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SlayersRust

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Everything posted by SlayersRust

  1. See screenshot at N5 you can die and fall through the map
  2. SlayersRust

    Map not booting up

    Hello I'm trying to boot my server using the NEW Map Arctic but it keeps giving me these errors in console and never booting. I included the Oxide plugin in the plugins folder. I've ran custom maps for several years and don't know why its not working ```Could not find path for prefab ID 0 Could not find path for prefab ID 0 Could not find path for prefab ID 0 Could not find path for prefab ID 0 Could not find path for prefab ID 0 Could not find path for prefab ID 0 Could not find path for prefab ID 0 [4.4s] Spawning World``` I put a different custom map on the Server Project Launch Site by Shemov and my server booted just fine so this leads me to think its a map issue or your maps plugin issue.
  3. SlayersRust

    AutoFarm

    Verification I dm you there
  4. We always use Custom Maps usually by Gruber or other well known map makers. Different every wipe. Heli Speed is "Initial Helicopter speed until it arrives at location": 75.0, "Helicopter max speed (Default = 42)": 42.0,
  5. I don't believe players can dupe this anymore
  6. Only happened once. Have yet to see this bug happen again.
  7. Okay I'll check now. Also is there a way to stop the annoying star sound whenever the offering status is sent to chat? I'd also like to slow down the frequency The Offering status is sent to that chat. Maybe once only every 60 Minutes for the auto sharing. Also offering box status data file shows this [ { "BoxPosition": { "x": 1255.12, "y": 40.71, "z": 1127.49 }, "BoxRotation": { "x": 0.0, "y": 0.7071068, "z": 0.0, "w": 0.7071068, "eulerAngles": { "x": 0.0, "y": 90.0, "z": 0.0 } }, "Items": { "ammo.rocket.basic_0": 4731, "wood_0": 1000000000, "stones_0": 1000000000, "explosive.timed_0": 1036 } } ] And total deposits looks like this { "76561198059348841": 33100, "76561198124285466": 368676, "76561198008293173": 409579906, "76561199649635094": 7287768, "76561198988241453": 1802662, "76561199289057928": 63825357, "76561199201389716": 609207901, "76561198184381562": 642523275, "76561198362729655": 15000000, "76561199108454759": 300000, "76561199095483395": 26564029, "76561199269787560": 17326075, "76561198133057877": 35000000, "76561199588483895": 100000, "76561198079423530": 2652000, "76561199579249211": 146595, "76561198055198820": 168288363, "76561199119488451": 60 }
  8. So I made it so The Offering requires 4 items but when I type /offeringstatus it only shows 2 out of 4 items as seen in the image. Here is my configuration showing 4 items Stone, Wood, Rockets and C4. "Item Requirements": [ { "Item Shortname": "explosive.timed", "Amount Of This Item Required": 50000, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" }, { "Item Shortname": "ammo.rocket.basic", "Amount Of This Item Required": 50000, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" }, { "Item Shortname": "wood", "Amount Of This Item Required": 1000000000, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" }, { "Item Shortname": "stones", "Amount Of This Item Required": 1000000000, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" } ], For some reason it seems like the wood and stone completed far before reaching 1 Billion like in the config. Look here at Offeringtop
  9. SlayersRust

    AutoFarm

    Loaded plugin Auto Farm v3.0.4 by Razor [Auto Farm] Removed 7 planters not found from datafile, and reactivated 29 Failed to run a 1.00 timer in 'AutoFarm v3.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AutoFarm+planterBoxBehavior.isPlanterFull () [0x0008d] in <c576bad60117425cb9fc95707f75da9c>:0 at Oxide.Plugins.AutoFarm+planterBoxBehavior.autoFill () [0x00040] in <c576bad60117425cb9fc95707f75da9c>:0 at Oxide.Plugins.AutoFarm+planterBoxBehavior.<Awake>b__84_0 () [0x000f0] in <c576bad60117425cb9fc95707f75da9c>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0 Just got this crazy console spam after updating. I purchased on Chaos Code
  10. A few suggestions are to have the ability to change the Map Marker Alpha, Radius and Color inside of the Plugin Config. Also a place to edit the Prefix in config. Also a place to edit the Messages like a Language file etc. All other event plugins have these sorts of things. I wanna support your continued development of interesting plugins This would make it easier for me and other to edit these things without having to go into the .cs file every time the plugin updates.
  11. Awesome updated thank you! Also found this typo in the code maybe when I wanted to change what the messages say and color of the prefix etc _ins.SendReply(player, "Inventor is full"); return;
  12. o.reload LightHouseParty [CSharp] Started Oxide.Compiler v successfully LightHouseParty was compiled successfully in 1461ms Loaded plugin LightHouseParty v1.0.1 by CrazyRust lpstart [LightHouseParty] Lighthouse party start. NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object User tried to check DLC license but not authed (1233423) User tried to check DLC license but not authed (1234543) User tried to check DLC license but not authed (123222) User tried to check DLC license but not authed (123323) I get these errors when starting event. Also could you have the plugin announce when an event begins? Currently players do not know when it starts in chat. Also upon completion of the event can you have a time to despawn it? like 5 minutes or something
  13. SlayersRust

    Broken on latest update

    Needs fixing
  14. Homes - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 466, Pos: 89 Not working after latest update
  15. Stacks aren't working after latest December Forced Wipe. Please fix
  16. PersonalNPC - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 1850, Pos: 94 Not working with latest update
  17. PersonalNPC - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 1850, Pos: 94 Not working with latest update
  18. AutomatedMessages - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 484, Pos: 71 Not working on latest Update
  19. AutomatedMessages - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 484, Pos: 71 Not working on latest Update
  20. HeliSignals - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 1315, Pos: 76 Not working on latest update
  21. SlayersRust

    Heli Signals

    HeliSignals - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 1315, Pos: 76 Doesn't work on latest update
  22. MonumentOwner - Failed to compile: 'MapHelper' does not contain a definition for 'PositionToGridCoord' | Line: 3304, Pos: 43 Not working using latest update 1.6.9
  23. MonumentOwner - Failed to compile: 'MapHelper' does not contain a definition for 'PositionToGridCoord' | Line: 3304, Pos: 43 Not working using latest update 1.6.9
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