": 2,
          "Currency": "scrap",
          "Price": 75
        }
      ]
    },
    "Loot Stash Slots": {
      "|AccessLevel 1|": 5,
      "|AccessLevel 2|": 8,
      "|AccessLevel 3|": 10
    },
    "Loot Stash Rewards - Added when Hacking completes - Chance 1.0 = 100%": {
      "|AccessLevel 1|": [
        {
          "Chance": 1.0,
          "Item": "scrap",
          "Item Amount": {
            "Min": 125,
            "Max": 450
          }
        },
        {
          "Chance": 0.3,
          "Item": "halloween.lootbag.small",
          "Item Amount": {
            "Min": 1,
            "Max": 4
          }
        }
      ],
      "|AccessLevel 2|": [
        {
          "Chance": 1.0,
          "Item": "scrap",
          "Item Amount": {
            "Min": 325,
            "Max": 850
          }
        },
        {
          "Chance": 0.3,
          "Item": "halloween.lootbag.medium",
          "Item Amount": {
            "Min": 1,
            "Max": 2
          }
        }
      ],
      "|AccessLevel 3|": [
        {
          "Chance": 1.0,
          "Item": "scrap",
          "Item Amount": {
            "Min": 625,
            "Max": 1850
          }
        },
        {
          "Chance": 0.3,
          "Item": "halloween.lootbag.large",
          "Item Amount": {
            "Min": 1,
            "Max": 1
          }
        }
      ]
    },
    "ServerRewards & Economics Rewards - Given when Player starts Hacking - |Plugins Required|": {
      "|AccessLevel 1|": {
        "Economics - Plugin": {
          "Min": 0,
          "Max": 0
        },
        "ServerRewards - Plugin": {
          "Min": 0,
          "Max": 0
        }
      },
      "|AccessLevel 2|": {
        "Economics - Plugin": {
          "Min": 0,
          "Max": 0
        },
        "ServerRewards - Plugin": {
          "Min": 0,
          "Max": 0
        }
      },
      "|AccessLevel 3|": {
        "Economic - Plugin": {
          "Min": 0,
          "Max": 0
        },
        "ServerRewards - Plugin": {
          "Min": 0,
          "Max": 0
        }
      }
    }
  },
  "HVM Locations": {
    "harbor/harbor_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "5.15,1.25,98.2",
        "HVM Rotation X,Y,Z": "0.0,180.0,0.0"
      }
    ],
    "harbor/harbor_2.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "36.68,4.0,77.8",
        "HVM Rotation X,Y,Z": "0.0,-180.0,0.0"
      }
    ],
    "harbor/ferry_terminal_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-7.5,5.25,0.45",
        "HVM Rotation X,Y,Z": "0.0,0.0,0.0"
      }
    ],
    "medium/junkyard_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "11.5,0.6,1.3",
        "HVM Rotation X,Y,Z": "0.0,162.0,0.0"
      }
    ],
    "lighthouse/lighthouse.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 2,
        "HVM Location X,Y,Z": "3.0,14.0,6.0",
        "HVM Rotation X,Y,Z": "0.0,-70.0,0.0"
      }
    ],
    "roadside/warehouse.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 2,
        "HVM Location X,Y,Z": "-4.35,0.0,-1.76",
        "HVM Rotation X,Y,Z": "0.0,165.0,0.0"
      }
    ],
    "roadside/supermarket_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 2,
        "HVM Location X,Y,Z": "0.45,0.025,-6.9",
        "HVM Rotation X,Y,Z": "0.0,-180.0,0.0"
      }
    ],
    "medium/radtown_small_3.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-50.1,19.7725,-46.3",
        "HVM Rotation X,Y,Z": "0.0,90.0,0.0"
      }
    ],
    "roadside/gas_station_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 2,
        "HVM Location X,Y,Z": "1.75,3.245,16.0",
        "HVM Rotation X,Y,Z": "0.0,-180.95,0.0"
      }
    ],
    "small/satellite_dish.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "5.85,6.025,0.0",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      }
    ],
    "large/powerplant_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "41.7,0.27,69.2",
        "HVM Rotation X,Y,Z": "0.0,180.0,0.0"
      },
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "10.3,0.27,-39.1",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      }
    ],
    "large/military_tunnel_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-62.4,19.65,36.25",
        "HVM Rotation X,Y,Z": "0.0,-23.0,0.0"
      },
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-1.0,13.4,67.9",
        "HVM Rotation X,Y,Z": "0.0,-85.0,0.0"
      }
    ],
    "large/airfield_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "26.2,0.3,7.0",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      },
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-44.1,0.3,-75.3",
        "HVM Rotation X,Y,Z": "0.0,-45.0,0.0"
      }
    ],
    "small/sphere_tank.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-28.3,10.6,-16.1",
        "HVM Rotation X,Y,Z": "0.0,-115.0,0.0"
      }
    ],
    "large/water_treatment_plant_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "3.25,0.3,-67.4",
        "HVM Rotation X,Y,Z": "0.0,90.0,0.0"
      }
    ],
    "large/trainyard_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 2,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "48.5,0.27,-13.5",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      },
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-21.5,0.27,17.0",
        "HVM Rotation X,Y,Z": "0.0,90.0,0.0"
      }
    ],
    "xlarge/launch_site_1.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "182.0,3.0,12.0",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      },
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "182.0,3.0,-12.0",
        "HVM Rotation X,Y,Z": "0.0,-90.0,0.0"
      }
    ],
    "medium/nuclear_missile_silo.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "6.08,0.27,19.9",
        "HVM Rotation X,Y,Z": "0.0,-178.0,0.0"
      }
    ],
    "arctic_bases/arctic_research_base_a.prefab": [
      {
        "Enabled": true,
        "|AccessLevel|": 3,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-26.70,0.23,6.0",
        "HVM Rotation X,Y,Z": "0.0,90.0,0.0"
      }
    ],
    "military_bases/desert_military_base_a.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "0.0,10.0,0.0",
        "HVM Rotation X,Y,Z": "4.64,0.01,-0.41"
      }
    ],
    "military_bases/desert_military_base_b.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "0.0,0.0,0.0",
        "HVM Rotation X,Y,Z": "0.0,0.0,0.0"
      }
    ],
    "military_bases/desert_military_base_c.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "0.0,0.0,0.0",
        "HVM Rotation X,Y,Z": "0.0,0.0,0.0"
      }
    ],
    "military_bases/desert_military_base_d.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "0.0,0.0,0.0",
        "HVM Rotation X,Y,Z": "0.0,0.0,0.0"
      }
    ],
    "OilrigAI": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "9.8,27.01,-4.5",
        "HVM Rotation X,Y,Z": "0.0,165.0,0.0"
      }
    ],
    "OilrigAI2": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-10.7,36.15,-9.0",
        "HVM Rotation X,Y,Z": "0.0,90.0,0.0"
      }
    ],
    "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "0.0,0.0,0.0",
        "HVM Rotation X,Y,Z": "0.0,180.0,0.0"
      }
    ],
    "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab": [
      {
        "Enabled": false,
        "|AccessLevel|": 1,
        "Monument Quantity (or 0)": 1,
        "HVM Location X,Y,Z": "-7.0,0.25,-1.4",
        "HVM Rotation X,Y,Z": "0.0,0.0,0.0"
      }
    ]
  }
}


 


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