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About OG Barrels

Years ago barrels used to drop all kinds of things, including AKs and C4, for those who were lucky enough to get them. OGBarrels brings that back!

Featuring a 2016 style LootTable for barrels! Each item has configurable chances, making better items more rare and rewarding to find!

 

Permission - "ogbarrels.use"

 

Config/LootTable

{
  "Barrel shortnames": [
    "loot-barrel-1",
    "loot-barrel-2",
    "loot_barrel_1",
    "loot_barrel_2"
  ],
  "Items drop amount": {
    "min": 1,
    "max": 2
  },
  "LootTable": [
    {
      "shortname": "rifle.ak",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "ammo.pistol",
      "min": 1,
      "max": 20,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.pistol.fire",
      "min": 1,
      "max": 20,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.pistol.hv",
      "min": 1,
      "max": 20,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rifle",
      "min": 1,
      "max": 30,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rifle.explosive",
      "min": 1,
      "max": 30,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rifle.incendiary",
      "min": 1,
      "max": 30,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rifle.hv",
      "min": 1,
      "max": 30,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rocket.basic",
      "min": 1,
      "max": 2,
      "drop chance": 0.25,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.rocket.hv",
      "min": 1,
      "max": 2,
      "drop chance": 0.25,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.shotgun",
      "min": 1,
      "max": 15,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ammo.shotgun.slug",
      "min": 1,
      "max": 15,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "antiradpills",
      "min": 1,
      "max": 5,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "apple",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "apple.spoiled",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "arrow.hv",
      "min": 1,
      "max": 5,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "axe.salvaged",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "barricade.concrete",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "barricade.metal",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "barricade.sandbags",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "barricade.stone",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "barricade.woodwire",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "trap.bear",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bed",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "black.raspberries",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "blueberries",
      "min": 1,
      "max": 5,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "rifle.bolt",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "bone.armor.jacket",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bone.armor.pants",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bone.fragments",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "box.wooden.large",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bucket.water",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bucket.helmet",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "burlap.gloves",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "tool.camera",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "can.beans",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "can.beans.empty",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "can.tuna",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "can.tuna.empty",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "candycane",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "cctv.camera",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "ceilinglight",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "charcoal",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "chicken.burned",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "chicken.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "chicken.raw",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "chicken.spoiled",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "chocolate",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "cloth",
      "min": 1,
      "max": 50,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "coffeecan.helmet",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "corn",
      "min": 1,
      "max": 5,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "seed.corn",
      "min": 1,
      "max": 5,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "crossbow",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "crude.oil",
      "min": 1,
      "max": 50,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "explosive.timed",
      "min": 1,
      "max": 2,
      "drop chance": 0.25,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "explosive.satchel",
      "min": 1,
      "max": 3,
      "drop chance": 0.25,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "explosives",
      "min": 1,
      "max": 15,
      "drop chance": 0.25,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "fat.animal",
      "min": 1,
      "max": 50,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "fish.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "fish.raw",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "flamethrower",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "weapon.mod.flashlight",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "weapon.mod.burstmodule",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "furnace.large",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "gates.external.high.stone",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "gates.external.high.wood",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "granolabar",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "grenade.beancan",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "grenade.f1",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "fun.guitar",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hammer.salvaged",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hat.boonie",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hat.miner",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hatchet",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hazmatsuit",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "seed.hemp",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "weapon.mod.holosight",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "hq.metal.ore",
      "min": 1,
      "max": 50,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "humanmeat.burned",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "humanmeat.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "humanmeat.raw",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "humanmeat.spoiled",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "icepick.salvaged",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "jacket.snow",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "jacket",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "jackolantern.angry",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "jackolantern.happy",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "trap.landmine",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "lantern",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "largemedkit",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "weapon.mod.lasersight",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "leather",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "longsword",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "mace",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "machete",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "mask.balaclava",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bearmeat.burned",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bearmeat.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "bearmeat",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "meat.pork.burned",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "meat.pork.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "meat.boar",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "wolfmeat.burned",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "wolfmeat.cooked",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "wolfmeat.raw",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "wolfmeat.spoiled",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "metal.facemask",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "metal.fragments",
      "min": 100,
      "max": 300,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "metal.ore",
      "min": 100,
      "max": 300,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "metal.plate.torso",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "metal.refined",
      "min": 10,
      "max": 30,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "fish.minnows",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "mushroom",
      "min": 1,
      "max": 3,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "weapon.mod.muzzleboost",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "weapon.mod.muzzlebrake",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "pickaxe",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "pistol.revolver",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "pistol.semiauto",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "pookie.bear",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "xmas.present.large",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "xmas.present.medium",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "xmas.present.small",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "pumpkin",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "seed.pumpkin",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "target.reactive",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "riot.helmet",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "roadsign.jacket",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "roadsign.kilt",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "rocket.launcher",
      "min": 1,
      "max": 1,
      "drop chance": 0.25,
      "drop as bp chance": 0.15
    },
    {
      "shortname": "salvaged.cleaver",
      "min": 1,
      "max": 1,
      "drop chance": 0.75,
      "drop as bp chance": 0.0
    },
    {
      "shortname": "salvaged.sword",
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}

 


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