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SlayersRust

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Everything posted by SlayersRust

    Love everything about this plugin! It works smoothly and has great natural looking UI integration through SimpleStatus Plugin for me so that above a players health bar there is a bar that states how long Wipe protection lasts. I have mine setup to last 24 hours at the start of every wipe to give players a chance to build before being raided. Would recommend this plugin 10/10
  1. SlayersRust

    Bradley skin ID

    Hello! I have worked with several other events developers and they have always added me a Bradley ID or given me the ID that their plugin has given to bradley. I have a cooldown on the Default Spawning launch site Bradley with Loot Defender of 60 Minutes. But if a player is on cooldown and they start this event to get a new bradley they cannot complete the event because it says they are on cooldown from killing the bradley. I’d like to add the bradley ID from your plugin into LootDefender plugin so it can ignore your plugins bradleys so players don’t waste their RP by accident. Thanks for any help with this issue Here are the IDS the other plugin developers gave me to fix this issue “Player Lockouts (0 = ignore)”: { “Time Between Bradley In Minutes”: 60.0, “Time Between Heli In Minutes”: 0.0, “Lockout Entire Team”: false, “Lockout Entire Clan”: false, “Exclude Members Offline For More Than X Minutes”: 15.0, “Lockouts Ignored For Entities With Skin ID”: [ 755446, 755447, 1456850188
  2. If you have any issues with the Travelling Vendor on any custom maps not only mine you can run this Oxide Plugin: https://codefling.com/plugins/anymapvendor This will help you
    Great simple plugin that does exactly what it says it does! I love lightweight plugins like this that provide simple but good functionality
    This is a really fun plugin to add to your servers, the Bradley spawns on the Helicopter platform and its a fun spot to fight it as well as some heavy npcs too. I'd recommend this to spice up the Oil Rig a bit.
  3. Legend thanks so much I'll try this
  4. I've tested Convoy and it works great on this map, many long roads. I've tested ArmoredTrain Event and it works great! CargoTrainEvent should operate the exact same as its a similar plugin. The Travelling Vendor should work as it has many roads for it to travel. If not you can just run a plugin for it to spawn and circulate any rod topology. Appreciate the interest in my maps!
  5. Hello! I have worked with several other events developers and they have always added me a Bradley ID or given me the ID that their plugin has given to bradley. I have a cooldown on the Default Spawning launch site Bradley with Loot Defender of 60 Minutes. But if a player is on cooldown and they spend 200k RP to get a new bradley they cannot do it because it says they are on cooldown. I'd like to add the bradley ID from your plugin into LootDefender plugin so it can ignore your plugins bradleys so players don't waste their RP by accident. Thanks for any help with this issue Here are the IDS the other plugin developers gave me to fix this issue "Player Lockouts (0 = ignore)": { "Time Between Bradley In Minutes": 60.0, "Time Between Heli In Minutes": 0.0, "Lockout Entire Team": false, "Lockout Entire Clan": false, "Exclude Members Offline For More Than X Minutes": 15.0, "Lockouts Ignored For Entities With Skin ID": [ 755446, 755447, 1456850188
  6. Is it possible for SimpleStatus Plugin to work with NoEscape Plugin? I'd like to have my Combat and raid block timers to be shown within SimpleStatus? Is there a plugin for this anywhere or way I can do it? https://umod.org/plugins/no-escape
  7. Is there any way to have Instant Barrel Plugin be disabled on the Barrel Meteors?
  8. Perfect! Excited to look into adding this plugin to my 10 servers
  9. Version 2.0.0

    130 downloads

    Discover the ULTIMATE RUST ONE GRID MAP, featuring a breathtaking landscape perfect for high-FPS and fast-paced PVP. The dynamic terrain utilizes many hills and valleys to minimizes sight lines making the Map feel much larger. While having custom underwater caves offers strategic building and hiding spots. At the center, the iconic Dome dominates, surrounded by HQM and Sulfur Quarries to entice players to the middle of the map to fight over loot and ore. NEW FLOATING ISLANDS expands buildable terrain, offering unparalleled fun and creativity for players who LOVE TO BUILD. Explore 12 unique buildable monuments marked with "X" on the map, each providing more unique base-building opportunities. This map promises thrilling PVP action and immersive gameplay, making it the BEST One Grid Rust Server Map ever created! FEATURES: • Size: 1000 • Prefab Count: 2285 • Map Optimized for Performance! • Map Password Included. • Vast array of 12 EPIC Custom Buildable Monuments! Caves, Underwater Bunkers, Floating Sky Platforms, Bus Stops, Warehouses and more! • Designated Building Zones (marked X on the minimap) • 3 Floating Islands in the sky to build on to add more buildable terrain for a small map. • 3 Majestic Underwater Buildable Cave Bunkers! • Monuments crafted for peak performance with minimal entities! • The terrain features varied elevations to reduce sight lines, making the smaller map feel much larger! • Everything crafted with One Grid players in mind to have lots of loot and many places to build! • Underground railway. • Custom Combined Outpost/Bandit Camp/Fishing Village Safe Zone! Gambling, Vending Machines, Vehicle Vendors and more! CUSTOM BUILDABLE MONUMENTS: • Amount: 12 Total! • 3 Buildable Underwater Bunkers • 3 Buildable Floating Islands • Custom Large Size Bus Stop Base • 2 EPIC Scale Rock Formation Caves • Medium Sized Glass Roof Cave • + MANY MORE! Facepunch Monuments: Dome 2x Lighthouse Supermarket Oxum's Gas Station Mining Outpost HQM Quarry Sulfur Quarry Bandit Town/Outpost/Fishing Village Combined Underwater Labs 5x Large Power Substations 4x Small Power Substations 4x Bus Stops To Enable the Travelling Vendor on Custom Maps its optional to use this Oxide Plugin: https://codefling.com/plugins/anymapvendor Help Discord: @DarkoRust
    $14.99
  10. SlayersRust

    Raid Limits

    Do you know the Color Codes for "Too Cold" I'd like to match this color identical so it matches better. Could you send me the color code and how to change the color for the plugin GUI please?
  11. SlayersRust

    Ghost Rider

    Hows the performance of this plugin overall is many players are riding vehicles? Anyone tested with like 50-100 pop server?
  12. I run different custom maps each wipe with vanilla Facepunch monuments. Is it possible for the plugin to automatially create beds to respawn at at facepunch vanilla monuments of your choice?
  13. I think maybe Facepunch changed the monument names/ids and the dev needs to switch them in the plugin
  14. Is it possible to make the meteorites have NO Radiation and also NO damage to bases or players?
  15. I keep getting unable to find Large Oil Rig when we have a Large Oil Rig on our map. I am using "The Last Train" Map by Gruber. Unloaded plugin HeavyOilRigEvent v1.1.1 by Cahnu error locating large oil rig on map.Events will not start. Loaded plugin HeavyOilRigEvent v1.1.1 by Cahnu I'm curious what the issue is?
  16. Yes simple status is loaded but I still don’t see the wipe protect GUI and I don’t know why. I even copied my server onto my test server and same thing
  17. I did and it still does not appear, is my config okay?
    Amazing plugin and active developer! I've been waiting for years for someone else to developer a better Raid Limits plugin so I was so happy when I first saw this plugin. Everything works really great and the dev is also receptive to any feedback and updates. 10/10 would recommend this over anything else for raid limits. This is also I think the ONLY Raid Limits plugin that exists that is actively maintaned.
  18. For the last 2 wipes the Simple Status GUI is no longer appearing for me, I am running the latest SimpleStatus Plugin and the latest WipeProtect Plugin. Only thing I changed lately for my server was also add the RaidLimits plugin that adds a Raid Limit GUI with Simple Status as well. I'm not sure if they are somehow cancelling each other out? https://codefling.com/plugins/raid-limits Here is my config: { "Protect Enabled": true, "Remove Fire Ball Enabled?": false, "Custom Status Framework Gui Enabled": false, "Simple Status Gui Enabled": true, "Protect Type": 2, "Chat Message Enabled": true, "Protect Time": 1440, "Protect Icon Url": "https://icon-library.com/images/protect-icon/protect-icon-18.jpg", "Player Has Protect Notification Color Code": "0.46275 0.22745 0.18431 1", "Notification Title Color Code": "0.91373 0.77647 0.75686 1", "Notification Text Color Code": "0.91373 0.77647 0.75686 1", "Notification Image Color Code": "0.91373 0.77647 0.75686 1", "Wipe Protect Enabled Notification Background Color Code": "0.46275 0.22745 0.18431 1", "Check Status Gui Time": 1, "Give Back C4, Rocket, Satchel Enabled": false, "Buy Protect Enabled": false, "How many minutes after purchase should it be active?": 1440, "Cost of Protect for a Minute": 60, "Protect Cost Type? scrap / rp, economy": "scrap", "How often should it check purchase requests? (enter minute example 5)": 5, "Dont Protect this Prefabs (Twigs, Metal, Stone, TopTier)": [ "Twigs" ], "Dont Protect this Items (drone.deployed)": [ "drone.deployed" ] }
  19. What is the Prefab Count of this?
  20. Fixed for me in latest
  21. SlayersRust

    did update, not working

    Same issues with none of the stacks working correctly.
1.7m

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