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Everything posted by SlayersRust
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- 15 comments
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- 2
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- #halloween
- #spooky
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Anyone else getting this console spam? Failed to call hook 'OnExplosiveThrown' on plugin 'Convoy v2.6.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy.OnExplosiveThrown (BasePlayer player, BaseEntity entity, ThrownWeapon item) [0x00019] in <ccae05eb900145e3a518a9b9d404fa2d>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d63] in <ccae05eb900145e3a518a9b9d404fa2d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 15 comments
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- #halloween
- #spooky
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Getting this spam in my console Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall
- 424 comments
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- #helicopter
- #helicopters
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- 77 comments
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- #sky bases
- #oxide
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- 32 comments
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- #population
- #server
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(and 7 more)
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Just purchased this and I think it would be really cool if we could also adjust the speed, damage and accuracy of the NPCS as well! This would allow you to make the Hard Mode Dungeon much harder and more fun compared to the easy one. Just increasing HP isn't challenging enough. Also maybe being able to change the amount of zombies in each event would allow you to create crazy zombie waves! Also adding Scrap/ServerRewards/Economics as a way to purchase these would help make use of in-game currencies in order to spawn these dungeons. Thanks for thinking about my idea
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- 24 comments
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- #travelvendor
- #travels
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(and 7 more)
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My players love using this plugin on my servers and so do I! Players who were using tons of water pumps and water purifiers were causing some server lag so now using this plugin players no longer need to have these intricate water setups and can just throw up sprinklers and have them automatically water their plants. Super useful plugin over all and makes the farming experience more smooth and faster as well for the player. Would recommend 10/10!
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- #sprinkler
- #farming
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(and 1 more)
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- #raidablebases
- #bases
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Version 2.0.0
25 downloads
Discover the ULTIMATE RUST ONE GRID MAP, featuring a breathtaking mountainous landscape perfect for high-FPS and fast-paced PVP. The dynamic terrain utilizes a large mountain for players to summit and winding roads to minimizes sight lines making the Map feel much larger. While having custom underwater caves offers strategic building and hiding spots. At the center, the iconic Dome dominates, surrounded by HQM and Sulfur Quarries to entice players to the middle of the map to fight over loot and ore. Map offering unparalleled fun and creativity for players who LOVE TO BUILD. Explore unique buildable monuments marked with "X" on the map, each providing more unique base-building opportunities. This map promises thrilling PVP action and immersive gameplay, making it the BEST One Grid Rust Server Map ever created! FEATURES: • Size: 1500 • Prefab Count: 1199 • Map Optimized for Performance! • Map Password Included. • EPIC Custom Buildable Monuments! • Designated Building Zones (marked X on the minimap) • Majestic Underwater Buildable Cave Bunkers! • Monuments crafted for peak performance with minimal entities! • The terrain features a massive mountain with a road leading to the top to reduce sight lines, making the smaller map feel much larger! • Everything crafted with One Grid players in mind to have lots of loot and many places to build! • Underground and Above Ground Railway. Not connected but accessible by Tunnel Entrances. • Full Outpost and Bandit Camp • Fishing Village CUSTOM BUILDABLE MONUMENTS: • 9 Total • 4 Buildable Underwater Bunkers • Large Custom Buildable Cave • Custom Large Size Bus Stop Base • Epic Buildable Sphere Tank players will love! • Buildable Bunker Building • Buildable Warehouse Facepunch Monuments: Dome Satellite Dish 1x Lighthouse Supermarket Oxum's Gas Station 2x Mining Outpost HQM Quarry Sulfur Quarry Bandit Town Outpost Fishing Village Ranch Stables Underwater Labs 5x Large Power Substations 4x Small Power Substations Help Discord: @DarkoRust$14.99- 3 comments
- 2 reviews
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- #one grid
- #custom map
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(and 47 more)
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- #one grid
- #custom map
- #map
- #small map
- #grid
- #1k
- #1500k
- #1.5k
- #1000
- #1000k
- #tiny map
- #little map
- #slayers rust
- #builder
- #building
- #monument
- #custom monument
- #buildable monument
- #creative
- #creativity
- #pvp
- #fun
- #pve
- #beautiful
- #terrain
- #dome
- #underwater
- #lighthouse
- #cave
- #home
- #rock
- #custom prefabs
- #city
- #buildings
- #house
- #high performance
- #low prefab count
- #custom puzzles
- #cargo
- #rust map
- #pvp rust map
- #pve rust map
- #hqm quarry
- #outpost
- #bandit camp
- #fishing village
- #large oil rig
- #small oil rig
- #sphere tank
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Would be nice if we could have the big red message only display once then never again when building twig. That way when a player starts building and is new to the server they get a warning for say 10 seconds in GUI then never again need to see it. Is this possible? Thank you. Ive seen other plugins do one time warnings per play session like DeathEffects Plugin. @imthenewguydoes this when players first kill something being logged on are sent a warning. Maybe you can do the same where it sends one warning per play session? Maybe ImTheNewGuy can explain how to do it Hes a great dev thank you for considering my request
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You must place this in your server.cfg and also your console before by typing hotairballoon.serviceceiling 300 then server.writecfg hotairballoon.serviceceiling 300 Doing this will allow all vehicle types to reach a height high enough to make it to the floating islands. I know it says Hot Air balloon but this server convar applies to all vehicle types. Good luck and have fun! https://www.corrosionhour.com/rust-admin-commands/
- 8 comments
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- #one grid
- #custom map
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(and 43 more)
Tagged with:
- #one grid
- #custom map
- #map
- #small map
- #small
- #oasis
- #grid
- #1k
- #1000
- #1000k
- #tiny map
- #slayers rust
- #builder
- #building
- #monument
- #custom monument
- #buildable monument
- #creativity
- #creative
- #pvp
- #fun
- #beautiful
- #terrain
- #dome
- #lighthouse
- #underwater
- #cave
- #home
- #house
- #custom prefabs
- #city
- #1grid
- #1 grid
- #rust
- #large oil rig
- #small oil rig
- #mining outpost
- #hqm quarry
- #sulfur quarry
- #high performance
- #low prefab count
- #custom puzzles
- #cargo
- #pve
- #pvp rust map
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Hello I have not found any bugs during my testing. But just keep in mind that the frame rate dropping and stuttering is caused by Facepunchs Forced Wipe Update they even acknowledged it in this tweet this morning here: https://x.com/playrust/status/1831815226980970696 Hopefully they will release a NEW more stable Update soon that will just require a restart of your server to apply. I am no way affiliated with the developers of the game but I follow their updates closely Sometimes after a fresh wipe it takes 30min to 1 hour for some crates to spawn etc. this is pretty normal behavior. The best way to speed it up is to use a plugin lie AutomatedEvents etc or timedexecute to send crates more often to positions of your choice. Have fun!
- 8 comments
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- #one grid
- #custom map
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(and 43 more)
Tagged with:
- #one grid
- #custom map
- #map
- #small map
- #small
- #oasis
- #grid
- #1k
- #1000
- #1000k
- #tiny map
- #slayers rust
- #builder
- #building
- #monument
- #custom monument
- #buildable monument
- #creativity
- #creative
- #pvp
- #fun
- #beautiful
- #terrain
- #dome
- #lighthouse
- #underwater
- #cave
- #home
- #house
- #custom prefabs
- #city
- #1grid
- #1 grid
- #rust
- #large oil rig
- #small oil rig
- #mining outpost
- #hqm quarry
- #sulfur quarry
- #high performance
- #low prefab count
- #custom puzzles
- #cargo
- #pve
- #pvp rust map
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- 11 comments
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- 201 comments
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- #stacks
- #rust stacks
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- 201 comments
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- #stacks
- #rust stacks
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